Newbie #1185 (Game Over!)

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Newbie #1185 (Day One, Deadline 10th December)

Post Post #0 (isolation #0) » Wed Nov 16, 2011 5:34 am

Post by iamausername »

The mafia has invaded your town, and you will stand for it no longer! To the town square, everybody, we've got a lynching to organise!

The Players:


Alive (9/9)

Cav
BBmolla†
FAD
inte
fathom42
haycorn
Sampson†
Shiidaji†
syndromeofadown
Tierce
Workdawg*

(Names marked with a * are Inexperience Challenged players. Names marked with a † are Semi-Experienced players.)

Dead (0/9)

No one yet!

Current Status:


Phase: Day One
Deadline: (expired on 2011-12-10 14:00:00)
Last edited by iamausername on Sat Nov 26, 2011 7:08 am, edited 2 times in total.
Elapsam semel occasionem non ipse potest Iuppiter reprehendere
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Post Post #1 (isolation #1) » Wed Nov 16, 2011 5:35 am

Post by iamausername »

The Rules:


1. Social Contract

*This is a game. I've done my best while setting it up to make it enjoyable for everyone. Fun is our first priority.

*I will do the following:
=treat this game as my MafiaScum priority, as a committment to the players
=post votecounts at least once per page whenever possible
=prod players w/o prompting
=answer questions as soon as possible

*I expect all players to do the following:
=have fun and play to win
=treat the game as a commitment to yourself, to the other players and to me
=not make personal attacks
=stay active per my activity policy
=bring concerns or problems to my attention as soon as possible

2. Activity

*This game will have fixed deadlines (extensible only in extreme circumstances) and I expect players to actively participate.

*Deadlines for days are 3 weeks long. Deadlines for nights will be 72 hours long. All deadlines will expire at 7PM GMT. However, if a player is in need of replacement during a night phase, the night will not end until that replacement is found, regardless of whether or not that player has a night action to perform.

*Players not posting for 72 hours will be prodded and must respond in the game thread within 24 hours, or risk being replaced.

*If you see a player has not posted in thread for 72 hours and I have not announced a prod, please PM me. All prods are stated publicly.

*If you will be away and unable to post over 48 hours, please let me know. You may be replaced if I believe your absence will disrupt the game.

3. Votes and Lynches

*Lynches will only occur with a true majority of voters (Half the number of living players plus one). Once a person has reached a majority, they are dead and unvoting them will not stop the lynch.

*If the deadline hits before anyone has been lynched, then no one will be lynched.

*Votes and unvotes should be bolded in the following format (
vote: iamausername
,
unvote
) or with vote tags (VOTE: iamausername). It is not necessary to unvote before making a new vote.

*Players may vote for no lynch to occur on any given day (
vote: No Lynch
, VOTE: No Lynch). A majority of votes for no lynch will end the day and no one will be lynched.

*Until I have counted the votes and posted the death scene and role reveal, all players including the lynchee may continue to post.

*Once I have posted a scene indicating that a player is dead, they are not to post anything else at all, not even a "Bah!" post.

4. Other (but still important!) Stuff

*Do not post or quote directly from any PM or communication outside this thread between me and you or you and another player. Do so and I will modkill you. Don't even fake it. Put whatever you have to say in your own words.

*Modkills end the day.

*Do not post in invisible/small text or otherwise attempt to hide the text of your posts.

*Do not edit your posts or the posts of others.

*Do not discuss this game with other players (whether in this game or not) outside of this thread, unless I have told you otherwise, until this game is completed.

*At my sole discretion I reserve the right to remove any player from the game and replace or modkill their role.
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Post Post #2 (isolation #2) » Wed Nov 16, 2011 5:35 am

Post by iamausername »

2of4 SetupThe 2of4 setup is a test game format we’re trying out in Newbie games to get around balance issues with the F11 setup. To prevent the development of game-breaking strategies, these Newbie Games are Semi-Open, wherein the actual game setup is randomly chosen as detailed below:

  • 1 Mafia Goon
  • 1 Mafia RoleCop
  • 5 Vanilla Townies
  • 2 of the following (no duplicates possible): (Cop 25%, Doctor 25%, Jailkeeper 25%, Vanilla Townie 25%)
Notes
  1. The RoleCop has the option of submitting both the night kills and investigations, even when the Goon is still alive.
  2. Mafia must specify who is performing what Night action when the Night action PM is submitted!

These are the Role PMs that have potentially been sent to the players:

Mafia-Aligned players:


Mod wrote:


name
(a Mafia RoleCop) and
name
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.

  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via QuickTopic, linked below) and choose another player in the town to kill that night.
  • One of you must send the moderator a PM with your choice of who to kill
    and who is performing the kill
    before the Night deadline.
  • The Mafia RoleCop has the ability to investigate another player and learn their specific role (Townie, Cop, Doc, or Jailkeeper).
  • One of you must send the moderator a PM with your choice of player that you want to investigate (usually along with the kill) before the Night deadline.
  • If the Mafia RoleCop is blocked by a Town Jailkeeper then the RoleCop will receive a PM stating “No Result”.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • Please do not communicate with each other outside of the QT.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.


Town-Aligned players:


Mod wrote:


You are a normal townsperson, trying to make a living and survive this insanity.

  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.


Mod wrote:


You are a member of the local law enforcement, and can tell the good guys from the bad.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate before the Night deadline.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • If you are blocked by a Town Jailkeeper you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.


Mod wrote:


You are a physician, and can use your medical training to protect people from harm.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect before the Night deadline.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You will not be informed as to whether your protection was successful or not.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night.
  • You win when all the Mafia players are gone, whether you survive to the end or not.


Mod wrote:


You are a prison guard, and it’s your job to ensure the undesireables are kept in their place.

  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to send to jail before the Night deadline.
  • If the jailed player attempts to use a Night action (Investigate, Protect, or Kill), their action will not resolve.
  • If the jailed player is the target of a Kill that action will not resolve. Any other actions (Investigate or Protect) will resolve.
  • Neither you nor your target will be made aware of whether your own action was successful.
  • You may not put yourself in jail.
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Elapsam semel occasionem non ipse potest Iuppiter reprehendere
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Post Post #3 (isolation #3) » Wed Nov 16, 2011 5:42 am

Post by iamausername »

-=All Role PMs have been sent. Game will begin in (expired on 2011-11-19 14:00:00), or when everybody has confirmed (whichever comes first). Until then, mafia members may communicate in private.=-
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Post Post #4 (isolation #4) » Sat Nov 19, 2011 7:17 am

Post by iamausername »

-=inte replaces FAD=-

-=It is now Day One. Deadline will fall in (expired on 2011-12-10 14:00:00). With 9 alive, it will take 5 votes to lynch.=-
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Post Post #50 (isolation #5) » Sun Nov 20, 2011 11:38 am

Post by iamausername »

-=Vote Count #1=-


haycorn (1) - Shiidaji
syndromeofadown (1) - Workdawg
Tierce (1) - fathom42
Shiidaji (1) - Cav

Not Voting (5) - inte, haycorn, syndromeofadown, Sampson, Tierce

5 to lynch.

Deadline falls in (expired on 2011-12-10 14:00:00)
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Post Post #98 (isolation #6) » Tue Nov 22, 2011 5:42 am

Post by iamausername »

-=Vote Count #2=-


syndromeofadown (3) - Workdawg, Shiidaji, haycorn
inte (2) - fathom42, Tierce
Shiidaji (1) - Cav
fathom42 (1) - inte
Workdawg (1) - syndromeofadown

Not Voting (1) - Sampson

5 to lynch.

Deadline falls in (expired on 2011-12-10 14:00:00)
Elapsam semel occasionem non ipse potest Iuppiter reprehendere
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Post Post #134 (isolation #7) » Thu Nov 24, 2011 1:34 am

Post by iamausername »

-=Vote Count #3=-


syndromeofadown (3) - Workdawg, Shiidaji, haycorn
inte (2) - fathom42, Tierce
Shiidaji (1) - Cav

Not Voting (3) - Sampson, syndromeofadown, inte

5 to lynch.

Deadline falls in (expired on 2011-12-10 14:00:00)
Elapsam semel occasionem non ipse potest Iuppiter reprehendere
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Post Post #147 (isolation #8) » Sat Nov 26, 2011 7:07 am

Post by iamausername »

-=fathom42 has been prodded=-

-=BBmolla replaces Cav=-
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Post Post #167 (isolation #9) » Sun Nov 27, 2011 5:59 am

Post by iamausername »

-=Vote Count #4=-


syndromeofadown (3) - Workdawg, Shiidaji, haycorn
haycorn (3) - syndromeofadown, BBmolla, Tierce
inte (1) - fathom42

Not Voting (2) - Sampson, inte

5 to lynch.

Deadline falls in (expired on 2011-12-10 14:00:00)
Elapsam semel occasionem non ipse potest Iuppiter reprehendere
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Post Post #203 (isolation #10) » Mon Nov 28, 2011 12:34 pm

Post by iamausername »

-=Vote Count #5=-


syndromeofadown (2) - Shiidaji, haycorn
haycorn (1) - syndromeofadown
inte (1) - fathom42
fathom42 (1) - BBmolla

Not Voting (4) - Sampson, inte, Tierce, Workdawg

5 to lynch.

Deadline falls in (expired on 2011-12-10 14:00:00)
Elapsam semel occasionem non ipse potest Iuppiter reprehendere

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