I agree with this. Actually, I thought open games were supposed to be relatively simple, not all this jazz with enablers, death millers, cops of weird sanities, etc. etc.Korts wrote:I don't see what the big fuss is about. JDodge didn't really ruin anything, he just pointed the flaw out in practice instead of raising his concerns. I'm fairly sure that if he had done the latter he would have been ignored. And anyway, the setup he proposed was clearly designed to end quickly while still proving the point.
BTW I agree with shaft.ed. More tried and tested games, less experimental unless thoroughly discussed and approved.
I accept that things like Dethy and Vengeful defy that in practice, but those sorts of setups are impressive mostly in their simplicity, their elegance of design and their clarity of goal. Vengeful, for example, is an excellent way of giving some depth and interest to a five player setup, by giving the town an excess of kills, whilst keeping a proper scumgroup and therefore allowing for useful scum hunting. I dunno. I just think this current stuff is all a bit weird.
I've seen xyl's setup in scmchat before, run by Skruffs. The name "STD mafia" always seemed interesting to me :P