[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
User avatar
Flubbernugget
Flubbernugget
Survivor
User avatar
User avatar
Flubbernugget
Survivor
Survivor
Posts: 11751
Joined: June 26, 2014

Post Post #8246 (isolation #0) » Thu Jun 18, 2015 4:45 pm

Post by Flubbernugget »

I've been trying to think of a way to make jesters fun

2 compulsive fruit vending jesters
2 mafia goons
7 vt's
1 tracker
1 doc

Jesters only win if both of them are killed before another wincon is reached. If jesters win, game ends and both townies and mafia lose. Townies win if all goons are dead. Mafia win if their numbers equal that of the vt's.

Thoughts?
User avatar
Flubbernugget
Flubbernugget
Survivor
User avatar
User avatar
Flubbernugget
Survivor
Survivor
Posts: 11751
Joined: June 26, 2014

Post Post #8251 (isolation #1) » Fri Jun 19, 2015 3:31 pm

Post by Flubbernugget »

The problem with one jester is that the game can end d1
User avatar
Flubbernugget
Flubbernugget
Survivor
User avatar
User avatar
Flubbernugget
Survivor
Survivor
Posts: 11751
Joined: June 26, 2014

Post Post #8254 (isolation #2) » Sat Jun 20, 2015 2:57 am

Post by Flubbernugget »

I explicitly stated as part of the setup that game ends if both jesters die. If the game doesn't end then a jester jus has to claim and then you essentially have a night start game with extra "that's bullshit mechanics" tacked on
User avatar
Flubbernugget
Flubbernugget
Survivor
User avatar
User avatar
Flubbernugget
Survivor
Survivor
Posts: 11751
Joined: June 26, 2014

Post Post #8260 (isolation #3) » Mon Jun 22, 2015 6:55 am

Post by Flubbernugget »

Checked the wiki and yes I have mimes with their night action changed

Return to “Open Setup Discussion”