Mini 1144 - AW: Mafia Strikes


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Mini 1144 - AW: Mafia Strikes

Post Post #0 (ISO) » Sun Mar 20, 2011 10:23 am

Post by AlmasterGM »

[Advance Wars: Mafia Strikes]


Five years ago, three cunning commanders of the Black Hole army infiltrated the headquarters of the Allied Nations. Once inside, they killed or disabled many of the Allies' best COs, crippling the alliance and paving the way for Black Hole's armies to dominate the continent of Macro Land.

Recently, however, the power structures of Black Hole began to shift. Sturm was ousted from his role as Commander in Chief and replaced by a new enigmatic CO whose identity was unknown. Those who were once Sturm's right hand officers were replaced by a new breed of Black Hole COs. The new Black Hole proved to be even greedier than its predecessor - discontent with owning Macro Land, it set its sights on the nearby content of Omega Land.

Three Black Hole operatives have been dispatched to Omega Land to undermine the Allied forces and pave the way for an invasion. Will Omega Land follow the suit of its predecessor and fall to the forces of evil, or will the Allied Nations rise up and defend their homeland?


...

Image

...


[PILOT 1] Standby to bank 45 degrees east.
[PILOT 2] Standing by.
[PILOT 1] Now.
[PILOT 2] Confirmed.

*roar*


[PILOT 2] Eastern coast looks clear, captain.
[PILOT 1] Confirmed. Let's bring it back in ... wait ... what's that over the water at 2 o-clock?
[PILOT 2] I can't see it, captain. Move in for a closer look?
[PILOT 1] Do it.
[PILOT 2] ...looks like a ship ... no ... a plane? It's seems to be hovering
over
the water. Captain, do you see this?
[PILOT 1] Visual confirmed. Do we have any idea what this is?
[PILOT 2] No, sir. Should I radio base?
[PILOT 1] Do it.
[PILOT 2] Delta 2 to base, do you copy?
[SOLIDER 1] We copy, Delta 2. What's your status?
[PILOT 2] We've encountered an unidentified flying object movi...

*BOOM!*


...


[???] Hehhh hhhh hhh ...has the invasion ... begun?
[???] Yes, my lord. Everything is on track. Our craft are arriving on their beaches now ... we've just knocked out two of their fighter planes. No doubt this will draw the Allies to our location like moths to light.
[???] Hhhhhhhehhhh ... good ... good. And... the ... hhhhhhh ... spies. They hehhhhhh ... are in place?
[???] Yes. The Allied Nations will be busy fighting us on the frontier. Little do they know the invasion will come from within!
[???] Hehhhhh ... excellent.
[???] Ah ha ha! Omega Land will soon be ours!
Last edited by AlmasterGM on Sun Apr 24, 2011 6:21 am, edited 10 times in total.
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Post Post #1 (ISO) » Sun Mar 20, 2011 10:25 am

Post by AlmasterGM »

[General Rules]


1) All site-wide rules apply.
2) Unless your role PM permits you to do so, do not discuss this game with any player outside the game thread.
3) Do not edit or delete posts.
4) Do not post in the thread when dead. A single "bah" post with no game-related content is permitted.
5) The use of smaller-than-normal text, invisible text, or encryption tools to hide information in your posts is prohibited.
6) Do not quote any communication you have with the moderator, including timestamps. Careful paraphrasing is acceptable. Please contact me first if you are unsure of whether a post will violate this rule.
7) Inactivity kills games. Please be considerate and play the game you signed up for. If you do not post every 48 hours, you will be prodded. If you receive 3 or more prods, you may be automatically replaced without warning at the moderator's discretion. Please notify me if you will be V/LA.
8)
Red
is the reserved moderator color. Do not use it. Black will also be used by the moderator. It, however, is not reserved.
9) Flavor is written for your enjoyment only and has absolutely no relation to in-game alignment. Analyze it at your own risk.

[Abilities & Effects]


10) This game is nightless. It will remain open nonstop until a faction fulfills its win condition or the game is terminated by a moderator. Any faction with the ability to communicate amongst itself privately may do so at any time.
11) Each player has at least one static CO ability. These abilities are in effect at all times while the player is alive.
13) Each player has at least two activated abilities: A CO power and a Super CO power. These abilities are measured by a "Power Meter" that tracks how often they can be used. Each player will be informed by private Quicktopic what percentage of their power meter is full.
14) Power meters are bankable and shared. Once your CO Power has finished charging, your Super CO Power will begin to charge. Once your Super CO Power is fully charged, your meter will cease to fill until you activate a power. If you use a CO Power after it is finished charging but before your Super CO Power is fully charged, any extra charge left over will remain in your meter.
15) To use an activated ability, simply PM me the ability you wish to use and any appropriate targets. Abilities will be resolved at midnight EST every real-life day. Ties will be broken using NAR.
16) Some abilities resolve immediately, whereas others last a certain number of days before expiring. Your power meter can still charge even while an ability is in use.
17) If a player is killed, any effects that player's CO power is causing end immediately.

[Voting, Lynching, & Death]


18) To cast a vote, post a bolded Vote: Playername command in the thread. Unvotes are appreciated, but not mandatory.
19) You may NOT Vote: No Lynch. If you wish to no lynch, simply refrain from voting and the game will continue until a majority is reached.
20) Who is voting who is public information, but the total number of votes a player has and/or the number of votes required to lynch a player are not.
21) There are no deadlines. Instead, a mandatory "lynch cooldown" period with a day length equal to the number of players in the game will be in effect at all times. Whenever a lynch occurs, a lynch cannot occur again under the cooldown period has elapsed (for example, if a lynch occurs and there are 11 players left in the game, another lynch cannot occur for another 11 days). You may still vote and votes will still be counted during this time.
22) If you feel the game is moving too slowly, you may Vote: Accelerate Cooldown in addition to a normal vote on a player. If a 2/3 majority of the players vote this way, you will gain the ability to lynch immediately. However, this will cause Black Hole's kill power to automatically charge to 100%.
23) This is a partial reveal game. Name and alignment are revealed upon death, but any abilities a player had are not.

Spoiler: Allied Nations (Town) Win Condition
You are aligned with the Allied Nations. You win when when all other factions have been (or are certain to be) neutralized.

Spoiler: Allied Nations (Town) Role PM from Advance Wars: Mafia Rising
Image
Welcome to Advance Wars: Mafia Rising, XXX! You are Kanbei, the fearless Samurai CO of Yellow Comet. Your homeland is at risk, and you will stop at nothing to defend it! This will be done by slaughtering your enemies with the minimum degree of mercy required by the civilized world. Some of the other CO's will probably try and tell you to slow down and look at some intel or something, but real warriors don't need technology to be victorious - they need strength! Your mind and muscles of steel will prevail!

Activated Abilities:

CO Power: Morale Boost
- You call upon the poems and traditions of your Samurai ancestors to boost your spirits! {For the next 4 days, you gain 1 additional vote.}
Super CO Power: Samurai Spirit
- You go into a deep meditative state and emerge filled with a power mortals can merely dream of. {For the next 7 days, you gain 2 additional votes and you take 1 additional vote to lynch.}

Static Abilities:

Nerves of Steel
- Years of meditation and training have made you physically tougher than the average human. You can withstand a significant beating. {You take 1 additional vote to lynch.}

You are aligned with the Allied Nations and win when all other factions have been eliminated.

Your personal quicktopic is located here: ‪XXX.‬ This will be used to track the progress of your CO Power Meter only. All other game related business, including activating abilities and questions, should be sent via PM. Please confirm by PM. Good luck!

Spoiler: Black Hole (Mafia) Role PM from Advance Wars: Mafia Rising
Image
Welcome to Advance Wars: Mafia Rising, XXX! You are Lash, the technological girl genius CO of Black Hole. Your partners in crime, Hawke, played by XXX, and Adder, played by XXX, are set on conquering the world. For the most part, this sounds lovely to you. However, you're not entirely sure what they plan to do with it afterwards. Sit around and drink tea on the top of the capital building? Bah. You're in this because you like to play, and there's no better playground than a battlefield and no shiner toy than weapons. Teehee. Time to play!

Activated Abilities:

CO Power: Terrain Tactics
- You use your tactical skill to traverse the terrain of the Allied Nations without detection. {For the next 5 days, target player becomes immune to being investigated, tracked, and watched.}
Super CO Power: Prime Tactics
- You use your tactical and technological genius to infiltrate Allied computer networks and see what's going on behind closed doors. {I will reveal to you target player's CO name and any active, static, and factional abilities that player has.}

Static Abilities:

Tech Guru
- Technology bends to your command; it can never be used against you. Allied attempts to place you under surveillance are a complete joke. {You are immune to being watched.}

Faction Abilities:

Fakeclaim
- During the first invasion, Sturm created chaos by creating clones and turning the Allied Nations against each other. The same trick won't work twice - they trust each other now. Fortunately, you can use that to your advantage. {You know that the Allied Nations CO Colin is not a player in this game. You can safely assume his identity without being counterclaimed.}
Quantum Comlink
- Thanks to a special space satellite designed by you, the Black Hole CO's have the ability to communicate with one another in real time. {You may communicate with your partners at anytime in the quicktopic here: ‪XXX}‬
Support from Sturm
- Sturm, the enigmatic and removed leader of Black Hole, has tasked you with defeating the Allied forces while he tends to other matters. He is still, however, concerned with your progress and wishes for Black Hole to emerge victorious. Occasionally, he will metaphorically take off his gloves and assist by lending you his incredible strength. {Black Hole collectively shares the following activated ability: Super CO Power: Meteor Strike - You summon a massive meteor from space that wreaks havoc on the Allied forces below. {Kill target player.} Your Quantum Comlink's quicktopic will inform you of its progress charging. When completely filled, any Black Hole player may activate this ability.}

You are aligned with Black Hole and win when all other factions have been eliminated.

Please confirm by PM. Good luck!

Lastly, remember that this is a game. It is meant to be played and it is meant to be fun. Do your part and enjoy yourself!
Last edited by AlmasterGM on Tue Mar 22, 2011 8:36 am, edited 2 times in total.
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Post Post #2 (ISO) » Sun Mar 20, 2011 10:25 am

Post by AlmasterGM »

[Game Information]


[Status]


Draw - scorched earth!

[Alive]


[Deceased]


chesskid3 (
Lash of the Black Hole Remnant
, Allied Nations) was lynched Day 1
The Mask (
Javier of Green Earth
, Allied Nations) was killed Day 2
implosion (
Kindle of Black Hole
, Black Hole) was lynched Day 2
Enigma (
Jake of Orange Star
, Allied Nations) was lynched Day 3
AurorusVox (
Hachi of Orange Star
, Allied Nations) was killed Day 4
GreyICE (
Rachel of Orange Star
, Allied Nations) was killed Day 4
SocioPath (
Clone Sonja of Black Hole
, Black Hole) was lynched Day 4
crazypianist1116 (
Eagle of Green Earth
, Allied Nations) was killed Day 5

[NOTE: Moderator error caused the following endgame scenario to be inserted ex-post-facto]

bv310 (
Sasha of Blue Moon
, Allied Nations) was lynched Day 6
gandalf5166 (
Grimm of Yellow Comet
, Allied Nations) was lynched Day 7
Twistedspoon (
Sami of Orange Star
, Allied Nations) was lynched Day 7
Fate (
Jugger of Black Hole
, Black Hole) was lynched Day 7
Last edited by AlmasterGM on Mon Apr 25, 2011 12:25 pm, edited 20 times in total.
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Post Post #3 (ISO) » Sun Mar 20, 2011 10:26 am

Post by AlmasterGM »

[Pregame]


Roles PMs
going out shortly
have been dispatched. The game will begin when 80% or more of the players have confirmed.
Last edited by AlmasterGM on Mon Mar 21, 2011 5:06 am, edited 1 time in total.
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Post Post #4 (ISO) » Mon Mar 21, 2011 5:06 am

Post by AlmasterGM »

[Day 1]


Image

All players have confirmed. It is now Day 1. Good luck!
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Post Post #5 (ISO) » Mon Mar 21, 2011 5:22 am

Post by Twistedspoon »

hiya. Nice to meet you guys

RVS go
VOTE: bv3
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #6 (ISO) » Mon Mar 21, 2011 5:34 am

Post by SocioPath »

VOTE: TWISTEDSPOON


SO WOO HUR LIEK DA AVANCED WARZ GAEMS?
WAT UR FAV CO?
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Post Post #7 (ISO) » Mon Mar 21, 2011 5:37 am

Post by AurorusVox »

Vote: SocioPath


COMBO GO

/Advanced Wars virgin.
I just love AGM games and the flavour/mechanics looked awesome =3
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Post Post #8 (ISO) » Mon Mar 21, 2011 5:38 am

Post by gandalf5166 »

CLAIM: Hated Townie


For all intents and purposes, assume I will be lynched at L3. The actual level will fluctuate throughout the game, but L3 is the lowest it will go, so assume that.
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Post Post #9 (ISO) » Mon Mar 21, 2011 5:41 am

Post by SocioPath »

gandalf5166 wrote:
CLAIM: Hated Townie


For all intents and purposes, assume I will be lynched at L3. The actual level will fluctuate throughout the game, but L3 is the lowest it will go, so assume that.
gandalf5166 wrote:
CLAIM: Hated Townie
gandalf5166 wrote:
Hated
WHOA.
WE DONT NEED THAT LANGUAGE AROUND HERE.
MOODKILL!
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Post Post #10 (ISO) » Mon Mar 21, 2011 5:43 am

Post by Twistedspoon »

AurorusVox wrote: /Advanced Wars virgin.
same

what is everyone's opinion on mass name-claim? would they be a good way to out scum as scum would have to make up a character name from a limited pool of names, which most likely a townie would already have?

@SP: lol
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #11 (ISO) » Mon Mar 21, 2011 5:44 am

Post by gandalf5166 »

Twistedspoon wrote:
AurorusVox wrote: /Advanced Wars virgin.
same

what is everyone's opinion on mass name-claim? would they be a good way to out scum as scum would have to make up a character name from a limited pool of names, which most likely a townie would already have?

@SP: lol
My opinion on mass nameclaim is the same as it is always is: SCUM HAVE FAKECLAIMS DUMBASS
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Post Post #12 (ISO) » Mon Mar 21, 2011 5:47 am

Post by SocioPath »

Twistedspoon wrote:what is everyone's opinion on mass name-claim? would they be a good way to out scum as scum would have to make up a character name from a limited pool of names, which most likely a townie would already have?
IT WORKED SO WELL LAST TIME.
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Post Post #13 (ISO) » Mon Mar 21, 2011 5:50 am

Post by Twistedspoon »

alright, forget it; i wasn't here last time :/
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #14 (ISO) » Mon Mar 21, 2011 5:51 am

Post by gandalf5166 »

SocioPath wrote:
Twistedspoon wrote:what is everyone's opinion on mass name-claim? would they be a good way to out scum as scum would have to make up a character name from a limited pool of names, which most likely a townie would already have?
IT WORKED SO WELL LAST TIME.
Lol they tried MC last game? >.>
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Post Post #15 (ISO) » Mon Mar 21, 2011 6:04 am

Post by bv310 »

It actually did work last time. The one guy tried to claim Sasha from the Blue Alliance or smth like that when his buddy stole his fakeclaim.

Also, I got my 2nd favourite CO ever. So happy.
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Post Post #16 (ISO) » Mon Mar 21, 2011 6:13 am

Post by chesskid3 »

Miller.
Papa Zito - "Your signature has been blanked...we remove signatures at a users request if said signature references them, or if it quotes from a thread in the Speakeasy, which is not allowed without permission of the poster"
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Post Post #17 (ISO) » Mon Mar 21, 2011 6:13 am

Post by SocioPath »

bv310 wrote:It actually did work last time. The one guy tried to claim Sasha from the Blue Alliance or smth like that when his buddy stole his fakeclaim.
Oh lawdy.
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Post Post #18 (ISO) » Mon Mar 21, 2011 6:15 am

Post by gandalf5166 »

Actually, now that I think about it(asking the mod now), it's possible it could get as low as L4(O.o), so be really REALLY careful about voting for me, okay? >.> Most of the time it won't be, but just to be safe. Although I'm also asking the mod about some strategies I could potentially use to keep it higher while still reaping the benefits.
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Post Post #19 (ISO) » Mon Mar 21, 2011 6:16 am

Post by gandalf5166 »

chesskid3 wrote:Miller.
LETS HAVE A HATE ALLIANCE
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Post Post #20 (ISO) » Mon Mar 21, 2011 6:17 am

Post by chesskid3 »

gandalf5166 wrote:
chesskid3 wrote:Miller.
LETS HAVE A HATE ALLIANCE
K
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Post Post #21 (ISO) » Mon Mar 21, 2011 6:17 am

Post by bv310 »

Yeah, it was kinda funny. Then Fate and VV started screaming at each other and the game got sad pretty quick.

Also,
vote: Chesskid
. Miller claims are best tested with a long piece of rope. I've seen way too many scum claim miller that at this point, we should just PL him on D1 and deal with his actual flip later.
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Post Post #22 (ISO) » Mon Mar 21, 2011 6:20 am

Post by gandalf5166 »

bv310 wrote:Yeah, it was kinda funny. Then Fate and VV started screaming at each other and the game got sad pretty quick.

Also,
vote: Chesskid
. Miller claims are best tested with a long piece of rope. I've seen way too many scum claim miller that at this point, we should just PL him on D1 and deal with his actual flip later.
I've never seen scum claim miller. Chess is smart though, it's possible he did it. I don't see why that means we have to lynch him IMMEDIATELY. There ARE ways to determine alignment without a cop, you know.
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Post Post #23 (ISO) » Mon Mar 21, 2011 6:21 am

Post by chesskid3 »

A Wild Dumbass appears!
It uses Stupidity!
It's Super Effective!
Chesskid Fainted!
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Post Post #24 (ISO) » Mon Mar 21, 2011 6:23 am

Post by SocioPath »

bv310 wrote:It actually did work last time. The one guy tried to claim Sasha from the Blue Alliance or smth like that when his buddy stole his fakeclaim.
PROTIP: It didn't actually happen like that at all.
And I loved every minute of it.
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