Large Theme Game List (Moderators) (Former)

For archiving signup threads after their corresponding games are complete.
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Post Post #1513 (isolation #0) » Tue Mar 30, 2010 7:29 pm

Post by Kise »

Game Name
- Square Enix Mafia I: Diabolus Erus

Flavor
- Characters pulled from the Square Enix multiverse will make appearances in a series of related mafia games -- the 1st being Diabolus Erus. The story begins as these characters (live & dead, past & present) are scattered throughout the compressed fields that once made up their home worlds. Diabolus Erus will feature an elemental mechanic that bears strengths & weaknesses to certain players; specifics are only known by those involved. Additionally, some actions will either return or be sent to players in the form of a cutscene.

The Start
- Players will vote during sign-ups for either a day or night start, with random.org used in case a tie-breaker is needed. Roles have already been randomized and assigned to the 22 slots but will not be sent to players until sign-ups have closed, at which point a day or night start will be decided upon as well.

Quicktopics
- Besides the QTs created for groups to night talk, there will also be QTs for dead players as well as a QT for living players to night talk. I will allow living players to make 2 posts each night phase in the QT and will post in bold lettering whenever no more talking is allowed -- generally, whenever the night phase is over. They cannot edit their posts after 5 minutes past the time stamp, and any posts they delete will count towards the allocated 2 I give them.

Number of Players
- 22; no special prerequisites

Modding Experience
- Mini 903 + off-site games viewed & approved by mith. I may plan to run those games on these forums so I don't want to publicly link them.

Reviewers
- Spyrex & Plum

Back-Up Mod & Experience
- Spyrex

Current Modding Commitments
- Back-up mod for Left 4 Dead Mafia
They have escaped into the mansion where they thought it was safe.

Yet…
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Post Post #1549 (isolation #1) » Mon May 03, 2010 12:00 pm

Post by Kise »

The following advertisement has been paid for by Kise Price Productions.













SCUMMERS!!!!


ARE YOU READY FOR THE MATCH OF THE MILLENNIUM????


Image


COMING NEXT YEAR!!!!
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Post Post #1595 (isolation #2) » Sat Jul 03, 2010 5:11 pm

Post by Kise »

<3 Tal <3

Hi, Kinetic. I almost asked for your help not long ago.


Game Name
- Square Enix Mafia III: Stigmatic Opera

Premise
- A gradually open(ing) setup. Players who read the scenes will understand both the mechanics and innocent details regarding the setup. A non-bastard and quite straight forward game.

Number of Players
- 18; no special prerequisites

Modding Experience
- Mini 903 (MN) + Square Enix I (LT) + Square Enix II (MT)

Reviewers/Co-Designers
- RedCoyote, DrippingGoofball & Percy

Back-Up Mod & Experience
- Percy. Come on, I'm not going to disappear. :) Everyone will have access to a mod QT that stores night actions, roles, etc. JUST in case.

Current Modding Commitments
- None
They have escaped into the mansion where they thought it was safe.

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Post Post #1840 (isolation #3) » Mon Jan 10, 2011 12:58 am

Post by Kise »

Game Name
- Square Enix Mafia IV

Mechanics
- Some points of the game will show that certain information is not revealed to the majority. However, said information
will
be available from the start to both mafia and town aligned roles. It is at these players' discretion how to handle this private information.

Number of Players
- 18; no special prerequisites.

Modding Experience
- Mini 903 (MN) + Square Enix I (LT) + Square Enix II (MT) + Square Enix III (LT)

Current Modding Commitments
- None.

Reviewers/Co-Designers
- Knight of Cydonia & Spyrex.

Back-Up Mod
- Spyrex.

Back-Up Mod's commitments
- Just back-up modding for others.
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Post Post #1861 (isolation #4) » Thu Jan 27, 2011 11:23 pm

Post by Kise »

I used to get confused myself. You just now noticed? Also, pre-in for Death Note plz?
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Post Post #1894 (isolation #5) » Mon Feb 28, 2011 11:12 pm

Post by Kise »

Hmph... the Square 4 game ends, and now the Square Gaiden game begins. Super Mario Mafia 1 ends, Nintendo mafia begins. What a night.
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Post Post #1897 (isolation #6) » Tue Mar 01, 2011 9:57 am

Post by Kise »

:igmeou:

Also, I'm not sure if I can back you up, jmj, since I'm backing up for KDub. I suppose I can still be a consultant.
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Post Post #1978 (isolation #7) » Fri May 06, 2011 9:04 pm

Post by Kise »

Game Name
- Square Enix Mafia VI

Mechanics
- Standard town vs. mafia deal, but with a mini-game between other players as well. The town & mafia's roles do not interfere much with the "mini-gamers" and vice versa, therefore the town and mafia are balanced against each other during any event.

Number of Players
- 30

Requirements
- Must have actively played on site for at least one month's time.

Modding Experience
- Mini 903 (MN) + Square Enix I (LT) + Square Enix II (MT) + Square Enix III (LT) + Square Eni.. *yawns* .. Square Enix IV, sorry (LT) + Square Enix V (MT... notice a trend here?)

Current Modding Commitments
- None.

Reviewers/Co-Designers
- StrangerCoug, Faraday, farside22, Spyrex and.... I think ReaperCharlie. :mrgreen:

Back-Up Mod
- To officially be named this weekend. Promise!

Back-Up Mod's commitments
- BRB!
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Post Post #1980 (isolation #8) » Sat May 07, 2011 2:40 pm

Post by Kise »

Kise wrote:
Game Name
- Square Enix Mafia VI

Cancel this. I have something else in mind.
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Post Post #1993 (isolation #9) » Wed May 11, 2011 5:41 pm

Post by Kise »

Kise wrote:
Kise wrote:
Game Name
- Square Enix Mafia VI

Cancel this. I have something else in mind.

IT'S BACK ON. ADD IT TO THE LIST, KINFOLK.
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Post Post #2114 (isolation #10) » Fri Aug 05, 2011 8:13 pm

Post by Kise »

Square Enix VI has ended.
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Post Post #2200 (isolation #11) » Tue Nov 01, 2011 1:31 pm

Post by Kise »

Claiming Gears of War 3: Horde Mode Mafia, Hardcore Horde Mode Mafia, and Insane Horde Mode Mafia


First one is almost done.
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Post Post #2211 (isolation #12) » Sat Nov 19, 2011 11:23 am

Post by Kise »

Your game name.
- Capcom Crossover

The flavour text.
- Combining characters from the libraries of Capcom, Marvel, Namco, SNK and Tatsunoko. This is a 16 player open set-up where all but one town player is split into five blocks. Each block contains 2 town and 1 mafia, who cannot vote if their block is selected as that phase's prospective lynchees. The lynch threshold will correspond with the number of votes available from those not being voted.

The number of players.
- 16

Your experience
- Last game I ran was Square Enix VI (Large Theme)

The name of your qualified back-up or co-mod (Remember to list their experience as well).
- CSL
- Just finished modding SMBMII (Large Theme)
- Blackberry isn't qualified to mod this but he has access to the Mod QT, just in case both CSL and myself vanish

Your current mafia modding commitments.
- Nothing

Your back up mod's current mafia modding commitments.
- He's about to backup mod for Tragedy's mini theme, but that game is not ongoing at the moment.
They have escaped into the mansion where they thought it was safe.

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