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For archiving signup threads after their corresponding games are complete.
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Post Post #539 (isolation #0) » Wed Feb 09, 2011 10:48 am

Post by mallowgeno »

Execution Mafia


13 players are living in an old puritan village. Some of them killers, all holding secrets. Will you make the right choice of the executioner or will you let the kill fall into the mafia's hands?


Setup:
-Closed
-13 players
-Each day players vote for who they want to make the daykill, giving one player all the power to decide the kill. The player who reaches the majority of votes will get to make the kill.
-Each night players privately vote for who they want to make the nightkill. Mafia votes count as two. The player who gets the majority of votes will get to make the nightkill anonymously.
--Players cannot vote for themselves in either.
-Roles will be revealed upon death
-Daystart
-Deadlines will be 3.5 weeks/3 days (weekends count as 1 day)


2 Pre-ins:
Tragedy (confirmed)
Amium
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Post Post #551 (isolation #1) » Thu Feb 10, 2011 12:23 am

Post by mallowgeno »

SensFan wrote:mallow, is the NK mechanic instead or in addition to the Mafia's normal NK?
Instead of
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Post Post #1586 (isolation #2) » Tue Apr 12, 2011 1:24 pm

Post by mallowgeno »

Execution mafia is over

and

/in to mod!
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Post Post #2692 (isolation #3) » Mon Jul 18, 2011 7:52 am

Post by mallowgeno »

Execution Mafia 2:
Days of the Cold War


13 players


Those of you can look here to see the first completed game of this. The game mechanics will be the same with two changes:
-Mafia can self vote at night
-There WILL be a twilight phase since everyone seemed to have trouble with this rule last game


This takes place many years after the first one and the witches are coming back! Will they succeed again or will the town successfully stop them?

In this exciting twist on mafia, players vote for an executioner for the day and the night. During the day, players vote in thread for who they want to be the executioner. When a player receives the majority, they then get the green light to execute a player.

At night, the mafia get an edge by having their votes count as two instead of one. No one knows who receives the night execution, just who gets killed. Also, mafia don't get a night kill, they must earn it via vote.

Will you survive? Or will you fail at this new gameplay?

Game has been reviewed by two players who played the last one and one of them will be my backup mod :)

WARNING THIS IS SLIGHTLY BASTARD


Vezokpiraka
Twistedspoon
MagnaofIllusion
have pre /inned and need to confirm
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Post Post #2694 (isolation #4) » Mon Jul 18, 2011 7:58 am

Post by mallowgeno »

Amrun and Exe reviewed, along with a few other people who didn't respond back to me.

Amrun is also my backup-mod
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Post Post #2696 (isolation #5) » Mon Jul 18, 2011 8:07 am

Post by mallowgeno »

Well if you're talking about the nurse/doc thing I would say probably about the same. I can't really tell you anything without giving it away.
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Post Post #2718 (isolation #6) » Tue Jul 19, 2011 9:16 am

Post by mallowgeno »

Err, Big Sleep, can you please PM me a game you have completed either here or off-site? I don't really think you should /in here to start
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Post Post #2720 (isolation #7) » Tue Jul 19, 2011 9:38 am

Post by mallowgeno »

Oh okay I was about to say lol
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Post Post #3386 (isolation #8) » Tue Sep 13, 2011 10:35 am

Post by mallowgeno »

Execution mafia ends in a mafia win

/in to mod

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