What is an appropriate EV?

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fferyllt
fferyllt
Titan of Trajectory
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fferyllt
Titan of Trajectory
Titan of Trajectory
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Joined: December 28, 2012
Location: Left Coast

Post Post #4 (isolation #0) » Mon Jan 01, 2024 9:13 pm

Post by fferyllt »

I feel like the design can be swingy and is challenging to play. Scum have a lot of control over the elim due to numbers, but they have to give up potential associatives every night after they win the day's elimination. Whether the associatives are helpful to town is a matter of skill for both town and scum.

I'll leave EV calculations to others. Perpetual MELO has been run 4 times at MS. Town have won twice and scum have won twice.

I'll probably run the game again this year. The last table to play it had some suggestions about updating some things to make the game fit current site meta better. I'll probably include some of those changes.

I'd like to see it become an open design that can be run in the Open Queue instead of the Mini Theme queue, but the EV would probably have to be better understood for that to happen.
Amid the pressure of great events, a general principle gives no help.

Idic

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