Open Setups

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Thok
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Thok
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Post Post #43 (isolation #0) » Sat Apr 15, 2006 6:16 pm

Post by Thok »

ralphmerridew-the actual percentages depend on the mod. The traditional game is 25% each.

Also, C9 is actually Ascii for the bit string 11100100 (I think) representing all of the binary properties for the pair of choices "Is there a doc, Is there a cop?"
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.
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Thok
Thok
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Post Post #49 (isolation #1) » Tue May 16, 2006 1:22 pm

Post by Thok »

Fiasco-to see how item swapping works in practice, you might want to take a look at Roleswap Mafia.
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.
User avatar
Thok
Thok
Disgrace to SKs everywhere
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User avatar
Thok
Disgrace to SKs everywhere
Disgrace to SKs everywhere
Posts: 7013
Joined: March 28, 2005

Post Post #53 (isolation #2) » Sun Jun 04, 2006 11:53 am

Post by Thok »

I thinking about running a 1001 game when my turn on the mini regular list hits

2 scum, 4 townies and either a doc or a cop.

I'm trying to decide about whether I should utilize any of the following tweaks

a. Instead of choosing between a doc or a cop, have a single cop/doc who can do either power but can only do one thing a night. (Essentially the same, but affects counterclaim strategy).

b. Requiring scum to kill each night. (Helps town a little, as it confirms a doctor if there isn't a nightkill).

Both tweaks would be part of the open setup.

Any general thoughts?
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.
User avatar
Thok
Thok
Disgrace to SKs everywhere
User avatar
User avatar
Thok
Disgrace to SKs everywhere
Disgrace to SKs everywhere
Posts: 7013
Joined: March 28, 2005

Post Post #86 (isolation #3) » Fri Jul 14, 2006 6:37 pm

Post by Thok »

Thok wrote:I thinking about running a 1001 game when my turn on the mini regular list hits

2 scum, 4 townies and either a doc or a cop.

I'm trying to decide about whether I should utilize any of the following tweaks

a. Instead of choosing between a doc or a cop, have a single cop/doc who can do either power but can only do one thing a night. (Essentially the same, but affects counterclaim strategy).

b. Requiring scum to kill each night. (Helps town a little, as it confirms a doctor if there isn't a nightkill).

Both tweaks would be part of the open setup.

Any general thoughts?
My current regular game will be this, but with rule b in place.
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.

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