Tracking Karma (manually as of now)

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EspeciallyTheLies
EspeciallyTheLies
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Post Post #74 (isolation #0) » Sat Jan 11, 2014 5:20 am

Post by EspeciallyTheLies »

Replace ins:

5 micros (267, 264, 249, 250, 245)
4 newbies (1431, 1434, 1422, 1360)
3 large themes (all are still ongoing)
2 minis (1504, 1511)
3 opens (533, 530, 534)

Replace outs:

1 large theme (game was abandoned) - Pokemon Nuzlocke
1 mini - 1462
1 open - 534 (replaced into this and then replaced out)
(in addition to these, I had to replace out of 3 micros at the same time because my laptop broke - 161, 193, 197)

What's my score?

Edit
: I'm a dummy and didn't read the instructions.

Replace ins, non-newbie: 13
Replace ins, newbie: 4

Replace outs, non-newbie: 6
Replace outs, newbie: 0

(Note: I really think replacing into a large theme should garner more points since replacements are harder to find for those, and we should not count forced replacements like when my laptop broke and I had no choice.)

Edit 2:
Excel is my friend.
If not counting 3 games where my laptop broke, my score is 1.58.
If counting 3 games where my laptop broke, my score is -1.42.

:cry:
Art is cool.
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EspeciallyTheLies
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Post Post #91 (isolation #1) » Sat Jan 18, 2014 9:30 am

Post by EspeciallyTheLies »

In post 88, BROseidon wrote:Mod kills and situations that you can't control (i.e., your slot getting modkilled or forced replace b/c of the actions of another player) should count differently, and the whole thing should probably be treated as a ratio with overall games completed or games completed where you played from the start.
I wouldn't consider these voluntary replacements though. The whole point is to determine how likely a player is to voluntarily replace out. Of course things like breaking the rules resulting in a modkill or mistreating others resulting in a force replacement should be taken into consideration, but that's something different in my opinion.
Art is cool.

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