The Note was a later edit. Two scum buddying is still quite the scumtell, and unlike what I'm about to define, isn't shown as manipulation. However, nor is it "two town agreeing with each other". It's, uh, hard to describe? I suppose it's situations similar to Tar's Chainsaw Defense scenario, though not necessarily identical.
(Original Article, Augmentation, cut due to space restrictions on this post.) This is actually backwards from what most experienced players tend to believe, in my experience. That got me thinking, "what was my logic behind this?" Well, obviously, I'm insane. But what was the truth behind the tell? I had no stats, soBuddying Redefined wrote:As of 12/29/10, I still believe in this tell, just not quite as broadly as I used to, due to a slight thing I've noticed--I have come to a revelation: there's a difference between buddying, and "two players agreeing with each other". Like almost all my tells, it's something quite subtle. However, once again, telling the two apart will give you the difference between "probably town butmightbe scum" and "almost certainly scum, with aslightchance of being town".
Many times, two players simply happen to agree with each other. We've all seen this quite a number of time. At their best, these people might as well be Masons: working together, coordinating their efforts, and considering the others to be confirmed town. (They almost never are confirmed town; they just havethat strongof a read on each other.) I'm not quite sure how to describe it; it's something you simply have to see for yourself in order to believe it. But basically, they mutually agree the other is town, and work with them. Unlike what I said before, this alliance, this might-as-well-be-masons, almost always isextremelypro-town, because it is that solid, and it traps scum more often than not. [This probably needs a definition, but I have no word to describe it.]
How is this different from buddying? Buddying is something else. It's when one side tries to manipulate the other into gaining their trust. Instead of it being natural, it's artificial. (I suppose that's something common in almost all my tells--1: natural play versus artificial, and 2: how subtle the tells are.) It's slightly subtle, of course. However, even if the other party is fooled into trusting the person doing the buddying, there will be small differences in how they work together, differenciating this from the former. Due to the different nature of how the bond is formed (natural linking together versus artificial manipulation into the link), anyone knowing what they're looking for can spot the difference.
(Original Article, Caution Versus Recklessness, Cut due to space restrictions.) I was reading a post in a game, where someone mentioned that scum put more thoughts into their posts. Then, I realized I had seen that thinking around before. From a lot of people, actually. It sounded familiar. That was what inspired me to revisit my tells, actually. I had to have been right...just......not in the way I thought I was, not in the way that my examples gave. No, it was something harder to see, something which makes a lot of sense when you see it but which many overlook.Augmentation Redefined wrote:As of 12/29/10, my opinion on this has changed slightly. See my redefined tell # 5 for more details. Basically, scum are afraid of change. They'll fear the inconsistencies, and aim to fix them, whereas town will just let it be. "Isn't that the reverse of your tell, then? Wouldn't it make it null?"
If it were that simple, yes. However, all is not as it seems. Instead, I've formed a new opinion: both scum and town contradict themselves, sure. Both scum and town will augment themselves just as much, too! So, surely, that means this is a null tell?
No. The difference is--once again--quite subtle. Scum players will aim for that consistency. They'll try beyond what's natural to nail that feeling of it being consistent. They put in the effort, make it deliberately overall the same pattern. And in doing so, it becomes somewhat artificial. Town, however, will just keep themselves spewing out what they please. And in doing so, they'll keep themselves rather consistent, simply because they're town; they're being honest, and speaking their truthful opinion. And because there is no lie involved, because it's natural, instead of artificial, they are less likely overall to slip up. Sure, they'll have contradictions, but their contradictions will mostly seem natural, honest mistakes which can be made simply from not thinking. Scum, however, when making their contradictions, will read more like a slip, something which slipped through the cracks in their web of lies--not from not thinking, simply from not thinking enough.
(Disclaimer: like all tells, this is not universal. And like most of my redefined tells, this is something subtle, hard to pick up. If you master it, you're far more likely to find scum.)
And there you have it. Some of these might seem like common sense, or maybe they seem outlandish still, and despite my efforts, make no logical sense to you. But to me, these are actually quite valid.Caution Versus Recklessness, Updated wrote:As of 12/29/10, I've formed a new opinion: this tell was valid...but not in the way I thought it was. I thought that showing blatant caution was a scumtell, but in truth, many players are just cautious. And others are reckless as scum. Instead, it applies to how things are worded. It's basically a more subtle thing. I've seen many others use this wisdom, too. Essentially...scum are afraid they'll get caught. Their posts are more well-thought-out, and actually less likely to contain things they consider to be slips. (Not that they don't contain slips, though.) They don't want to contradict themselves. Town, on the other hand, are far more likely to just post a first draft, essentially. Scum might not put a great deal of work into their edits, but I've certainly observed that scum DO take more time on their posts, and are more careful, even if they don't realize it. It's such a subtle tell that most probably can't tell the difference.
It's so fundamental, that it might even be subconscious, but it's there. Think about it for a solid minute. If you've been scum, do you just post whatever you happen to be thinking? Probably not. You post whatever you think your town self would be thinking. However, in that, you have to get it perfect. You have to nail your town thought process, and that takes a great deal of effort. You also have that fear of slips, so actively try to avoid them. You might avoid posting something you would as town, simply due to the fear of it being seen as scummy.
Basically, there are so many reasons why this tell is right. It's difficult to explain in more concrete terms; just know that it works. (Disclaimer: However, like most tells, this is not universal. And this tell is also something a bit hard to pick up on. Because it's such a small difference, you have to put in a great amount of effort to notice the difference. If you can pull it off, however, you'll find the scum.)