Open 850: Democrabilities (Postgame)
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MalcolmTucker
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MalcolmTucker Mafia Scum
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I like a nice boring opening.
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MalcolmTucker Mafia Scum
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Just trying to fully wrap my head around the rules, but do we think that'll definitely be beneficial? Risky not to eliminate at all but if we get it wrong, 4 vs 2 is potentially tough to fight back from no?In post 65, Dunnstral wrote:
All the more reason to double eliminate todayIn post 55, Flea The Magician wrote:My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.-
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MalcolmTucker Mafia Scum
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Yeah I'm not against the idea if a solid wagon does form but feels incredibly risky if there's any uncertainty at all. Need to see how it develops.In post 76, Cat.Jpeg wrote:I think it's too risky to eliminate twice based off day one tells unless someone is really sus.-
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MalcolmTucker Mafia Scum
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Reading back first page, Furtive's clarficiation re making a joke feels a little bit overly defensive to me? I know there was a vote for him afterwards but I feel like just about everyone would have been aware that it was a joke, and the follow-up afterwards feels slightly panicky.In post 16, furtiveglance wrote:My first post was a joke. I also think the greeting tell is is pretty stupid. "Hello All" wouldn't even qualify as an example. It was just a bit of meaningless content I came up with for us to read alignment into later.-
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MalcolmTucker Mafia Scum
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Only issue there is another botched vote after essentially means end of game, no?In post 84, Radical Rat wrote:
I think we should use both eliminations. Information from flips is worth it, and the fewer living slots the more likely it is we get something useful out of the future PRs.In post 72, Dunnstral wrote:
You're right. So do you think we should no eliminate here so we're not suck on evens?In post 70, Radical Rat wrote:This is our one and only chance at a no lim. Regular eliminations are mandatory-
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MalcolmTucker Mafia Scum
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I'm wary about voting D1 given the risks previously discussed but I don't think it'd be a terrible idea to play around with some wagons and see how they develop. My general view is we'll be split on how town/mafia want to approach this...it'll be beneficial for mafia if two townies are eliminated and so they will obviously push in that direction but I don't think they'll go gung-ho either because they look suspect if they get it wrong. Likewise, I can see both town perspectives so I don't think anyone hedging against two eliminations is automatically mafia - could be risky town, albeit a lack of wagons will inherently benefit mafia, if that makes sense.-
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MalcolmTucker Mafia Scum
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Goldfish's vote didn't really read like much of a scumread though but more of a tongue-in-cheek annoyed policy vote early on - indeed quite frankly anyone who claims on page one of a game they reckon they've caught mafia is generally always going to be lying because at that point it's all gut reads.In post 99, furtiveglance wrote:
Nice try but no. Goldfish's 11 clearly took it seriously and voted me for it. So I clarified. Let me anticipate your response. 'Oh furtiveglance clarifying once again, this is clearly scum on the back foot getting so defensive. Besides, even if he is town, let's get some info'.In post 83, MalcolmTucker wrote:
Reading back first page, Furtive's clarficiation re making a joke feels a little bit overly defensive to me? I know there was a vote for him afterwards but I feel like just about everyone would have been aware that it was a joke, and the follow-up afterwards feels slightly panicky.In post 16, furtiveglance wrote:My first post was a joke. I also think the greeting tell is is pretty stupid. "Hello All" wouldn't even qualify as an example. It was just a bit of meaningless content I came up with for us to read alignment into later.
I don't think your response is particularly scummy for what it's worth, albeit it's quite defensive, but 16 pinged me precisely because it felt like such an overblown response to a daft early policy vote.-
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MalcolmTucker Mafia Scum
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Well...yeah, this is just describing how mafia works and is a bit of a nothing statement. I certainly don't think we should blindly go all-out on two eliminations to gain info but by the same token I don't think it's necessarily a horrible idea to play around with some wagons if we're interested in them to see how players react when under pressure. 'Info' may not be a holy grail but ultimately the only way we have a good chance of solving any game beyond mere chance is by pressing players for info and seeing what we get back from that, no?In post 98, furtiveglance wrote:Let me just say, I am very cautious of anyone peddling the holy grail of 'info'. It's become a buzzword that scum (and town for some reason) love to hold up as the key to town winning the game. The fact is, we aren't robots. Town push town, scum push town, town defend town, scum defend town. So the idea of just voting someone at random for 'info' is inherently stupid and pointless. I'm pretty sure that if we end up double eliminating today two townies will die, and people will use the VCA as a tool to further their own scum agenda/town tunneling anyway. A much better idea is to no eliminate first, then agree on one vote.-
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MalcolmTucker Mafia Scum
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I say this as someone who tends not to be a huge in-game voter for what it's worth - I'll generally only switch around two/three times a turn at most unless a game gets particularly chaotic. But I feel like the first part of Furtive's post there isn't saying anything at all and shows a certain caginess at the idea of major pushes this early on.-
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MalcolmTucker Mafia Scum
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In what sense?In post 130, furtiveglance wrote:Mechanics aside, Radical Rat and Titus are giving me bad vibes. Yes it's because they're voting for me. I think that's understandable.Their attitudes seem a little bit menacing/hostile-
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MalcolmTucker Mafia Scum
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Agreed on this, been torn either way...very much leaning towards no kill but unsure how much info we'll necessarily be able to glean from night 1 at the moment after the kill. Frustration in that regard is that game mechanics discussion feels like it's taken up so much of the content so far that it's hard to read who is being genuine with their discussion and who might be using it to mask from actually engaging with accusing other players etc.In post 152, Alianna wrote:I don't consider indecisiveness or lack of strong opinions to be a scumtell. Townies have to re-evaluate their opinions as they factor in new information. "Jumping around" is only scummy if it's done in a way that seems artificial. Either way, it's irrelevant, because Cat isn't doing that.-
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MalcolmTucker Mafia Scum
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I'd have only really supported using the kill if we were able to have a fairly conclusive day which made us confident going into the night, but we're clearly not in that situation and I can't imagine a scenario at the moment where any benefits from using our kills will outweigh the potential drawbacks if things go wrong.-
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MalcolmTucker Mafia Scum
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Can't make my mind up on Furtive. I don't like the fact they are accusing basically anyone who seems to vary from them in opinion but I see where that could come from frustrated town. I've played with Furtive once before and I remember them employing a fairly similar style when they were town and ended up being miselimmed. Despite strongly disliking their approach I'm nowhere near 100% they're mafia and from that POV would feel more comfortable with a no elim at the moment.-
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MalcolmTucker Mafia Scum
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Not sure how much I like this - sounds alright in principle, but somewhere between a 40% chance and just over half-chance of a successful elimination is a really big risk to take at this point when a bad result for town here could give mafia a huge advantage. In a bigger setup I think it could be reasonable, in this nine-player setup it essentially means if tomorrow goes poorly the game could be over already?In post 185, Dunnstral wrote:
Just want to point out that there is a 39.5% chance of hitting mafia today if we vote completely randomly with both votesIn post 184, GoldfishFromTheMoon wrote:So currently with the game state I think we should go for a no-elimination,because it's too risky to hit two townies, which is the most likely outcome.
If we can correctly identify two town players before eliminations then that number jumps up to 48.9%
If you are also a town player and can correctly identify two other town players while removing yourself from the equation, that number jumps up to a 55.5% chance to be pushing one of the mafia today
The whole post here feels a little bit opportunistic to me. Ultimately there is no way we can simply and easily identify town players; indeed the only team who can do that are mafia. There'll be a risk whatever way we go if we opt for elimination and I do not like trying to downplay that risk.-
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MalcolmTucker Mafia Scum
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@Furtive - do you not think it looks slightly suspect that so far your approach has basically been to accuse the players who just happen to have completely contradictory stances to you? For me it's making me second-guess you being mafia because it feels like too blatant an approach for scum, but it is not helpful here and does not make your case look good.-
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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Possibly but this isn't absolutely guaranteed. The problem for mafia is if they drive the wagon and hit two town they start to look really bad in D2, do they not? There's a big risk/reward to pushing for the double elimination I'd argue so I'm genuinely unsure where they'd lean, which is partially what is making me wary about going all-out for either option because I'm trying to figure out what is optimal to them.In post 215, furtiveglance wrote:
Listen, Malcolm.In post 212, MalcolmTucker wrote:@Furtive - do you not think it looks slightly suspect that so far your approach has basically been to accuse the players who just happen to have completely contradictory stances to you? For me it's making me second-guess you being mafia because it feels like too blatant an approach for scum, but it is not helpful here and does not make your case look good.Mafia chose to give us an extra kill today. So who would be pushing a miscondemn hardest today? Mafia.It's that simple for me. If I gave town an extra kill I wouldn't want to waste it. I think the stance (trying to put me in the ground) is badly motivated. So yeah. That's just how I see the game.
Expanded reads would be something like this: Flea strong townread, you strong townread, Goldfish/Alianna probs town, Cat.jpeg being a bit weird, and the people trying to kill me look sus. Yeah they do, I'm not gonna pretend they don't. They want to condemn a town for no good reason. That's a perfectly reasonable basis for suspicion.-
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MalcolmTucker Mafia Scum
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As I've said I'm very much on the no-elimination train here, I'm just not hammering yet because I want to clarify where everyone stands, I'm just very wary of your suggestion here you've basically caught both scum early on easily because they want to go for two eliminations. If such an approach works it's clearly got the support of townies too.In post 219, furtiveglance wrote:You should back me, it will pay off handsomely.-
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MalcolmTucker Mafia Scum
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That...isn't what's happening though. Two players are voting for you. This feels like a bit of a misrep of the game at the moment. And it's not as if those voting for you haven't set out a reason of some sort for doing so.In post 223, furtiveglance wrote:Newbie 2088 vibes. No one really saying anything, someone votes someone randomly and then everyone piles on for no reason.-
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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Sorry I thought two. Hadn't noticed Dunnstral's switch but it's not as if they're doing it without reason. They're just as focused on you as you are on them...that doesn't seem unfair.
Anyway, I've outlined myself I really didn't like Dunnstral's reasoning for eliminating today. Titus' seemed more straightforward, they just want two eliminations, Dunnstral felt a lot more determined to use proper logic/maths to advocate for two eliminations but I fundamentally don't agree it's a good idea from their posts.-
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MalcolmTucker Mafia Scum
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That's an odd way to look at it. You can disagree with a player without necessarily reading them as scum. This feels like an inherently dishonest way to frame Titus' vote.In post 229, furtiveglance wrote:
Titus should be voting for Flea btw, if you go back and check. They disagreed with Flea then voted me.In post 226, MalcolmTucker wrote:Currently there's Titus voting you because they think you're scum trying to steer us away from an elimination. RR's vote at the start seemed to be on a more policy basis. It's not just mindless sheep hopping onto you for the sake of it as you seem to be suggesting.-
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MalcolmTucker Mafia Scum
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My point though is that Titus can disagree with you without wanting to vote for you. But they can look at the way another players frames their reasoning for approach and view that as scummy. After all there are four players currently going no-elim and I'm leaning that way too; Titus obviously doesn't read all of us as scum.-
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MalcolmTucker Mafia Scum
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Honestly I suppose in this case you would end up looking like the most likely partner, although I'm unsure both mafia would be so against the double elimination for performative reasons given the benefit to them if it goes through and doesn't go well.In post 273, Cat.Jpeg wrote:Okay so I was thinking about if Furtive was scum, who would be their scumbuddy?
I think it would be pretty crazy if Dunnstral, RadicalRat, or Titus is their scumbuddy.
Malcolm Tucker I really dont think is because of 100 and 102 along with other posts
Flea I dont think is because of 209, now normally I would consider the possibility of them being a scumbuddy but who doesn't want to go down with furtive so they decide its better to add some pressure to distance themselves but not straight up scum read but this post and the reasons used really dont feel like a scum buddy interaction.
Alianna 196, slightly less sure but also dont think this is scumbuddy behaviour.
Lastly there's Goldfish who i feel could be a possible scumbuddy, the RVS vote for Furtive coulda been orchestrated. She also was the only one who put basically no pressure on furtive, I will admit tho, I myself didnt say very much against them.
Ofc this all only matters if furtive is scum, but I dont know if I want to vote them soon and find out so oh well.
I could spend 5 hrs doing this ^ for everyone so if we find one mafia we will instantly know the other (because my assumptions are definitely always right) but im tired and also i dont think doing this will be as clear cut for other people and things might change but i thought this was worth it in case the furtive wagon rolls on into elim phase.
Basically what im saying is if furtive is scum goldfish would prolly be a good vote, if goldfish is town i think furtive is too?
(also just in case i get night killed, which i feel like i wont, i dont think Goldfish would wanna kill me night 1 (and its okay for me to say this because they cant change their minds) though she could probably be persuaded idk)-
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Not in a position to right this second but can have one down for tonight.In post 312, Cat.Jpeg wrote:@MalcolmTucker can you do a readlist? slightly hypocritical for me to ask since i havent done one but im working on it.-
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MalcolmTucker Mafia Scum
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I've been wary of Furtive and wouldn't rule them out being scum here but I think it's a style thing to a large degree, I've seen them play this way as town before so to a degree it's probably NAI. Repeatedly pushing players who disagree with them is suspect though, but again feels a bit over-obvious as a strategy to come from scum.-
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MalcolmTucker Mafia Scum
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This is just some rough thoughts so far, as is often the case I struggle for concrete reads on short D1's and I'm not often confident on gut. Also often too generous with TR's early game. Not much of a readlists person in general either but can have a go since the game is fairly small.
Cat: Bit of a hedgy style at times for me and eager to look like they're doing things without much substance being there. Post 273 for example looks like it's doing a lot of work re a possible Furtive partner but when you actually read it, it's not saying much and seems to almost rule out most of the players a bit too confidently. If I'm wrong on Furtive not being town, possible partner.
Furtive: I'm split down the middle here. As mentioned above Furtive has a pretty combative style at times and from playing with them doesn't react well to suspicion. But they were town when we played together, I'm inclined to think being genuine but overzealous here.
Titus: I think Titus has seemed townie so far. Disagree with their drive for an elimination but it felt genuine and confident as an approach. Their push for Furtive also feels genuine even though I'm not sure I agree.
Dunnstral: I didn't particularly like Dunnstral's attempt to justify a double elimination with stats: a less than half chance of randomly hitting scum for me was not an inherently good one and I found it odd they were making it out to be so. Early reads would have either one of them or Cat - but probably not both - as scum.
Goldfish: Pretty townie so far, been open-minded re either using the kill or not in a way that didn't feel too opportunistic. Keen to help with gameplay info, would like to know more re concrete reads from them going forward I think though to feel more confident in town status.
Radical Rat: I didn't necessarily agree with Radical's approach to the two-kills but I like the fact they wanted this to try and use the info from it to sort after. It's a solid justification for doing so and it's generally how I like to work in terms of later game-play, looking at how wagons form and such. Also been open-minded enough re a no-kill, town for me on the balance of things so far. Playing confidently and naturally.
Flea: Fundamentally agreed with their posts re the risks coming from relying on percentages to eliminate two players. Feel like they're pressing and pushing in a way that's reasonable thus far - not getting stuck on any one player or discussion/idea.
Alianna: Feel like there's a lot of filler early doors from this slot. Keen to clear Dunnstral in 178 on what I'd argue is quite a flimsy basis. Feel like 179 throws shade onto Titus in a way that's not entirely honest. 196 is very hedgy on what they think of Furtive. Possible Dunnstral partner maybe?-
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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Keep well and stay safe.In post 357, Flea The Magician wrote:Alanna is someone who needs my attention at the moment, but I'm currently in a manic depressive episode so bear with me while I work it out my system
@Mod LA due to healthShouldn't be issue but just in case.-
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MalcolmTucker Mafia Scum
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I'm happy to go back and read through Titus' ISO here - and perhaps I'm being influenced by the fact we appear to have somewhat similar scumreads - but I really don't think they're mafia here and wouldn't be comfortable voting there. Disagreed largely on the no lim thing but I think this is mostly just genuine frustration.-
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Could be wrong but I imagine this would be especially true in smaller games as well typically where it's more imperative for scum to try and diassociate themselves from each other where possible - if it becomes obvious who is paired with who then it's game over, unlike in larger setups where you can be more explicit in TR'ing a scum buddy because the advantages of keeping them in for a turn or two more outweigh any disadvantages of you defending them too hard.In post 426, GoldfishFromTheMoon wrote:
I don't think RR and Cat are the scumteam but you need to be careful with logic like this, ie. x voted y therefore x and y are not scum together. Scum love to bus, they do it all the time to try and get town credit.In post 420, furtiveglance wrote:
Really strange phrasing - 'this needs to happen'. Only vote for people you think are scum.In post 419, Radical Rat wrote:VOTE: Titus
I think this needs to happen though. Both the Alianna and Dunnstral pushes were based on things that are just objectively not true, and I'm not buying the "I'm the only competent player in the game" act, despite sharing her frustration with the no lim D1.
Cat.jpeg voting for Radical Rat makes me think they aren't paired, and I'm more sure of RR being scum.
UNVOTE: Cat.Jpeg
VOTE: Radical Rat-
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Are they really talking about Alianna as confirmed town in 397 though? Their reads seems to have shifted here to wanting Titus eliminated (which I guess could be perceived as being quite opportunistic) but I don't see anything there which stops them from reasonably shifting back to Alianna at some point.In post 413, furtiveglance wrote:
This is a good catch which needs to be explained by RR.In post 410, Alianna wrote:In 281, Radical Rat has me as slightly scummy, but in 397 they're talking about me like I'm conftown. 355 does it too to a lesser extent. Kind of looks TMI.-
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If this is what has people concerned about Titus, I'm struggling to fundamentally see a major issue with it at all. Wouldn't mind seeing the read elaborated to gauge whether Titus is still here or if their read has shifted elsewhere at all but it's hardly overly incriminating?
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MalcolmTucker Mafia Scum
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I suppose I'm just really struggling to see a world where neither Dunn nor Alianna are scum here and it feels very convenient for them both that they are sitting on the Titus wagon. Might not be a team though since I'd wager someone from scum team might be sitting off the wagon for now for some town-cred if it goes through and Titus comes back clean.-
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I could be wrong here of course and Titus may just be trying to manipulate the gamestate to their suiting but this does not feel scummy to me - it's not exactly a useful way for scum to get town on their side, which you'd imagine scum Titus would want to do here.In post 401, Titus wrote:
Lol.In post 397, Radical Rat wrote:Sorry, I've had a lot happening past couple days, didn't find the energy to engage here.
At any rate, I have to agree that Titus looks bad here. Alianna push/vote was questionable, but I was willing to take it as just being wrong, moving on to Dunnstral with a similarly bad/reachy push after no one bit on Alianna though... I think that tips the scale a bit too far.
Now I have lost pretty much all hope for this game.
There's no one competent here I can build around.
Most everyone fucked up D1 mechanically.
People ignore social dynamics in a game.
I'd sub out here but that would be strategic here so *shrug*.-
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Do they struggle for content a bit more than they would as town though, if that makes sense? Perhaps what Titus is getting at here, still feels like a flimsy reason to SR Titus for me though.In post 438, Radical Rat wrote:
The problem is that Dunnstral in general struggles with content, it's not inherently AI. And Titus knows better than that.In post 432, MalcolmTucker wrote:If this is what has people concerned about Titus, I'm struggling to fundamentally see a major issue with it at all. Wouldn't mind seeing the read elaborated to gauge whether Titus is still here or if their read has shifted elsewhere at all but it's hardly overly incriminating?
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MalcolmTucker Mafia Scum
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In post 375, Dunnstral wrote:I think you are being weird and don't agree with your reads but I'm not convinced that you are mafia. I am convinced that you're not actually reading my posts except for what you want to see, though.In post 377, Dunnstral wrote:
Not trueIn post 376, Titus wrote:Scum!Dunn struggles with content
Also not trueIn post 376, Titus wrote:and I saw you elsewhere.In post 378, Dunnstral wrote:Instead of just saying no you I will go ahead and substantiate my claims. To be clear, I am saying that Titus is lying in her last post.
My last post on site was from before my prod in this game. 351
As for the activity tell, here:
Spoiler:
I'm not saying that my activity here makes me town, but claiming it is my meta to lurk as scum doesn't appear to be correct and I think that the above proves that.
Dunn, is it solely Titus' misrep of your activity you're voting them for? I could be too determined on Titus town here but I get the impression that may be laziness more than scum to be honest - would feel a bit careless from Titus if they were scum. Just noted your read very quickly went from sort of townie on Titus to voting for them.In post 423, Dunnstral wrote:VOTE: Titus
For lying and not responding to any of my posts after misrepresenting me numerous times-
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No I get what you mean here. It's possible, say, a bold Titus/Dunnstral team could just blindly push for a double elimination to try and get a firm grip on the game early on but it seems very unlikely and incredibly risky. I agree a split to some degree is likely. Another possible feint is both mafia sit off the double elimination wagon to seem clean but again unsure how wise that would be for them...mafia would've surely at least teased the double elim you'd think to see how it floated.In post 451, furtiveglance wrote:I've been thinking about what I'd do if I was scum, and I think it's reasonable to assume scum wouldn't want to openly pair on day 1. This theory assumes mafia implementing the old 'one on, one off' distribution.
So assuming scum wouldn't both be either on No Elim or both be voting for me in the ability phase, it would mean Dunnstral/Radical Rat/Titus has one mafia maximum (but also one mafia minimum).
This effectively clears Titus in my eyes, because Dunnstral and Radical Rat are both scummier.
Does this make sense to anyone, or is it too theoretical?
I don't think Titus is mafia but also more town-leaning RR at the moment, so paradoxically that wouldn't necessarily clear Titus for me, but I really think it would be a lazy lim if it goes ahead.-
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MalcolmTucker Mafia Scum
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Logic seems pretty solid to me, and by this I'd say Alianna is our best shot at catching mafia here this turn.In post 453, furtiveglance wrote:I'm trying to consider where both scum would be if they were both on the No Elim. Alianna/Cat makes no sense to me. I think the No Elim does look clean, like I said previously Cat.Jpeg is the scummiest on it for me. If I try to primitively gamesolve assuming my idea of normal scum play, Cat/RR aren't paired after Cat voted RR when there is a serious possibility of them going today.
So if I assume Goldfish/Flea/Malcolm/Titus all town, and no bussing, and no open pairing on the same ability phase wagon, it basically leaves Cat.Jpeg/Dunnstral OR Alianna/Radical Rat OR Alianna/Dunnstral. 3 pairings, 2 of which include Alianna. Can you find any problems with this (assuming everything I'm assuming for the purposes of this experiment).-
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MalcolmTucker Mafia Scum
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I don't think Alianna and Radical are teammates here based on that. Radical's reads would implicate them together, but strikes me as unlikely Alianna would be agreeing their mafia teammate is suspect that early in the game unless it was an over-eager attempt at creating some distance between the two of them.-
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MalcolmTucker Mafia Scum
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I think Alianna's approach to Radical could very much read as hedgy mafia trying to implicate town as scum but not necessarily having the confidence to go all-in with the read. Technically they put them in "null" in their readslist but they had two points of contention with them as well which hardly comes across as being an endorsement.-
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MalcolmTucker Mafia Scum
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Possibly, but I'm always wary to believe I've anywhere near solved the game early on. But I read both as quite scummy and would fundamentally be content to eliminate either of them here. However, for reasons you've outlined I think Alianna is our best shot at catching mafia here.In post 461, furtiveglance wrote:
Alianna/Dunnstral then?In post 458, MalcolmTucker wrote:I don't think Alianna and Radical are teammates here based on that. Radical's reads would implicate them together, but strikes me as unlikely Alianna would be agreeing their mafia teammate is suspect that early in the game unless it was an over-eager attempt at creating some distance between the two of them.-
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MalcolmTucker Mafia Scum
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Are you planning to join Alianna bandwagon or do you still prefer Titus? Really feel like Titus is town here.In post 463, GoldfishFromTheMoon wrote:Atm I townread Dunnstral and Alianna is null with the a possible scumlean. But if Titus is town this doesn't look good for either of them.-
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MalcolmTucker Mafia Scum
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MalcolmTucker Mafia Scum
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Eh I dunno, if Titus comes back town here you'd wager Alianna is the favourite for elimination tomorrow depending on what happens overnight. Could have been Alianna panicking to a degree the vote seemed too obvious, they weren't at E-1 yet I don't think when they unvoted. Scum don't want to appear too obvious on D1 after all. Also unless I'm readingly wrongly did the unvote not come before the most recent vote for Titus?In post 489, Cat.Jpeg wrote:
If alianna was scum she literally just sacrificed herself, if she didnt unvote she would be safe for today by now. (assuming flea would still vote titus) Unless she made a huge blunder or they are a team who would rather keep titus alive no way this came from scumIn post 479, Alianna wrote:UNVOTE:
Having second thoughts for the one hundred and second time, may or may not have found something fishy, need to reread some stuff, but it’s way too late to do that rn. May put this back later.-
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MalcolmTucker Mafia Scum
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To follow up on the above - Alianna presumably hasn't seen the most recent vote for Titus yet, I wouldn't be surprised if they hammer this because we'll need to eliminate someone and they have hardly been keen on Titus as town. If they hammer they don't look any better here. Bit if a convoluted defence I think Cat.-
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MalcolmTucker Mafia Scum
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Has Flea's suspicion of Titus not been kinda consistent though? I don't agree with them that Titus will come back red but I don't think the vote itself is coming from an opportunistic place. Why is Flea more suspect than Alianna here, who could easily end up hammering later on?In post 493, Cat.Jpeg wrote:also flea looking kinda sus now ngl
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