Large Normal 208 - Fireworks Festival [End]


User avatar
Raskolnikov
Raskolnikov
Jack of All Trades
User avatar
User avatar
Raskolnikov
Jack of All Trades
Jack of All Trades
Posts: 6395
Joined: November 15, 2015

Post Post #5535 (isolation #0) » Mon Nov 27, 2017 12:17 pm

Post by Raskolnikov »

From what I read rhah was decent lul this game
deranged and incoherent
?
User avatar
Raskolnikov
Raskolnikov
Jack of All Trades
User avatar
User avatar
Raskolnikov
Jack of All Trades
Jack of All Trades
Posts: 6395
Joined: November 15, 2015

Post Post #5558 (isolation #1) » Mon Nov 27, 2017 3:46 pm

Post by Raskolnikov »

In post 5555, mhsmith0 wrote:I think I disagree? 14/4 and town got a free dayvig that was almost always gonna hit a scumspect. Six people died at towns hands instead of the usual five for a 4 man scum team, and town also got a jk masons and a weak investigative role. Five power roles, four highly claimable (idk why the jk was lynched here, that a claim that SHOULD get some space most of the time) and the motion detector has realistic odds of being useful directly anyway even if it won’t divert an early lynch.

The jailkeeper is relatively weak in a large game... but most of towns power was passive (masons) or day power (dayvig) so the typical blocking of town aspect didn’t really play as much as it normally might in a large, so it’s probably pretty useful overall.
yo smith you gotta balance differently for MS I think we need cop+doc combo every game to have a fighting chance :P
deranged and incoherent
?
User avatar
Raskolnikov
Raskolnikov
Jack of All Trades
User avatar
User avatar
Raskolnikov
Jack of All Trades
Jack of All Trades
Posts: 6395
Joined: November 15, 2015

Post Post #5578 (isolation #2) » Mon Nov 27, 2017 6:30 pm

Post by Raskolnikov »

are you saying his reads accuracy is 2 in a million
deranged and incoherent
?

Return to “Completed Large Normal Games”