California Trilogy: City of Angels - On Camera (Game Over)


User avatar
MrBuddyLee
MrBuddyLee
Slightly better than 50-50
User avatar
User avatar
MrBuddyLee
Slightly better than 50-50
Slightly better than 50-50
Posts: 5219
Joined: March 2, 2006
Location: Phoenix, AZ

Post Post #1662 (isolation #0) » Mon Dec 28, 2009 8:10 am

Post by MrBuddyLee »

Thanks, mith. This was a relatively fun game to watch from the sidelines. It sucks that we had to play Lance Ito, as our inscrutability was clearly what got us killed. Normally, I'm not mistaken for obvtown on day two. :)

Complicated games are still fun and are still mafia as long as people remember:

1) not to take them too seriously
and
2) to keep scumhunting regardless of other complications

Every additional complication actually adds to the topics you can press in the pursuit of scumhunting.

I haven't seen many complaints about balance, so congratulations on more or less nailing that in a complex setup.
dialing in mildly protown reads since 2006
User avatar
MrBuddyLee
MrBuddyLee
Slightly better than 50-50
User avatar
User avatar
MrBuddyLee
Slightly better than 50-50
Slightly better than 50-50
Posts: 5219
Joined: March 2, 2006
Location: Phoenix, AZ

Post Post #1668 (isolation #1) » Mon Dec 28, 2009 11:41 pm

Post by MrBuddyLee »

curiouskarmadog wrote:actually you were killed because you were so boldy wrong.
Pretty sure you're incorrect about this, as I've read the relevant 400 posts in the scum QT, but if it makes you feel better to egotrip that scum killed us to save you, enjoy the delusion.
dialing in mildly protown reads since 2006
User avatar
MrBuddyLee
MrBuddyLee
Slightly better than 50-50
User avatar
User avatar
MrBuddyLee
Slightly better than 50-50
Slightly better than 50-50
Posts: 5219
Joined: March 2, 2006
Location: Phoenix, AZ

Post Post #1680 (isolation #2) » Tue Dec 29, 2009 8:17 am

Post by MrBuddyLee »

Nominating Goofballs for the "Is it over yet or should I keep lying?" Scummy:
Goofballs, today, wrote wrote:
Actually CKD is correct, I insisted on killing you because you were attacking the player we believed was our Traitor way too hard.
Goofball, in September, wrote:A question: is it more important to remove BEC (as a townie, assistant producer) or JellyLee who isn't drinking our Kool-Aid?
Zorblag wrote:MJL would be choice three as he's the most likely to drop the trait that's troublesome (being more or less right.)
Goofball wrote:Question is, should we kill Jelly instead of BEC? I don't mind being pro-town, but I hate him being right. We don't need that kind of aggravation.
Zito wrote:Yeah, Jelly is playing a very obvtown game.
Goofball wrote:I could switch to a JellyLee kill. He's injecting clarity into the game setup, and I don't like it one bit.
Goofball wrote:IMO JellyLee is much more of a danger to us than Elmosaurian.
Zorblag wrote:As for the kill, I still prefer BEC for now. MJL is playing well but I want to see if he'll keep it up now that KY Krew isn't he focus of the scum game that he had been. If he does we can kill him later
Goofball wrote:
Zito wrote:"Would killing Jelly validate some of that hydra's musings? Hmm."
NEVER > it's considered very scummy to even discuss why a particular player was killed
Goofball wrote:
zito wrote:"And a Jelly kill would implicate CKD more."
This can be interpreted as the scum trying to frame CKD.
Wherefore art this insistence of which you speak, dodger?
dialing in mildly protown reads since 2006

Return to “Completed Large Theme Games”