And Amished, I've turned over a new leaf. I'm trying to take Vi's title of
Stars Aligned II - Game Over!
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And actually Night 1 is the best time to do the noises since almost all of the good actions (res, investigate) can't happen. I don't know about the ward thing so much and I don't intend on claiming my target at this time.YOUR AD HERE
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Sajin's plan is the most appropriate route. I also don't think ani is anything other than town who wanted to become murderer down the line. Forcing him to rob graves prevents him carrying out any other action once we have two or more bodies at night. This will happen after N1 and probably every night after that if we have people go murderer.
Assigning him two people to rob the grave of 1) cuts him off at the knees 2) makes him verifiable via insanity count and/or failure to rob named graves 3) gives town much needed alignment information.
Additionally, forcing him to rob graves means that he has a big target painted on his back by the various scums since they do not want extra information flowing into the town's hands.
He's the perfect choice for this. Now, I know you're thinking that he can just rob the grave and murder Adel tonight (WIFOM: wasn't me!), but I'll stop you right there because I warded Adel last night and unless someone warded me Adel can rest easy that he's not going to die at the hands of Ani tonight.
If someone did ward me, then it may be a good idea to say so. Otherwise, Sajin's plan is far superior.
The people pushing ani's lynch as being the only choice today are a good place to start looking for scum.
Unvote, Vote: Ellibereth
Also, Adel, your info dump idea later isn't going to work because you'll be missing a ton of night actions from the dead. You won't be able to coordinate anything from your plan.-
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I can somewhat agree with Adel about the wards for now. Claiming before the lynch is probably fine, but waiting for as long as possible is important. If I didn't think my ward pointed out an apparent disparity in Ani's claim, I wouldn't have claimed it yet. The only person who needs to be claiming their ward target at this point is someone who warded myself or Adel.YOUR AD HERE
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This is the primary thing we need to figure out. If nobody warded me, then ani is a liar liar pants on fire who was trying to get ahead in the insanity count (ie, he never stalked at all) and we need to lynch him now.Ellibereth wrote:I'm confused about something.
Ani Stalked Adel, it failed, then it went through.
VP Warded Adel.
Noone warded VP.
I don't get it.
I think there are still a few folks out there who haven't spoken up yet though.-
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Why didn't someone just say that you guys tested his lynch already? Waiting for the ward is unnecessary I guess. Still catching up (on page 13 now)
Also
Once again, I agree with Sajin. People who were flocking to the ani wagon early now that we know he's an investigator are likely scum. Elibereth is far and away the best choice, but I'd also go with seacore here too.Sajin wrote:I really do not like dramonic, Eli, Star and Sea. Dramonic is scummy for reasons already stated. The other 3 all jumped on the Ani wagon for really bad reasoning.YOUR AD HERE
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Ok, fully caught up. Wicked needs to claim if he warded me.
As far as breaking strategies goes, I'm not good at them and probably won't come up with one. Adel's strategy wasn't really game breaking anyhow, so I don't know what people are up in arms about over it. If we did find some course of night actions that was beneficial to us, then we should follow it and try to win the game.
Even if Adel's plan carries off exactly as he said it would (and I somehow doubt it) the game would not be over and the town would still have to scumhunt to win, albeit with increased odds.
More Ellibereth votes plz.YOUR AD HERE
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Ani can grave rob up to two different people a night. Hopefully this would at least put a dent in the pile of bodies in the early game if people are smart and don't go murderer.wicked wrote:I like the idea of having Animorph being the Rob Grave, but the one problem is that players will be dying during the night too.
How do we determine which people to choose for the other rob grave actions? I don't actually understand why it can't be random. Could somebody explain.
In terms of going random, that's a bad idea because then it messes up the insanity count. Scum should have a higher insanity count than town, so we don't want to give them the option of saying they have been randomly robbing graves to account for it.YOUR AD HERE
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let the mods deal with it. More voting for the scumz.
People who were and still are adamant about ani being scum are scum. How is this not obvious now that we have essentially confirmed that ani is town?
More voting for these people please. There are very few of them who I wouldn't lynch.YOUR AD HERE
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Fucking Christ. You guys need to stop posting so much. All you're doing is encouraging lurkers to lurk. Please say what you have to say in one or two decent posts and then just walk away for 24 hours. There doesn't need to be 10 pages added every time I come back to this game (and I try to be an active player). Most of the things generally being talked about don't even seem to be geared toward finding scum. /rant
Catching up sometime today.YOUR AD HERE
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@wicked
OP wrote: Q: I'm a Cultist. What can I do on Night 0?
A: The first thing you should do is talk to your fellow Cultists in your quicktopic. On the first Night, you should be looking to perform Craft Fetish on multiple targets, as well as choosing Search to get Equipment that will help your side later on (such as a Resuscitation Kit in case you are threatened by Murderers). An important strategy will be faking claims - such as explaining your Insanities, what Night Actions you took and when and how you heard or produced Noise, so discuss this with your Cultist buddies.YOUR AD HERE
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Catching up over the ten night pages (sigh). I apologize in advance if this is a mega post:
I don't really agree with you here. I mean, I think the town should use major discretion here, but spending lynches on every scummy distraction is not going to help the town win since there will always be a certain amount of very scummy looking townies in a large game. Cleaning house when necessary is likely to help the town better focus on finding scum. Plus, some players are very good with their guts (DGB, Porkens, et al) and can nail scum on the early nights to push the town ahead. I'm not saying that we need to get wild with it, but if someone has a strong scum read and can't get the town to go along with it vigging isn't the worst idea in the world.EK wrote:I also want to say that I really dislike Sly's discussion of "vigs" throughout the thread. Nobody should be taking insanities and taking the path of MURDERERS in an effort to "vig" for the town.
I really don't like Chaco's reasoning for targeting dram. I don't believe he actually warded him.
wtf?Chaco wrote:It's Dramonic, everyone suspects Dramonic in a game like this as third party. I can see him getting wrongfully vigged in the beginning, so I warded him.
See, this is a MASSIVE problem with Elli's plan. Scum can day talk. Under no circumstance should be the town be hand selecting people to participate in this. It'd be massively easy for the scum to manipulate a town suicide with this.Ice wrote:Ell's idea seems fine. I think Adel wanted to randomize it because the background probability of the plan being net pro-town was high, whereas making a list like that could potentially allowed skilled scum to subvert group membership.
Scumbag, seriously. DGB, you should back me up on this. Remember CT III and how the scum were awesomely manipulating the town into bad decisions thanks to their daytalking. You getting shades of that at all here?Elli wrote:Can anybody who feels like it mention their 12 picks for town?
I still think my idea would work.
I actually think both of those things are the intelligent parts of his plan. The twitch thing in particular is going to catch scum.Elli wrote:The main "problems" with Adel's plan to some people (I think):
Using a generator to decide pairings.
Breaking Infractions on purpose.
I disagree. The mod has clearly stated that he ENCOURAGES people to play the setup to their advantage. Adel's plan did not break the game as some people are insisting and I don't think you would either. However, if you have a plan that will help town win, I suggest you throw it out there so we can discuss.Phate wrote:it's obvious that no plan that bears any similarities with a plan that Adel or I propose is going to happen in this game for fear of 'omg i don't want to break the game'
Lynch Nao, plz.Elli wrote:Ok, fine then I'll set a precedent.
HI EVERYONE, I'M AN IDIOT WHO STALKED N1.
Stalked: Col_Cathart
Insanity: Taboo Launder
I did it while forgetting half the rules. yay me!
Yes, it's a free action, but I'm pretty sure the rules say you get one free grave rob plus one other action. You can select to rob a second grave, but then you get no more night actions.ani wrote:VP said 2, but it's a free action, so IDK, but only one person can rob each grave.
We probably will need more than one in future days, but as of right now there probably aren't going to be too many bodies than one can't handle the workload. People who are excessively protown probably aren't going to need to have their graves robbed since we will likely be able to infer why they were NK'ed. Only questionable dead need to have their graves robbed. We'll see after the first night how many bodies come up and if we need a second designated grave robber.Iecerint wrote:@ Phate, I believe it's Sajin's plan. But OK. They could always both be graverobbers, if we're convinced we need more than one.
Wrong. Kneecapping players who are likely going to kill town players is exactly what we want to be doing with the graverobbing. It prevents them from carrying out other night actions. That is the whole point of having ani be the grave robber.Elli wrote:Theoretically I could still be Cult, so having Ani who's all but confirmed is better(cycled permutations is a pain....)
Regardless, I still feel my plan is the most effective way to win.
If the game keeps going at this rate, I suggest you just replace out. There is no way you are going to be able to keep up.hayker wrote:Oh lol, incomplete post. I will not be posting much between next Monday-Friday.
It's the scummiest plan I've heard in this game. Allowing six cult members plus however many people want to go murderer dictate a large list of likely Investigators to die on night 1 is an idea that would only come from scum.Elli wrote:Sly wrote:
I am not participating in Ell's plan.
Do you have a good reason not too? I'm not taking advantage of rules, and finding town players and keeping them alive and killing off everyone else is fully within the spirit of the game.
And why is that? It's not even close to fundamentally the same plan. His had the chance of working, yours is almost guaranteed to result in a town loss.Elli wrote:People who agreed with Adel's plan are assumed to agree with mine.
*Sorry in advance for my sailor's mouth SlySly. I don't mean to offend. I'm just a heathen. I'll keep it clean from here on out.*
Elli's plan = town lose quickly. That should be clear enough. Let's lynch him.EK wrote:I still don't really understand the plan... I will go back and try to figure it out but if someone could lay it out in terms that a monkey can understand, I would be grateful.
People who need to be lynched soon
Ellibereth
Iecerint
Nicodemus
evilsnail
Need to keep a close watch on
Chaco
Phate
Seacore
iLord
Neutral
Everyone else except my private town reads
Again, sorry for the long post. Elli's plan is going to fail the town, I'm telling you right now. It fails to take into account any sort of scum manipulation. You have a block of six players that can daytalk and use their influence to fit the kill list to entirely remove themselves from it altogether. Just look at how people are already taking the proposed list hook, line, and sinker. How do you even know there are any cult members on the proposed list to get killed? You don't. Anyone in support of this plan is likely cult and needs deadening.
Also, why do I feel like I'm the only person who is trying to hunt scum here?-
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Yes, let's cripple the town's ability to lynch. That seems like a great idea.ani wrote:EBWOP: So we have 6 days - 7 if everyone takes Avolition on the first three before they start going into the four, and everyone didn't take murderer.YOUR AD HERE
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Yes, but townies try to figure out if the plan being pushed is bad or not. None of you really did, you just said 'hey, good plan. gogogogogogogogogo' because, you know, you're scum. duh.evilsnail wrote:I'm starting to agree that Elli's plan has too many problems. I didn't really consider the fact that scum can daytalk. I don't see how the people pushing the plan are automatically scum, though. It's not like townies never have bad ideas..YOUR AD HERE
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Not fair! I voted you like 10 pages ago. Stop giving my thunder to Sajin.Iecerint wrote:I mean, is there anything operationalizing your claim that I am scum, or are you just sort of making it up as you go along? For example, are you explicitly calling for my lynch because Sajin just took a confrontational tone with me (i.e. perceived vulnerability), or do you have legitimate reasons for doing so?
lol@ES.
But seriously, if you need reasons (and I shouldn't have to convince you that you're scum, you know this already...sheesh), they're quite clear:
1) You still want to lynch confirmed town ani
2) You're not scumhunting
3) You're a strong advocate of failplan despite all of the holes in fail plan being pointed out by the town
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heh, fair enough.Sajin wrote:But VP, I like your thunder. Besides, everyone was giving you my thunder for my grave rob assignment idea. Share and share alike!
you're town. Get that vote over here on this wagon!wickedest wrote:I haven't caught up yet, but I'm glad to see I'm not the only one that finds Iecerint suspicious.
Reason number 48 why Iecerint is scum: He tried to shovel mud on SlySly over the modkills before they would have happened and before any reveal had been made. Not to mention he said earlier that he could see Adel as scum!YOUR AD HERE
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All of the cultists don't need to be the influential players. It actually doesn't take that many influential players to muck up the plan. You only need one or two cultists who can logically get the list needed across and the you have the other mopes come in and go "I agree with so and so". I don't know why you think it would be difficult, especially early in a large game. People have a strong tendency to sheep in large games, particularly when they have a breakneck pace like this.iLord wrote:I disagree completely. Unless your assuming all the influential players are Cultists, the town on average has about four times the influence of the scum on this. People always run this argument on stuff like this (Like in Kingmaker), but it doesn't really make any sense.
Killing half the player list =/= lynching one player. I don't know why you would even draw that comparison. Seriously though, if you don't believe me look at that game for evidence. DGB, Thok and Mighty Orbots (Zorblag/Papa Zito hydra) were scum in that game who could day talk. In the On Stage portion of that game, the town would have to make a decision every day that would have a good, bad or neutral outcome. Despite only having a few scum members On Stage at any given time, they effectively influenced the town toward the negative or neutral choices in almost every single scene. It does not take much effort for scum to influence these kinds of decisions and plans.iLord wrote:Ah, this shows why you're convinced of the daytalking scum's scary mind-bending powers. The scum won't be able to sway the entire town. They can't magically make people change their minds any more than you or I can. It's like saying that we shouldn't lynch because the daytalking scum could convince us to lynch a townie.
For the record, DGB did NOT invite me. hmph.YOUR AD HERE
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Welcome, Katy. I like you're creepy avatar.
Well, that is the logical conclusion to assume, is it not? If you read my posts, I was never all that taken with the idea that ani was scum, even though there was a chance for it. I'll say that when people kept claiming they hadn't warded me I started to wonder if he really was trying to get ahead of the insanity count, but for most of the time I just assumed him to be stupid town who thought he could flip murderer quickly. Turns out my original assumption was correct.Wicked wrote:How did you know you were warded before I said so? This looks like somebody knows animorph is town.-
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In fairness, I think we've effectively slowed it down to a reasonable pace. I've been intentionally not posting for awhile now just to help.Phate wrote:
I don't. This game is probably going much faster than whatever else they're in.SlySly wrote:I find it very interesting that many of the replacement requesters are still very active in other games.
In terms of game thoughts, I'm still pretty happy with my vote and I really think lynching someone soon would be a decent idea. We have a few decent suspects already (Iecerint, Nicodemus, Ellibereth and to a lesser extent starstransmission) and I don't think any of them would be terrible lynches. Starstransmission is probably the lowest out of that list because he seems to be more antagonistic than scummy to me, but I wouldn't cry if he was lynched.
I definitely want to see Nicodemus taking a more active role (ie, scumhunting) and now that the thread has slowed down he has no reason not to.
...or people can just help me lynch Iecerint.-
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Not too suprised at the Nico flip. My guess is that Katy and Sajin were both town. Iecerint is the flip out of that group I'm most interested in seeing. I'll need to take some time to review Katy and Sajin's suspect lists, since I think one of them were the likely target of the cult last night.
CSL not dying is well....irritating. Either the cult tried to set up Ellibereth last night by rezing CSL, CSL is cult, or Elli is cult who participated in the ritual.
I think I'm initially inclined to believe Phate about being the ritual target since he seemed townish to me yesterday, which means that Sajin and Katy were both murdered.
Why are you putting *twitch* in non-vote posts? Do you have an insanity? Why are you not dead? We'll wait to see if CSL's insanity infraction actually turns up or not.CSL wrote:*twitch*
I'm robbing Katy's grave tonight.
I'm also caught up!
rewq455 - I'd still like to hear your summed up thoughts now that you're caught up in the game. Who do you think are most likely to be scum and why?
I don't know if it's damning, but it's an ok point.Phate wrote:Guys, Sly is scum. There's plenty of Nic defending Sly - I encourage anyone who's serious about winning this game to read Nic in iso - but the important bit is that Nik, a confirmed scum player, tried to influence the list of 'town' players Elli was making for the Texas-Justice style massacre in order to put SlySly on the town list. There is no motive for him to do that if Sly was town. Keep in mind that at this point Nic was not under serious suspicion, so WIFOM isn't even a motive. This link is damning.
Um, what? Everyone seriously needs to pay attention to this. Why are you defending CSL casting a L+1 vote? I don't even see what prompted you to do this.Drench wrote:On CSL L+1'ing: The difference between L and his L+1 was 2 minutes. I would say that it's feasible that CSL simply didn't see Nico's self-hammer. Makes it more a null-tell more than anything.
I'm saying right now that Drench, CSL, SlySly could all very well be cult.
Vote: Drench
Good a place as any.
I do think we should be claiming noises today. I heard a noise and I did not ward (obv).-
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And town using one on him makes sense? Seriously though, they lost a member on day 1 and he would be an easy mislynch to push today if something weird happened overnight. Additionally, it puts pressure on Ellibereth.EK wrote:Do you really think cult would waste a rez kit on CSL if he wasn't cult?
Now that it has been confirmed CSL has an insanity, I don't think it's entirely unlikely, though I'm definitely not calling him town.
I think it could also be a good idea to look back at the ani wagon again today as well. I was correct that it was being pushed by scum (Nico), so we should look to see who he was directly agreeing with or who was agreeing with him. There was more than one scum on that wagon.YOUR AD HERE
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Hey SlySly, what do you think about the Drench wagon?
1)indeed...where the hell is he?Magua wrote:Things I would like:
1) Some semioldguy postings.
2) Hayker/CSL/Phate resuscitators to claim I simply find it incomprehensible that the three murder victims are the three resuscitators.
3) Someone with a forensics kit (who is not animorph) to claim, so they can check animorph tonight.
4) A Drench or dramonic lynch today. Animorph is a bad lynch, as he can be checked. Ellibereth isn't a terrible lynch, but I'd prefer to simply make her rob two graves tomorrow night for the time being.
5) Random forensic kit/occult book checks tonight.
2)Yep
3)Um, what's to prevent that person from then being murdered after claiming? I think not on this one.
4)Yes, why aren't you voting for Drench?
5)Agreed, everyone should use their best judgement and make good choices.YOUR AD HERE
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Cult can't stalk, so if you believe he did that he at least started the game as town. Further, I don't think he took the psychopathy insanity so probably isn't murder yet.rewq wrote:I am thinking that Ani is the scummiest player atm. This is because I see his lying as COMPLETELY anti-town. This now discredits everything that he said. I realize that this is from the early game, but it is still valid. Also, stalking is a preparation to kill, and preparing to kill someone night0, without reading any posts, is very scummy.YOUR AD HERE
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rewq, I'd preferably like to know more than one person you think is scummy. We have five cultists left and as many as five murderers....it's like hitting the side of a barn with a shotgun.
Hey DGB, give me one good reason to not think you're scum this game you lurkery lurkerstein.YOUR AD HERE
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Unvote, Vote: CSL
This should be self-explanatory.
@Ellibereth - we'll have four bodies to rob tonight, so there is no need to overlap. We definitely need to declare before the day is out who should be robbing who though.YOUR AD HERE
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Yeah, Drench I have definitely seen posting elsewhere. I'm in support of incapacitating a couple scummy players a night for now while we have decent numbers. I don't want anyone to get modkilled and I most certainly do not want to get blacklisted from a future Percy game, but I think using the rules to our advantage is most certainly not "anti-town" or "anti-game".YOUR AD HERE
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I do agree with this. CSL should be the lynch today if he's your main suspect. Crippling players should be reserved for secondary scum targets if we go that route.SOG wrote:I don't like when people suggest flimsy reasons for not lynching a player they see as scummy. Don't vote for a secondary suspect, vote for the primary one. Despite your activity today, you haven't placed a vote on anyone yet, why is that?YOUR AD HERE
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Why should you not be voting? Voting shows accountability. Get to it.iLord wrote:Why should I place a vote?
Why would we want to be lynching non-insane players? Seems to me like they would be the least likely to be scum. As SOG said, we don't win by nullifying scum night actions. We win by killing them.iLord wrote:Ordinarily that would make sense, but we don't have a limit on how many Insane players we can cripple. We also have non-insane players that we can't cripple - the lynch should be saved for those.YOUR AD HERE
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