Yes. But she should have only had one because the rezz didn't give her one, remember?iLord wrote:Wait, I'm still missing something here - our communes say that she has to have at least two insanities, right?VP wrote:Her lying about the number of insanities she actually has, as proven by our communes.
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What's wrong with that plan? Seems to me that it maximizes the death's of scummy people. Right now there are thirteen people alive and probably 4-5 scum. There is at least one scum in Plum/Farside. Dram looks really bad from PoE on the vote counts. Getting rid of all three players in two days (assuming successful murder) instead of three seems like a win-win situation to me.
You think it's that likely Plum already has two murders?YOUR AD HERE
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But wouldn't that have also stopped her from participating in the ritual if she's cult?Farside wrote:I also felt that she personally took an infraction during I think day 2 so she wouldn't have to rob graves.
Also, wouldn't you want plum dead today if you're town? I don't understand a switch if you KNOW she's lying scum.YOUR AD HERE
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Now that dram has been incapacitated, I might be willing to go along with the DGB lynch today just to get it out of the way. Basically, I think iLord's plan says it all. Those should be the grave robbers.
Unvote, Vote: DGB
*twitch*YOUR AD HERE
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^ this. It's basically a precaution to prevent suspicious people from carrying out a night action. Once you rob two graves, you can't do anything else at night.
I understand the need to save a body for tomorrow, however, so maybe we can sub farside for someone on the list? idk.YOUR AD HERE
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Yeah, dram is right here. There needs to be cross robbing on all bodies and a body should not be robbed by more than two people.dramonic wrote:
no, that is not fine at all. You rob EK and ES.kunkstar7 wrote:Night plan sounds fine by me.
Elli robs elvis_knits, wicked
Magua robs evilsnail, wicked
Kunkstar7 robs elvis_knits, wicked
That fine?
In fact, I don't like the grave robber coming up with the grave robbing plan. So, new plan is:
Elli robs evilsnail, wicked
Magua robs EK, wicked
kunkstar robs EK, EvilsnailYOUR AD HERE
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@ani - if he chooses psychopathy then we just lynch him later. There was already one likely 2-kill murderer lynched, so it would take kunk at least six nights to win the game as murderer. Somehow I find that an unlikely possibility.YOUR AD HERE
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I mean, testing isn't going to be THAT bad for it. just a matter of getting someone to L-1 and then having each of the attempt to hammer. I'm more concerned about preventing the murderers from voting if they're in that group. They want to kill the cultists and other murderers as much as the investigators do, so crippling them isn't necessarily helpful to the overall cause of lynching scum. Conversely, if the rest of the cult is in that group, then limiting them makes them basically useless at day and night.iLord wrote:I was just thinking that we likely don't want/need them to have their vote, and if they take it tonight, the game'll probably be over before they regain it.
@ani - why would you want people taking hallucination so early?YOUR AD HERE
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Unvote
*twitch*
I really don't know if this DGB lynch is the optimal choice today. I mean, she was early and fairly consistent on the cult wagons and she was purportedly checked for insanities by farside. Now, if they were on the same scum team I guess it would make sense trying to clear one another, but that'd be suicide as soon as one of them was dead. So, if she's not likely cult and really only has 2 insanities (thus meaning she's very unlikely to be murderer), why are we lynching her?
Yes, her play has been pitiful this game, but she's not the only one I could say that about.
rewq455, I'd like you to give your actions from every night in your next post and your reasoning for taking those actions please.YOUR AD HERE
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I thought you were worried about SOG earlier?
While I think rewq has acted townish enough, I don't think I'm ready to give him any kind of a free pass and I want all of his night actions.
Why is it that Elli can't really be cult again? Damn this game and it's too many things to remember at once.YOUR AD HERE
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Alright, that makes sense enough.
Do you really think DGB would bus as much as she did if she were cult? I dunno, I find it hard to believe that'd she'd camp on multiple buddies like that just for cred when she's clearly not trying in this game anyhow.
What about lynching Magua today and have DGB rob tonight?YOUR AD HERE
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@iLord- Yeah, so SOG had his sanities verified by me and thus can't be murderer, but what about cult? He was early enough on Nicodemus (I need to look at specifics there), but was later on CSL and didn't even vote when SlySly was lynched.
I just really want to be careful that we're not clearing people who shouldn't be cleared.YOUR AD HERE
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You mean besides being fairly early on every cult lynch, warding Adel as my first action, having my insanities proven by iLord, opposing several easy mislynches and generally sticking my neck out at most every turn?kunkstar wrote:VP Baltar: Besides the communing with iLord/SOG, is there any other ways you can prove that you are not cultist, besides behavior?
Nope.YOUR AD HERE
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Not confirmed, but I think it is much more likely now that she is town.rewq455 wrote:Since plum was cultist, does that make farside confirmed town?
DGB-why did you stray from the plan? What were your pro-town reasons for doing so?
dramonic, still waiting on you buddy.YOUR AD HERE
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Ok, so you probably took psychopathy early since your intention was to go murderer.dramonic wrote:stalk-murder-stalk/rob-rob/rob-stalk/rob-none
something like that XD
You would have gotten an insanity from robbing the grave though....DGB wrote:And then I'm not too keen on accumulating insanities, I've got 3 already and I wasn't too enthused with the prospect of getting a fourth.
This is a good point. Plum flipping cult should be the final piece of the puzzle to round them up I think. I want to go back to the vote counts if I can find some time.farside wrote:Wait didn't Plum state she rez'ed Adel on night 1. I wonder why she would do that.
Then we had ksun saying that Dench stalked Adel with the intent to kill.
Why would cultist scum save one of their own?
If dram is one of our murderers, we should only have one more correct?YOUR AD HERE
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Adel was not an obvious townie. Also, rewq having low insanities doesn't really clear him of being cult.Furcolow wrote:no fucking idea why the hell they would rez me, but maybe it was to build town cred as i am an obvious townie. in any case, i will say that rewq has no more than 1 insanity, as that's what i figured out last night.YOUR AD HERE
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I hear ya. I've given her a lot of leeway so far, but I'm certainly not going to cry if she gets lynched before this game is over. I think Magua is much more likely cult, but I basically agree with your potential scum list.iLord wrote:DGB's almost trying to be lynched. VP, you still think she's town?
I say we lynch Magua today, dramonic tomorrow, then probably DGB the day after that. That or we could always impliment the vigilante killer plan at some point and really start eradicating these scumbags.YOUR AD HERE
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Sigh, can we please get some action in this game. Yesterday was a disaster because people dawdled until deadline. I'd rather not have lynches with only two people on them.
People I would lynch today in descending order: Magua, Ellibereth, dramonic. I think everyone needs to be voting one of these three people and advocating why that wagon is the best for today.
I think Magua is the best choice because he is very likely cult. Also, you can see from his major drop in activity since he came into the game that he is feeling the pressure from all of the scum lynches. At this point, I fully expect the remaining cultists to be posting as little as possible as they try to survive to more favorable conditions later in the game.YOUR AD HERE
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Because cult is a bigger threat than someone who's action isn't going to do anything tonight. Optimally, we should be lynching cult before off nights and murderers before on nights. It maximizes the protection of the town from night actions.YOUR AD HERE
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Nothing unexpected is going to happen though because all of our top scum suspects have been forced to rob graves. Once we off one more cult, we can effectively prevent their kill too by making the last member rob graves. It's win-win.
Dram is dead tomorrow, so no worries. Hell, I wouldn't mind stalking him and killing him if people want to save on lynches tomorrow.YOUR AD HERE
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Then let's lynch him.
How about this, we lynch murderer-dram today and then I stalk/murder my choice of Magua/Ellibereth/Furcolow/SOG. There is some risk that we'd try to run up the same person i'm going to murderer, but I think it can be avoided easily enough. Optimally, iLord and I would both stalk/murder over the next two nights to really up the body count so we can knee cap the remaining scums, but that's harder to do without coordinating in thread.YOUR AD HERE
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That's actually one of the better ideas that came up in this game and is likely the reason why the town is so far ahead at this point. You're much more likely to be lynched than him. But keep pushing that rock.DrippingGoofball wrote:We need to lynch iLord... the engineer behind all the double-grave robbing and resulting insanities.YOUR AD HERE
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No because they are grossly exaggerating the situation. There aren't more than six scum cult in this game. I'm simply stating that as a fact now. We've lynched correctly every single day this game, so to insist that we are close to being screwed by the number of cult is to assume that Percy is an incompetent mod, of which he is not.DrippingGoofball wrote:
Did you follow Magua's calculations?VP Baltar wrote:
That's actually one of the better ideas that came up in this game and is likely the reason why the town is so far ahead at this point. You're much more likely to be lynched than him. But keep pushing that rock.DrippingGoofball wrote:We need to lynch iLord... the engineer behind all the double-grave robbing and resulting insanities.
Second, dramonic is CONFIRMED MURDERER, which Magua seems to ignore because he's not actually following the game. He claimed murderer. The mystery is gone. Furthermore, he is counting dramonic as a mislynch later in the game when he's getting lynched today.
Also, he is worried about all the town having their votes taken away by insanities, which isn't really the case. Most of the people who are voting dramonic right now are likely town people and we all still have our votes. I have mine and I don't plan to lose it any time soon due to insanities.
All in all, Magua's post just looks like scum trying to scare the town with hypotheticals into being much more paranoid than they need to be. It's much easier to get mislynches out of a paranoid town than it is out of a calm and logical one.YOUR AD HERE
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Having not killed anyone in the game yet. Two kills makes you into a murderer, which we don't want. One kill makes you into a badass vig.DrippingGoofball wrote:What would the requirements be to be able to make a kill?
Basically, the way we can circumvent Magua's concern over people not being able to vote is to save up or vig kills for later in the game. Cult cannot do this and if we get them down to a single member, we shouldn't have to worry about not being able to vote so much.-
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Yes, iLord is correct. Stalking and killing should only be something done after being directed by the town. We need to save those kills as a safety mechanism in case the game gets away from us over the next couple of days. Right now we just need to stick with the plan of lynching our likely scums and we'll win...possibly in one of the best town victories ever.YOUR AD HERE
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