Cyclic Experimentation Set x01 - [Game Over]
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
implosion wrote:Hm... a thought occurs. Could we perhaps use bad abilities (like the treestump) to test possible mafia partners? Mafia can't pass to mafia of the same faction. So if suspicion arises that X and Y are mafia together, we could test the theory by passing the treestump to X and telling them to pass it to Y. If random person Z gets the treestump ability, then X and Y are mafia together (or Z is lying, which in the treestump's case, can be tested by having them vote someone). Notes: fails epically if mafia happen to have a bus driving ability.
Acutually, come to think of it, if there is an ability that affects the way abilities are passed (i.e. bus driving) it could be bad early and late on, and something like that is decently likely to be present considering how well it would fit with the mechanic.
MOI's strategy is great for helping to eliminate scumlinks but I think the combination of these two principles is just as powerful. The two together should be fairly useful.Narsis wrote:let me say that MoI's confirmation strategy is the best town strategy for a game like this.
secondly, i wonder why you guys are all worried about mafia having a bus driver or roleblocking ability. abilities are passed each night, so even if they have such an ability one night, they won't have it again the next night. so in the case of the treestump: do what implosion suggested, but if a town player gets a bus driver ability and the stump wasn't passed to player Y, then simply rinse and repeat the next night.
Having played whith chkflip several times, this and his second post both seem a little out of character and it raises suspicions.chkflip wrote:lul allyourbasearebelongtous.
VOTE: themanhimself!~
OMGUS
Right now I really don't like popsofctown mostly because his comment about feeling 'strawmanned' when there exactly 0 people voting him or even implying that he's scummy. This seems a little paranoid to me when all people are doing are questioning his strategies.
VOTE: popsofctown
PS Sorry for the lurking, I was expecting really low activity being early on day one and a holiday so I didn't check for a day or two, won't happen again.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Yeah, the only evidence for Parama being scum if Muh flips scum would be complete WIFOM. It would be like assuming a player was the godfather because he turned up innocent in an investigation.Parama wrote: But the simplest one - Parama is town bombing muhscum - is the simplest one.
That said, now that Muh is (presumably) doomed, and still insisting that he's town, I'm inclined to believe him. That does make Parama seem more suspicious just for the virtue of being somewhat responsible for a town death. I say somewhat because Muh knew that he had a time limit and presumably had time to pass the potato (he posted after receiving it) but didn't, that makes Muh pretty much responsible for his own death the way I see it. I'm not getting much of a read off of Parama for this whole situation honestly. I mean, he had to pass the potato to someone to keep from getting bombed, protecting yourself is both a town and scum trait so I don't really see it advancing us at all.
@Parama, did your PM say whether or not the bomb going off would end the day?If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I really don't like ethereal child talking about how Muh's death was Parama's fault and makes Parama scummy. Muh explicitly had the ability to give up the bomb but didn't. And what was Parama supposed to do? Just hold on to it and let it kill him? He had a limited amount of time to get rid of it and there wasn't enough time to develop a serious scumtell. That whole situation was a fairly null read to me and I think it's really suspicious of EC to bring it up. Seems to me like scum trying to find someone to peg for a mislynch.
UNVOTE:
VOTE: Ethereal CookieIf P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
A lot of people have postulated that diddin might be scum, I'm not really one way or the other about it to be honest. However, if we have even the slightest notion that diddin might be scum we should probably wait for the daykill to pass to someone else tomorrow because if diddin is mafia then he's going to find ways to avoid killing his scumbuddies so our chance of getting anything useful out of this power is slim.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Parama is just as likely as anyone else to be town. I'm not sure if diddin is scum but I really don't trust him with the dayvig ability right now, I say we see who gets it tomorrow and go off of that. In fact, why don't we vote on who it should go to tomorrow and then if it doesn't go to that person then we have a good scumlink, if it does go to that person then we have it in the hands of someone that most people don't believe is scum. I think Saint is being a little bit over the top but I'll keep that on the back burner for now. I can't tell if wrathchild is just scummy or new but either way he's not being super-helpful. I say we VOTE: Implosion and see what happens. If he's telling the truth then it's null, if he's lying then we either lynched a lying townie or some scum so I don't see a losing scenario there.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I think that if he's town then he's just about normal and if he's scum then he's good but not great. Nothing he's done has really addressed his innocence one way or the other to me. You jumping on me about this seems to me like scum trying to find something where there isn't anything so he can lead a mislynch.implosion wrote:
You have nothing to say about one of the most noteworthy people in the game? None of his actions make him any townier or scummier? I think he's town right now, what's your opinion about him?themanhimself wrote:Parama is just as likely as anyone else to be town.
This is actually your strategy from post #67, I just applied it to the dayvig role. It's a lot less reckless than pushing a scum to use his killing ability. Besides, this way it almost certainly ends up in town hands tomorrow. If diddin is scum as a lot of people believe then he can't pass it to a scumbuddy so it has to go to town. If diddin is town then it ends up in the hands of someone the town largely believes to be innocent.implosion wrote:
Good idea, especially when the scum kill that person and the dayvig winds up in the void.themanhimself wrote:In fact, why don't we vote on who it should go to tomorrow and then if it doesn't go to that person then we have a good scumlink, if it does go to that person then we have it in the hands of someone that most people don't believe is scum.
This is a complete logical fallacy. If you're lynched it wouldn't waste our lynch, just nothing would happen. The fact that you don't know how the mechanic works says to me that you may well have made it up. This also seems like someone who knows that their protection is imagined.implosion wrote:
Losing the day's lynch ≠ null, especially when there's an easy way to confirm that I'm unlynchable today that I mentioned in my last post.themanhimself wrote:I say we VOTE: Implosion and see what happens. If he's telling the truth then it's null
Not sure how I'm supposed to respond to this one seeing as how it's utterly subjective, but I guessimplosion wrote:FoS: themanhimself. I also don't like him saying "Sooooooooooo........ seems like a scum hit? Nice job parama." It seemsreallyforced. He also appears to be avoiding taking stances on the main topics of discussion (namely diddin and Parama).
Provides some evidence that I post in that particular idiom when I'm unsure of the current circumstances.themanhimself wrote:So.... we're starting I guess?
VOTE: chkflip for stalking me
As for the second part, I've talked about diddin and his ability multiple times and have also strategized about it's potential use. Parama, I've said multiple times, reads null to me.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I don't like the pressure that diddin is putting on the town here. It sounds like he's itching to use his dayvig power, which makes me wonder why. Diddin, do you see someone who's particularly scummy and whom you want to dayvig?diddin wrote:Oh for Christ's sake Quadz.
I do not know how many shots I have, but I know I have a limited amount of them.
Also I won't be on as much due to typical Christmas shit but you all should expect that.
@implosion, In fact I did skip that post so I'll withdraw my case for an experimental lynch against you. My bad.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Has anyone else noticed and/or wondered about the significance of this?The Eruci wrote://PASSWORD: ************ USERID: MS1775305
The Eruci wrote:
//Welcome to Experiment Set x01 MS1775305.
The Eruci wrote:
//We've developed an entirely new program MS1775305.
The Eruci wrote:[
MS1775305 -TheLonging][/size]Online.
[/i]If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I agreepopsofctown wrote:
Unless there are protective roles, or trackers, or mafia don't shoot him just because of aforementioned worry. I say it's well worth a shot since implosion seems protown atm if anything.Saint wrote:you won't be able to give it away unless you are scum
scum will totally kill you if you are town to get rid of that abilityIf P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I actually agree with AntB here, Saint has pointed the finger at a ton of people but never AntB so this seems kinda sudden to me. I don't like when players just go off of anything suspicious they see on anyone without firmly sticking to case. It seems to me like throwing everything against the wall to see what sticks and then running with it which is essentially a mislynch strategy.curiouskarmadog wrote:
who cares if he never mentioned you before?...he thought you did something scummy and said he had a vibe...we are still in day 1...all anyone really has are vibes....explain to me exactly what is scummy about this.AntB wrote: @Saint
You willing to lynch me, despite never mentioning me before that post. I don't like that you just called me out like that without provocation and more impotently, without evidence. Why me specifically? How do you get that "[I'm] a great player"? There is practically no usable meta on me unless you've been through me active games, which would suggest you either already have suspicions or are basing your voting strategies based primarily on meta.
Also, I would like whoever you are to post without Vi's help on this one please.
also, why do you not want Vi's input?If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I see day-vigging WC as a good move right now because he hasn't been helpful to town or contributed that much. His scumminess is debatable but if we day-vig and he flips town or flips scum, then we learn a lot from who was voting it, who wasn't and diddin's alignment. I don't see a lot to lose, but a lot to gain either way.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Hrm, I was hoping for more out the powerrox read, he hasn't posted a lot yet so it's hard to nail down anything which could be scummy in and of itself. For now I'm going to say these two were probably just voting AntB for legitimate town reasons, it was just too early to get a solid read.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I don't see helghast as scum at all, I read and re-read his posts and I just don't see it. Lateralus however has given me a very weird vibe since he jumped in this game. Does anyone second that? I think a WC shot would give us a lot of information on someone who very well could be scum but I don't see it as necessary to a D1 scum lynch. I don't think I'd vote for a helghast shot but if you guys wanna discuss other candidates for day-vigging I'm sure I could be convinced. If we want to switch to a WC lynch though I'm not so sure that I would vote for that, seems like a waste of the effort to get a majority together when WC isnt obv-scum in my eyes, whereas a dayvig shot is much more easily decided.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I think we need to start organizing our votes a little bit and since I've already talked about the scum vibe I've gotten from EC I'm gonna go ahead and VOTE: EtherealCookie. That said I really don't like what Saint said to diddin, seems like scum trying to protect one of his buddies to me with the threat of retribution.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I think what happened here was he read it as 'The Mod altered AntB to Neutral Survivor' since Eruci is the mod name in this game. I'm more suspicious of pops' reaction in that situation.curiouskarmadog wrote:
oooh I see..."Name, Eruci altered to Survivor"...The Eruci wrote:AntB,Erucialtered toNeutral Survivor, executed by The Judges Day 1.
Day One Continues.
I read it as "Name, Mod altered to Survivor".....If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I could probably get behind that. I'm good with either one, I think pops is more likely scum right now though, see post @125 for my reasoning.StrangerCoug wrote:
You know what, I think they both slipped, now that this has been brought to my attention. I'm happy with diddin shooting either, and both if he can today.I Am Innocent wrote:In all reality though, Pop's original slip could also be a scum tell and should probably be worth keeping an eye on. Just during my initial read, ckd's jumped out at me more...If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Yeah, I agree with RC. Let's get the ball rolling on the day-vig. Looking over Lateralus' list (thanks, btw) I'm shockingly totally ok with vigging any of the top four right now. I assume we're still allowed to cast multiple votes for that so
vig:Helghast
vig:Wrathchild
vig:etherealcookie
The sooner we vig one of them, the sooner we can do some real analysis based on their flip and who was pushing their lynch and who wasn't. This day-vigging thing is really a god-send because it allows us to get a ton more analysis in on D1 and I think it hugely raises our chances of hitting scum today.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I realize I switched my stance on helghast but he really hasn't done much to pull himself up and to me that says either scum or useless townie and since it wouldn't be wasting a lynch I'd be alright with that. As far as WC goes I'm still seeing him mostly as a newb but quite possibly a scum newb. And again, if not he's a useless townie and we'll glean a lot of information from his death. EC and pops I've already called out so I won't summarize here.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
I'm really wondering why diddin is procrastinating so much on this mod-kill, we've got a pretty solid consensus on like, 3 different people, what are you waiting for? I'm slightly worried that this is bussing on your part, trying to prevent having to kill some of your scumbuddies which is actually giving me a stronger read on the three in question. As for these wall-posts, guys, don't be afraid to summarize a little bit. I caved and re-read most of them, pretty much all of them could have been written in two paragraphs with about half the quotes and some of them we didn't even need at all. If the posts are getting so long that people are replacing out then we have a problem.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Hey guys, sorry I was a bit low on activity for the last few days, I can assure I'm fully in the game and am no longer busy. I'm going to read in ISO the people who were voting Helghast and get a better idea of what their play has been so far. Expect a significant post coming.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
My entire point was that I didn't see powerrox as that scummy, so here are my exact reasons why.
This is all standard theory stuff, he's completely right on the first and second points. Passing anti-town abilities to scum is a bad idea and there are too many variables for implosion's plan to be effective.Powerrox93 wrote:
True, scum controlling anti-town abilities later in the game won't help the townEtherealCookie wrote:Joking aside, I'm confused with the plan of nominating someone scummy and passing all anti-town abilities to him. The scum will see our discussion, and know who we are passing it to. If they have the ability to do so, they can disrupt our plan of killing the player. Furthermore, if we're passing it to whoever seems the most scummy, and they are actually scum, and manage to survive, then we've given them a bunch of anti-town abilities that they'll be able to use. We could end up severely screwing ourselves over. Why would we want to do something like that?
While this sounds good, what if X has other reasons to not pass the ability to Y?implosion wrote:Hm... a thought occurs. Could we perhaps use bad abilities (like the treestump) to test possible mafia partners? Mafia can't pass to mafia of the same faction. So if suspicion arises that X and Y are mafia together, we could test the theory by passing the treestump to X and telling them to pass it to Y. If random person Z gets the treestump ability, then X and Y are mafia together (or Z is lying, which in the treestump's case, can be tested by having them vote someone).
This is the same point as the first post, there are too many variables to hold someone to that.Powerrox93 wrote:
And by angeling it that way, X gets a chance of saying why he didn't passed it to Y in his defense-speechRedCoyote wrote:I think he's implying more along the lines of a town-controlled "you pass it to Y or face the consequences".
I'm V/LA 26-28 December. Will have chances of reading/posting, but less then average
Reminder (Not sure if I've said this in this thread):
Yeah, it doesn't seem likely that the mod would reveal anything of that nature.Powerrox93 wrote:
...I don't think that the mod would reveal that kind of thing...Parama wrote:HEY MOD CAN YOU POST SO I KNOW WHETHER MUH PASSED HIS POTATO OR NOT?
I think muh flipping town was a null-read and I think it's looking for a mislynch to push parama about it so this vote has some scum on it.Powerrox93 wrote:With muh flipping town
VOTE: Parama
I'm going to believe muh on that one
This is a little bit of vote-hopping but it was based on a misread as he explains in the following post:Powerrox93 wrote:
UNVOTE:AntB wrote:Trying to discern alignment from who has what role is pointless...
VOTE: AntB
No it's not.
We don't want scum to control every single ability in this game
Explaining a simple error, not really a tell either way.Powerrox93 wrote:
I first red that as "It doesn't matter which faction controls witch role"AntB wrote:So your telling me in a game where any alignment can get any ability, we can figure out someones alignment from their role.
Did you read/understand what I put or did you autopilot?
This is actually a really good point, implosion is being a little bit paranoid here and giving us information we already had.Powerrox93 wrote:
You didn't really had to do that since we know that your RVS vote didn't count...implosion wrote:For people that are saying me hammering someone will prove I'm the treestump, the voteless part really isn't up for discussion...
VOTE: AntB
VOTE: themanhimself
VOTE: diddin
Etc etc. None of those will appear on the vote board. The part that people are skeptical about is the unlynchable part. I mean, I'm willing to fakehammer someone, but I don't see what it'll accomplish.
Also, hey Lateralus22!
Standard stuff, null read really. I guess he didn't get that lack of an ability being revealed means no ability.Powerrox93 wrote:
^This^popsofctown wrote:..., but can we find out what cycling power died with him? I feel like concealing that info gives more advantage to the scum faction than the town one, since they have more info about the available powers than we do.
Almost everyone said they were fine with a WC daykill so this is another null-read.Powerrox93 wrote:/I could accept a WC daykill
OkThe Eruci wrote:All powers that are eliminated on deaths will be revealed as was done with muh316's death. An absence of mention of lost power, such as in AntB's case, signifies that they were not carrying any ability when they died.
I disagree here but I don't think either of us is emphatic about it so it's just a null-read to me.Powerrox93 wrote:I re-read EC, I while I can't say him def-town yet, I have an overall town read on him.
So goes back to Parama for the muh-kill under pressure from Lateralus, I don't like that move, has a little bit of scum on it. Then goes on to mention a meta for Lateralus to me which helps cross Lateralus off of my list. Unless they're scumbuddies bussing I don't see a lot there. More importantly he brings up his original Helghast doubt.Powerrox93 wrote:
[Bad joke]Shouldn't I hammer someone instead?[/Bad joke]Lateralus22 wrote:powerrox please lay a vote down
Then I'm going back to my VOTE: Parama that I had before AntB that got modkilled
No, not yet at least. I've played with him before and he played like this.themanhimself wrote:Lateralus however has given me a very weird vibe since he jumped in this game. Does anyone second that?
-~-~
Also, I don't see how Helgast is scummy
Clarifies a point rather than dodging it, town points.Powerrox93 wrote:
I don't agree with the case brought against him.RedCoyote wrote:You mean you don't see it as in you don't agree with the case brought against him, or you don't see it as in the attacks aren't valid whatsoever?
@Mod:Was UnofficialRulerOfEveryone supposed to be replaced?
Calls out WC here on a valid point. This list goes back to lurker-hunting which really isn't a very helpful strategy to anyone but scum looking for a mislynch.Powerrox93 wrote:
What do you wanna achieve with doing that kind of list?WrathChild wrote:Post Count:
-LynchMePls: 2
-RedCoyote: 12
-MagnaOfIllusion: 11
-themanhimself: 21
-Lateralus22* (Thelonging): 24
-WrathChild: 23
-curiouskarmadog: 28
-Helghast: 11
-Powerrox93: 13
-quadz08: 19
-chkflip: 17
-Nero Cain: 11
-Narsis: 6
-Q21: 3
-diddin: 27
-popsofctown: 54
-SnakePlissken: 1
-I Am Innocent: 15
-StrangerCoug* (UnofficialRuler): 4
-Parama: 35
-Implosion: 16
-EtherealCookie: 14
-Saint/Vi: 27
Literally every one of his posts after this is "Could someone state the actual case on Helghast?" which no one ever did and we ended up with a misvig. I don't see asking for a case to be distancing from a mislynch at all, he said he didn't see him as scummy but opened up the opportunity for someone to change his mind several times and no one did.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
~Removed duplicate content by request. See Post # 683 for original contents.Last edited by The Eruci on Fri Jan 07, 2011 12:23 pm, edited 1 time in total.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Sorry about posting that massive wall at all, much less twice.
@mod: Could you remove one of those for readability please? It was really long and I don't be responsible for clogging up the page, I hate that.
I think that entire argument is full of WIFOM and doesn't really prove a point one way or the other. I've already brought up this analogy but it likes saying a player is godfather because they came up innocent to a cop investigation. It could be one thing masquerading as another but it's more likely to just be that thing. Occam's razor.LynchMePls wrote:Why does him wanting to understand why helghast was scummy and helghast flipping town make him extremely likely town? I find the flip actually makes him more likely scum, as though he already knew that Helghast was going to flip town, and wanted to get town-cred by opposing the vig (although not nearly effectively/strongly enough to actually stop it).
1) Saint for jumping around a whole hell of a lot without doing anything worthwhile. He can't keep a vote or a suspicion in the same place and everything he says is contrived beyond reason. I also don't how like how he uses Vi, I know that she's part of his hydra but he seems to use her as an excuse for all sorts of weird behavior and I don't like the shadow it casts on reads of him.Lateralus22 wrote:themanhimself
Top three suspects and reasons plz.
2) Diddin for waiting so long to daykill and refusing to consider some people. That seems a lot like scum trying to protect the buddies that they know are under suspicion.
3) Popsofctown for jumping into every little thing and posting a whole lot without contributing one way or the other. Though (s)he is one of the most active posters, the posts themselves don't offer a lot and feel like someone intentionally skirting around the edges of the game.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Both of these call out Helghast undoubtedly, but they aren't cases, they're vague comments on playstyle.Lateralus22 wrote:themanhimself wrote:Literally every one of his posts after this is "Could someone state the actual case on Helghast?" which no one ever did and we ended up with a misvig.
mhm.
RC wrote:I'm going to go back to my vote: Helghast. I think this is a good lynch for today, and I don't think any other wagon (sans possibly EC) is really gaining any steam. He starts off by asking Parama to expand on his ability. Frankly, it reads more defensive than anything else to me. If it's not defensive then I read it as somewhat of a silly question anyways. Later he kind of drops the Parama situation altogether, which was a weird transition for a player who had, until that point, been focused 100% on Parama's ability. The rest of his posts have mostly been one liners that have given us nothing to go on. He hasn't voted, he hasn't "FoS'd" anyone, and he hasn't really given us any decent reads at all. He's just drifting by unaccounted for. Bottom line, when I read Helghast's posts I don't see them as a townie who is genuinely trying to scumhunt.
he even knew there was a case, never specified anything so I don't even know if he read it.Lat wrote:Well hello. Here's the thing, you haven't presented any evidence at all, you've made little to no effort to find scum. You have however coasted along like a good little scum. Convince me you're town, show me who's scum instead of ignoring my question. k thnx.
Unvote;
Vote: Helghast
Powerrox wrote:I don't agree with the case brought against him.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Because we've had three townies die today already and D1 lynches almost always hit townies. I'm not voting for a no lynch because lynching has advantages, we could hit scum and even if we don't we get reads and lynches tell us something about the people who voted and the people who didn't. But I thought it worth floating the idea.curiouskarmadog wrote:@themanhimself, how is a no lynch a good idea...explain.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
So is the main case people have against me the fact that I brought up a no lynch? Because I think that's being really over exaggerated. I brought it up as an idea that had pros and cons and I admitted as much. I honestly saw it as something to consider, I didn't push for it, I didn't vote for it nor did I try to distance myself from it. I said maybe it wouldn't be a bad idea and left it at that.
@Saint- I forgot I was voting at all, UNVOTE: nhammen, VOTE: Saint.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
My mind has actually been changed on Powerrox.
This newest post is just full of scum in my opinion. First off he completely misrepresents my no-lynch and then far over-exaggerates what he can read into it. But even scummier than that is the voting me at all. If he's town then he knows he needs to protect himself to win so he should know that people who defend him are being pro-town. This doesn't mean he should buddy up to me and never examine me again, but I should be reading pro-town to him. If he's scum, then he's just looking for the quickest way off of his own bandwagon possible and he doesn't care who defends him. Lastly, he completely ignores the case that has been brought against him, in favor of attacking me. That's scum trying to use misdirection and counter-accusations. When I was attacked I explained my reasoning thoroughly, whether or not you thought it was valid, it was at least well-explained.Powerrox93 wrote:
UNVOTE:themanhimself wrote:I hate to be the guy that says this, but we've hadthreetownie deaths today..... maybe a no lynch wouldn't be such a bad idea?
VOTE: themanhimself
No Lynch is only good when a game is at MyLo. And I would beREEAALLYYsurprised if a large game where at MyLo already with three town deaths. Only scum would suggest No Lynch in non-MyLo-situations.
I've already responded to this but in the interest of consolidating my case into a single post, I'll respond again. This is actually a really good point, a pattern I neglected to notice in reading power's iso. He's just playing everything close to his chest so as not to go one way or the other.popsofctown wrote:
Heard of active lurking?themanhimself wrote: null read really... another null-read... it's just a null-read to me.
Again, a fair point. I think my problem when I read power's iso was not seeing his individual posts as a larger playstyle. Hence missing the active lurking and his contradiction is disagreeing with the case against helghast and then stating that there wasn't one. The parama vote was scummy and I've admitted that the whole time so I guess now I'm going to move saint and diddin down my list and VOTE: Powerrox93q21 wrote:
The nested quote from power kinda breaks the argument that he was looking for a case to be presented. He said that he didn't agree with the case, which means that in his mind a case was indeed presented. It, in fact, makes his later posts about wanting someone to put up a case contradictory and scummy.themanhimself wrote:
-snip-Powerrox93 wrote:
I don't agree with the case brought against him.RedCoyote wrote:You mean you don't see it as in you don't agree with the case brought against him, or you don't see it as in the attacks aren't valid whatsoever?
@Mod:Was UnofficialRulerOfEveryone supposed to be replaced?
Literally every one of his posts after this is "Could someone state the actual case on Helghast?" which no one ever did and we ended up with a misvig. I don't see asking for a case to be distancing from a mislynch at all, he said he didn't see him as scummy but opened up the opportunity for someone to change his mind several times and no one did.
And even without his actions around the vig, he's scummy. You, yourself admitted in the post I've quoted sections of above that power's Parama votes were scummy. What you don't seem to have done is look at those two votes together. His second Parama vote uses the first as justification. Justifying a vote with a previous, scummy vote compounds the scumminess hugely. He's scum, and you're either blind, or defending a buddy. Your no lynch comment supports the second opinion and I may yet be tempted to vote for you.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Also, totally agree with you here. Diddin is full of scum, unfortunately we're gonna want the dayvig ability so we can't lynch him today. I'm all for it tomorrow though.q21 wrote:
How many time? Never. We never agreed that you were shooting people with alot of votes. You actually never mentioned votes when limiting who you wanted shot. Ever. The first time you mentioned that you weren't going to shoot anyone outside Helghast or WC (ISO 20) they were on 3 and 2 votes respectively, EC was on... also 2. When you said it again (ISO 29) the only change in that situation was that Helghast had gotten 1 more vote.diddin wrote: How many times did we agree I was shooting people with a lot of votes (hint: not EC)? How many times did I say I didn't want someone else to claim and potentially out a stronger power role? It's like I'm talking to someone and whenever I make a point they stick their fingers in their ear and go LALALALALALA YOU'RE WRONG YOU'RE WRONGIf P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Maybe this is just a difference in playstyles between us, SC. I see self-preservation as a null-read in general, but this type of self-preservation. If he was town then by protecting him I'm playing pro-town which should lend itself to at least not voting me next post. It's less about self-preservation and more about what we can deduce his actions to be if he is town and the fact that those hypothetical actions don't match what has occurred.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Again I disagree, because if a townie is about to be mislynched, that wastes a town lynch and lowers the town's odds by one out of how ever many townies there are in that game. The combination significantly reduces the town's chances of winning so self-preservation should be a townie instinct as well as a scum one. Regardless, defending a townie should be viewed as pro-town, so if he's not seeing it that way, then I don't think he's town. The argument ultimately doesn't really come down to self-preservation so that's a debate for the mafia theory forums.quadz08 wrote:tmh: self-preservation is inherently scummy, unless he has a very powerful role. A townie (assuming it's not lylo or something) should understand that the town comes before himself, whereas for scum, that's not the case.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Hrm.... so I'm guessing there's an SK? Either that or a vig but if there's a vig the ability probably cycles so I don't know that it's much use trying to get anything from that.
Anyway, I want an explanation for this and until I get one VOTE: Parama.Parama wrote:Lat is confirmed town
Also, who has the hot potato for today? I've reason beyond our previous speculation to believe that it came back today but I'll get into that a little later.If P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street
Seems like a good idea to me. I had the power to change the cycle of night choices for N1. For example, I could tell the mod to send diddin's power to someone else regardless of who diddin tried to send it to. I sent the day-vig ability to myself and the person who got my redirect power knows who they are probably figured out why I sent it to them. I'm all for using my power democraticallyIf P then Q.
Theman had us nailed.-rekirts-
-
themanhimself Goon
- Goon
- Goon
- Posts: 669
- Joined: April 5, 2006
- Location: 221B Baker Street