Pathfinder Mafia - GAME OVER
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 165, Here There Be Dragons wrote:In post 151, Ankamius wrote:My gut gives me good feelings about them. Otherwise there really isn't a whole lot to say about them, since most of the conversation up to this point is boring.
About the only interesting thing is this Titus wagon exploding out of nowhere, which reeks of scum.
No it doesn't. That wagon looks pretty towndriven, actually, and I find this disingenuous. The Titus wagon did not explode out of nowhere; it ony gained a few votes; less, I believe, than Narninian. The Narninian wagon is the one that exploded out of nowhere; the one on Titus had pretty clear reasoning behind it.
Narninian got a grand total of 2 votes before the Titus wagon took off, the second of which was basically a return vote when Narn voted Titus. A third was added after the Titus wagon was in full force, but it's irrelevant and either way it makes your statement completely false.
Titus wagon is shit because she's a player that is really easy to attack, so having multiple people hop right on after someone starts the wagon is something scum would get behind.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 199, Murder of Crows wrote:In post 175, Ankamius wrote:In post 165, Here There Be Dragons wrote:In post 151, Ankamius wrote:My gut gives me good feelings about them. Otherwise there really isn't a whole lot to say about them, since most of the conversation up to this point is boring.
About the only interesting thing is this Titus wagon exploding out of nowhere, which reeks of scum.
No it doesn't. That wagon looks pretty towndriven, actually, and I find this disingenuous. The Titus wagon did not explode out of nowhere; it ony gained a few votes; less, I believe, than Narninian. The Narninian wagon is the one that exploded out of nowhere; the one on Titus had pretty clear reasoning behind it.
Narninian got a grand total of 2 votes before the Titus wagon took off, the second of which was basically a return vote when Narn voted Titus. A third was added after the Titus wagon was in full force, but it's irrelevant and either way it makes your statement completely false.
Titus wagon is shit because she's a player that is really easy to attack, so having multiple people hop right on after someone starts the wagon is something scum would get behind.
What was your displaced vote about?
His vote gave me the worst feels.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
I feel special~-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
I had a game recently where I was 100% sure MM was scum based on how he engaged and the type of content he engaged with, but he ended up flipping town. I'd be okay with lynching him on policy on day 2 or 3 or whatever, but this is mostly pointless right now since his play this game really isn't alignment indicative.
Also, I read PeregrineV by gut. I'm fairly confident I've played enough games with him to be able to read him at this point, so I'm sticking with it.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
Just because I'm nreading a slot doesn't mean they're someone I want to keep around for a long time. I'm town reading him because the way he's connecting things feels almost exactly like what made me tunnel him last time I played.
What ended up happening? He ended up passively being lynched D1 and both my hydra partner and me got stuck for the rest of the game, and the lynch ended up solving nothing. Scum got a perfect victory that game. I'm not interested in repeating that shitfest.
So yes, I want him gone eventually, but not D1 since it won't accomplish anything.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 593, Fluminator wrote:
How would it accomplish more if we lynch him on day 2 or 3 instead?Ankamius wrote:Just because I'm nreading a slot doesn't mean they're someone I want to keep around for a long time. I'm town reading him because the way he's connecting things feels almost exactly like what made me tunnel him last time I played.
What ended up happening? He ended up passively being lynched D1 and both my hydra partner and me got stuck for the rest of the game, and the lynch ended up solving nothing. Scum got a perfect victory that game. I'm not interested in repeating that shitfest.
So yes, I want him gone eventually, but not D1 since it won't accomplish anything.
Because there's already concrete info out there to reference from. Lynching someone day 1 who is basically lynchbait is not going to give close to any info since town and scum are both going to jump onto it on day one, but it becomes more relevant info-wise afterwards since there's more concrete leads to go off of. It's better to do it when there's at leastsomethingto gain from it instead of having a second day one.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 619, Murder of Crows wrote:In post 588, Ankamius wrote:Just because I'm nreading a slot doesn't mean they're someone I want to keep around for a long time. I'm town reading him because the way he's connecting things feels almost exactly like what made me tunnel him last time I played.
What ended up happening? He ended up passively being lynched D1 and both my hydra partner and me got stuck for the rest of the game, and the lynch ended up solving nothing. Scum got a perfect victory that game. I'm not interested in repeating that shitfest.
So yes, I want him gone eventually, but not D1 since it won't accomplish anything.
You haven't explained why you want him gone eventually.
Because he's going to be a distraction, and I've never seen distractions end well when left alive for too long.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 641, Varsoon wrote:In post 632, Ankamius wrote:Considering that's 25% of the playerlist, that doesn't mean very much.
Protip: 25% of this playerlist is scum.
Yeah, that's my entire point. It's pointless to give 25% of the playerlist and say there's one scum in there.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
I pressed submit instead of copying.
In post 640, vezokpiraka wrote:vote ankamius
I agree that this isn't town ankamius I have seen before.
That's because I haven't used this type of logic since I played newbie games years ago.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 642, ActionDan wrote:@Ank have you ever seen scum monkeyman? If you're townreading him for play that you say is alignment indeterminate then you're not being logical. You basically dodged flums inquiry 575 by saying why you'd town read him. The point was that shouldn't if his play could come from scum
I have not.
The way people are acting with him were the primary source of the townread.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 728, MonkeyMan576 wrote:In post 724, Ankamius wrote:OK I read MM again and I still have a townread on that slot. His underlying tone looks like he's trying to figure the game out, even if it's probably the wrong direction.
Nice that you've figured the game out day 1.
Thanks.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 747, Titus wrote:Or in can mean most abilities are alignment independent...but not this one
or it can mean this ability makes you show up as guilty, and there is a scum role that shows up as innocent.
or it can mean this ability makes you show up as guilty, which does nothing for scum, but acts as a balancing mechanism if this role is given to town
or it can mean the miller claim is a lie.
I eliminated the first, because the mod is not likely to create alignment specific abilities for some classes but not others.
Why not, exactly?-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 758, serrapaladin wrote:In post 724, Ankamius wrote:OK I read MM again and I still have a townread on that slot. His underlying tone looks like he's trying to figure the game out, even if it's probably the wrong direction.
Explain the tone thing?
He's trying to get reads and throw them out there when he gets them and doesn't let the consistent tangents he's been forced on detract from it.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 761, serrapaladin wrote:I'm not really sure what that has to do with tone, but I guess I can see why you'd say that. What bothers me is that he seems to expend more effort on the tangents than the reads.
It's underlying; the way he's talking gives that impression and the actions support it.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 777, ActionDan wrote:In post 775, Ankamius wrote:Show me what you mean.
The lurking crusade would be a good example of a tangent made of his own creation. There aren't others really besides the occasional fluff post but it's certianly untrue that other people "force" tangents upon him. People that question him have invariably questioned about his scum read of the day which I dont consider a tangent
I don't see that as much of a tangent since he didn't push that point longer than about three posts. It immediately turned back into relevant conversation.
I used the wrong phrasing anyhow. "Forced tangent" should really be more like "He said something really weird but inconsequential that he had to continue when other people pressured him about it." He always gets off these sidetracks and back to the game quickly instead of continuing these trains of thought.
In post 787, Fluminator wrote:My read on him this game doesn't really have anything to do with prior experience with him. I'd be scum reading anyone who said they'd support a policy lynch on a town read later in the game. However, the town Ank I remember wanted scum lynched and he pushed for his scum reads more than most players did that game.
FTR, this isn't consistent across all my town games.
In post 787, Fluminator wrote:@Ank: It's possible I don't fully understand the history between you two. Can you briefly summarize exactly what MM did last game you were in with him that makes you think he's such a distraction?
Albert B Rampage began suspecting my slot fairly early on for stuff relating to the neighborhood we were both in and MonkeyMan basically piggybacked onto it. He fought for a while with pieguyn (my hydra partner) for a while, but suddenly lost all interest in it the moment I subbed in and started pushing a case on him. Eventually he got lynched in the end of the day, but with the massive tunneling, I believe it was more a lynch people just did to get it out of the way. There wasn't really any way to look at the wagon to see who was scum jumping onto it since apathy was pretty high about it by the end. If we hadn't had extreme shenanigans happen on night 1, we would've been in a rough spot.
(The shenanigans put us in an even worse spot, but that's besides the point.)-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 815, Fluminator wrote:Ankamius, what's you opinion on Displaced?
I'll ISO him in a bit and respond to this.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 881, Varsoon wrote:Miller claim pings to me because it's simply negative utility with no positive aspect.
And no mention of leveling up into something worthwhile?
^This post is the reason, by the way.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
If "Maybe later." is before I end up getting hammered, I would appreciate it.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 948, vezokpiraka wrote:@htbd: let's lynch zzzx then. If you get support on him I'll jump on. Else I like my ank vote. This is so scum it hurts.
I was null on vezok until this post. Leaning scum now.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 815, Fluminator wrote:Ankamius, what's you opinion on Displaced?
All his posts look fake. Every single one of them.
However, that makes it look more like a false positive than anything. Since it's pretty consistent throughout all his posts, it's more likely a playstyle I'd find scummy regardless of his actual alignment. He's someone I'd have to actually read with associations or timings to get a particular read on.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 975, MonkeyMan576 wrote:I don't really like that Ankamius is asking people to explain the wagon rather than saying why he's town.
I don't like being townread. I like being in the nullscum category.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 981, Ankamius wrote: the latter [vezokpiraka] gave a vague response that was basically referring to Fluminator's policy vote case.
Going to expand on this slightly:
I don't really care about the meta point. It's wrong, but not scummy since I haven't publicly stated this type of opinion since 2012 or whatever. Even then, only in newbie games.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 982, MonkeyMan576 wrote:ok, so do you think the other votes are valid?
If all the other voters can explain it in a way that looks town, then I'll say yes. Until then, idk.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
I would feel a lot better if d3x would start obvtowning like he did last game too.
In post 985, MonkeyMan576 wrote:You don't think it's suspicious that you've said you are townreading me yet you think I should be policy lynched?
nope-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 989, MonkeyMan576 wrote:Well, I disagree with you on a couple points. First, I trust you even less if you are scum. Second, if we do a good job lynching scum we won't get to lylo. Third, players don't get better in lylo by not being given a chance. Fourth, policy lynching players you don't like is just stupid and lazy.
Your second point is completely useless.
I played in a game where town had multiple obvtown strong players with power roles. Anti-town had two kills between them and got their first night with 2 kills on night FIVE. This is a large game with 4 scum and 1 SK.
Despite that, the game reached 5p LyLo.
The chances of us not at least getting close to LyLo is really low.
The third point isn't very good either since dealing with LyLo situations requires the same skills that you have throughout the game, but amplified. Trying to lynch scum enough to not reach that situation would be nice, but making sure town has the best reasonable chance in LyLo is a worthwhile investment as well. I believe that your play will be a detriment in LyLo when it's most important that we get the lynch right, so I don't want to leave that in your hands if at all possible. My read on you is irrelevant to that.
RE: Fourth point: I don't have anything against you. I simply don't think your play is beneficial in the lategame.
I don't understand your first point either. How does that relate to policy lynching at all?-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 993, ActionDan wrote:Peregrine is more likely scum than town. Perhaps you aren't that great at reading him.In fact if you are town Ank, my guess is you've been very wrong this game. That said I am not going to cry if you're lynched.
wot-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 1001, Fluminator wrote:@Ank, are you saying you are trying to play in a way that doesn't seem town?
I don't specifically play anti-town or scummy, but I consider it a victory if I manage to look nontown enough to get attacked. My strongest trait as town is being able to read people attacking me a lot better than otherwise.
Actually, if you look at games where I'm obvtown or confirmed town, my reads tend to be complete shit.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 1047, Muffin wrote:I have like one, maybe 2 town reads. This game is opaque.
I'm heavily disengaged from the game and I have more townreads than you.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
1. Murder of Crows (Fferylit and AngryPidgeon)
2. PeregrineV***
3. ActionDan*beastcharizard***
4. displaced*
5. Here There Be Dragons* (Save The Dragons and Cephrir)
6. MonkeyMan576
7. Varsoon*
8. Narninian***
9. d3x (V/la)
10. Ankamius**
11. ZZZXSorcerer Madness*
12. Titus
13. Muffin**
14. vezokpiraka
15. serrapaladinNatrisha**
16. GuyInFreezerDrCirno****
17. Nero Cain
18. Fluminator
19. Tammy*
These are where I'm leaning towards on each player right now. Everyone not colored hasn't made a significant impression one way or the other on me.
RE: logic type
I played several newbie games where someone ended up melting down and became a detriment to town, so having them survive was literally doing nothing to help town and doing everything to help scum, so I always supported lynching them despite never actually scumreading them. There was a large normal as well where a hydra was so dysfunctional throughout the first two days, that it was actually better to get them out of the game early on even though I felt like they were clearly obvtown by the time they were lynched. I was vehemently against that lynch though since we already had lost a lynch D1 due to a strongly town player being modkilled.
This case is a less severe version of that.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 1078, MonkeyMan576 wrote:I think townies try to townread as much as scumread. Ankamius' 6:4 town to scum ratio compared to the expected 12:4 makes it seem like she is trying to divert attention from her.
ok-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 1088, MonkeyMan576 wrote:1. Saying someone is town but wanting them lynched.
2. Not townreading.
3. OMGUSing.
One on their own might not be terrible but all three indicates a pattern.
The fuck is this?-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
In post 1096, MonkeyMan576 wrote:In post 1092, Ankamius wrote:#3 is blatantly untrue, #2 makes no sense, and I don't see how #1 is a slam dunk or even has more than a couple baby teeth at max.
#3 - Why else would you lack town reads if you weren't trying to OMGUS town?
#2 - Scum will not want to townread as much as town because more town means it's more likely that they are scum and more scum means they can deflect blame.
#1 - Town should want to lynch scum, plain and simple.
#3: Again, you missed the part where I don't have any more scumreads on my wagon than townreads.
#2: How is that more common than town not having that many townreads? I'm actually completely lost as to why someone's reads for day 1 has to include 12 townreads and 4 scumreads in the first place and why it's an issue that someone doesn't go that route.
#1: That doesn't disprove my point at all. Playing to be able to be more confident in doing this later in the game achieves the same thing.-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.
-
-
Ankamius Survivor
- Survivor
- Survivor
- Posts: 21802
- Joined: May 9, 2011
- Location: Target Locked. Initiating Combat.