Combat Mechanics and Comments

Older threads and ideas relating to the Amstaad RPG.
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Kerplunk
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Post Post #10 (isolation #0) » Thu Jul 15, 2004 11:15 pm

Post by Kerplunk »

I'm ready to begin.
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Post Post #12 (isolation #1) » Fri Jul 16, 2004 9:12 am

Post by Kerplunk »

/in for test 1

Is it necessary to be online on certain times?
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Post Post #27 (isolation #2) » Mon Jul 19, 2004 10:20 pm

Post by Kerplunk »

That's cool, Yaw. I have a thief-character ready and I'm going to fight an ambush-fight. I'll make the thread shortly.

Be ready to die (or dice), thorred. ;)
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Post Post #28 (isolation #3) » Tue Jul 20, 2004 12:21 am

Post by Kerplunk »

At what level do the NPC's have to be?
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Post Post #30 (isolation #4) » Sat Jul 24, 2004 10:05 pm

Post by Kerplunk »

I'm not sur eI understand what happens when a disarmement succeeds. The opponent loses his weapon, but can he pick it up the next turn (and loose a chance to attack)?
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