Post
Post #1 (isolation #1) » Wed Apr 13, 2022 8:26 am
Postby Flavor Leaf »
Rules:
The Basics:
1] Play to win. Nobody wants to be a loser.
2] Do not take screenshots or directly quote any of the PMs that I send you. Doing so will result in a mod-kill. Pretending to break this rule is the same as actually breaking it. You may paraphrase, but use caution. When in doubt, run it by me first.
3] Do not edit any of your posts, if you have the ability to do so.
4] Do not use encrypted text, hidden text, small text, or any other hard-to-read text when posting.
5] Once you have been faded or killed, you are out of the game. “Bah!” post if you must, but meh.
6] Do not talk about this game with anybody else outside of this thread unless your role PM explicitly says that you can.
7] Heated discussion is fine, but personal attacks, insults, flaming, and poor sportsmanship are not. Please don't be a jerk to your fellow players. If I feel that your behavior is preventing other players from enjoying the game, I reserve the right to force-replace or ask the list mods if I can be granted the ability to Mod-kill you.
8] Do not talk about ongoing games. Like really, come on...
Day, Night, and Twilight:
9] Each Day phase will last for one weeks apiece and each Night phase will last for two days. I will post specific deadlines in the game thread at the start of every Day and Night phase. The first day phase might be an extra 48 hours, starting from when I sent the Role PM's.
10] Players may continue to talk during Twilight, including the player that has been faded.
11] If you do not send me your Night action before the specified deadline, I will assume that you are not performing an action on that Night.
12] If you know you will be unavailable during a Night phase, you may send me your night action during the preceding Day phase if you so desire.
13] Deadline extension requests will be considered on a case-by-case basis.
Voting:
14] Please post all votes and unvotes using either the bold tag or the vote tag. Nicknames are fine, as long as I can understand them. Votes should look like this:
Vote: Flavor
or VOTE: FL.
15] Unvotes are helpful, but not necessary.
16] Please refrain from engaging in any kind of voting trickery. If it looks like a vote, I'm counting it as a vote.
17] A fade, or whatever term you prefer for the typical elimination, will only occur when a majority (more than 50% of all possible votes) is reached. The number of votes needed to hammer will be included with every vote count.
18] If a majority is not reached by the deadline, there will be no fade on that Day.
19] Once a hammer occurs, no votes or unvotes will prevent the fade from happening.
20] Additional votes include VOTE: No Fade to end the Day with no fade (which will also require a majority) and VOTE: Draw to end the game in a draw (which will require 100% agreement from all living players).
Activity:
21] You will be expected to post at least once every 48 hours. If you go more than 48 hours without posting, you will be prodded.
22] If you receive a prod, you will have 24 hours to post in the game thread. If you do not respond to your prod within 24 hours, you will be replaced. Additionally, if I have to prod you more than three times, you will be replaced. Leeway will be provided on a case-by-case basis.
23] If you know that you will have limited access to the game for more than a few days, please let me know either in the thread or via PM.
Communication with the Moderator:
24] I may be pretty close to perfect, but I do still make mistakes every now and then. If you notice an error with the vote counts, deadlines, or anything else related to the game, please let me know and I will correct the issue.
25] I will not answer any role-related questions in the game thread. If you have any questions about your role, the (theoretical) roles of any other players in the game, or (theoretical) role interactions, send me a PM. Do not try to trick me into confirming a player's role. I will not be amused.
26] If you need to get my attention, just include @Mod or @Flavor in your post. Also, bolding will help catch my eye.
Miscellaneous:
27] If you have any problems with another player, send me a PM and I will do my best to resolve the issue.
28] If a player is mod-killed during the Day phase, then that Day will end immediately.
29] My color is Aqua Green (#004040).
30] The flavor text is for entertainment purposes only. Analyze it at your own risk.
31] Do not ask me to mod-kill, force-replace, or discipline any other player in the game. That is my decision to make, not yours.
32] As the moderator, my word is final. Please respect my instructions and my decisions.
33] I reserve the right to change these rules during the game if necessary. If this happens, I will inform everybody of the rule change in the thread.
34] In addition to these rules, all site-wide rules also apply.
35] Claiming color code is prohibited.
36] I live in California, and have Pacific Standard Time.
Sample Vanilla Townie:
37] At least one person will receive this PM.
Last edited by Flavor Leaf on Thu Apr 14, 2022 2:44 pm, edited 4 times in total.
In post 2604, Flavor Leaf wrote:All neighbors except Enchant were Vanilla, and as such, could be effected by Prism's Simple Neighborizer and Enchants Bunyip protection.
Fwiw, I think that this is counterintuitive. Neighbor is a power role so I wouldn't consider the player vanilla.
Exactly why I used it as a function, not a role.
To be fair, this is like the 3rd time I've done that as well, so it's not brand new brand new.
Post
Post #2610 (isolation #40) » Thu Apr 28, 2022 1:25 pm
Postby Flavor Leaf »
Scum were given that information indirectly through their roles, of course. Shuichi being it, and then Prism having the Simple modifier.
Been using Bunyip since 2015. Wanted to make a new role, but the story I was telling involved a Bunyip. I should have used a Pegasus Knight as well like a variation of a Seraph Knight.
But yeah, I've said it in spectator.
Scum played a HIGH aggression game, which came with many drawbacks, however had scum been able to get a misfade Day 1, I think it would have been able to be a scum victory, or at least get down to a final 3 based on the Night Kill allowing them to gain more control.
Prism could have flipped a switch middle of Day 1, and I think Enchant being brought up to claim as the Bunyip basically helped them get townie, where if it was say, Skitter that happened to, I dont think they would have came off as townie.
But respect to the high aggression play. High Risk for the High Reward.
Post
Post #2625 (isolation #42) » Thu Apr 28, 2022 2:38 pm
Postby Flavor Leaf »
I guess I'm not familiar with your skill set, the high aggressive play was just a risky play is all I meant by it.
There was a time when scum could have gotten VP B faded, but would have had to commit hard to it, and be okay coming across as super scummy the next day.