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Post #0 (isolation #0) » Fri Mar 25, 2022 11:51 am
Postby Ythan »
My friends have a seven year old who just started collecting Pokemon cards without actually knowing what they're for so I've finally gotten into the game I avoided all my life in favor of Magic to try to teach him. I've been looking through the cards and it looks like there are plenty of dumb jank decks to be made just like I enjoy doing in Magic, which is perfect since I'm playing a child and don't want to try too too hard to win. So I'm gonna talk about fun cards I find here, maybe you play too and can join me.
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Post #1 (isolation #1) » Fri Mar 25, 2022 1:12 pm
Postby Ythan »
FO Moltres seems fun for a mill deck. Weird to see mill in fire as a Magic player but burning decks sounds fun. Just gotta play around charging it up, probably stall as long as possible and try to win in one shot.
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Post #3 (isolation #3) » Fri Mar 25, 2022 1:54 pm
Postby Ythan »
RO Dark Machamp seems fun for winning by clearing your opponent's bench. Fling until only one is left and then use something like JU Pidgeot's Hurricane to bounce it to hand for the win.
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Post #8 (isolation #6) » Fri Mar 25, 2022 7:24 pm
Postby Ythan »
In post 4, Isis wrote:"Donk" (no bench or active pokemon victory) strategies are not very prevalent in standard because they release lots of basic pokemon that give you a benefit when you bench them, so if you try a donk strategy you generally only succeed in investing lots of resources into generating an awkward moment when the pokemon that is meant for utility is forced into play and that player has to spend 1 energy to retreat it, when you spent like, 3 energy and an evolution card and a bunch of deck design decisions. If the cards you're playing with are strictly limited to old stuff that was out when I was 8 like those pictures though, I remember donk being super strong when I was 8, and there weren't that many utility pokemon when i was 8, so like, I don't see why it's a strategy that would get countered by accident.
This sounds like more of an issue with those moves that lure a specific Pokemon out from the bench?
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Post #10 (isolation #8) » Fri Mar 25, 2022 9:34 pm
Postby Ythan »
Particularly considering the things I would be pairing the Machamp or Dragonair with ie some form of Pidgeot probably is already colorless so I could afford the colored Machamp. I think.
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Post #12 (isolation #10) » Fri Mar 25, 2022 9:58 pm
Postby Ythan »
Lt. Surge's Treaty seems like it might find a place in a deck aiming to collect prize cards directly which sounds fun but obviously it's not going to get you there by itself. Also maybe a good filler card overall as a non supporter that replaces itself.
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Post #18 (isolation #13) » Sat Mar 26, 2022 1:51 pm
Postby Ythan »
I guess G2 Giovanni's Meowth's False Charity would be appropriate for a mill deck? I hate putting cards into my opponent's hand but filtering out trainers has got to help.
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Post #21 (isolation #15) » Sat Mar 26, 2022 4:55 pm
Postby Ythan »
It's dumb to consider using Imposter Professor Oak when your opponent is under seven cards to shrink their deck right? After typing it out I'm more certain the answer is yes.
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Post #26 (isolation #20) » Sat Mar 26, 2022 6:15 pm
Postby Ythan »
Erika is a straightforward example of what I'm looking for here. Drawing cards is good for everyone but you get to draw as many as they do and you're playing mill while they probably aren't and that tips the utility into your favor.
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Post #27 (isolation #21) » Sat Mar 26, 2022 6:34 pm
Postby Ythan »
Blaine's Quiz #1 as well as #2 and #3 likewise have an approximately equal expected value of draw for each player but playing mill tilts the utility in your favor. Quiz cards probably strong against children also now that I imagine it playing out.
I feel like clarifying (again?) that all of these judgements are specifically in the context of my jank.
On second thought since this is a trainer card it potentially allows bouncing multiple Pokemon in a turn which is something to consider. Not reliable alone though.
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Post #29 (isolation #23) » Sun Mar 27, 2022 3:55 pm
Postby Ythan »
Lol even set AND name are not enough to uniquely identify cards in this game there's at least the two Erika's Glooms and two Erika's Weepinbells in G1 alone.
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Post #31 (isolation #25) » Sun Mar 27, 2022 4:42 pm
Postby Ythan »
This Feraligator (there's two in the set BOTH with Ken Sugimori art wtf) smells faintly of mill but it's not much or reliable and on its own is just as likely to mill you.
In post 4, Isis wrote:i haven't played in a long time but i ordered a pair of duel decks to play with my roommates tomorrow.
That's what I did! I got Rayquaza V vs Noivern V, he picked Rayquaza.
i think thats what i have sitting on the kitchen table rn
this was wrong i have gardevoir v victini
it was fun. we each played each deck once and the gardevoir deck won both times. I kind of gamethrew by milling myself out
I accidentally drew my whole deck in the one game I've completed and had to recover with a Copycat and scramble to win in the meager time it bought me.
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Post #37 (isolation #28) » Sun Mar 27, 2022 4:55 pm
Postby Ythan »
In post 35, Isis wrote:I think a lot of people flip coins for the rock paper scissors cards simply because there are some officiation issues with the game of rock paper scissors and no such issues with coins.
it's on the cards because kids like to play rock paper scissors
We also need to work on the coin flipping all the way over when we flip it lol.
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Post #42 (isolation #32) » Mon Mar 28, 2022 8:25 am
Postby Ythan »
I guess even an effect that thins just a few cards out is worth considering if it also has general utility you want anyway, like using Erika instead of Hop.
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Post #45 (isolation #34) » Mon Mar 28, 2022 11:25 am
Postby Ythan »
I'm expecting to find more such Pokemon eventually but so far just that one Moltres. It was ages before Magic got serious if you can call it that about mill too I guess.
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Post #49 (isolation #37) » Mon Mar 28, 2022 7:53 pm
Postby Ythan »
Okay finally Dark Tyranitar looks great it mills about half a card per energy per turn with no discard, which should quickly put it ahead of Moltres. And it does damage blah blah.
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Post #51 (isolation #39) » Mon Mar 28, 2022 8:44 pm
Postby Ythan »
I stopped on Dark Quilava because of the tiny mill but noticed it says "all players" that's weird. I had to double check to be sure 3+ wasn't supported.
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Post #55 (isolation #43) » Mon Mar 28, 2022 9:06 pm
Postby Ythan »
Pokemon Personality Test could have some relevance if some of these dark and light Pokemon found their way into a deck together but then again what's the point if you're trying to win the minigame.
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Post #57 (isolation #45) » Mon Mar 28, 2022 9:15 pm
Postby Ythan »
Wow another mill Tyranitar in the same set, and a shiny one at that. I think the expected mill only approaches one per turn but theoretically could win at any time.
I gotta stop noting effects that cause or let the opponent draw or search out cards they are far more numerous than anything else I'm tracking and I'm finally starting to see actual mill.
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Post #58 (isolation #46) » Mon Mar 28, 2022 9:25 pm
Postby Ythan »
I did have a thought as to whether one could effectively just plug every potential route to losing and wait for your opponent to mill out naturally. Loads of effects for healing and whatnot, saw at least one Pokemon that doesn't give up a prize card when ko'd anyway, and I think I noticed a move that let me shuffle trainers from discard and there's probably other ways to stave off mill indefinitely.
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Post #60 (isolation #47) » Tue Mar 29, 2022 6:58 am
Postby Ythan »
Didn't quite see it at first but 4 dolls seems like probably 4 free turns and if I'm recycling cards from discard they could really get out of hand, could it really be that simple?
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Post #64 (isolation #50) » Tue Mar 29, 2022 3:05 pm
Postby Ythan »
Magcargo mills, might be handy in a Moltres deck for pulling your own energy out (assuming some form of recovery) while decreasing the amount required to win.
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Post #75 (isolation #56) » Wed Mar 30, 2022 2:57 pm
Postby Ythan »
In post 68, Ythan wrote:Groudon ex and it only mills one a turn? Mill so pricey and draw so cheap this is kind of a friendly (the game to the player) game.
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Post #77 (isolation #57) » Thu Mar 31, 2022 5:54 pm
Postby Ythan »
I had not, and I bet you're talking about this one which jumped out at me. I've definitely scanned past loads of trainer cards I could use to recur that every turn too.