Mystery Mafia 2- Game Over! But who won!?


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Post Post #50 (ISO) » Sat Jul 19, 2008 11:13 am

Post by lord_hur »

populartajo wrote:that scum obviously has a way to communicate during day.

...

Since the scum have nice roles
Err, I don't follow you on both these :

- How do you know that scum can communicate during the day ?

- Nice roles ? Where did you get this since Alabaska J was a normal Mafia Goon ?

FoS: populartajo
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Post Post #51 (ISO) » Sat Jul 19, 2008 11:38 am

Post by Nightson »

lord_hur wrote:
Nightson wrote:
mnowax wrote:UNVOTE ME NOW OR YOU WILL BE NEXT!!!

(hehe didn't bold it :) )
This is not protown, this is nowhere near protown.

Until you're willing to work with the town killing you is the only option.
I don't like his play as well, but that does not mean he's scum. Build a case against him before trying to kill him.
He's acting in an extremely anti-town manner and shows no intention of stopping.
"Faust complained about having two souls in his breast, but I harbor a whole crowd of them and they quarrel. It is like being in a republic." ~Otto von Bismarck
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Post Post #52 (ISO) » Sat Jul 19, 2008 12:04 pm

Post by populartajo »

lord_hur wrote:
populartajo wrote:that scum obviously has a way to communicate during day.

...

Since the scum have nice roles
Err, I don't follow you on both these :

- How do you know that scum can communicate during the day ?

- Nice roles ? Where did you get this since Alabaska J was a normal Mafia Goon ?

FoS: populartajo
Im trying to outguess the mod. Those were just hypothesis that could be tur or be developed as long the game progresses.
I think scum can communicate during day since we know we have new players (new scum included) and that they should have a way to catch up with each other.
And yes Alabaska was a Goon (so did he lie about his powers, fakeclaim given by the mod?) but I think that the Mod has preferences for scum roles (you usually have to check them first to send them to the right persons). So I assume he sent them first.
And yes Im crazy.
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #53 (ISO) » Sat Jul 19, 2008 12:05 pm

Post by populartajo »

Nightson wrote:
lord_hur wrote:
Nightson wrote:
mnowax wrote:UNVOTE ME NOW OR YOU WILL BE NEXT!!!

(hehe didn't bold it :) )
This is not protown, this is nowhere near protown.

Until you're willing to work with the town killing you is the only option.
I don't like his play as well, but that does not mean he's scum. Build a case against him before trying to kill him.
He's acting in an extremely anti-town manner and shows no intention of stopping.
Dont vote for him and all will be good. I think that hes town.
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
Tajo's MagictheGathering Mafia
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Post Post #54 (ISO) » Sat Jul 19, 2008 1:13 pm

Post by Dasquian »

I don't know what the buggery is going on here, but one scum down can't be too bad, right?

mnowax: you have a nice juicy role. I don't blame you for standing your ground with it, but you lashed out twice and it was only really chance you got a scum with the second shot - Alabaska J wasn't being unreasonable, you were.

I'm pretty sure mnowax is not mafia, though - actively day-killing your partner is just way, way too big of a move for scum to do. That said, if he kills one more person without a good reason I think we
have
to policy lynch him, else he will just lose the game for the town singlehandedly.
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Post Post #55 (ISO) » Sat Jul 19, 2008 2:28 pm

Post by Greasy Spot »

populartajo wrote:
Greasy Spot wrote:I still think mnowax is bad for the town. He may have killed a scum but it could have been a setup so he doesn't look scummy. It's hard to say without knowing the full game setup.

populartajo wrote:Greasy's 13 feels forced. Do you agree?
What do you mean it feels forced?
I mean that it looks fabricated, doesnt feel natural.
I'll try to be more natural next time. NOT! That was natural dude. Too bad if you don't see it.


populartajo wrote:Welcome all the new guys. I assume at least one of them has to be scum and that scum obviously has a way to communicate during day.
BM wrote:Ashmite84!
Patrick!
Dasquian!
DGB!
Vel-Rahn Koon!
Since the scum have nice roles its probable that BM sent their PMS first so Ill be looking first Ashmite or Patrick.
Well with that pathetic logic you would have to assume that either you or I are scum as well since we are the first 2 on our list.
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Post Post #56 (ISO) » Sat Jul 19, 2008 4:10 pm

Post by mnowax »

i DOt need scum to speedlynch me. i was L-1 when i killed the second time. this is such a powerhouse role for the town, and i don't want anyone to take that away from me.

in short once again.
DONT F with me
Sure one more time for fun.
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Post Post #57 (ISO) » Sat Jul 19, 2008 4:26 pm

Post by Nightson »

mnowax wrote:i DOt need scum to speedlynch me. i was L-1 when i killed the second time.
No you weren't. Nor was that your stated reason when you made the kill.
"Faust complained about having two souls in his breast, but I harbor a whole crowd of them and they quarrel. It is like being in a republic." ~Otto von Bismarck
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Post Post #58 (ISO) » Sat Jul 19, 2008 7:41 pm

Post by lord_hur »

populartajo wrote:Im trying to outguess the mod. Those were just hypothesis that could be tur or be developed as long the game progresses.
I think scum can communicate during day since we know we have new players (new scum included) and that they should have a way to catch up with each other.
I'm not so sure about that. Scum do not really have to communicate during the day to be efficient.
populartajo wrote:And yes Alabaska was a Goon (so did he lie about his powers, fakeclaim given by the mod?)
I think he was indeed lying, as shows post 37 (which had "fake role claimer panics" all over it in my opinion) and the fact that he was killed anyway.
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Post Post #59 (ISO) » Sat Jul 19, 2008 10:35 pm

Post by Dasquian »

mnowax wrote:i DOt need scum to speedlynch me. i was L-1 when i killed the second time. this is such a powerhouse role for the town, and i don't want anyone to take that away from me.

in short once again.
DONT F with me
Yeah, yeah, we get it. You have the ability to kill and aren't afraid to use it.

Now listen to us: you have already killed one townie. You got
lucky
with Alabaska J. If you are pro-town, then the way you are currently using your ability is more likely to make you lose. And guess what? With great power comes great responsibility, and
you
will take a lot of the responsibility for a town loss if you keep mis-killing.

You've got a great role and I'm nigh certain you're not mafia. I don't want to lynch you. But you have
got
to calm down, stop macho-posturing and threatening people, and agree to use your ability only when the situation demands, not because someone is lookin' at you funny-like.
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Post Post #60 (ISO) » Sat Jul 19, 2008 11:23 pm

Post by Patrick »

Wow, this is the strangest game I've ever been in.

On reading through then, the most striking thing is mnowax's daykilling role. I think he's unlikely to be mafia or a day SK because of the seemingly unlimited number of kills he can make per day. The fact that he killed mafia and a few of his other comments reinforce that impression in my mind. I'm thinking we should use his ability as our lynch for the time being, because it gives us multiple lynches per day. Also second Dasquian's comments about mnowax not just shooting whenever he feels like it. I'm not utterely ruling out that mnowax could be scum, since this is an unpredictable game, but town or scum, we can use his power to our advantage.

To move onto looking scum, the two people who've pinged my scumdar so far are Nightson and populartajo.

Nightson has 4 posts so far, all of them about trying to kill mnowax. Whilst I can understand initial shock, I'm rarely very keen on arguments such as, "he's behaving in an anti-town manner so we should kill him" without showing much indication that he thinks mnowax is scum.

Populartajo seems to be making alot of assumptions about scum roles. This:
populartajo wrote:Im trying to outguess the mod. Those were just hypothesis that could be tur or be developed as long the game progresses.
I think scum can communicate during day since we know we have new players (new scum included) and that they should have a way to catch up with each other.
And yes Alabaska was a Goon (so did he lie about his powers, fakeclaim given by the mod?) but I think that the Mod has preferences for scum roles (you usually have to check them first to send them to the right persons). So I assume he sent them first.
And yes Im crazy.
Doesn't entirely reassure me. The part where you said, "scum have nice roles" looked more like a statement than a hypothesis, and as lord hur pointed out, there's no evidence for it, since the only dead scum was a goon. And also, the assumption that people early on the list are more likely to be scum doesn't make sense (why assume that the order he announced us in correlates to the order he sent PMs?)

I won't bother with voting since I think using mnowax's kill as our lynch is better than a traditional lynch right now, but those are my suspicions.
Primpod 11:13 pm
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Post Post #61 (ISO) » Sun Jul 20, 2008 12:56 am

Post by DrippingGoofball »

Looks like an exciting game already.

I agree with Patrick, it looks like we never have to go to night ever if we don't feel like it. We only need to weigh in the utility of night investigations vs. losing one townie at night. It's possible some of us have been given awesome night roles as a incentive to go to night.

populartajo's "speculation" does look like he slipped in some knowledge of something or other, and his subsequent explanations look like uncomfortable back traking.
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #62 (ISO) » Sun Jul 20, 2008 4:34 am

Post by Battle Mage »

Vote Count


Mnowax 1 (Nightson)

Not Voting: Populartajo, Patrick, DrippingGoofBall, Mnowax, Dasquian, Ashmite84, Lord Hur, Greasy Spot, Vel-Rahn Koon

6 votes are currently required to lynch.
Show
2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #63 (ISO) » Sun Jul 20, 2008 4:40 am

Post by populartajo »

For all the people that thinks Im scum.
Im trying to outguess the mod. Those were just hypothesis that could be tur or be developed as long the game progresses.
Yes some of them are pretty stupid now that I see them but thats the only way I can stay in this game. Being dumb doesnt make me scum, ya know?
One question, do you think scum can communicate during day, yes or no?
And about the nice roles scum can have, I mean, isnt it obvious why they are more important to send than vanilla roles?
And
Claim : Miller.
Take that BM.
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #64 (ISO) » Sun Jul 20, 2008 4:52 am

Post by Dasquian »

Why did you claim Miller now, and not earlier?
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Post Post #65 (ISO) » Sun Jul 20, 2008 5:14 am

Post by mnowax »

cause hes scum. time to die!

Kill: populartajo
Sure one more time for fun.
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Post Post #66 (ISO) » Sun Jul 20, 2008 5:17 am

Post by mnowax »

Retract kill


wait a second...maybe youre something else..
Sure one more time for fun.
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Post Post #67 (ISO) » Sun Jul 20, 2008 5:19 am

Post by Dasquian »

*sigh* On past form, this kill will go through despite the retraction.

Vote: mnowax
. You brought this on yourself and are a critical threat to the town.
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Post Post #68 (ISO) » Sun Jul 20, 2008 5:20 am

Post by Dasquian »

Oh, and please everyone vote ASAP. If we can get him lynched before he or the mod turns up, we can hopefully stop bloody reprisals.
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Post Post #69 (ISO) » Sun Jul 20, 2008 7:39 am

Post by mnowax »

its ok folks. i didn't bold the last one. this one i did. no kill will go thorugh.
Sure one more time for fun.
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Post Post #70 (ISO) » Sun Jul 20, 2008 8:07 am

Post by Dasquian »

Can we have your word that you won't make any more kills without some prior discussion?
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Post Post #71 (ISO) » Sun Jul 20, 2008 8:54 am

Post by DrippingGoofball »

Dasquian, unvote before he kills us all. Please unvote, now.

This is mnowax's show. The rest of us are mere moles in his Whack-a-Mole game. It's not really a game of mafia, I'm afraid.
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #72 (ISO) » Sun Jul 20, 2008 9:06 am

Post by Patrick »

tajo, why have you claimed two different things already?
DGB wrote:Dasquian, unvote before he kills us all. Please unvote, now.

This is mnowax's show. The rest of us are mere moles in his Whack-a-Mole game. It's not really a game of mafia, I'm afraid.
I don't like this. I think it's a bad precedent to be setting.
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Post Post #73 (ISO) » Sun Jul 20, 2008 9:09 am

Post by DrippingGoofball »

Patrick wrote:tajo, why have you claimed two different things already?
DGB wrote:Dasquian, unvote before he kills us all. Please unvote, now.

This is mnowax's show. The rest of us are mere moles in his Whack-a-Mole game. It's not really a game of mafia, I'm afraid.
I don't like this. I think it's a bad precedent to be setting.
It's the truth and it's not like we have a choice.

All the scum has to do is refrain from voting mnowax, while mnowax mows down the town for them.

Now, THAT's a bad precedent to be setting, but it's been set, and it's not like we can do anything about it.
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

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Post Post #74 (ISO) » Sun Jul 20, 2008 9:31 am

Post by mnowax »

DGB, it sounds like youre scum. who wante me to pop him?
Sure one more time for fun.

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