Celestial Angels are a benign groupscum faction.
Celestial Angels have a target to kill and a target to protect. These targets will be Town-aligned.
Celestial Angels have a factional Enchantress ability (force a player to Commute, if targeting non-town the performer also commutes) and a 1-shot factional kill ability.
Celestial Angels win if their kill target dies by any method other than elimination and their protection target either survives to endgame or has a kill ability fail against them.
Doom Seekers have a factional fate of doom action. Each night, a player may be fated. A fated player who is targeted after they are fated will unavoidably die (this doesn't count the night they were fated). A fated player will unavoidably die two Nights after they were fated.
Doom Seekers enable the Doom Counter mechanic for ABLoAF games.
Doom counters are added in these scenarios:
+1 - Town player was targeted by a Doom Seeker's ability.
+1 - A player dies because of fate of doom.
-1 - True groupscum or solo 3P player was targeted by a Doom Seeker's ability.
-2 - A Doom Seeker dies.
Doom Seekers win if the game ends with everyone dead, and also win if all threats to them are gone.
Doom counter effects: