Normal Idea Mafia Discussion
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TemporalLich Grand Scheme
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Post 47 is ambiguous, unsure if the Miller part of that role is Night-Specific or not.time will end-
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TemporalLich Grand Scheme
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- Grand Scheme
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- Joined: January 30, 2019
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yeah, but the lack of ability text would make the role be either interpreted as aIn post 3, usesPython wrote:
If the Miller part was night specific then it'd beIn post 2, TemporalLich wrote: Post 47 is ambiguous, unsure if the Miller part of that role is Night-Specific or not.Town One-shot Loyal Fruit Vendor Night Nine Vigilante Night Nine Millerwouldn't it?or aTown One-shot Loyal Fruit Vendor Night Nine Vigilante Night Nine MillerTown Miller One-shot Loyal Fruit Vendor Night Nine Vigilantetime will end-
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TemporalLich Grand Scheme
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- Location: A Lost Timeline
I would have preferredforTown Night 50 Friendly Neighborif you wanted the "Normal for Town only" variant of Named Townie.Town Earl
then again, night 50 visitor is good at approximating the standard version of Named Townie (a role with no effect).time will end-
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5805
- Joined: January 30, 2019
- Location: A Lost Timeline
I think experimental normal roles should be allowed in normal idea mafia
the idea of collaborative decks is to be experimental with role ideas, after alltime will end
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