Dayvig Deactivators | Postgame


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Post Post #3 (isolation #0) » Fri Sep 01, 2023 5:04 pm

Post by heipizhu4 »

/in
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Post Post #14 (isolation #1) » Fri Sep 01, 2023 7:01 pm

Post by heipizhu4 »

Let's goooooo
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Post Post #18 (isolation #2) » Fri Sep 01, 2023 7:02 pm

Post by heipizhu4 »

@Cee Go and signup for a non-marathon game so you can survive amd make at least 20 posts in day
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Post Post #19 (isolation #3) » Fri Sep 01, 2023 7:03 pm

Post by heipizhu4 »

(So you won't got executed on d1 without a single post like your last game lol)
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Post Post #32 (isolation #4) » Fri Sep 01, 2023 7:08 pm

Post by heipizhu4 »

In post 20, Aristophanes wrote: Hey heip, nice to meet you. What do you make of the setup and the intros so far?
I pretty agree on not shotting on d1, but if d1 is running towards a nolim, I might shot
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Post Post #43 (isolation #5) » Fri Sep 01, 2023 7:11 pm

Post by heipizhu4 »

In post 21, TemporalLich wrote: anyway, what flavor is your favorite color?
I don't feel like this post, this looks like a scum trying to waste the day time
But your last post looks fine to me anyway.
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Post Post #53 (isolation #6) » Fri Sep 01, 2023 7:14 pm

Post by heipizhu4 »

VOTE: TL

E-1
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Post Post #54 (isolation #7) » Fri Sep 01, 2023 7:15 pm

Post by heipizhu4 »

[/uv]
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Post Post #56 (isolation #8) » Fri Sep 01, 2023 7:15 pm

Post by heipizhu4 »

UNVOTE:
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Post Post #63 (isolation #9) » Fri Sep 01, 2023 7:17 pm

Post by heipizhu4 »

Wanna try cee
VOTE: CEE
Man, I find whenever you type and vote, new posts will come up.
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Post Post #66 (isolation #10) » Fri Sep 01, 2023 7:17 pm

Post by heipizhu4 »

Wait, I hammered?
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Post Post #90 (isolation #11) » Fri Sep 01, 2023 7:45 pm

Post by heipizhu4 »

But how should town win now?
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Post Post #98 (isolation #12) » Fri Sep 01, 2023 7:49 pm

Post by heipizhu4 »

viewtopic.php?t=86884&start=25
This the game where the setup is used, and they used the dayvig on d1 so the setup isn't that scumsided?
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Post Post #102 (isolation #13) » Fri Sep 01, 2023 7:50 pm

Post by heipizhu4 »

I don't think this setup should contain the factional kill...
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Post Post #104 (isolation #14) » Fri Sep 01, 2023 7:51 pm

Post by heipizhu4 »

In post 101, RH9 wrote:
In post 88, DragonEater70 wrote: @Mod I think it's game over?
Technically, no wincons have been fulfilled yet but assuming scum don't mess up, it will technically be over.
But the 2 scums can simply not voting, and the town is impossible to achieve the win con I guess?
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Post Post #114 (isolation #15) » Fri Sep 01, 2023 7:55 pm

Post by heipizhu4 »

I'm not scum.
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Post Post #117 (isolation #16) » Fri Sep 01, 2023 7:56 pm

Post by heipizhu4 »

(and I don't have a reason to lie lol)
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Post Post #118 (isolation #17) » Fri Sep 01, 2023 7:57 pm

Post by heipizhu4 »

I thoight the parity is designed to prevent a game end in a 1v1 endgame, and the town simply need a dayvig to win?
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Post Post #120 (isolation #18) » Fri Sep 01, 2023 7:57 pm

Post by heipizhu4 »

*think
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Post Post #126 (isolation #19) » Fri Sep 01, 2023 8:00 pm

Post by heipizhu4 »

Man, my first vote is correct, and I shouldn't unvote :(
GG anyway!
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Post Post #138 (isolation #20) » Fri Sep 01, 2023 8:06 pm

Post by heipizhu4 »

Thanks for modding!
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Post Post #154 (isolation #21) » Fri Sep 01, 2023 8:14 pm

Post by heipizhu4 »

In post 149, DragonEater70 wrote: Are you guys up for another game? I would like to run a variation where town has exactly one Dayvig and it never gets disabled unless mafia achieves 1v1 parity.
/in

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