I dislike dumb-tells (or possibly known as derp-slips but I dislike that term) with a burning passion. Dumb-tells are when you say something stupid that you should know or something that only scum definitely know but town might not etc such as whether a mafia PT is 24/7 or particular aspects like inherent multi-tasking etc. These tells are
usually
pretty insubstantial as arguments, but I still see them as a risk to game integrity and could completely destroy somebody's game in particular setups such as a wolf accidentally scum-claiming because they overlooked a simple thing that should have otherwise been known.I feel that during the confirmation phase of a game, the global information of the game such as whether or not scum have day-chat etc should also be a part of that just as a precaution to keep game integrity as secure as possible throughout as many games as possible. These slips aren't natural, they make small annoyances at best and could break games unfairly at worst.
For most games this isn't a super important thing but it's for those edge-case games that this would really affect, and I don't think it's to much to ask for players as it's a one time event at the start of each game.