Theme Test Market
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Cook SheMafia ScumShe
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Cook SheMafia ScumShe
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Cook SheMafia ScumShe
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Check back in like six months when the idea has finished marinating and I've even gotten a chance to mod some more.
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Cook SheMafia ScumShe
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Scum faction is currently Central Powers but not due to bias, instead it's due to number of ideas, how many nations there were and also mechanics revolving around the nations.In post 4816, Hectic wrote:Sounds pretty fun
All of the countries that remained neutral will be the scum faction, right? Switzerland as deepwolf
Due to other mechanics particularly involving recruiting neutral nations, neutral nations are 3p survs with varying abilities.-
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Cook SheMafia ScumShe
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Public Access Mafia.
You are all the new hirees for a public access television station, which is on the downtrend due to the introduction of the Big Corporate Syndicate TV station competing for airtime. They've sent spies in to the ranks of the recruits to sabotage the station from within while slowly driving their ratings down.
Since drama makes good television, the trainings will be taped and broadcast.
The hirees are in charge of keeping the Ratings up by being dramatic during the day, but also each day must vote to create a team of producers who create a show in a PT that will prop up ratings and provide a powerful 1-shot to the Town.
Scumteam can win either normally or by driving ratings into the ground.-
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Cook SheMafia ScumShe
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Culinary Mafia could be interesting. I've always wanted to see a TV show where two players are secretly traitors and must outlive the rest of the game.In post 4821, Shirou wrote:I would like to see how much interest there's in some ideas I had for games, mostly theme games or flavour:
- culinary, duel or sports competition/tournament game (block of players vs block of players or there's casual duels/competitions during the day)
- battle royale of sorts where you can actively choose to betray town or not
- an investigative flavoured game where coordination of night actions from the detectives/cops or mafia is an essential part to the victory of the faction
- RPG-like game where players choose their class, get EXP, and unlock skills, also partially focused on coordination of mechanical play (I do wonder how to implement a dungeon-like system in the game?)
- a sort of game where everyday it's introduced a new mechanic, for example, D1 it's a Dance Game, D2 it's a modified Coalition, D3 it's Popcorn Mafia, etc (hard to balance, probably)
- nightkill-less kingdom game where it's about choosing a candidate to become King/Queen by Day X, and the alignment of the crowned King/Queen decides the winning faction, I was probably thinking of making many neighbour, messagers or similar roles here so that during the night players would gather up in circles to discuss strategies, actions, etc against rival player blocks, despite not knowing each other alignment (basically a game where you town hunt, rather than scum hunt).
Feel free to steal any of those ideas as well if it interests you, don't forget to potentially invite me though.
As an actual board game I was working on a The Thing-style game (this was developed before Among Us surged) where 5 players were trying to keep an arctic base running by collecting food and fixing failing stuff, meanwhile an unknown number of infected players would be uninformed and working against the science team. The two unique twists were that since it was modless you had to decide via unanimity of surviving players to end the game when you thought the infected were eradicated or if you were trying to get endgamed as an infected, and the other one was that a scientist (town) could think "I'm going to win this alone" and win it for themselves by killing everyone else.
Long story short on that one, I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and youcouldbe a 3p on the "town" side.
Detective Mafia might be interesting.
I will get to work on an RPG-style game.
I like the sound of the Mixtape Mafia.
I'm working on that right now actually.-
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Cook SheMafia ScumShe
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but not quite thatIn post 4824, Gypyx wrote:
all survivors mafia is a terrible idea and worst thing you could do is add two cult leadersIn post 4823, Cook wrote:I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.-
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Cook SheMafia ScumShe
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oh godIn post 4826, Gypyx wrote:it was a reference to a game run on here that was all survivors apart from two cult leaders-
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Cook SheMafia ScumShe
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Cook SheMafia ScumShe
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sort ofIn post 4832, Gamma Emerald wrote:
This sounds like Project Winter actuallyIn post 4823, Cook wrote:As an actual board game I was working on a The Thing-style game (this was developed before Among Us surged) where 5 players were trying to keep an arctic base running by collecting food and fixing failing stuff, meanwhile an unknown number of infected players would be uninformed and working against the science team. The two unique twists were that since it was modless you had to decide via unanimity of surviving players to end the game when you thought the infected were eradicated or if you were trying to get endgamed as an infected, and the other one was that a scientist (town) could think "I'm going to win this alone" and win it for themselves by killing everyone else.
Long story short on that one, I'd be intrigued to play/mod a Mafia game where the winners were the ones who were alive and you could be a 3p on the "town" side.
I'd still like to see a game where players have to decide unanimously to end it and the town side can win solo-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
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Cook SheMafia ScumShe
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- Mafia Scum
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Fallout: New Vegas Large Theme.
I need people to bounce this idea off of.Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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similar questions to answer to City Games's Old Mamanuca.In post 4855, Gamma Emerald wrote:I’m considering running a Survivor Legends UPick in the somewhat near future and I kinda wanna hear what people would want from it, would a more traditional mafia experience but with roles based on the player picks be preferred or should I strive for a Mafia-Survivor hybrid? Would a Redemption Island/other return method be wanted? How to integrate “challenges”?Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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Paperclip Maximizer Mafia.
Based slightly off of Universal Paperclips and also Paperclip Maximizer. Would feature a mechanic surrounding needing to hit quotas of paperclips.Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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Jackbox Mafia.
PM me if interested in helping design.Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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I think I'd do this as a series of games based on each party pack.In post 4865, Korina wrote:Jackbox Mafia has been done in marathon queues before. IIRC, how it worked was:
Winner chooses to eliminate someone, and if there was I think seven or eight people, mafia get a NK on top of the winner choosing who to eliminate.
Game just progresses until one side is gone.
Not sure if this was what you wanted, but it would be a good schematic to build off of.
Eventually, we'll catch up...Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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speedrunning/agdq mafia?
roles flavored around either runners or commonly spedran games, with abilities flavored around the tricks you do to gain time? mafia flavored around cheaters.Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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reminds me of EHOBANHARIn post 4918, Gamma Emerald wrote: Battle Royale mafia
Game starts stupid large but has a TON of killing roles. Would almost certainly be multiball
Ftr I do not intend on running this, I just wanna shout it into the voidYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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i could also see one where groupscum start unpaired but if they try to kill each other while unpaired they team upYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
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to sort of go with the "teaming" element of battle royalesYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
yeahYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
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- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
ooh that could be interesting but maybe really polarizing
4 scum, 16 town
each scum has their own nightkill, but no PT
if they target a buddy, then their nightkills go away but they get a PT togetherYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
what if i... repurposed defcon with new set dressing...Your friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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how about an eighteen player game which is actually two smaller games* at the same time
*sort ofYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//-
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Cook SheMafia ScumShe
- Mafia Scum
- Mafia Scum
- Posts: 3015
- Joined: December 5, 2020
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- Location: Stapling Internet Together [89.9%]
i have two hands i can hold them bothYour friendly neighborhood chef and baker. LONG LIVE THE CHEFHAT REBELLION!
Cults With Guns //"ya true if you don't play mafia you are probably winning" – Alisae
Inventor of 3d20 //Successful Rebellion Leader//
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