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uPick games - player picks role flavor or some other aspect of their role
CYS games - technically a type of uPick maybe, this is where you choose what alignment you want to play as
blitz games - fast deadlines and short prod timers
dance games - centralizing mechanic that makes the game play unlike a typical Mafia game
idea games (maybe) - semi-open setups with a large amount of possibilities and no guarantee of balance
collaborative deck games - anything can happen in these games
heavy direct mod influence games - the ultimate gimmick
really, anything with a centralizing mechanic that makes the game play unlike a typical Mafia game
At that point the Theme Queue is just the Normal Queue but with more copyright infringement
Maybe the real Mafia was the friends we made along the way