[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #49 (isolation #0) » Sat Jan 31, 2009 6:20 pm

Post by JDodge »

Don't Cut the Red Wire!


1 Serial Killer
1 Mafioso
1 Bomb (when targeted for kill, takes killer with him)
1 (ONE-SHOT) Bulletproof Townie
1 Townie

Day Start
Lynches Compulsory
Nightkills Compulsory

It creates an interesting dilemma if the townie is lynched.
Last edited by JDodge on Sun Feb 01, 2009 10:58 am, edited 1 time in total.
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Post Post #51 (isolation #1) » Sat Jan 31, 2009 11:32 pm

Post by JDodge »

Noting that don't cut the red wire's bulletproof needs to be one-shot for the setup to function properly.
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Post Post #55 (isolation #2) » Sun Feb 01, 2009 5:01 pm

Post by JDodge »

Trojan Horse wrote:I need a ruling from the
Don't Cut the Red Wire
inventor:

If the one-shot bulletproof is shot by both the mafia and the sk in the same night, does he die?
Yes. This is the interesting dilemma created by the townie being lynched assuming a massclaim on D1.
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Post Post #114 (isolation #3) » Sat Feb 14, 2009 12:40 am

Post by JDodge »

Adel wrote:@JDodge, now that you've proven that you can push a broken setup of your design through the review process:

1. What lessons do you think we should learn from this?

2. Which broken Open Game setups motivated you to try your experiment?

3. What other ways did you try to address the problem before you resorted to your experiment?

4. Do you recommend this kind of "destructive testing" to other scummers who think they have identified a problem with some aspect of the site?
1. We need more oversight of the open game queue.

2. None, I just saw the flaw and wanted it fixed.

3. I did not, as I felt other methods of addressing the problem would just be met with a resounding "THIS IS A PROBLEM THAT DOESN'T EXIST".

4. Only in extreme cases, and when done with extreme caution.

Oh, and thanks for ruining my chances of blitzing MD with three thought-provoking threads sure to earn me the Professor Mafia scummy.
That's
all shot to hell now, isn't it?
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Post Post #117 (isolation #4) » Sat Feb 14, 2009 1:51 am

Post by JDodge »

Oman wrote:
JDodge wrote:
3. I did not, as I felt other methods of addressing the problem would just be met with a resounding "THIS IS A PROBLEM THAT DOESN'T EXIST".
Assumption is the mother of all fuck-ups. This experiment loses a lot of credibility because of this point.
Explain how this experiment loses credibility when:

1. I came up with my hypothesis (the open queue does not have enough oversight)

2. Ran an experiment to test my claims

3. Empirically proved my hypothesis true

Learn scientific process, bitch.
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Post Post #119 (isolation #5) » Sat Feb 14, 2009 2:39 am

Post by JDodge »

Oman wrote:Yeah, I understand the scientific method. I really do. Yes I agree that your experiment supports your hypothesis (supports, not proves, i.e. "Learn scientific process especially in regards to repetition of experiment"), but I'm saying that you lose credibility in the application of the experiment. Really, if you had complained about this, I'd be completely on your side, and actually congratulating you for the well performed act. Instead I say, yeah you proved your point, but it shouldn't have been done like that.
How does that affect my credibility at all?

You agree that my hypothesis is credible, then argue that because of the experiment proving it credible, I have lost credibility. That makes no sense at all.
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Post Post #166 (isolation #6) » Mon Feb 16, 2009 8:51 am

Post by JDodge »

Don't Cut The Blue Wire

2 Townies
1 SK
1 Mafiate
1 Bomb
1 One-Shot Bulletproof
Nightkills compulsory

This one should fix pretty much all of the issues of Red Wire while maintaining the basic concept, and in fact improve the basic concept greatly.
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Post Post #207 (isolation #7) » Tue Feb 17, 2009 7:43 am

Post by JDodge »

PokerFace wrote:
Well I'm willing to second either of those pending which more think is better. Fonz's or Xyl's


Could call it "unconventional" instead of "jew" since there are different roles
more racism from pokerface
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Post Post #236 (isolation #8) » Wed Feb 18, 2009 7:59 am

Post by JDodge »

Nominate Dr. Troj's revolutionary and ground-shaking setup
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Post Post #263 (isolation #9) » Thu Feb 19, 2009 11:54 am

Post by JDodge »

Virtual Simplicity

Based on the setup "Picking Simplicity"

3 Mafia Goons
1 Mafia Roleblocker
1 Tracker
1 Jailkeeper
1 Serial Killer (NK Immune?)
13 Townies

<3 the complex role interaction the jailkeeper brings to the setup
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Post Post #265 (isolation #10) » Thu Feb 19, 2009 1:02 pm

Post by JDodge »

shaft.ed wrote:
JDodge wrote:
Virtual Simplicity

Based on the setup "Picking Simplicity"

3 Mafia Goons
1 Mafia Roleblocker
1 Tracker
1 Jailkeeper
1 Serial Killer (NK Immune?)
13 Townies

<3 the complex role interaction the jailkeeper brings to the setup
Role resolution is JK>RB>Everyone else?
I'd suggest 1 or 2 shot NK immune SK.
nope, RB=JK>...
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Post Post #268 (isolation #11) » Thu Feb 19, 2009 5:21 pm

Post by JDodge »

Thok wrote:If the roleblock and jailkeeper target each other, is the roleblocker protected from nightkills?

(Everything else is straightforward.)
Nope, chalk it up to roleblocker's stupidity. Which I guess makes it RB>JK>others.
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