Rules:
1) Mod is God.
-God is all powerful.
-If you wish to argue/point something out, do so by PM (with the exception of faulty votecounts).
-Posting during "Twilight" is allowed, but normal posting rules still apply.
2) Voting.
-Votes must be bolded, followed by the player name. For example, Vote: Amished
-Unvotes must be bolded, and are needed to vote someone else. Player names are not required. For example, unvote
-Votecounts will be edited on to the first post of each page. If it's not there yet, that means I haven't gotten online to do it yet.
-Votecounts will be current through the previous page. If there were two votes on me on page one, they would show up on page two. Unvotes even in the first post of a new page will *NOT* show up in the new votecount, but will be recorded for the next page.
-Lynches will occur when half + one of the total remaining players has been accumulated on one player. Unvotes will not prevent a lynch after the required number of votes has been reached.
-Hammering, then unvoting in the same post will have your vote counted immediately, with the unvote not taken into effect.
3) Deadlines.
-Day deadlines are 3 weeks for the first game day, 2 weeks for the remainder of the game.
-Night deadlines are always three days.
-Deadlines are always at 11:00 GMT (That's 6:00 EST, or 3:00 PST (all times PM))
-Deadlines dates are for my own timezone (CST) - so the 6:00 GMT is really the day after what I have posted.
-Deadlines are flexible by up to one day, depending when I can get on. The deadline does not officially occur until I post the end of they day lynch (or no-lynch) scene.
-When a deadline is reached with no majority of votes, a no-lynch occurs.
-Extensions can be requested, and will be given based on the situation.
4) Prods, Replacements, and Inactivity.
-Throughout the game, not posting for three days gets a prod, unless the player makes note of the inactivity ahead of time (bolded).
-If after 48 hours a prod is not picked up, you will be replaced, unless no replacements are available.
-You get three prods (and prod picked up) throughout the game before you're replaced.
-Replacement order is flexible. Unless requested otherwise, inactive players will be replaced in order of who made it to the replacement list first.
5) Outside the Game Topic.
-No discussing outside the game topic, unless I specifically tell you to.
-No discussing ongoing games. You can still discuss games that have ended.
6) Sportsmanship.
-You signed up to play. Play to win, don't ruin the game for others.
-Games are for fun. Have fun, don't be a jerk please.
-Speak English please.
-Don't try to outguess the mod - you'll always guess wrong.
-You know the rules. If I forgot anything, please say something. Intentionally using the lack of a rule I may have forgotten to your advantage (aka - a loophole) is an auto-modkill. Again, play fair.
7) Misc.
-No special text, other than bold or italicized text, is allowed. This means no colors, size changes, or anything of the sort.
-Blue is my color. Using this one is worse than using any other color.
-If you have the ability to edit posts, please DON'T.
-After you die, you may only have 1 "Bah" post that contains no game relevant information.
8) Punishment
-Warnings for minor infractions, Modkills for major infractions.
-Two warnings is a modkill.
-Warnings/modkills are non-debatable.
-Warnings/modkills are given based on the situation.
Make note of the Order of Operations for night actions:
1. Roleblocks
2. Kills
3. Other
4. Investigations
Also, the town win condition, which is generic: Town wins when all threats to the town are gone.
(Rules massively stolen and editted from Jebus)
This is an open nightless game. Because of that, the deadlines you don't really have to worry about.
The Role PM's are as follows:
Both the King and the Guards share the win condition of "You win if only Kings and Guards remain (i.e. the Assassin is lynched)"
The Assassin has the win condition of "If you kill the King at any time, you automatically win"
The Assassin's kill can occur after their lynching.