Civilization Mafia - Town Wins!


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Post Post #11 (isolation #0) » Sun Oct 09, 2005 5:24 am

Post by HezLucky »

armlx wrote:Puzzle = Cunning Plan (tm). Learn to live with it Dybeck.

The poblem with not advancing though it for some it is worth it since their special unit in the next era is that much better.
I agree. For example, the Germans and Americans, assuming they are in the game, will want to advance eras since their unique unit is late in the game.

On the other hand, civilizations like the Greeks and Iroquois may either already have their UU or be very close to it.

There's too much variance in the civs to be planning too much this early. Although I don't see harm in trying.

While I'm here, I'll
vote: mr.flay
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Post Post #17 (isolation #1) » Sun Oct 09, 2005 6:50 am

Post by HezLucky »

First of all, I must say I love Flay's reasoning for his random vote. [/legit compliment, don't read into that]

Bamboo, I think you've forgotten about the Iroquois Mounted Warrior.

Assuming he didn't go PTW on us (Play the World ... which means even more civs to analyze ... let's hope not), then the following civs would prob have something related to movement for their UU:

F-15 Fighter: Americans: (probably bombard though)
Rider: Chinese: (possibly attack, but its a horse....)
Something or another: English: (it's a boat ... iunno what that would be... could be movement though ... or could have some other special trait)
War Elephant: Indians: (more likely attack but hey... it's an animal)
Cossack: Russians: (it's Cavalry with +1 defense... but it's a horse once again)

So we have potentially 5 civilizations, though realistically fewer than that, who could have a movement-related UU. I think it would pay off if these five civs decided to advance eras rather than build units. Most only have to advance one or two eras (exception: Americans, who will probably have to advance three and therefore it's not worth it)

If you are one of these civs, I would recommend NOT saying so.
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Post Post #19 (isolation #2) » Sun Oct 09, 2005 6:54 am

Post by HezLucky »

Two things:

- didn't see the post above mine at time of posting. Will respond to that later.
- When I say "movement-related UUs", I meant "non-ancientera movement-related UUs"

- if there are any posts between my 12:50 post and this one, I haven't read that either.
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Post Post #35 (isolation #3) » Mon Oct 10, 2005 5:26 am

Post by HezLucky »

Haha. I'm always in favour of breaking the game.
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Post Post #124 (isolation #4) » Mon Oct 17, 2005 4:58 pm

Post by HezLucky »

I'm here.
Unvote: Mr. Flay
since that vote is nothing but random.

Personally, I would rather NOT have someone directing what everyone does at night. Let's leave a little bit of mystery to the mafia eh? After all, we aren't quite sure what powers they have.

Claiming will be interesting later on in this game. I wonder if there are any non-vanilla civs.
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Post Post #126 (isolation #5) » Mon Oct 17, 2005 8:11 pm

Post by HezLucky »

Ah, but it's not the same thing you see.

Breaking the game was referring to the no lynch strategy where we got lots of nights at the expense of only one town.

Since we aren't breaking the game, I am opposed to being simply "told" what to do. Removes the surprise element, which removes the "fun" ... you should know that inhim, you seem opposed to breaking "fun" in these games.

Gamebreak comes first, but if we aren't doing that I'll be damned if I'm gonna be bossed around by a plan I don't think is any better than whatever I wind up doing.
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Post Post #141 (isolation #6) » Wed Oct 19, 2005 4:55 pm

Post by HezLucky »

We have a deadline. Am willing to unvote if something new comes up.

Vote: swinkee
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Post Post #164 (isolation #7) » Thu Oct 20, 2005 10:32 am

Post by HezLucky »

EmpTyger:

I admit I'm guilty of skimming. didn't respond to it because I didn't see it... it is pretty small after all.

I guess my response to that would be umm... "no, not really..."

Thok:

You clearly can't read me. Please see my other games. Esp Gambit Mafia where everyone was sure I was scum and I turned up cop at the end.
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Post Post #187 (isolation #8) » Sat Oct 22, 2005 2:56 am

Post by HezLucky »

Unvote, vote: d_rouge


Swinkee WAS a lurker. Where have you been?
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Post Post #189 (isolation #9) » Sat Oct 22, 2005 4:02 am

Post by HezLucky »

You mean a valuable player who lurks?
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Post Post #259 (isolation #10) » Thu Oct 27, 2005 5:45 pm

Post by HezLucky »

Well I personally like two things:

- winning
- freedom

...hence, unless it's a game-breaking or uber-good strategy, i'm reluctant to be following anyone's advice if I think I can come up with something better that I'd rather not say

Just like to take this moment to say I'm here, I'm reading, and I'm gonna wait to see how this Vesuvan/Puzzle bit plays out.
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Post Post #284 (isolation #11) » Tue Nov 01, 2005 10:05 am

Post by HezLucky »

Unvote, Vote: Puzzle


Your logic is garbage. Simply put, you are ignoring unique units for a VERY bad reason. You are assuming far more than you should, in an attempt to make your logic seem valid.

Simply put, if you actually WERE town and HAD upgraded, you would know that you don't receive your results until the next night begins.
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Post Post #318 (isolation #12) » Fri Nov 04, 2005 8:32 am

Post by HezLucky »

I will
Unvote: Puzzle
as his claim seems good.

For those of you asking for clarification, look closer. No clarification is needed. If you insist, I will be suspicious of you (but will give it anyway ... not that it should matter).
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Post Post #335 (isolation #13) » Sun Nov 06, 2005 2:46 pm

Post by HezLucky »

Agree completely.
Vote: EmpTyger
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Post Post #359 (isolation #14) » Tue Nov 08, 2005 10:43 am

Post by HezLucky »

Mass claim won't get us anywhere UNLESS only vanilla civs are being used. There are 16 vanilla civilizations. There are 16 MORE C3C/PTW civilizations.

If so, the scum will be outed quite quickly. If not, it's a wasted lynch on a non-vanilla civ.
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Post Post #379 (isolation #15) » Wed Nov 09, 2005 11:02 am

Post by HezLucky »

No.

Claim first EmpTyger.

You are merely information leeching (for) scum now.
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Post Post #407 (isolation #16) » Thu Nov 10, 2005 4:07 pm

Post by HezLucky »

Heh, I figured it out in 10 seconds.
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Post Post #509 (isolation #17) » Mon Nov 21, 2005 5:46 pm

Post by HezLucky »

Scum HATE confirmed innocents.

Why kill someone like that?
Vote: Astro
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Post Post #522 (isolation #18) » Tue Nov 22, 2005 9:46 am

Post by HezLucky »

I'm next.

I have no information of use to the town.
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Post Post #558 (isolation #19) » Thu Nov 24, 2005 12:24 pm

Post by HezLucky »

Unvote, Vote: Mr. Flay


Let's make this an everyone-lynches-flay-before-the-mod-gets-to-do-anything!
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