Civilization Mafia - Town Wins!


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mlaker
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Post Post #23 (isolation #0) » Sun Oct 09, 2005 11:12 am

Post by mlaker »

I like EmpTygers plan...sort of. It would be wise for the town to build up our forces. But the Barbarians can probably level up and create things too, I would think this would be the case. I like the idea however I don't know if it's worth the risk.
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Post Post #106 (isolation #1) » Sat Oct 15, 2005 1:22 pm

Post by mlaker »

I must say that the barbarians are outnumbered logically this would mean they have better night actions than us. I'd be for playing the actual game and working for this another night when more is known. However if a majority agrees upon the no lynch investigate method I'll do it.
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Post Post #241 (isolation #2) » Wed Oct 26, 2005 1:41 pm

Post by mlaker »

Sorry, debate is taking up a lot of my time as well as tests. However I'm still here. The last I saw there was still an ongoing debate on "how to break the game". You seem to have moved on from that to voting lurkers. So if my assumptions are correct, we're all just creating units at night and hoping scum aren't very powerful; please correct me if I'm wrong. And for my question, does anyone have any real suspicions?

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