-dest/rena: Just brilliant. I cannot dey that, especially that PM-maneure, although I think that was just another huge mod error. A mod should not be a henchman of scum to that extend, especially in a game that is already designed in heavy favour of scum.
I disagree entirely. The fact is that they are one and the same character. Excluding force-replaces and things like that I don't believe there is anything wrong with players from the same slot talking with each other.
Now, here's the reasons I support my choice:
- Destructor would have made that post anyway (the player slot wasn't killed so you cannot deny that)
- Destructor and Rena are one and the same person. As far as this game is concerned they are the same person
Replacements are bad for a game, nobody can deny that - it would be better if everyone was active from the beginning. Think about it from the view of a quicktopic - rena wasn't there at the same time as destructor but she received the QT for when she wasn't there. Showing destructors views - that post might have been there. Without the bit at the top. He could have posted those bits and bobs and rena picked them together.
If you are arguing the mistake is that this was a bad choice because replacements should be the same regardless of the situation - I disagree, requesting replacement is better than flaking and therefore they should be able to pass on the baton so to speak.
If you are arguing the mistake is that it was a scum team who received this - I disagree.
-----
Adding powers does alter the game. However with a group of monks (as the theme has sacrifice) it could fit with the theme. A group of three monks in a game with 18 players is powerful but considering it is a useless power until later in the game. I will be running another of these in the future. I just need to figure out the details.
-----
Changing the wincon may make the numbers better but it makes the game less symmetric. And who would win a 3-2 situation?