Mini Normal List (Players & Moderators)

For archiving signup threads after their corresponding games are complete.
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Post Post #4 (isolation #0) » Sun Nov 28, 2010 10:31 pm

Post by Hoopla »

I like what you've done with the place.
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Post Post #62 (isolation #1) » Mon Dec 06, 2010 3:56 am

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Rhinox wrote:Hey can anyone tell me who I need to talk to to find out if a setup/role is considered normal or not? I'm starting the planning for my game in a few months or so and I've got an idea but before I get too far into it I want to make sure it actually qualifies as normal.
Send me a PM, Rhinox.
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Post Post #174 (isolation #2) » Tue Dec 21, 2010 8:20 am

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Fenhl wrote:
@chesskid3:
When your game nears signups Papa Zito will PM you to check whether you are still here, and he will ask you to PM him your setup. IIRC, post #1 shows the mod who is currently in that stage as underlined, e.g. right now it's Zachrulez.

Also, you should probably get a "real" reviewer for at least your first mini normal. Zodiark13 is doing a good job reviewing mine, really helpful.
What happens is, when you're near the top of the queue, Zito will get in contact with you, and get you to send your set-up (Opening post, role PM's, rule-set etc.) to me, or someone from the Normal Review Group. We look it over for balance/normalcy, and once it's deemed okay to run, you get to go into sign-ups.

Your set-up will be reviewed regardless of whether or not you get previous reviews, so, it's up to you to get other reviewers. But you'll still be looked after if you don't.
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Post Post #206 (isolation #3) » Sun Dec 26, 2010 12:42 pm

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/in to mod




:shifty:
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Post Post #445 (isolation #4) » Wed Feb 09, 2011 2:20 am

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yo zito, you have rain in the modding queue twice.
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Post Post #674 (isolation #5) » Fri Mar 11, 2011 3:31 pm

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theplague42 wrote:My second and third question should be clarified. Have the mods just not submitted their setups to be reviewed? Or are the delays caused by slowness in discussion between the reviewers?
Normally we have three/four mods approved and ready to go, and get a new mod to send over their set-up whenever the mod at the top finishes taking sign-ups. We've had a couple of occasions where a sequence of mods have either bailed from the queue, not had their stuff ready, were slow to reply during the review process or just needed a lot of talking to during the review process which chewed into that safety net of three/four ready-to-go mods.

We'll probably try and keep the approved set of mods at four/five, I think, in the event of occasional rocky patches where we hit a standstill.
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Post Post #709 (isolation #6) » Thu Mar 17, 2011 7:27 pm

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Fenhl wrote:Hoopla said I am ready to enter signups now.
REDIRECT:
Hoopla -> Papa Zito.
Yep, Fenhl has 13 fresh slots that need filling.

Chesskid's 13p game has also just been approved. Both are approved for normalcy and balance. Do it.

:shifty:
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Post Post #1326 (isolation #7) » Mon Jun 20, 2011 3:24 am

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Sexy.
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Post Post #1610 (isolation #8) » Thu Jul 28, 2011 9:42 am

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Send it to me Empy (role PM's, ruleset, flavour etc.).
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Post Post #2352 (isolation #9) » Wed Nov 09, 2011 12:05 pm

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/in...

I haven't played a mini normal for so long. I wonder if I'll remember how.
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Post Post #2450 (isolation #10) » Wed Nov 23, 2011 7:09 pm

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/in...


:shifty:
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Post Post #2598 (isolation #11) » Sat Mar 17, 2012 3:58 pm

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In post 2592, Papa Zito wrote:So you see Kinetic, this is the kind of lulz you get when you don't run your queue with a giant stick up your ass.


When QUEUE WARFARE runs, the Large Theme Queue is scum.
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Post Post #3325 (isolation #12) » Tue Aug 28, 2012 1:05 pm

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/in :)
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Post Post #3328 (isolation #13) » Tue Aug 28, 2012 1:11 pm

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Why 12 players?
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Post Post #4206 (isolation #14) » Tue Apr 16, 2013 11:25 am

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he's calling you fat.

/in
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Post Post #4339 (isolation #15) » Sun May 19, 2013 5:07 pm

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/in

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