My game is pretty self-explanatory, classic game of werewolves, with a theme of a face-to-face game. Expect werewolf style flavor. Twelve players, night start. I'll keep my eye out in thread for any other questions.
The game is run with a modified set of my "speed game" rules. Players are required to post every 48 hours (in which the player is sent a prod). Each prod will give a players a strike. In addition, a player will get a strike for every 24 hours they do not post after a prod. Three strikes, you will be force replaced (as opposed to modkilled from the original ruleset). Each day has a deadline of no more than 12 days, and nights will have a deadline of 48 hours (adding up to two weeks, in case you didn't catch that ). Because of these deadline and activity rules, I'm requiring one
completed
game before signing up. In addition, players with a known record of chronically flaking will most likely be discouraged from joining the game unless you can give me a super reason why you should join. Basically, if you have flaked from one of my recent games, don't expect to join the game without trouble...I think that's all.