As the refugees regroup to prepare a counteroffence in the smaller forests, they discover a new threat: goblins have allied with the orcs to exterminate the troll species forever. Disguising themselves as trolls, they have infiltrated and destroyed entire troll camps.
If the troll civilization is to endure, the goblin infiltrators must be exposed and eliminated. This game will follow the conflict in one of the refugee camps.
During night phases, players may post in the game thread and vote to determine who should be lynched. During day phases, trolls typically hide from the sun; here in the desert, however, there is no cover, and many trolls will turn to stone, rendering them unable to see, hear, move, or speak.
Trolls, goblins, and orcs love blood, and killing. When a player is lynched, the last four voters on the lynch wagon each receive a temporary frenzy bonus as follows:
Last voter (hammer): Lynch Immunity
Second to last voter (L-1): Kill Immunity
Third to last voter (L-2): Immunity to Information Roles
Fourth to last voter (L-3): Immune to Roleblocking Roles
This game is for 12 players. All players should have at least one completed game. This requirement can be met with a newbie game. You must read the rules (once they are posted.) If you don't, you may miss critical details.
If you plan to flake out, please don't join.
There will be deadlines, ranging from 7 to 18 days per night phase, and 3 days per day phase, but I expect the
The game has been reviewed by Zorblag.