Multiple Personality Mafia (Game Over)


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Multiple Personality Mafia (Game Over)

Post Post #0 (isolation #0) » Mon Jan 03, 2011 1:19 pm

Post by Parama »

Multiple Personality Mafia


People never got lonely here. Even with the small town of 21 (technically 32 (there were a couple of Two-Headed Boys here)), there were about 105 others to play with (technically 160). Well not play with, but you know. It was a sizeable population. I feel like I should tell you about this; the people are crazy. The government has corraled some of it's troublesome population (with multiple personality disorder) into a small town to observe them. They have so many personalities in fact, there's usually chaos. It was hard for them to converse with each other. The breaking point has been thinly flirted with so many times, the town and the line between fairly normal (for them) and chaos might as well have been one and the same. And then one day, everything stopped making sense. Suffice to say, everything broke. Someone found the first body. It was unclear who, when, or who (or even what personality found which ones), but there they were, 10 dead people. In one body with two thinking minds. A final, short, blood-spattered note was found on the wall behind the body.

"Hello citizens. We want to have some fun; don't ALL of us? So we're going to kill you, your personalities, release you from this crazy world, and break you. Have fun."
No one had any idea what to do. Not all 160 of them. So they decided to fight chaos with chaos, and fend off the crazy crazies before the whole lot of them died.

Still Crazy

01. ConSpiracy
KitoMo

04. Mafuyu

05. TwoHeadedBoy
(Fugitive/InflatablePie)
06. Rena
(Haylen/Nachomamma8)
07. Lady Lambdadelta

10. CupcakePanda
(Katsuki/Toogeloo)
11. Robocopter87

13. Llamarble

16. Fate

20. Exe


No Longer Crazy... Because They're Dead

14. ShadoWolf
,
Town Watcher
, killed Day 1.
17. Beefster
,
Mafia Ninja
, lynched Day 1.
09. themanhimself
,
Mafia Roleblocker
, killed Day 2.
08. mongoose
,
Mafia Godfather
, lynched Day 2.
15. Scott Brosius
,
Town Watcher
, killed Night 2.
03. Antihero
pappums rat Yasuda
,
Town Tracker
, lynched Day 3.
12. Magua
Alan Two
ortiz1193
,
Mafia Roleblocker
, killed Night 3.
19. GreyICE
Lateralus22
,
Town Vigilante
, killed Night 3.
18. Corvuus
Ellibereth
,
Town Cop
, lynched Day 4.
02. Tuniogen
.
Vanilla Townie
, killed Night 4.

Replacements:
1. Setael

Special Mechanics:

Each player will cycle through 5 different “personalities.” Each personality will last from 2-5 RL days, so each cycle of personalities lasts from 10-25 RL days. The length of each personality’s window will be determined before the game and will remain the same throughout.

No player can have the same personality twice.

Each personality will be color coded for convenience.
The first personality will be the red personality.

The second personality will be the blue personality.

The third personality will be the yellow personality.

The fourth personality will be the green personality.

The fifth personality will be the purple personality.


Sample Role PM:
Red Personality (2-5 Days):
<Role PM>
----------------------
Blue Personality (2-5 Days):
<Role PM>
----------------------
Yellow Personality (2-5 Days):
<Role PM>
----------------------
Green Personality (2-5 Days):
<Role PM>
----------------------
Purple Personality (2-5 Days):
<Role PM>
I will be keeping a timeline for each player’s personality cycle, and will provide a specific timeline for each player.
----------------------
This game runs on a semi-open setup.

There are 15
Town
Players.
There are 5
Mafia
Players.

All personalities will be one of the roles listed below.


The roles will be determined by chance. Each town role is assigned a range of values from 1-1500, each mafia role one from 1-500, and random.org will choose each role (repeat roles will cause rerolls).

Town:
Vanilla Townie – 1-300
Bulletproof Townie – 301-330
Town Miller – 331-400
Town Cop – 401-430
Town Day Cop – 431-450
Town Insane Cop – 451-480
Town Random Cop – 481-510
Town Day Naïve Cop – 511-530
Town Day Paranoid Cop – 531-550
Town Tracker – 551-600
Town Watcher – 601-650
Town Voyeur – 651-690
Town Mortician – 691-720
Town Roleblocker – 721-770
Town Bodyguard – 771-810
Town Elite Bodyguard – 811-830
Town Doctor – 831-920
Town Naïve Doctor – 921-950
Town Weak Doctor – 951-980
Town Hider – 981-1010
Town Commuter – 1011-1050
Town Day Commuter – 1051-1070
Town Jailkeeper – 1071-1120
Town Redirector – 1121-1150
Town Busdriver – 1151-1170
Town Vigilante – 1171-1210
Town CPR Doctor – 1211-1240
Town Poisoner – 1241-1270
Town Day Vigilante – 1271-1290
Town Supersaint – 1291-1330
Vengeful Townie – 1331-1350
Town Bomb – 1351-1380
Town Governor – 1381-1400
Town Neighbor – 1401-1450
Town Universal Backup – 1451-1500

Mafia:
Mafia Goon – 1-100
Mafia Godfather – 101-150
Mafia Ninja – 151-180
Mafia Tracker – 181-190
Mafia Watcher – 191-200
Mafia Voyeur – 201-210
Mafia Role Cop – 211-250
Mafia Janitor – 251-270
Mafia Roleblocker – 271-320
Mafia Super Roleblocker – 321-340
Mafia Doctor – 341-360
Mafia Jailkeeper – 361-385
Mafia Redirector – 386-410
Mafia Busdriver – 411-430
Mafia Poisoner – 431-445
Mafia Day Poisoner – 446-450
Mafia Assassin – 451-455
Mafia Framer – 456-475
Mafia Governor – 476-480
Mafia Neighbor – 481-500
Last edited by Parama on Sun Feb 20, 2011 1:18 am, edited 69 times in total.
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Post Post #1 (isolation #1) » Mon Jan 03, 2011 1:20 pm

Post by Parama »

Rules To Not Break:

1. Mafia is a game. Please try to have fun while playing it. Personal attacks on another player are not allowed.
2. You have been given a win condition and it is your job to try and fulfill it. Deliberately playing against your win condition is definitely not allowed.
3. Do not quote your role PM. Do not quote from any mod-provided private QT. Both these will result in modkill and auto-loss.
4. Talking about the game outside the thread or any mod-provided QT is forbidden. I will judge any offenses mysely, but most will result in a modkill and auto-loss.
5. If you have the ability to edit or delete your posts, do not do so.
6. Unreadable text is forbidden. This includes but is not limited to incredibly small text, invisible text, spoiler text, and encrypted text.
7. When you die, you may not post “Bah.” You may however post a picture of a sheep (or llama if you prefer).
8. What’s a modkill, you ask? I unleash my mighty wrath upon a player, making them very much dead while also turning them into a neutral survivor, which means they very much lose automatically. A town modkill ends the day while a mafia modkill does not. You don’t want to get modkilled, and I don’t want to modkill you, so please don’t break any of these rules.

Rules Of Voting And Deadlines:

9. Votes must be bolded and in the form
Vote: Parama
.
10. You have the option to
Vote: No Lynch
on any given day.
11.
Unvotes
must be bolded. They are not required but would be preferred.
12. A lynch occurs when a majority is reached. For an odd number of players, this is (n+1)/2. For an even number of players, this is (n/2)+1. For example, Day 1 will have 20 players alive, and (20/2)+1 = 11 votes to lynch.
13. All days will be deadlined at 3 weeks. All nights will last 72 hours.
14. If no player reaches a majority of votes by the deadline on a given day, No Lynch will occur.
15. If a player does not submit a night action by the end of any given night, they will not act that night.

Rules Of Activity And Prods:

16. If a player goes 72 hours without posting in-thread, they will be prodded. If they do not post in-thread within 48 hours following a prod, they will be replaced.
17. Please let your mod know if you will be on V/LA – post it in-thread and bolded or PM it directly to me. If a player hasn’t directly told me they will be on V/LA I will not acknowledge it and probably won’t even know about it. Note that the maximum allotted time for a V/LA is 5 days – this is how long you can go without posting before getting replaced by rule #16. Any V/LA requests longer than 5 days will be taken as replacement requests.
18. If I have to prod any player more than twice per day, they will be automatically replaced.
19. Players may request a prod on another player in the following format:
Mod: Please prod <playername>
. This is only to be done if a player has gone without posting for 72 hours and I have missed prodding them.
20. If there are less than 10 posts in-thread within a 48 hour period I will send out a massprod.

Rules Unrelated To The Previous Categories:

20. Though I am the mod, I may make mistakes. If I screw up something, please PM me with the problem.
21. My color is
red
. Do not use it.
22. Vote counts will be posted on every page and by request if necessary. If you wish to request a vote count, please post it in the following format:
Mod: Requesting Vote Count
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Post Post #2 (isolation #2) » Mon Jan 03, 2011 1:32 pm

Post by Parama »

Getting all role information ready, though it may take a while before role PMs are sent out. Game begins at the first 6 PM CST after 17/20 people confirm.

MOD NOTE: I'm not even looking at confirmation PMs until tomorrow, because I am tired and role info took over 2 hours to get together.
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Post Post #3 (isolation #3) » Tue Jan 04, 2011 10:49 am

Post by Parama »

Enough players have confirmed for the game to begin. I will start Game Day 1, henceforth referred to as Day 1, and Personality Day 1, henceforth referred to as PD1, at 6 PM CST.
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Post Post #4 (isolation #4) » Tue Jan 04, 2011 3:35 pm

Post by Parama »

I'm a derp and got sidetracked. Since it's important that I have a set time for the cycle, I'm just going to set 8:30 PM CST as this date in the interest of getting the game started.

Since, y'know, it's more likely I'll actually remember to update the game at that time <_<


Day 1 Vote Count #0


[0] KitoMo
-
[0] Tuniogen
-
[0] Yasuda
-
[0] Mafuyu
-
[0] TwoHeadedBoy
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] mongoose
-
[0] themanhimself
-
[0] CupcakePanda
-
[0] Robocopter87
-
[0] ortiz1193
-
[0] Llamarble
-
[0] ShadoWolf
-
[0] Scott Brosius
-
[0] Fate
-
[0] Beefster
-
[0] Ellibereth
-
[0] Lateralus22
-
[0] Exe
-


Not Voting: KitoMo, Tuniogen, Yasuda, Mafuyu, TwoHeadedBoy, Rena, Lady Lambdadelta, mongoose, themanhimself, CupcakePanda, Robocopter87, ortiz1193, Llamarble, ShadoWolf, Scott Brosius, Fate, Beefster, Ellibereth, Lateralus22, Exe

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Sat Jan 08, 2011 1:39 pm, edited 1 time in total.
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Post Post #49 (isolation #5) » Wed Jan 05, 2011 2:15 am

Post by Parama »

Day 1 Vote Count #1


[4] Fate
- Llamarble, CupcakePanda, Lateralus22, Fate
[2] Mafuyu
- Beefster, TwoHeadedBoy
[2] Lateralus22
- Scott Brosius, mongoose
[1] Yasuda
- Lady Lambdadelta
[1] TwoHeadedBoy
- ortiz1193
[1] CupcakePanda
- Rena
[1] Rena
- Mafuyu
[1] Lady Lambdadelta
- Yasuda
[1] ShadoWolf
- Exe
[0] Scott Brosius
-
[0] Tuniogen
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] Robocopter87
-
[0] ortiz1193
-
[0] Llamarble
-
[0] Beefster
-
[0] Ellibereth
-
[0] Exe
-


[2] No Lynch - Ellibereth, ShadoWolf


Not Voting: KitoMo, themanhimself, Robocopter87, Tuniogen
With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Sat Jan 08, 2011 1:40 pm, edited 1 time in total.
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Post Post #102 (isolation #6) » Wed Jan 05, 2011 10:54 am

Post by Parama »

Day 1 Vote Count #2


[5] ShadoWolf
- Exe, Yasuda, Lady Lambdadelta, Scott Brosius, Beefster
[3] Fate
- Llamarble, CupcakePanda, Lateralus22
[1] Lateralus22
- mongoose
[1] Lady Lambdadelta
- themanhimself
[1] TwoHeadedBoy
- ortiz1193
[1] CupcakePanda
- Rena
[1] Rena
- Mafuyu
[1] Beefster
- Fate
[1] Llamarble
- ShadoWolf
[1] Exe
- TwoHeadedBoy
[0] Mafuyu
-
[0] Yasuda
-
[0] Scott Brosius
-
[0] Tuniogen
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] Robocopter87
-
[0] ortiz1193
-
[0] Ellibereth
-

[1] No Lynch - Ellibereth


Not Voting: KitoMo, Robocopter87, Tuniogen

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Sat Jan 08, 2011 1:39 pm, edited 1 time in total.
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Post Post #128 (isolation #7) » Wed Jan 05, 2011 3:36 pm

Post by Parama »

PD1 is over, PD2 has begun.


Day 1 Vote Count #3


[4] ShadoWolf
- Exe, Yasuda, Lady Lambdadelta, Scott Brosius,
[3] Fate
- Llamarble, CupcakePanda, Lateralus22
[2] Exe
- TwoHeadedBoy, Tuniogen
[1] Lateralus22
- mongoose
[1] Lady Lambdadelta
- themanhimself
[1] TwoHeadedBoy
- ortiz1193
[1] CupcakePanda
- Rena
[1] Rena
- Mafuyu
[1] Beefster
- Fate
[1] Llamarble
- ShadoWolf
[1] Ellibereth
- Beefster
[1] Robocopter87
- KitoMo
[0] Mafuyu
-
[0] Yasuda
-
[0] Scott Brosius
-
[0] Tuniogen
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] ortiz1193
-

[1] No Lynch - Ellibereth


Not Voting: Robocopter87

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Sat Jan 08, 2011 1:40 pm, edited 1 time in total.
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Post Post #156 (isolation #8) » Thu Jan 06, 2011 11:05 am

Post by Parama »

Day 1 Vote Count #4


[6] ShadoWolf
- Exe, Yasuda, Lady Lambdadelta, Scott Brosius, CupcakePanda, Fate
[2] Exe
- TwoHeadedBoy, Tuniogen
[2] Ellibereth
- Beefster, ShadoWolf
[2] TwoHeadedBoy
- ortiz1193, Llamarble
[1] Fate
- Lateralus22
[1] Lateralus22
- mongoose
[1] Lady Lambdadelta
- themanhimself
[1] CupcakePanda
- Rena
[1] Rena
- Mafuyu
[1] Robocopter87
- KitoMo
[0] Beefster
-
[0] Llamarble
-
[0] Mafuyu
-
[0] Yasuda
-
[0] Scott Brosius
-
[0] Tuniogen
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] ortiz1193
-

[1] No Lynch - Ellibereth


Not Voting: Robocopter87

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Sat Jan 08, 2011 1:40 pm, edited 1 time in total.
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Post Post #177 (isolation #9) » Thu Jan 06, 2011 3:38 pm

Post by Parama »

PD3 has begun. Not going to post the PD updates past this point, so check the thread title.
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Post Post #225 (isolation #10) » Fri Jan 07, 2011 10:39 am

Post by Parama »

Because it's pissing me off:
I made it abundantly clear pre-game that there are no post restrictions in this game. That's because I don't want to read them. Nobody does.
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Post Post #304 (isolation #11) » Sat Jan 08, 2011 1:50 pm

Post by Parama »

Stop spoilering text.
This is illegal.

Spoiler: Click
So is this.

Day 1 Vote Count #5


[5] ShadoWolf
- Exe, Yasuda, Lady Lambdadelta, CupcakePanda, Fate
[4] Exe
- TwoHeadedBoy, Tuniogen, mongoose, Beefster
[2] Fate
- Scott Brosius, themanhimself
[2] Rena
- Mafuyu, Llamarble
[1] Ellibereth
- ShadoWolf
[1] TwoHeadedBoy
- ortiz1193
[1] Robocopter87
- KitoMo
[1] Scott Brosius
- Ellibereth
[1] Tuniogen
- Rena
[1] Beefster
- Lateralus22
[0] CupcakePanda
-
[0] Lateralus22
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] Yasuda
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] ortiz1193
-

Not Voting: Robocopter87

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST


Looking for a replacement for ortiz1193.
Last edited by Parama on Sun Jan 09, 2011 3:32 pm, edited 1 time in total.
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Post Post #352 (isolation #12) » Sun Jan 09, 2011 3:32 pm

Post by Parama »

Day 1 Vote Count #6


[6] ShadoWolf
- Exe, Yasuda, Lady Lambdadelta, CupcakePanda, Fate, Mafuyu
[4] Exe
- TwoHeadedBoy, Tuniogen, mongoose, Beefster
[2] Fate
- Scott Brosius, themanhimself
[2] Robocopter87
- KitoMo, ShadoWolf
[1] Rena
- Llamarble
[1] TwoHeadedBoy
- ortiz1193
[1] Scott Brosius
- Ellibereth
[1] Tuniogen
- Rena
[1] Beefster
- Lateralus22
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lateralus22
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] Yasuda
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] ortiz1193
-


Not Voting: Robocopter87

With 20 alive, it takes 11 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST


Looking for a replacement for ortiz1193.
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Post Post #366 (isolation #13) » Mon Jan 10, 2011 1:41 am

Post by Parama »

A loud
BANG
is heard, and the first blood is spilled. Seems like ShadoWolf was one of the sane crazies, though. Nobody here really cares, anyways.

ShadoWolf
,
Town Watcher
, killed Day 1.

Vote count reset.


Day 1 Vote Count #7


[0] Exe
-
[0] Fate
-
[0] Robocopter87
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Scott Brosius
-
[0] Tuniogen
-
[0] Beefster
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lateralus22
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] Yasuda
-
[0] KitoMo
-
[0] mongoose
-
[0] themanhimself
-
[0] ortiz1193
-


Not Voting: Robocopter87, Exe, Yasuda, Lady Lambdadelta, CupcakePanda, Fate, Mafuyu, TwoHeadedBoy, Tuniogen, mongoose, Beefster, Scott Brosius, themanhimself, KitoMo, Llamarble, ortiz1193, Ellibereth, Rena, Lateralus22

With 19 alive, it takes 10 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST


Still looking for a replacement for ortiz1193.
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Post Post #426 (isolation #14) » Tue Jan 11, 2011 2:41 am

Post by Parama »

Indeed, where IS Rena?

Being prodded, that's where.
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Post Post #427 (isolation #15) » Tue Jan 11, 2011 4:37 am

Post by Parama »

Alan Two replaces ortiz1193.
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Post Post #437 (isolation #16) » Tue Jan 11, 2011 6:07 am

Post by Parama »

Day 1 Vote Count #8


[2] Beefster
- Fate, Ellibereth
[2] themanhimself
- Exe, CupcakePanda
[1] Alan Two
- TwoHeadedBoy
[1] Exe
- Beefster
[1] Tuniogen
- Lady Lambdadelta
[1] Rena
- Llamarble
[1] Scott Brosius
- themanhimself
[0] Yasuda
-
[0] TwoHeadedBoy
-
[0] Fate
-
[0] Robocopter87
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lateralus22
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, , Mafuyu, Tuniogen, mongoose, Scott Brosius, KitoMo, Alan Two, Rena, Lateralus22

With 19 alive, it takes 10 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
Last edited by Parama on Tue Jan 11, 2011 12:33 pm, edited 1 time in total.
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Post Post #509 (isolation #17) » Wed Jan 12, 2011 1:59 am

Post by Parama »

Day 1 Vote Count #9


[8] Beefster
- Fate, Ellibereth, Lateralus22, KitoMo, Llamarble, Exe, TwoHeadedBoy, themanhimself
[1] themanhimself
- Mafuyu
[1] Tuniogen
- Lady Lambdadelta
[1] Lateralus22
- Beefster
[0] Scott Brosius
-
[0] Alan Two
-
[0] Rena
-
[0] Exe
-
[0] Yasuda
-
[0] TwoHeadedBoy
-
[0] Fate
-
[0] Robocopter87
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, mongoose, Scott Brosius, Alan Two, Rena, CupcakePanda, Tuniogen

With 19 alive, it takes 10 to lynch. Deadline for Day 1 is on 1/25/11 at 8:30 PM CST
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Post Post #531 (isolation #18) » Thu Jan 13, 2011 1:43 am

Post by Parama »

Day 1 Vote Count #10 (FINAL)


[10] Beefster
- Fate, Ellibereth, Lateralus22, KitoMo, Llamarble, Exe, TwoHeadedBoy, themanhimself, Lady Lambdadelta, Tuniogen
[1] themanhimself
- Mafuyu
[1] Tuniogen
-
[1] Lateralus22
- Beefster
[0] Scott Brosius
-
[0] Alan Two
-
[0] Rena
-
[0] Exe
-
[0] Yasuda
-
[0] TwoHeadedBoy
-
[0] Fate
-
[0] Robocopter87
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, mongoose, Scott Brosius, Alan Two, Rena, CupcakePanda

With 19 alive, it took 10 to lynch.


Mod scene following...
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Post Post #532 (isolation #19) » Thu Jan 13, 2011 1:47 am

Post by Parama »

It started out like any other day in this town... which is to say, everything was absolutely nuts. Some people blabbered nonsense that nobody could understand while some screamed to try and get their pick killed. One of the innocent citizens even took a bullet to the brain before the town decided to kill a suspicious looking crazy. And it appears they got it right, even amidst the chaos of... well, being insane!

Beefster
,
Mafia Ninja
, Lynched Day 1.

Night 1 begins now and last for 72 hours. During that time, the game will be locked in PD9. Send all actions TO MY MS INBOX accordingly.
Last edited by Parama on Sun Jan 16, 2011 3:32 am, edited 1 time in total.
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Post Post #533 (isolation #20) » Fri Jan 14, 2011 2:44 pm

Post by Parama »

Yasuda has not even picked up his prod and it's been >48 hours, so I'm going to get a replacement shortly. Night won't end until a replacement is found.
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Post Post #534 (isolation #21) » Sat Jan 15, 2011 1:16 pm

Post by Parama »

Parama wrote:
Yasuda has not even picked up his prod and it's been >48 hours, so I'm going to get a replacement shortly. Night won't end until a replacement is found.
Yasuda has PMed me back now, and I haven't found a replacement yet, so he gets to keep his spot.
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Post Post #535 (isolation #22) » Sun Jan 16, 2011 3:35 am

Post by Parama »

Everyone woke up the next morning and went to see who the next body was. But since everyone in the town woke up, there was no body to find. Nobody was sad about that news.

Nobody died Night 1.


Day 2 Vote Count #0


[0] themanhimself
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Scott Brosius
-
[0] Alan Two
-
[0] Rena
-
[0] Exe
-
[0] Yasuda
-
[0] TwoHeadedBoy
-
[0] Fate
-
[0] Robocopter87
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] Mafuyu
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, mongoose, Scott Brosius, Alan Two, Rena, CupcakePanda, Fate, Ellibereth, Lateralus22, KitoMo, Llamarble, Exe, TwoHeadedBoy, themanhimself, Lady Lambdadelta, Tuniogen, Mafuyu

With 18 alive, it takes 10 to lynch. Deadline for Day 1 is on 2/6/11 at 8:30 AM CST
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Post Post #621 (isolation #23) » Sun Jan 16, 2011 11:59 am

Post by Parama »

Day 2 Vote Count #1


[4] themanhimself
- TwoHeadedBoy, CupcakePanda, Exe, Tuniogen
[2] Robocopter87
- KitoMo, Fate
[2] Rena
- Lady Lambdadelta, themanhimself
[2] Mafuyu
- Rena, Lateralus22
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Scott Brosius
-
[0] Alan Two
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, mongoose, Scott Brosius, Alan Two, Ellibereth, Llamarble, Mafuyu

With 18 alive, it takes 10 to lynch. Deadline for Day 1 is on 2/6/11 at 8:30 AM CST
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Post Post #678 (isolation #24) » Sun Jan 16, 2011 4:15 pm

Post by Parama »

The thread name is a reflection of when I'm around to update it. Regardless of whether or not I actually can update the thread at a given time, each PD starts and ends at 8:30 PM sharp.
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Post Post #706 (isolation #25) » Mon Jan 17, 2011 7:09 am

Post by Parama »

Day 2 Vote Count #2


[5] themanhimself
- TwoHeadedBoy, CupcakePanda, Tuniogen, Scott Brosius, Exe
[3] Rena
- Lady Lambdadelta, themanhimself, mongoose
[2] Robocopter87
- KitoMo, Fate
[2] Mafuyu
- Rena, Llamarble
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Scott Brosius
-
[0] Alan Two
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Robocopter87, Yasuda, Alan Two, Ellibereth, Mafuyu, Lateralus22

With 18 alive, it takes 10 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST
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Post Post #745 (isolation #26) » Mon Jan 17, 2011 3:11 pm

Post by Parama »

There's one on the previous page, but whatever.


Day 2 Vote Count #3


[6] Robocopter87
- KitoMo, Fate, Lateralus22, Lady Lambdadelta, TwoHeadedBoy, Yasuda
[5] themanhimself
- CupcakePanda, Tuniogen, Scott Brosius, Exe, Robocopter87
[2] Rena
- themanhimself, mongoose
[2] Mafuyu
- Rena, Llamarble
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Scott Brosius
-
[0] Alan Two
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Alan Two, Ellibereth, Mafuyu

With 18 alive, it takes 10 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST
[/quote]
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Post Post #747 (isolation #27) » Mon Jan 17, 2011 3:31 pm

Post by Parama »

Format your votes correctly or I'm not counting them.
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Post Post #851 (isolation #28) » Fri Jan 21, 2011 1:50 am

Post by Parama »

I'm killing someone, but it's not a modkill. ;)


Suddenly, a loud noise was heard. Nobody knew where it came from, but everyone saw where it went. themanhimself promptly fell to the ground, and the townsfolk celebrated when it was revealed that he was plotting to kill them all.

themanhimself
,
Mafia Roleblocker
, killed Day 2.

Day 2 Vote Count #4


[0] Robocopter87
-
[0] Rena
-
[0] Mafuyu
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Scott Brosius
-
[0] Alan Two
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-
[0] mongoose
-


Not Voting: Alan Two, Ellibereth, Mafuyu, KitoMo, Fate, Lateralus22, Lady Lambdadelta, TwoHeadedBoy, Yasuda, CupcakePanda, Tuniogen, Scott Brosius, Exe, Robocopter87, mongoose, Rena, Llamarble

With 17 alive, it takes 9 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST


@Fate: Do it again and I'll kill you, but this time you just get a warning. Oh and since I've had to tell people not to use red TWICE now, no more warnings past this point.
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Post Post #882 (isolation #29) » Fri Jan 21, 2011 10:48 am

Post by Parama »

Prodding Ellibereth and Alan Two.
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Post Post #887 (isolation #30) » Fri Jan 21, 2011 1:10 pm

Post by Parama »

Lady Lambdadelta wrote:No comment on Fate's query Parama?
I have decided that the best thing I can say at this point is nothing at all. I will say that the issue is due to a minor mod error that happened before the game even entered the queue and I will admit that I am a total failure but that's as much as you'll get.
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Post Post #909 (isolation #31) » Fri Jan 21, 2011 4:44 pm

Post by Parama »

>_>
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Post Post #917 (isolation #32) » Fri Jan 21, 2011 4:54 pm

Post by Parama »

Before:
<Playername>
, you are a
Town Poisoner
.

Any day you may poison one player. If the player is not protected that night, they will die the following night.

You win when all threats to the town are eliminated.
After:
<Playername>
, you are a
Town Poisoner
.

Any night you may poison one player. If the player is not protected that night, they will die the following night.

You win when all threats to the town are eliminated.
I made a confusing typo and now have fixed it. Any potential Town Poisoners received the new PM earlier today. I will not confirm whether or not anyone actually received this PM.

This is what I get for writing every single role PM in one sitting.
Last edited by Parama on Fri Jan 21, 2011 4:57 pm, edited 1 time in total.
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Post Post #922 (isolation #33) » Fri Jan 21, 2011 4:57 pm

Post by Parama »

it's way too late at night for me to be doing... anything. sigh.
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Post Post #947 (isolation #34) » Fri Jan 21, 2011 6:05 pm

Post by Parama »

Lateralus22 has requested replacement.
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Post Post #957 (isolation #35) » Sat Jan 22, 2011 1:21 pm

Post by Parama »

Alan Two has requested replacement.
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Post Post #961 (isolation #36) » Sat Jan 22, 2011 2:02 pm

Post by Parama »

Day 2 Vote Count #5


[3] Robocopter87
- KitoMo, CupcakePanda, Llamarble
[3] mongoose
- Scott Brosius, Lady Lambdadelta, Fate
[2] Mafuyu
- Tuniogen, TwoHeadedBoy
[2] Alan Two
- Lateralus22, mongoose
[1] Scott Brosius
- Exe
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Lateralus22
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Alan Two, Mafuyu, Yasuda, Robocopter87, Rena, Ellibereth

With 17 alive, it takes 9 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST
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Post Post #964 (isolation #37) » Sun Jan 23, 2011 11:03 am

Post by Parama »

GreyICE replaces Lateralus22.
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Post Post #985 (isolation #38) » Mon Jan 24, 2011 1:42 am

Post by Parama »

Day 2 Vote Count #6


[5] mongoose
- Scott Brosius, Lady Lambdadelta, KitoMo, Exe, Fate
[2] Robocopter87
- CupcakePanda, Llamarble
[2] Mafuyu
- Tuniogen, TwoHeadedBoy
[1] Alan Two
- mongoose
[0] Scott Brosius
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] GreyICE
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Alan Two, Mafuyu, Yasuda, Robocopter87, Rena, Ellibereth, GreyICE

With 17 alive, it takes 9 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST
Last edited by Parama on Mon Jan 24, 2011 10:44 am, edited 2 times in total.
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Post Post #992 (isolation #39) » Mon Jan 24, 2011 3:47 pm

Post by Parama »

Prodding Rena.
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Post Post #997 (isolation #40) » Mon Jan 24, 2011 5:06 pm

Post by Parama »

Day 2 Vote Count #7


[8] mongoose
- Scott Brosius, Lady Lambdadelta, KitoMo, Exe, Fate, CupcakePanda, Tuniogen, GreyICE

[2] Mafuyu
- TwoHeadedBoy
[1] Robocopter87
- Llamarble
[1] Alan Two
- mongoose
[0] Scott Brosius
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] GreyICE
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Alan Two, Mafuyu, Yasuda, Robocopter87, Rena, Ellibereth,

With 17 alive, it takes 9 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST


mongoose is at L-1.
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Post Post #1005 (isolation #41) » Tue Jan 25, 2011 1:47 am

Post by Parama »

Day 2 Vote Count #8


[9] mongoose
- Scott Brosius, Lady Lambdadelta, KitoMo, Exe, Fate, CupcakePanda, Tuniogen, GreyICE, Mafuyu

[1] Mafuyu
- TwoHeadedBoy
[1] Robocopter87
- Llamarble
[1] Alan Two
- mongoose
[0] Scott Brosius
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] GreyICE
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Alan Two, Yasuda, Robocopter87, Rena, Ellibereth,

With 17 alive, it takes 9 to lynch. Deadline for Day 2 is on 2/6/11 at 8:30 AM CST


mongoose has been lynched. Mod scene in right now.
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Post Post #1006 (isolation #42) » Tue Jan 25, 2011 2:01 am

Post by Parama »

Today was a day. On today, the day, the crazies fought and killed a crazy crazy who wanted to kill them all.

And then they lynched, and another body hit the floor. Another killer down.

mongoose
,
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, Lynched Day 2.

Night 2 begins now and last for 72 hours. During that time, the game will be locked in PD18. Send all actions TO MY MS INBOX accordingly.
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Post Post #1007 (isolation #43) » Wed Jan 26, 2011 4:05 pm

Post by Parama »

Magua replaces Alan Two.
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Post Post #1008 (isolation #44) » Fri Jan 28, 2011 2:09 am

Post by Parama »

Everyone slept well after the successes of their previous two days - only 2 mafia were left, 3 fewer than there were a couple of days ago. Everyone was still crazy, of course, and that problem wasn't getting fixed anytime soon, but at least everyone could be crazy AND alive.

Well, except Scott Brosius.

Scott Brosius
,
Town Watcher
, killed Night 2.

Day 3 Vote Count #0


[0] Mafuyu
-
[0] Robocopter87
-
[0] Alan Two
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] GreyICE
-
[0] Exe
-
[0] Yasuda
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Alan Two, Yasuda, Robocopter87, Rena, Ellibereth, Lady Lambdadelta, KitoMo, Exe, Fate, CupcakePanda, Tuniogen, GreyICE, Mafuyu, TwoHeadedBoy, Llamarble

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST
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Post Post #1081 (isolation #45) » Sun Jan 30, 2011 8:07 am

Post by Parama »

Day 3 Vote Count #1


[4] Mafuyu
- Lady Lambdadelta, TwoHeadedBoy, Llamarble, Rena
[1] Yasuda
- Fate
[1] Magua
- KitoMo
[0] Robocopter87
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] GreyICE
-
[0] Exe
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Lady Lambdadelta
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Magua, Yasuda, Robocopter87, , Ellibereth, Exe, CupcakePanda, Tuniogen, GreyICE, Mafuyu

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST
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Post Post #1098 (isolation #46) » Sun Jan 30, 2011 1:05 pm

Post by Parama »

Do you guys want a private QT? xD
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Post Post #1156 (isolation #47) » Mon Jan 31, 2011 2:44 pm

Post by Parama »

Heads up: Due to freezing rain, there's a chance I may be losing power soon. So if that happens... yeah, gonna be some delays. TL has all the roles so make sure to send all actions to him as well as me for the next few days.
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Post Post #1164 (isolation #48) » Mon Jan 31, 2011 5:40 pm

Post by Parama »

Yasuda and Ellibereth have been prodded.


Day 3 Vote Count #2


[5] Mafuyu
- Lady Lambdadelta, Llamarble, Rena, TwoHeadedBoy, CupcakePanda
[2] Yasuda
- Fate, KitoMo
[1] Lady Lambdadelta
- Magua
[1] Magua
- GreyICE
[0] GreyICE
-
[0] Robocopter87
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Yasuda, Robocopter87, Ellibereth, Exe, Tuniogen, Mafuyu

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.
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Post Post #1221 (isolation #49) » Wed Feb 02, 2011 3:45 pm

Post by Parama »

Going to look for a replacement for Yasuda.
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Post Post #1232 (isolation #50) » Thu Feb 03, 2011 1:42 am

Post by Parama »

pappums rat replaces Yasuda, effective immediately.
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Post Post #1242 (isolation #51) » Thu Feb 03, 2011 1:40 pm

Post by Parama »

Day 3 Vote Count #3


[4] Mafuyu
- Lady Lambdadelta, Llamarble, Rena, CupcakePanda
[2] pappums rat
- Fate, KitoMo
[2] Magua
- GreyICE, TwoHeadedBoy
[1] Lady Lambdadelta
- Magua
[0] GreyICE
-
[0] Robocopter87
-
[0] Rena
-
[0] TwoHeadedBoy
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] Ellibereth
-
[0] CupcakePanda
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: pappums rat, Robocopter87, Ellibereth, Exe, Tuniogen, Mafuyu

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.
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Post Post #1248 (isolation #52) » Thu Feb 03, 2011 2:10 pm

Post by Parama »

All actions are up to date.
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Post Post #1265 (isolation #53) » Thu Feb 03, 2011 4:01 pm

Post by Parama »

Also, prodding Fate.
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Post Post #1267 (isolation #54) » Thu Feb 03, 2011 4:02 pm

Post by Parama »

...prod redacted.
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Post Post #1306 (isolation #55) » Fri Feb 04, 2011 5:35 pm

Post by Parama »

Looking for replacement :/
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Post Post #1318 (isolation #56) » Sat Feb 05, 2011 3:43 am

Post by Parama »

Antihero replaces pappums rat.


Day 3 Vote Count #4


[4] Mafuyu
- Lady Lambdadelta, Llamarble, Rena, Magua
[4] Magua
- GreyICE, Exe, Tuniogen, Fate
[1] Antihero
- KitoMo
[1] Rena
- TwoHeadedBoy
[1] Ellibereth
- CupcakePanda
[0] TwoHeadedBoy
-
[0] Lady Lambdadelta
-
[0] GreyICE
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] Llamarble
-
[0] KitoMo
-


Not Voting: Antihero, Robocopter87, Ellibereth, Mafuyu

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.
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Post Post #1324 (isolation #57) » Sat Feb 05, 2011 10:59 am

Post by Parama »

Prodding Ellibereth.
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Post Post #1340 (isolation #58) » Sun Feb 06, 2011 5:08 am

Post by Parama »

Day 3 Vote Count #5


[3] Mafuyu
- Lady Lambdadelta, Llamarble, Rena
[1] Ellibereth
- CupcakePanda
[1] TwoHeadedBoy
- Magua
[0] Antihero
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] GreyICE
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] Llamarble
-
[0] KitoMo
-

{0} Magua
- GreyICE, Exe, Tuniogen, Fate, TwoHeadedBoy, KitoMo


Not Voting: Antihero, Robocopter87, Ellibereth, Mafuyu

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.
Last edited by Parama on Sun Feb 06, 2011 5:32 am, edited 1 time in total.
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Post Post #1378 (isolation #59) » Mon Feb 07, 2011 11:39 am

Post by Parama »

Day 3 Vote Count #6


[4] Antihero
- Exe, GreyICE, Fate, Llamarble
[3] Ellibereth
- CupcakePanda, Mafuyu, TwoHeadedBoy
[3] Mafuyu
- Lady Lambdadelta, Rena
[1] Llamarble
- Tuniogen
[1] TwoHeadedBoy
- Magua
[0] Rena
-
[0] Lady Lambdadelta
-
[0] GreyICE
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] KitoMo
-

{0} Magua
- KitoMo


Not Voting: Antihero, Robocopter87, Ellibereth

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.
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Post Post #1411 (isolation #60) » Wed Feb 09, 2011 10:36 am

Post by Parama »

Day 3 Vote Count #6


[7] Antihero
- Exe, GreyICE, Fate, Llamarble, Rena, TwoHeadedBoy, Robocopter87

[2] Ellibereth
- CupcakePanda, Mafuyu
[1] Mafuyu
- Lady Lambdadelta
[1] Llamarble
- Tuniogen
[1] TwoHeadedBoy
- Magua
[0] Rena
-
[0] Lady Lambdadelta
-
[0] GreyICE
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] KitoMo
-

{0} Magua
- KitoMo


Not Voting: Antihero, Ellibereth

With 15 alive, it takes 8 to lynch. Deadline for Day 3 is on 2/18/11 at 7:00 AM CST.


Antihero is at L-1.
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Post Post #1436 (isolation #61) » Wed Feb 09, 2011 2:46 pm

Post by Parama »

Day 3 Vote Count #7 (Final)


[8] Antihero
- Exe, GreyICE, Fate, Llamarble, Rena, Robocopter87, TwoHeadedBoy, Mafuyu

[1] Ellibereth
- CupcakePanda
[1] Mafuyu
- Lady Lambdadelta
[1] Llamarble
- Tuniogen
[1] TwoHeadedBoy
- Magua
[0] Rena
-
[0] Lady Lambdadelta
-
[0] GreyICE
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] KitoMo
-

{0} Magua
- KitoMo


Not Voting: Antihero, Ellibereth

With 15 alive, it took 8 to lynch.


Antihero has been lynched. Mod scene in a minute...

Also KitoMo requested replacement.
Last edited by Parama on Wed Feb 09, 2011 2:49 pm, edited 2 times in total.
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Post Post #1437 (isolation #62) » Wed Feb 09, 2011 2:49 pm

Post by Parama »

They thought they were close to the edge of madness. They thought they could escape it. But in a roundabout way, they inadvertently drew closer to madness through their own actions.

Antihero
,
Town Tracker
, Lynched Day 3.

Night 3 begins now and last for 72 hours OR longer if I can't find replacements for either slot. During that time, the game will be locked in PD30. Send all actions TO MY MS INBOX accordingly.
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Post Post #1438 (isolation #63) » Sat Feb 12, 2011 2:06 pm

Post by Parama »

Corvuus replaces Ellibereth, and is revered as a hero for this action. Still looking for a KitoMo replacement though, so daystart will be delayed, unfortunately.
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Post Post #1439 (isolation #64) » Sun Feb 13, 2011 9:01 am

Post by Parama »

ConSpiracy replaces KitoMo, which means the game is full again. I'm going to start day ASAP after I get home from school tomorrow (around 3:30 PM CST, probably).
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Post Post #1440 (isolation #65) » Mon Feb 14, 2011 11:03 am

Post by Parama »

It was a gruesome scene the following morning. After their first failed attempt to catch the crazies, two more bodies was not a sign the town wanted to wake up to.

Then they noticed that both men had a gun in their hands. Were these two the last two killers?
The records of both men were checked... but only one of them turned up as a member of the criminal organization. The other just wanted to take justice into his own hands... did he succeed?

Magua
,
Mafia Roleblocker
, killed Night 3.
GreyICE
,
Town Vigilante
, killed Night 3.

Day 4 Vote Count #0


[0] Corvuus
-
[0] Mafuyu
-
[0] Llamarble
-
[0] TwoHeadedBoy
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-
[0] ConSpiracy
-

Not Voting: Corvuus, ConSpiracy, Exe, Fate, Llamarble, Rena, Robocopter87, TwoHeadedBoy, Mafuyu, CupcakePanda, Lady Lambdadelta, Tuniogen

With 12 alive, it takes 7 to lynch. Deadline for Day 3 is 3/07/11 at 4 PM CST.

NOTE: I am changing the time for the PD switch due to the extended night. PDs will change at 4:30 PM from this day forward.
Last edited by Parama on Mon Feb 14, 2011 11:49 am, edited 2 times in total.
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Post Post #1467 (isolation #66) » Mon Feb 14, 2011 11:52 am

Post by Parama »

Day 4 Vote Count #1


[5] Corvuus
- Fate, Lady Lambdadelta, Exe, CupcakePanda, TwoHeadedBoy
[0] ConSpiracy
-
[0] Mafuyu
-
[0] Llamarble
-
[0] TwoHeadedBoy
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-

Not Voting: Corvuus, ConSpiracy, Llamarble, Rena, Robocopter87, Mafuyu, Tuniogen

With 12 alive, it takes 7 to lynch. Deadline for Day 3 is 3/07/11 at 4 PM CST.
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Post Post #1482 (isolation #67) » Mon Feb 14, 2011 12:19 pm

Post by Parama »

Day 4 Vote Count #2 (Final)


[7] Corvuus
- Fate, Lady Lambdadelta, Exe, CupcakePanda, TwoHeadedBoy, ConSpiracy, Robocopter87
[0] ConSpiracy
-
[0] Mafuyu
-
[0] Llamarble
-
[0] TwoHeadedBoy
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] Robocopter87
-
[0] Tuniogen
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-

Not Voting: Corvuus, Llamarble, Rena, Mafuyu, Tuniogen

With 12 alive, it took 7 to lynch.


And just like that, day is over. But I have to eat lunch, so please wait a few minutes for the mod scene to be posted...
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Post Post #1483 (isolation #68) » Mon Feb 14, 2011 12:31 pm

Post by Parama »

In a frenzy, the town quickly strung up Corvuus...
...but he wasn't crazy.

Well, he was, but he wasn't the crazy crazy who was killing the town, just the sane crazy who... dammit, screw that. Now I sound crazy.

Corvuus
,
Town Cop
, lynched Day 4.

72 hours for night actions, my inbox, etc.
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Post Post #1484 (isolation #69) » Thu Feb 17, 2011 1:50 pm

Post by Parama »

The quick day gave way to a (comparatively) long night as the sane crazies in Crazysanetown slept and waited for the next dead body to show up in the morning.

And one did. Oh well. He wasn't evil, unfortunately.

Tuniogen
,
Vanilla Townie
, killed Night 4.

Day 5 Vote Count #0


[0] ConSpiracy
-
[0] Mafuyu
-
[0] Llamarble
-
[0] TwoHeadedBoy
-
[0] Rena
-
[0] Lady Lambdadelta
-
[0] Robocopter87
-
[0] Exe
-
[0] Fate
-
[0] CupcakePanda
-

Not Voting: Llamarble, Rena, Mafuyu, Fate, Lady Lambdadelta, Exe, CupcakePanda, TwoHeadedBoy, ConSpiracy, Robocopter87

With 10 alive, it takes 6 to lynch. Deadline for Day 5 is 3/10/11 at 7 PM CST.
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Post Post #1522 (isolation #70) » Sat Feb 19, 2011 1:52 pm

Post by Parama »

I'm going to be V/LA for the next two days so TL will be taking over as backup mod. Can't update the thread title when I'm gone, so just know that at 4:30 PM CST on 2/20/11 it will be PD34 and at 4:30 PM CST on 2/21/11 it will be PD35. I highly suggest sending any day actions to both me and TL.
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Post Post #1537 (isolation #71) » Sun Feb 20, 2011 1:17 am

Post by Parama »

Uh... I don't have time for this. Let's just go with the reveal.


Llamarble,
Mafia Jailkeeper
, killed Day 5.

...

Town wins!


You guys have the worst timing ever ;_;
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Post Post #1600 (isolation #72) » Mon Feb 21, 2011 3:22 pm

Post by Parama »

I'm back from oblivion.


TOWN 1
Timeline: http://www.mediafire.com/?h6t47m2i45ycg4v
Password: smil342n7da

Red Personality (4 Days):
Tuniogen
, you are a
Town Supersaint
.

If you are ever lynched, the player who hammered you will die.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
Tuniogen
, you are a
Town Cop
.

Any night you may inspect one player to learn their alignment. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
Tuniogen
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):
Tuniogen
, you are a
Town Voyeur
.

Any night you may watch one player and see what actions are performed on them, but not who performed them. If no actions are performed on a player, you will receive a result of no action. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (3 Days):
Tuniogen
, you are a
Town Cop
.

Any night you may inspect one player to learn their alignment. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.

Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Blue is Sane
Purple is Insane

TOWN 2
Timeline: http://www.mediafire.com/?g81r3ci2xtf7ad9
Password: aigxIAEhr7we

Red Personality (3 Days):
GreyICE
, you are a
Town Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (5 Days):
GreyICE
, you are a
Town Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (3 Days):
GreyICE
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Green Personality (2 Days):
GreyICE
, you are a
Town Vigilante
.

Any night you may kill one player. If the kill is successful, that player will die.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):

GreyICE
, you are a
Town Miller
.

You show up guilty to sane cop investigations. However, you flip town on death.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Blue is Sane

TOWN 3
Timeline: http://www.mediafire.com/?eie4viexe8adhrc
Password: kushuyehf089

Red Personality (4 Days):
Fate
, you are a
Town Day Commuter
.

Any day you may commute and prevent all actions targeting you. You may not commute two nights in a row. You may only commute once per day.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (5 Days):
Fate
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (3 Days):
Fate
, you are a
Town Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):

Fate
, you are a
Town Miller
.

You show up guilty to sane cop investigations. However, you flip town on death.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (3 Days):
Fate
, you are a
Town Supersaint
.

If you are ever lynched, the player who hammered you will die.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 4
Timeline: http://www.mediafire.com/?sz552yxwlo5ldae
Password: 7hdsf07hn

Red Personality (3 Days):
Antihero
, you are a
Town Elite Bodyguard
.

Any night you may protect one player to prevent all kills targeting them. If the protection is successful, you will be killed, but the attacker will also die.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (2 Days):
Antihero
, you are a
Town Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (4 Days):
Antihero
, you are a
Town Neighbor
.

At any time in the game, if there is another neighbor in play, you will be able to talk to them in a mod-provided QT. This QT will be locked as soon as any player in the neighbor group stops being a neighbor OR a new neighbor comes into play. If there are still multiple neighbors remaining after one player stops being a neighbor, a new QT will be created for all remaining neighbors. If a new neighbor comes into player when there are already multiple neighbors, a new neighborhood will be created for the new neighbor group.

Neighbors are not guaranteed to be town.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):

Antihero
, you are a
Town Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):
Antihero
, you are a
Town Tracker
.

Any night you may track one player and see who they visit that night, but not what they do. If they do not visit anyone, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Green is Naïve

TOWN 5
Timeline: http://www.mediafire.com/?pspaceco4qecr1q
Password: jdx0jr3rfc

Red Personality (4 Days):
TwoHeadedBoy
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (5 Days):
TwoHeadedBoy
, you are a
Town Mortician
.

Each night you may inspect a dead player’s body. You will learn what role they were when they died.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (4 Days):
TwoHeadedBoy
, you are a
Town Bodyguard
.

Any night you may protect one player to prevent all kills targeting them. You will be killed if your protection is successful.

You win when all threats to the town are eliminated.
----------------------
Green Personality (4 Days):
TwoHeadedBoy
, you are a
Town Miller
.

You show up guilty to sane cop investigations. However, you flip town on death.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (5 Days):
TwoHeadedBoy
, you are a
Town Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 6
Timeline: http://www.mediafire.com/?zy7bgogo8q78ck8
Password: ijhsf78ah23

Red Personality (2 Days):
Exe
, you are a
Town Tracker
.

Any night you may track one player and see who they visit that night, but not what they do. If they do not visit anyone, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
Exe
, you are a
Town Day Commuter
.

Any day you may commute and prevent all actions targeting you. You may not commute two nights in a row. You may only commute once per day.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
Exe
, you are a
Town Neighbor
.

At any time in the game, if there is another neighbor in play, you will be able to talk to them in a mod-provided QT. This QT will be locked as soon as any player in the neighbor group stops being a neighbor OR a new neighbor comes into play. If there are still multiple neighbors remaining after one player stops being a neighbor, a new QT will be created for all remaining neighbors. If a new neighbor comes into player when there are already multiple neighbors, a new neighborhood will be created for the new neighbor group.

Neighbors are not guaranteed to be town.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):
Exe
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):
Exe
, you are a
Town Supersaint
.

If you are ever lynched, the player who hammered you will die.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 7
Timeline: http://www.mediafire.com/?7v5yjrm21gilv2r
Password: recxgh3r2tac2y

Red Personality (3 Days):
ConSpiracy
, you are a
Town Neighbor
.

At any time in the game, if there is another neighbor in play, you will be able to talk to them in a mod-provided QT. This QT will be locked as soon as any player in the neighbor group stops being a neighbor OR a new neighbor comes into play. If there are still multiple neighbors remaining after one player stops being a neighbor, a new QT will be created for all remaining neighbors. If a new neighbor comes into player when there are already multiple neighbors, a new neighborhood will be created for the new neighbor group.

Neighbors are not guaranteed to be town.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (2 Days):
ConSpiracy
, you are a
Town Weak Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. If you target mafia with your action, you will die.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (2 Days):
ConSpiracy
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Green Personality (2 Days):
ConSpiracy
, you are a
Town Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (2 Days):
ConSpiracy
, you are a
Town Supersaint
.

If you are ever lynched, the player who hammered you will die.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Green is Sane

TOWN 8
Timeline: http://www.mediafire.com/?v4ya2kxnq982qkd
Password: 9p8ujsgr8p9

Red Personality (4 Days):
CupcakePanda
, you are a
Town Day Cop
.

Any day you may inspect one player to learn their alignment. Your sanity is not guaranteed. You may only investigate once per day.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
CupcakePanda
, you are a
Town Governor
.

Each day, you may pardon one player. If that player is lynched, they will not die. You may only pardon once per day.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
CupcakePanda
, you are a
Town Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when all threats to the town are eliminated.
----------------------
Green Personality (4 Days):
CupcakePanda
, you are a
Town Day Vigilante
.

Any day you may kill one player. If the kill is successful, that player will die. You may only shoot once per day.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (2 Days):
CupcakePanda
, you are a
Town Busdriver
.

Any night you may switch two players’ locations. All actions targeting player A will be performed on player B, and vice versa.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Red is Naïve

TOWN 9
Timeline: http://www.mediafire.com/?ghdzz6csdh9ctt0
Password: oi7ysahf976we

Red Personality (5 Days):
Scott Brosius
, you are a
Town Miller
.

You show up guilty to sane cop investigations. However, you flip town on death.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
Scott Brosius
, you are a
Town Day Vigilante
.

Any day you may kill one player. If the kill is successful, that player will die. You may only shoot once per day.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (2 Days):
Scott Brosius
, you are a
Town Poisoner
.

Any day you may poison one player. If the player is not protected that night, they will die the following night.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):
Scott Brosius
, you are a
Town Weak Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. If you target mafia with your action, you will die.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):
Scott Brosius
, you are a
Town Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 10
Timeline: http://www.mediafire.com/?bdl1t8mb3ynud77
Password: 87tasdg76

Red Personality (4 Days):
Mafuyu
, you are a
Town Universal Backup
.

Right now, you have no special powers, but you will take the role of the first player to die, assuming that town can inherit that role. All town roles are listen in the OP. Your role will permanently change to the inherited role.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (3 Days):
Mafuyu
, you are a
Town Mortician
.

Each night you may inspect a dead player’s body. You will learn what role they were when they died.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (4 Days):
Mafuyu
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Green Personality (5 Days):
Mafuyu
, you are a
Town Neighbor
.

At any time in the game, if there is another neighbor in play, you will be able to talk to them in a mod-provided QT. This QT will be locked as soon as any player in the neighbor group stops being a neighbor OR a new neighbor comes into play. If there are still multiple neighbors remaining after one player stops being a neighbor, a new QT will be created for all remaining neighbors. If a new neighbor comes into player when there are already multiple neighbors, a new neighborhood will be created for the new neighbor group.

Neighbors are not guaranteed to be town.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (3 Days):
Mafuyu
, you are a
Town Weak Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. If you target mafia with your action, you will die.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 11
Timeline: http://www.mediafire.com/?wt4ccm3618txh5n
Password: sd8nof67bnr

Red Personality (5 Days):
Lady Lambdadelta
, you are a
Town Miller
.

You show up guilty to sane cop investigations. However, you flip town on death.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (2 Days):
Lady Lambdadelta
, you are a
Town Weak Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. If you target mafia with your action, you will die.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (3 Days):
Lady Lambdadelta
, you are a
Town Cop
.

Any night you may inspect one player to learn their alignment. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Green Personality (2 Days):
Lady Lambdadelta
, you are a
Town Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (2 Days):
Lady Lambdadelta
, you are a
Town Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Yellow is Random
Green is Sane

TOWN 12
Timeline: http://www.mediafire.com/?sz552yxwlo5ldae
Password: 7aysdah19sdf6

Red Personality (5 Days):
Corvuus
, you are a
Town Day Cop
.

Any day you may inspect one player to learn their alignment. Your sanity is not guaranteed. You may only investigate once per day.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (2 Days):
Corvuus
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (2 Days):
Corvuus
, you are a
Town Redirector
.

Any night you may force one players’ actions onto another player. They will target that player regardless of their original target.

You win when all threats to the town are eliminated.
----------------------
Green Personality (4 Days):
Corvuus
, you are a
Town Neighbor
.

At any time in the game, if there is another neighbor in play, you will be able to talk to them in a mod-provided QT. This QT will be locked as soon as any player in the neighbor group stops being a neighbor OR a new neighbor comes into play. If there are still multiple neighbors remaining after one player stops being a neighbor, a new QT will be created for all remaining neighbors. If a new neighbor comes into player when there are already multiple neighbors, a new neighborhood will be created for the new neighbor group.

Neighbors are not guaranteed to be town.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):
Corvuus
, you are a
Town Cop
.

Any day you may inspect one player to learn their alignment. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Red is Sane
Purple is Random

TOWN 13
Timeline: http://www.mediafire.com/?sz552yxwlo5ldae
Password: 975asf565

Red Personality (2 Days):
Robocopter87
, you are a
Town Redirector
.

Any night you may force one players’ actions onto another player. They will target that player regardless of their original target.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (5 Days):
Robocopter87
, you are a
Town CPR Doctor
.

Any night you may CPR one player. If the player is targeted for a kill, that player will live. If no kills target the player, that player will die. Another CPR Doctor’s action does not count as a kill.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
Robocopter87
, you are a
Town Day Commuter
.

Any day you may commute and prevent all actions targeting you. You may not commute two nights in a row. You may only commute once per day.

You win when all threats to the town are eliminated.
----------------------
Green Personality (5 Days):
Robocopter87
, you are a
Town Busdriver
.

Any night you may switch two players’ locations. All actions targeting player A will be performed on player B, and vice versa.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (4 Days):
Robocopter87
, you are a
Town Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
TOWN 14
Timeline: http://www.mediafire.com/?sz552yxwlo5ldae
Password: kl1l4k2543

Red Personality (3 Days):
Rena
, you are a
Town Day Vigilante
.

Any day you may kill one player. If the kill is successful, that player will die. You may only shoot once per day.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
Rena
, you are a
Town Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
Rena
, you are a
Town Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when all threats to the town are eliminated.
----------------------
Green Personality (5 Days):
Rena
, you are a
Town Voyeur
.

Any night you may watch one player and see what actions are performed on them, but not who performed them. If no actions are performed on a player, you will receive a result of no action. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (3 Days):
Rena
, you are a
Town Cop
.

Any night you may inspect one player to learn their alignment. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTE: Purple is Sane

TOWN 15
Timeline: http://www.mediafire.com/?injfg3kp99odaz3
Password: 3jhui346hlk

Red Personality (2 Days):
ShadoWolf
, you are a
Town Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when all threats to the town are eliminated.
----------------------
Blue Personality (4 Days):
ShadoWolf
, you are a
Town Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when all threats to the town are eliminated.
----------------------
Yellow Personality (5 Days):
ShadoWolf
, you are a
Town Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is not guaranteed.

You win when all threats to the town are eliminated.
----------------------
Green Personality (3 Days):
ShadoWolf
, you are a
Vanilla Townie
.

Any day you may discuss with your fellow players and vote to lynch someone. You have no other special powers.

You win when all threats to the town are eliminated.
----------------------
Purple Personality (2 Days):
ShadoWolf
, you are a
Town Vigilante
.

Any night you may kill one player. If the kill is successful, that player will die.

You win when all threats to the town are eliminated.
Confirm by PM with a paraphrase of all your roles.
MOD NOTES:
Yellow is Sane

MAFIA 1
Timeline: http://www.mediafire.com/?898o3llupitu7ii
Password: shb5wyenrp984

Red Personality (3 Days):
Llamarble
, you are a
Mafia Role Cop
.

Any night you inspect one player to learn their current role. This will not reveal their entire cycle.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Blue Personality (4 Days):
Llamarble
, you are a
Mafia Goon
.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Yellow Personality (5 Days):
Llamarble
, you are a
Mafia Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Green Personality (5 Days):
Llamarble
, you are a
Mafia Poisoner
.

Any night you may poison one player. If the player is not protected that night, they will die the following night.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Purple Personality (4 Days):
Llamarble
, you are a
Mafia Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is guaranteed.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
The Mafia team consists of:
Llamarble
Themanhimself
Magua
Beefster
Mongoose

Scum QT: Link

Confirm by PM with a paraphrase of all your roles.
MAFIA 2
Timeline: http://www.mediafire.com/?jjppyg8ff5bryrg
Password: 12i3nlkjm2

Red Personality (2 Days):
Mongoose
, you are a
Mafia Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Blue Personality (3 Days):
Mongoose
, you are a
Mafia Godfather
.

You show up town to sane cop investigations. However, you flip mafia on death.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Yellow Personality (3 Days):
Mongoose
, you are a
Mafia Redirector
.

Any night you may force all actions targeting one player onto another player. All actions targeting that player will redirect to the specified target regardless of their original target.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Green Personality (2 Days):
Mongoose
, you are a
Mafia Super Roleblocker
.

Any night you may block one player and prevent them from performing any action. This will block them from actioning the following day as well. You are immune to any blocking action.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Purple Personality (5 Days):
Mongoose
, you are a
Mafia Voyeur
.

Any night you may watch one player and see what actions are performed on them, but not who performed them. If no actions are performed on a player, you will receive a result of no action. If your action fails for some reason, you will receive no result.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
The Mafia team consists of:
Llamarble
Themanhimself
Magua
Beefster
Mongoose

Scum QT: Link

Confirm by PM with a paraphrase of all your roles.
MAFIA 3
Timeline: http://www.mediafire.com/?lmgga0e1y5st6ue
Password: sd89fyare8

Red Personality (5 Days):
Magua
, you are a
Mafia Goon
.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Blue Personality (2 Days):
Magua
, you are a
Mafia Role Cop
.

Any night you inspect one player to learn their current role. This will not reveal their entire cycle.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Yellow Personality (5 Days):
Magua
, you are a
Mafia Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Green Personality (3 Days):
Magua
, you are a
Mafia Busdriver
.

Any night you may switch two players’ locations. All actions targeting player A will be performed on player B, and vice versa.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Purple Personality (4 Days):
Magua
, you are a
Mafia Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is guaranteed.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
The Mafia team consists of:
Llamarble
Themanhimself
Magua
Beefster
Mongoose

Scum QT: Link

Confirm by PM with a paraphrase of all your roles.
MAFIA 4
Timeline: http://www.mediafire.com/?vic9ljlyug68hyw
Password: 98edyfh7


Red Personality (2 Days):
Beefster
, you are a
Mafia Role Cop
.

Any night you inspect one player to learn their current role. This will not reveal their entire cycle.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Blue Personality (4 Days):
Beefster
, you are a
Mafia Doctor
.

Any night you may protect one player to prevent all kills targeting them. You may not protect yourself. Your sanity is guaranteed.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Yellow Personality (2 Days):
Beefster
, you are a
Mafia Tracker
.

Any night you may track one player and see who they visit that night, but not what they do. If they do not visit anyone, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Green Personality (2 Days):
Beefster
, you are a
Mafia Ninja
.

You will always show up as a no visit to Tracker reports. You will not show up on Watcher reports.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Purple Personality (4 Days):
Beefster
, you are a
Mafia Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
The Mafia team consists of:
Llamarble
Themanhimself
Magua
Beefster
Mongoose

Scum QT: Link

Confirm by PM with a paraphrase of all your roles.
MAFIA 5
Timeline: http://www.mediafire.com/?vic9ljlyug68hyw
Password: ahdw2e3ybr4

Red Personality (3 Days):
Themanhimself
, you are a
Mafia Framer
.

Each night, you may frame one player. A sane cop investigating that player will return a guilty result. A tracker tracking that player will track them to the mafia’s kill. A watcher will see that player visit their watch target.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Blue Personality (5 Days):
Themanhimself
, you are a
Mafia Busdriver
.

Any night you may switch two players’ locations. All actions targeting player A will be performed on player B, and vice versa.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Yellow Personality (2 Days):
Themanhimself
, you are a
Mafia Watcher
.

Any night you may watch one player and see who visits them that night, but not what they do. If nobody visits that player, you will receive a result of no visit. If your action fails for some reason, you will receive no result.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Green Personality (4 Days):
Themanhimself
, you are a
Mafia Roleblocker
.

Any night you may block one player and prevent them from performing any action. You are immune to any blocking action.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
----------------------
Purple Personality (5 Days):
Themanhimself
, you are a
Mafia Jailkeeper
.

Any night you may jailkeep one player and prevent them from performing any action while also protecting player to prevent all kills targeting them. You may not jailkeep yourself.

You win when the Mafia outnumber the town or nothing can prevent this from happening.
The Mafia team consists of:
Llamarble
Themanhimself
Magua
Beefster
Mongoose

Scum QT: Link

Confirm by PM with a paraphrase of all your roles.
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Parama
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Post Post #1601 (isolation #73) » Mon Feb 21, 2011 3:42 pm

Post by Parama »

Actions:


Day 1:

CupcakePanda investigates Fate - Fate is innocent (Naive investigation)
Ellibereth investigates Tuniogen - Tuniogen is innocent (Sane investigation)
Scott Brosius shoots ShadoWolf - successful

Night 1:

TwoHeadedBoy morticians ShadoWolf - successful, ShadoWolf is a Watcher
Lady Lambdadelta cops Fate - redirected to Rena - Rena is guilty (Random)
CupcakePanda jailkeeps themanhimself - successful
KitoMo protects Rena - successful (Sane)
Rena jailkeeps Mafuyu - successful
Ellibereth redirects Lady Lambdadelta to Rena - successful

themanhimself watches Lateralus22 - blocked
Alan Two blocks Lateralus22 - successful
Llamarble jailkeeps Fate - successful

Day 2:

CupcakePanda kills themanhimself - successful

Night 2:

CupcakePanda drives CupcakePanda and Mafuyu - successful
Mafuyu protects Lady Lambdadelta - sucessful
GreyICE watches Rena - successful, no visit
TwoHeadedBoy jailkeeps Mafuyu - redirected to CupcakePanda - successful
Tuniogen cops Yasuda - successful, Yasuda is Mafia (Insane investigation)
Scott Brosius watches Lady Lambdadelta - successful, Mafuyu visited Lady Lambdadelta

Llamarble protects Magua - successful
Magua protects Llamarble - successful
Llamarble kills Scott Brosius - successful

Action Resolution:
Robocopter87 inherits the Watcher ability.

Day 3:

Fate day commutes - successful
Ellibereth cops Yasuda - successful, Yasuda is Town (Sane investigation)
CupcakePanda cops Llamarble - successful, Llamarble is Town (Naive investigation)
CupcakePanda governs Magua - successful

Night 3:

GreyICE kills Magua - successful
TwoHeadedBoy morticians mongoose - blocked
CupcakePanda jailkeeps Fate - blocked
Rena voyeurs Rena - successful, no actions were performed on Rena

Llamarble jailkeeps CupcakePanda - successful
Magua blocks TwoHeadedBoy - successful
Magua kills GreyICE - successful

Action Resolution:
Fate inherits the Roleblocker ability

Day 4:

No actions

Night 4:

TwoHeadedBoy morticians GreyICE - successful
ConSpiracy protects CupcakePanda - successful
CupcakePanda jailkeeps Rena - successful
Rena jailkeeps Fate - blocked

Llamarble jailkeeps Rena - successful
Llamarble kills Tuniogen - successful

Day 5:

CupcakePanda kills Llamarble - successful

Neighborhood links:


http://www.quicktopic.com/45/H/CUnFq5Wvhhcx
http://www.quicktopic.com/45/H/R2UybYyqawbuD
http://www.quicktopic.com/45/H/7rq3SkYpN6x
http://www.quicktopic.com/45/H/26bRCb6aNss5b
http://www.quicktopic.com/45/H/3G3uFdMBPX7aY
http://www.quicktopic.com/45/H/E9MYMVZpPtx
http://www.quicktopic.com/45/H/LJEpWyfUTjecu

...yeah. If I run this again, the neighborhoods will probably get axed, because they were more trouble than they were worth. Barely saw any use. Also every neighbor was town thanks to the RNG.

I liked how the game played out, but I think the problem with this specific test is that... well, the distribution of roles amongst the playerlist. NO OFFENSE TO ANYONE, but I pretty much saw the town win inevitable when I saw who the scumteam was. Yeah...

I got some complaints on the day roles unbalancing the game... but I think they were a double-edged sword, because they were just as powerful in town hands as in scum hands. Of course, a game set up like this has an inevitable swinginess factor to it.

Oddly enough, investigative abilities never once seemed to affect this game. Sure, they saw some use, but results NEVER affected anything - see CupcakePanda shooting an innocent investigation for example.
Show
Ever wanted a playlist full of a lot of music I really dig? Here you go.

RateYourMusic page because song contests are like the only reason I'm still here.

GET TO KNOW ME

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Parama
Parama
Survivor
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Posts: 18799
Joined: November 22, 2009

Post Post #1606 (isolation #74) » Tue Feb 22, 2011 1:38 am

Post by Parama »

I informed players that they were blocked if their action returned a result. This has been my policy for every game I've modded <_<
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