Dwarf Fortress Sucession! 3rd Year, it's KcdaSpot's turn!

For completed/abandoned Mish Mash Games.
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Dwarf Fortress Sucession! 3rd Year, it's KcdaSpot's turn!

Post Post #0 (isolation #0) » Thu Jan 13, 2011 5:30 pm

Post by Claus »

This is the MafiaScum Dwarf Fortress sucession game.

Since this is our first one, the terrain is a pretty basic one, no nasty surprises there (there is an aquifer somewhere in the left side of the map, but the right side is dry limestone, so no need to breach the aquifer).

The rules are simple, when it comes your turn, you play for one year (from spring to spring), and post the save. I will upload the maps to DFMA for historical purposes :-) Don't worry about messing things up, as long as you don't _purposely_ destroy the fort, it should be fine. After everyone had a turn, I will go back to the beginning of the list. New players can be added at the end of the list anytime they wish. When your turn comes, you have a week to send back the save. But please try to do it faster, and if you get suddenly busy, let us know so we can skip your turn.

List of players:
- Claus - Turn Complete!
- Nikanor - Turn Complete!
- KcdaSpot
- Knight of Cydonia
- Ultima Avalon
- Drench
Again, if you want to join, just post here, and we'll add you at the end of the list :-D
Last edited by Claus on Mon Jan 17, 2011 4:09 am, edited 3 times in total.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #1 (isolation #1) » Thu Jan 13, 2011 5:35 pm

Post by Claus »

Nothing really noteworthy happened in my turn. I set up farms, built a dining hall, dug a bunch of levels to try and find out where the cavern is, and made two sets of steel armor for our early militia. I claimed the original woodcutter/axedwarf, named him "grunf", put him in the militia and gave him a nice room/tomb. The diagnoser hates everyone.

The map is pretty safe. Water freezes late fall, and unfreezes just before summer. No weird critters.

There is a rock outcropping in the center right of the map that should be used for something glorious.

Strike the earth! Nikanor, your turn!

====================

Savefile: http://claus.castelodelego.org/df-ms/region2.rar
Map: http://mkv25.net/dfma/map-10014-shipfist

Log:
The position of Zuglardur was perfect for a new outpost. The mountain faced a thick temperate forest - there would be no shortage of fuel until magma was found.

The dwarves arrived under a snowstorm, and quickly dug a small cave from a natural entrance in the rock. Lots of iron ore, coal and flux was found. After securing their quarters, they began digging the first great hall of Zuglardur, as the snow started to melt.

Reg Ablelarking, the medic, was busy making enemies. She had a grudge with both the Leader of the Guard and one of the Miners.

As the summer melted away the last of the frozen lakes, the dwarves started digging a farming area. During that time, the first wave of immigrants arrived. A glassmaker (who called himself a dyer), a Jeweler (who called himself an animal trainer), a fighter (who called himself a milker), a Lye Maker (who didn't have any useful skill and was turned into a furnace operator), another useless Dyer (who became a farmhand) and a weaponsmith.

The weaponsmith started to organize a smelting operation to prepare some sets of steel weapons and armor, and form a military. Grunf, one of the original dwarves, and the milker volunteered.

Soon fall came, and the lakes became frozen again. The dwarves started digging a shaft downwards, in hopes of eventually finding magma, which would be necessary for any sort of efficient smithing operation.

Mid-fall, another wave of migrants arrived: A carpenter, a brewer, a mason, a Butcher, a stone crafter, and a Gem Setter.

The caravan arrived with a snowstorm in their backs. They brought much needed supplies, since the food stocks were low (but the booze was at an all-time high!). Winter went mostly silent - militia trained, miners dug, and the dwarves had some free time to meet each other.

... the calm before the storm!
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #5 (isolation #2) » Fri Jan 14, 2011 7:08 am

Post by Claus »

Kcdaspot wrote:Also: We
NEED
A Housing sector.
But the snow outside is so soft and comfortable! :-D

Also, MY dorf has a house... >_> <_<
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #8 (isolation #3) » Fri Jan 14, 2011 12:32 pm

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Ooops, sorry KoC. Updated player list (also included Drench and Izzie)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #14 (isolation #4) » Mon Jan 17, 2011 1:41 am

Post by Claus »

I have no problem hosting it if you want to send me the files. Or you could put somewhere you want (like DFFD - dwarf fortress file depot) i you find it to be easier.
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #16 (isolation #5) » Mon Jan 17, 2011 2:53 am

Post by Claus »

Heh, nice update. I'll mirror your savefile on my server, and put up the map on DFMA in a few minutes. So now we have a closed entrance, and no lack of rooms, but the next leader can certainly build a cemetery!
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Post Post #17 (isolation #6) » Mon Jan 17, 2011 4:08 am

Post by Claus »

Okay, I have posted the map on dfma, and mirrored the save to my server:

Nikanor, feel free to post some Points of Interest in the DFMA map :-D if you need help with that let me know.

http://mkv25.net/dfma/map-10022-shipfist
http://claus.castelodelego.org/df-ms/shipfist.zip

It's now kcdaspot turn! Strike the earth!
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Post Post #22 (isolation #7) » Mon Jan 17, 2011 3:30 pm

Post by Claus »

Hmmmmm I foresee fun times ahead of nikanor's next turn :-P

And Kcda, they're only two dwarves, but they are clad in steel from head to toe! :-p

Nikanor, I meant to ask about that dead miner in the previous post but forgot, what happened? he fell while digging the well?
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #24 (isolation #8) » Mon Jan 17, 2011 5:24 pm

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That's a very dwarfy story! :-D
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #30 (isolation #9) » Thu Jan 20, 2011 4:35 am

Post by Claus »

Hmmmm, I had the barracks near the entrance in the surface level, close to "Grunf"'s quarters. Check it out!

The troll got punched to death? I'm pretty sure both the soldiers had steel battle axes :-/ oh well...

Yay, a barony! My 100 dwarf personal fortress still hadn't that promotion...
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Post Post #40 (isolation #10) » Sat Jan 22, 2011 1:55 am

Post by Claus »

9 FPS? Man, this sucks. Try to turn off weather and temperature! OR maybe destroying lots of stones.
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Post Post #42 (isolation #11) » Sun Jan 23, 2011 12:02 am

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As long as you don't disappear, I'm not in a hurry - the 7 day things is more for people who simply don't show up.
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Post Post #45 (isolation #12) » Sun Jan 23, 2011 11:52 pm

Post by Claus »

Just so you guys know, I'm out of town until thursday, so I won't be able to post the next map to DFMA until then... Just get on with the next turn when KCDA is done, I'll update the thread when I'm back!
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Post Post #62 (isolation #13) » Thu Jan 27, 2011 6:48 am

Post by Claus »

I'm back from my trip, I'll update the thread later tonight - with KoC out, it is UA's turn!
http://www.youtube.com/watch?v=XVVmAG0RXmo

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