Colour Concentration Mafia (Mini 1174) - Over


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Battousai
Battousai
Mafia Scum
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User avatar
Battousai
Mafia Scum
Mafia Scum
Posts: 3168
Joined: December 9, 2007
Location: Indiana

Post Post #541 (isolation #0) » Fri Jun 17, 2011 7:30 am

Post by Battousai »

Just read the thread, D1/D2 were obvscum. Though I would say I was more inclined to believe Mer was scum, gambiting by getting SC to claim a role and then call him town (then kill him that night). I was surprised SC flipped colourless, as I was betting on the Jedi or glass flipping scum.


I'd say if you run this again, you should do it as a large or at least remove a scum. It is way to scumpowered early game, then becomes too town sided. I'd suggest adding 1 or 2 colors that have no one else of that color and that they gain powers as the other colors are eliminated as, percentage wise, they become larger (though they gain them slower for obvious reasons). This makes it so scum can claim a color that is not in the game. With this game, they had to claim a color that a townsperson was (alternative would be for them to claim the same color and that would undo them as well once one of them flips colourless).

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