Mini 1178: Source Code


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Post Post #425 (ISO) » Thu Jun 23, 2011 9:36 pm

Post by tarsonisocelot »

VOTE: earworm

We're all doomed to repeat this day forever because it has already happened and we're all dead anyway, so I'm going to dance around cackling for the last 8 minutes of my life for eternity.
Batman vote: Jily

Vig vote: inHim, monk

SK votes: Hoppster, vezok
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Post Post #426 (ISO) » Thu Jun 23, 2011 10:54 pm

Post by monk »

tarsonisocelot wrote:VOTE: earworm

We're all doomed to repeat this day forever because it has already happened and we're all dead anyway, so I'm going to dance around cackling for the last 8 minutes of my life for eternity.
Batman vote: Jily

Vig vote: inHim, monk

SK votes: Hoppster, vezok


multishot dayvig, multishot dayvig, my kingdom for a multishot dayvig
Modding:
Village 13 is now in Day 4, 1 replacement needed
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Post Post #427 (ISO) » Fri Jun 24, 2011 1:51 am

Post by Hoppster »

Oh, fine, whatever.

VOTE: earworm

I don't understand how we haven't already won if earworm is scum, but whatever.
Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #428 (ISO) » Fri Jun 24, 2011 3:17 am

Post by Empking »

Vote Count 2


Hoppster
monk
tarsonisocelot
inHimshallibe
vezokpiraka
Elliberith
earworm (5) - inHimshallibe, vezokpiraka, monk, tarsonisocelot, Hoppster
jilynne1991

Not Voting: Elliberith, earworm, jilynne1991
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #429 (ISO) » Fri Jun 24, 2011 3:17 am

Post by Empking »

You all begin to stare at earworm. Somebody rushes to grab his bag as somebody else tears off his jacket. You ruffle through his pockets as somebody else tips his bag up on the floor. His laptop hit the floor with a thud. Fortunately, it didn't crack. Somebody else rushes to the laptolp to see if there's any info on it but unfortunately its password protected. You can't be sad for too long as the person holding the wallet liftys there hand up and yells. "Wait everybody I've goty it. earworm is

B
OO
M
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #430 (ISO) » Fri Jun 24, 2011 3:18 am

Post by Empking »

NUCLEAR BOOM


Scum won
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #431 (ISO) » Fri Jun 24, 2011 3:20 am

Post by Empking »

Terrorist - Elliberith
Mobile Phone - Earworm & Inhimshallibe
Gun Owner - monk
Hero - jilly
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #432 (ISO) » Fri Jun 24, 2011 3:21 am

Post by Empking »

2 Players:



You are a Mobile Phone. A member of the Mafia. That’s weird. Oh you’re connected to a bomb. That makes more sense then I guess. The Mafia are XXX, YYY (Mobile Phone Goons) and ZZZ (Mafia King).

You may talk to one another at anytime. (I’ve provide this quicktopic for this purpose: [Insert Quicktopic here]). You also know that the town wins if they lynch ZZZ. You really don’t want that to happen.

You win if the three days go by without ZZZ being killed in anyway.

You know the role names in this game are Mobile phone, Terrorist, Hero, Gunowner and Bystander.


1 Player:



You are the Terrorist. The kingpin of the Mafia. Essentially this entire game resolves around you. Your goons are XXX and YYY and you may talk to them at anytime. (I’ve provide this quicktopic for this purpose: [Insert Quicktopic here]). If you are killed in anyway then the town wins.

You win if the three days go by without you being killed in anyway.

You know the role names in this game are Mobile phone, Terrorist, Hero, Gunowner and Bystander.


1 Player:



You are the Hero! You’ve gone into the source code and you alone can remember the events of previous days. Essentially this means that as long as you are alive when it happens you are informed of the previous day’s deaths when the new day begins.

You win if the terrorist plot is foiled.





You are the Gunowner. You have a gun but of course you’d never use it (Its not like there’s a terrorist plot to kill you all). You may give that gun to a player which gives them a public or private daykill as they choose.

You win with the town.



Three Players:



You are a Bystander. Just a vanilla Bystander. You win with the town.

Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #433 (ISO) » Fri Jun 24, 2011 3:31 am

Post by inHimshallibe »

GG all.

I don't think Town had too much of a chance without knowing they had to kill a specific member of the mafia. But it was fun running Decepticon-style screens with earworm for Elli. I don't think he was ever considered to be killed.
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Mini 1135 - Mafia in the Deadmines
Mini 1208 - Mafia in the Scarlet Monastery
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Post Post #434 (ISO) » Fri Jun 24, 2011 3:44 am

Post by Parama »

Quite glad I opted out of this one.
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Post Post #435 (ISO) » Fri Jun 24, 2011 3:47 am

Post by vezokpiraka »

You are the Hero! You’ve gone into the source code and
you alone
can remember the events of previous days. Essentially this means that as long as you are alive when it happens you are informed of the previous day’s deaths when the new day begins.

You win if the terrorist plot is foiled.

I think this is the word that made jyl think there are two heroes.
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Post Post #436 (ISO) » Fri Jun 24, 2011 3:50 am

Post by Parama »

Parama wrote:inHim
split

you are the only competent players here if the rest of the thread is testimony
please help
I'm going to go crazy from this game otherwise

pffff yeah this game was sunk from the beginning. the only competent players were scum.
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Post Post #437 (ISO) » Fri Jun 24, 2011 3:50 am

Post by Empking »

vezokpiraka wrote:You are the Hero! You’ve gone into the source code and
you alone
can remember the events of previous days. Essentially this means that as long as you are alive when it happens you are informed of the previous day’s deaths when the new day begins.

You win if the terrorist plot is foiled.

I think this is the word that made jyl think there are two heroes.


How so?
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #438 (ISO) » Fri Jun 24, 2011 3:56 am

Post by Hoppster »

Bugger.

Thought split was scum but Elli had me more convinced.

@ Mod: What happened to the gun for Day 2?



I think it's slightly unfair on town in that we can lynch/shoot scum, and then one person gets the flip that we've lynched/shot scum, and we are subsequently meant to work out that it's a waste to lynch/shoot that paticular scum again despite (at least one of us) knowing they are scum.
Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #439 (ISO) » Fri Jun 24, 2011 4:11 am

Post by Empking »

Hoppster wrote:Bugger.

Thought split was scum but Elli had me more convinced.

@ Mod: What happened to the gun for Day 2?


Nothing, it was one-shot.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #440 (ISO) » Fri Jun 24, 2011 4:16 am

Post by Hoppster »

Empking wrote:Nothing, it was one-shot.

Oh. :(
Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #441 (ISO) » Fri Jun 24, 2011 4:45 am

Post by jilynne1991 »

Actually to clarify, I pretended I thought there could have been more than one hero, because I wanted to see if any mafia would try to latch on to that roleclaim...sadly, it didn't work.
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Lost four games as scum.


Lost thirteen games as town.


Won two games as scum.


Won two games as town.
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Post Post #442 (ISO) » Fri Jun 24, 2011 4:46 am

Post by jilynne1991 »

Well, good game, everyone! It was fun playing.

Ellibereth never cought might suspicious, so she played her part well.
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Lost four games as scum.


Lost thirteen games as town.


Won two games as scum.


Won two games as town.
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Post Post #443 (ISO) » Fri Jun 24, 2011 4:50 am

Post by Ellibereth »

gg guys
I don't think Town had too much of a chance without knowing they had to kill a specific member of the mafia.

^^^This.
I wanted ear to go crazier on the spammation but then people started doubting he was scum (wut?) so that was weird.
Jyl....don't do that in the future. I would imagine Ellitown would have let you off this time because of your overall personality but eventually people will stop giving passes.
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Post Post #444 (ISO) » Fri Jun 24, 2011 5:16 am

Post by earworm »

gg all. glad this is over though. heart just wasn't in it.
Overall:1-2-0
Town:0-1-0
Scum:1-1-0
Other:0-0-0
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Post Post #445 (ISO) » Fri Jun 24, 2011 6:28 am

Post by earworm »

btw, I think optimal play for town was for Jily to claim her role in her first post.

It could've really helped town out a lot.
Overall:1-2-0
Town:0-1-0
Scum:1-1-0
Other:0-0-0
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Post Post #446 (ISO) » Fri Jun 24, 2011 12:47 pm

Post by jilynne1991 »

Well, I falsely believed in nks...until someone pointed it out to me on day 2.
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Lost four games as scum.


Lost thirteen games as town.


Won two games as scum.


Won two games as town.
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Post Post #447 (ISO) » Fri Jun 24, 2011 4:10 pm

Post by tarsonisocelot »

inHimshallibe wrote:GG all.

I don't think Town had too much of a chance without knowing they had to kill a specific member of the mafia. But it was fun running Decepticon-style screens with earworm for Elli. I don't think he was ever considered to be killed.

This or having the gun as multishot.
Given that there were three scum, you needed to get all town players on the wagon of the terrorist which is tricky enough when you know what you're doing.
DemonHybrid:Tarson literally took a phallus-shaped knife and fucked my brain with it near the end


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Look on my works, ye Mighty and despair!
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Post Post #448 (ISO) » Fri Jun 24, 2011 6:57 pm

Post by monk »

blergh, it was a good game anyway, lotsa fun
Modding:
Village 13 is now in Day 4, 1 replacement needed
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Post Post #449 (ISO) » Sat Jun 25, 2011 1:21 am

Post by Empking »

tarsonisocelot wrote:
inHimshallibe wrote:GG all.

I don't think Town had too much of a chance without knowing they had to kill a specific member of the mafia. But it was fun running Decepticon-style screens with earworm for Elli. I don't think he was ever considered to be killed.

This or having the gun as multishot.
Given that there were three scum, you needed to get all town players on the wagon of the terrorist which is tricky enough when you know what you're doing.


Not on the second half of day one :D
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi

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