Strategy Mafia (Town Victory!)


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Strategy Mafia (Town Victory!)

Post Post #0 (isolation #0) » Wed Aug 24, 2011 4:16 pm

Post by zoraster »

Strategy Mafia


Deadline:
20:00 EDT


Current Map

Image

Active Player Pieces (Alive):

  1. [*]hitogoroshi the Town Vigilante
    [*]Nautilius (Nachomamma8 + Ellibereth) the Town Bodyguard
    [*] Cogito Ergo Sum
    Maruchan
    the Town Door Opener (formerly VT)
    [*] Llamarble the Vanilla Townie (formerly Town Cop)
    [*]Regfan the Vanilla Townie


Bold=Confirmed, PMs sent out in the order you see above

Disappeared (????):



Deactivated Player Pieces (Dead):

Day 1:
iamausername the Mafia Lawyer was lynched

Night 1:
Feysal the Town Backup was killed

Night 1:
Klazam a Town Mason was killed

Day 2:
Magua
Nicodemus
the Mafia Doctor was Electrocuted

Day 2::
SodaSpirit17
xReckonerX
a Vanilla Townie was lynched

Night 2:
Amrun the Vanilla Townie was killed.

Night 2:
Fate's Vanilla Townie corpse was found in the Secluded Villa. He is dead.

Night 2:
Lost Butterfly the Vanilla Townie was killed

Day 3:
Tclawren the Vanilla Townie was lynched

Night 3:
Plum the Vanilla Townie was killed.

Night 3:
Lady Lambdadelta the Bodysnatcher was killed

Day 4:
Baby Spice the Mafia Door Closer and Vigilante was lynched

Night 4:
Zajnet the Vanilla Townie was killed.

Night 4:
Nobody Special the Town Mason was killed

Day 5:
Andrius the Mafia Passage Digger was lynched



Events:

Day 1 Begins
Party Started
Day 2 Begins (Fate Disappears)
Tipping Point Tripped. Accelerated to Round 10
Electric Chair Turned On.
Day 3 Begins
Party Started
Day 4 Begins
Day 5 Begins
Endgame

Isolate zorastermod for Round updates.
Last edited by zoraster on Wed Sep 28, 2011 2:01 am, edited 94 times in total.
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Post Post #1 (isolation #1) » Wed Aug 24, 2011 4:18 pm

Post by zoraster »

General Rules

Overall

1. Unless stated otherwise by the moderator or in these rules, the follow are controling: http://mafiascum.net/wiki/index.php?tit ... Game_Rules
2. All votes should be in
bold
either with the [.b] tag or with the [.vote] tag. Unvotes are unnecessary to change your vote.
3.
Put all votes on a new line
If you disregard this rule, I may or may not count the vote.
4. A majority of votes is needed to lynch. A lynch (unless otherwise altered) ends the Day (a last round will be made, although only moves from before the hammer was dropped will be counted).
5. This setup uses A Day section (broken into rounds) and a Night Section.
6. The deadline to lynch is by Round 14. If there is no majority when Round 14 comes, there will be a no lynch.
7. I reserve the right to change, add or delete any rule in the game. I reserve the right to modkill or force replace or take any other actions I see as necessary.

Activity

1. This game revolves around activity. You are expected to post at least once a day. A prod will be sent out if you have not posted in the past 48 hours (and you were capable of doing so).
Note: this rule is waived for those in the Secluded Villa

2. If you are continually prodded, the moderator may replace you.
3. If you wish to go on Vacation leave, please post it in bold in the thread with your expected time out. Simply setting yourself as VLA on the site is INSUFFICIENT.

Moderator Error

1. The moderator is fallible. If you see a problem with a vote count, mention it in bold in the game. If you have another problem, please don't hesitate to PM the moderator.
2. The moderator has carefully set up systems to make the game run smoothly. However, given the number of moving parts with this game, it is possible if not likely that he will eventually screw up. He will attempt to fix this when possible, but sometimes fixing will only create more problems.

Game Specific Rules

Rounds

1. There are 14 Rounds in each Day. There will usually be 24 hours between rounds. (updated for clarity)
2. The game begins on Round 1, but pre-game/night time moves MAY be made (i.e. moves that will be made on Round 1)
3. There will be a deadline set for move submissions. All moves, etc. must be submitted by this deadline to be included in the round. Although it may be a number of hours before zorastermod can get to it (up to the next morning), the round will be considered as having happened at the deadline.
4. I reserve the right to change the time between Rounds to suit my schedule
(e.g. if I'm out of town for a weekend, I might need to have a Round last 48 hours then compensate by having the next two last only 12 hours)

5. Players may accelerate the Rounds if they agree, by PM to the moderator, unanimously. This is subject to the moderator being able to do the accelerated Rounds and is intended to keep players from having to wait around just for new rounds before ending the day.

Lynch Deadlines

A lynch will occur when there is a majority of votes on one player. Round 14 ends the day. If there was no majority by this time, there is a no lynch.

Regular Moves

Moves may be made to rooms that are adjacent north, south, each or west (i.e. up/down, left/right) but not diagonally.

1.
Daily chits:
Each player (including scum players) on Day 1 gets
1 blue chit
,
2 green chits
, and
2 red chits
. See below for others.
2. A
blue chit
must be used in the first
three
rounds of a Day. A
green chit
must be used in the first
eight
rounds of a Day. A
red chit
may be used at any time that day. A
purple chit
may be used on any day and saved from one day to another.
3.
Moving Other Players:
A player may use
one
chit to move another player in the game.
4.
Moving Yourself:
A player may move himself by spending
two
chits.
5. The most restrictive applicable chit will always be used (blue over green over red).
6.
Multiple Moves:
Making more than one move in a single round will double the cost of each subsequent move (e.g. moving two players in a single round will cost 3 chits total [1+2], moving yourself twice will cost 6 chits [2+4]). This includes doubling ANY move and any insurance. I will double the lowest costing move if the moves are submitted in one PM. Otherwise I will double the move that came second in my inbox.
7.
Saving Chits:
Only
purple chits
are saved from one day to the next.
8. Chits are expended
when the PM is sent,
regardless of whether the move goes through, the move is valid, etc.
9.
Insurance
In the PM a player sends to the mod to move, he may indicate that he wants to spend a chit on "insurance." This means his move will occur before any other move that did not pay an "insurance" chit.
10.
Non-moves
A player may spend the appropriate number of chits (1 for others, 2 for himself) to do a "non-move" -- in other words, to try and keep the intended player from moving. An insurance chit may be used. A non-move will be decided in exactly the same manner as a regular move.
11.
String Moves
See below
12. Moves are due by the posted deadline or will not be counted.
13.
Once submitted by PM, you may change your move by editing or deleting your message. However, once the moderator opens the PM, the move will be made and you will be charged, period. If you try to submit another move, you will be charged according to the "multiple move" provision.


Conflicting Moves

Often there will be two or more moves that conflict with each other. It will be decided in the following fashion:
1. "Mafia Moves" (see below)
2. Insured Moves (if two or more conflicting moves are insured, random order between insured moves)
3. Random order.
Note: Non-moves and most other actions that require a chit (e.g. the door control) work using the same system as the moves. Actions that do not require a chit generally are not on the move system (e.g. throwing the switch)

Spoiler: String Moves
String Moves

Players may act in concert to move another player (or themselves) multiple spaces without spending the extra chits. To do this, though, the order of their moves must be precise.

Example 1
SpyreX and Vi want to move Zoraster from the Nexus to the Secluded Villa in one Round. SpyreX has two chits and Vi has one chit available, so neither can move Zoraster both spaces in one round alone (it would cost 3 chits, see Move Rule 6). Instead, SpyreX could move Zoraster to the Rageatorium with an insured move and Vi could move Zoraster to the Secluded Villa. If there are no other moves that round, it will work because first SpyreX will get to move Zoraster from the Nexus to the Rageatorium. Then Vi's move will work because now Zoraster is in the Rageatorium.
Example 2
SpyreX and Vi attempt the same moves as above. But Faraday has an insured move of Zoraster from the Nexus to the Campfire. It is then random chance whether SpyreX or Faraday's move goes through first. If SpyreX's move fails, then so does Vi's, wasting all of their chits.



Daily Chits

11-20 Alive:
1 blue chit
,
2 green chits
, and
2 red chits

0-10 Alive:
2 blue chits
,
2 green chits
, and
2 red chits


PMing Your Moves

To PM a move, please send some version of the following PM:
PLEASE TITLE YOUR MESSAGE with "ROUND X MOVE" where X is the round you're making the move.

Move PM wrote:Hi Zoraster!
Player to Move:
SpyreX
Room to Move to:
The Switch
Insurance?:
No


Mafia Move:

The mafia get a free move on Rounds 10, 11, 12, and two free moves on Round 14.

Vote Counts and Round Postings

1.
Zoraster
will post vote counts. These will be posted frequently, at least once a real life day but the moderator will try to post once a page when possible.
2.
Zorastermod
will post each Round. This is so that players can isolate zorastermod to see the history of movement without vote counts getting in the way.

A sample Round Post:

Day 1, Round 5Image
Moves:

MOVES WILL BE PUT HERE

GREEN
,
RED
, AND
PURPLE
CHITS ACCEPTED.

Next Round's Move Due:
20:00 EDT
Remember to title your message "Round X Move" where X is the current Round

Note: Do NOT PM this account. PM Zoraster for all game comments


Each circle will be filled in with a short version of a player's name (e.g. XReckonerX might be XRX), and that will be the player's identification.



Room Descriptions:

A3. Door Control:
Max 1. A player in the Door Control may, by using an applicable chit, open or close any door in the building. However, a path must always be left open between the Nexus and the Door Control. This works on the same "move" schedule and the move may be insured.
B3. Secluded Villa:
Max 3. The secluded villa is a peaceful place. Players in the secluded villa may only talk in a given QT (the QT will be changed each time a new player enters or exits the villa). Players may not talk in the game thread or any other QTs they have. Players may ONLY do the following actions in game:
Vote, unvote,
and
confirm vote
. Players may do each of those actions ONCE per Round. Players in the Secluded Villa may NOT talk in any other QT. Who knows what other mysteries the villa holds? The QTs given may NOT be linked to to any other player, including scum teammates. QTs may not be copy and pasted from (but may be summarized). There may be only one active Secluded Villa QT at a time (i.e. they shut down after a new player enters or leaves).
C2. Party Room:
Max 1 or 20. A player may spend two chits to throw a party. So long as the party host stays in the room, any player in the game may spend one chit to move himself to the party room. Parties may be started instantly (between rounds). Players who join the party do so before any regular move (but after mafia moves). If the host leaves the party, the party is over. No one is kicked out, but no new party may be thrown until there is only one player in the room again.
C3. Rageatorium:
Max 4. Players in the Rageatorium who cast votes for players in the Rageatorium count as TWO votes. This does NOT increase the number of votes necessary to lynch.
C4. Electric Chair:
Max 1. A player who is in the electric chair when a majority of the players in the switch throw the switch is executed. The chair may only be used once during the game.
C5. Security Room:
Max 1. A player in the security room when night falls may PM the moderator with one of the rooms in the game. That player will watch the room and any player who enters the room during the night to carry out a night action there will be identified to the player by the moderator.
D1. Panic Room:
Max 1. A player in the panic room may be neither killed nor lynched. Any other action may target a person in the panic room.
D2. Monastery:
Max 2. Players in the monastery take two chits to move rather than the normal one (self moves still cost 2)
D3. Nexus
Max 5. The starting point for players in the game. The room does nothing.
D4. The Switch:
Max 5. A player in the switch may PM the mod to "throw the switch" if there are at least two players in The Switch and a majority of players (50%+1) throw the switch that round, the person in the electric chair is executed. A new PM must be sent EACH ROUND.
E2. Move Checker:
Max 1. When a player enters the move checker room, he may pick another player to watch. Each time that player makes a move (whether on himself or another player), the player in the move checker room will be informed of it (as well as who he moved)
E3. Campfire:
Max 5. Any time a player leaves the campfire at Night for any reason, he is spotted by the other players in the campfire.
E4. War Room:
Max 1. A player in the war room receives a
purple
chit if he stays in the room for at least 3 consecutive rounds. He must leave and then come back to earn another purple chit. A purple chit may be used in any round on any day.
F3. Tipping Point:
Max 4 or 5. If this room ever has four players in it (five in D1), the day is automatically accelerated to Round 10 and all players in the Tipping point are transported to the Nexus. If it is already Round 10 or later, no regular moves may be made (mafia moves may still be made) until there are fewer than 4 players in the Tipping Point. When tripped in this second manner, the players in the Tipping point are transported to the Nexus as the last moves of the last round of the day (i.e. right before night). D1 requires 5 to tip the room. All other Days require only 4.
G3. Potion Room:
Max 2. A player who is a power role* that enters the potion room loses his power. (e.g. Town Tracker becomes Vanilla Townie. Mafia Tracker becomes Mafia Goon). A player who lacks a player role and enters the potion room will gain a power. Maximum of one role gained per player per game day. Please note that factional abilities such as the mafia kill and mafia move are unaffected by this room. (*Power roles that have been exhausted [e.g. one shot bulletproof] will not be removed and the player will act as a VT for the purposes of this room only. They will still "flip" their original role plus any role they acquire after).

Night Resolution (IMPORTANT)

Night ResolutionsNight Resolution will occur first according to this list:
1. All actions that come from being in a room (e.g. security room)
2. All actions occurring in the same room as targets
3. All actions occurring in an adjacent room as targets
4. All actions occurring in rooms two over as targets
5. Etc.

If there is a tie, it uses the following role based order:
1. Roleblocks
2. Protective Roles
3. Kills (simultaneous)
4. Miscellaneous
5. Investigations

For example, if a Doctor is two rooms away from his target and the mafia member carrying out the kill is in the same room as his target, the doctor will NOT save his target.


You know the following Role exists in this game


Vanilla TownieYou are a vanilla townie.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881
Last edited by zoraster on Thu Sep 01, 2011 12:51 am, edited 29 times in total.
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Post Post #3 (isolation #2) » Thu Aug 25, 2011 2:35 am

Post by zoraster »

Round Deadline is 22:00 EDT
today (August 25th). In order to get your move in for Round 1, it must be submitted by this time today.

All players with a QT (e.g. scum) may begin plotting their victories.

Role PMs are going out in a couple of batches starting now.

...And all Role PMs are out.

Quick clarification: No one has to make a move during a round. In fact, you don't have enough chits to make a move in even a majority of the rounds. So pick which rounds you make your move in wisely, but remember that blue chits must be spent in the first three rounds and green chits in the first 8.

Additional Clarifications:
1. Chit totals are NOT public
2. Other than to a person in the move checker on their target, the person who makes a move is not made public.
3. The war room gives a purple chit after three rounds, but the round you move into the war room counts as one. For example, if you are moved into the room on Round 8 and then stay for Rounds 9 and 10, you'll get a purple chit.
4. Mafia moves are factional and in addition to the mafia's regular moves. They are not seen by the move checker.
5. If making two moves in one round, the cheaper of the two moves will be doubled so long as the moves were submitted in the same PM.
5. Although doors stop players from moving at night (either by making their route longer [see night resolution order] or impossible if cut off completely), a room with a maximum number of players in it does not stop a player from entering it.
6. Night actions work like this. Say you're a Tickler (you tickle people). You're in the SV and they're in the Rageatorium. You'll perform your tickle action then return back to the SV. So unless there's power role interference, players that start in one room at night will always be in that same room the next morning.
7. The security room will see people who enter that room. This will be people who entered the room to carry out an action, not passing through or coming back from carrying out an action.
8. When you submit a move, I should send you a response something like "noted" to let you know that I've received and recorded the move. If for some reason you don't, send me a PM asking me about it.
9. Nothing happens if a player doesn't have enough chits. The move just won't go through. If they needed 2 and they only have one, they'll be charged one and the move won't go through.
10. Blue chits may be used on Rounds 1, 2 and 3. This is Round 2. Next round is Round 3. That's the last round you may use the blue chits. Therefore, all blue chits must be used or lost by submitting moves before today's deadline.
11. Just a reminder: non-moves should explicitly state they are a non-move. This is a different action than moving a player to a room that he is already in.
12. For the party room: If the host leaves the party, the party is over. No one is kicked out, but no new party may be thrown until there is only one player in the room again.
13. To perform an action in another room than yours, you don't have to be able to "fit" in there. For example, if I'm in the Door Control room, then a Tickler could still target me to Tickle that night.
Last edited by zoraster on Tue Aug 30, 2011 10:29 am, edited 6 times in total.
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Post Post #4 (isolation #3) » Thu Aug 25, 2011 8:28 am

Post by zoraster »

As we are 90% confirmed, you may now chat!

Keep in mind as it is still essentially Round 0, so we are still in pregame. No votes will be counted until Round 1 begins (either tonight or tomorrow morning). However, you may chat and try to plan strategy, etc. with other players.

One other note: Role reveals will be comprehensive except for VTs. In other words, I'll probably just copy and paste the edited Role PM for those who have died with sensitive information removed.

Round 1 Moves are due by 22:00 EDT
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Post Post #34 (isolation #4) » Thu Aug 25, 2011 9:16 am

Post by zoraster »

A few more clarifications (by the way, one of the posts on the front page will hold all the clarifications):

1. Although doors stop players from moving at night (either by making their route longer [see night resolution order] or impossible if cut off completely), a room with a maximum number of players in it does not stop a player from entering it.

2. Night actions work like this. Say you're a Tickler (you tickle people). You're in the SV and they're in the Rageatorium. You'll perform your tickle action then return back to the SV. So unless there's power role interference, players that start in one room at night will always be in that same room the next morning.
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Post Post #69 (isolation #5) » Thu Aug 25, 2011 9:53 am

Post by zoraster »

Lost Butterfly wrote:Zoraster: will all visitors to the Villa be able to read whatever posts were made before in the QT, for the rest of the game? Is there a new QT made every time a new arrival shows up?
Is there a new QT made every time a new arrival shows up?


A new QT is made each time a player enters or exits the Villa, even if they've been there before. Previous QTs will be shut down and may not be linked or copied.
Last edited by zoraster on Thu Aug 25, 2011 9:54 am, edited 1 time in total.
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Post Post #118 (isolation #6) » Thu Aug 25, 2011 10:52 am

Post by zoraster »

Klazam wrote:
Mod- is a triple move possible? Ex: 1 insured move to the rageatrium, then 3 regular moves to the secluded villa, then 1 to the door control? This is what i think would happen: the insured move goes through, That player goes to the rageatorium, then it is 75% chance the player will move to the villa, then the extra villa moves all are cancelled out, then the player will move to door control. Does this work the way i think it does?


This would require different players (remember, multiple moves in one round are charged double), but yes, it's possible, though there's a very high chance it won't work. Consider the possibilities:

1. Move to the rageatorium goes through if no other conflicting moves. Then there's a chance the 1 move to the door control goes through first, which is invalid. then one of the moves to the SV goes through. Then the next goes through but already there. etc.

2. Move to rage. Then one of the moves to the SV goes through. Then the move to the DC goes through. Then the move to the SV goes through, still valid. This ends up with a player in the SV instead of the DC.

As you can see, there's actually only a 25% chance in the scenario above that you'd end up with the player in the DC as it would need to be the last move in order to work.
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Post Post #144 (isolation #7) » Thu Aug 25, 2011 12:04 pm

Post by zoraster »

Magua replaces Nicodemus
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Post Post #190 (isolation #8) » Thu Aug 25, 2011 1:38 pm

Post by zoraster »

Maruchan wrote:@Mod, can you either Deny, or refuse to comment on the subject as to whether there are any roles that specifically benefit from being in a certain room? Like either say "No there are none" or "I won't comment either way" for me? I either want to have to legitly deal with these accusations, or be told they don't exist.Like either say "No there are none" or "I won't comment either way" for me? I either want to have to legitly deal with these accusations, or be told they don't exist.


What in your wildest dreams would make you believe I'd answer this?

Introducing Athena, my cat of judgment:

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Post Post #221 (isolation #9) » Thu Aug 25, 2011 2:29 pm

Post by zoraster »

Nobody Special wrote:Sorry. Confusing thread. I checked Feysal's summary and it wasn't there. Just wanted to make sure we didn't waste a move. (I gather that an invalid move would spend the chits but not go through...?)

@MOD:
If an invalid move is submitted (i.e., on a diagonal) would the chits still be spent, even though no move occurred?


Yup.
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Post Post #230 (isolation #10) » Thu Aug 25, 2011 3:08 pm

Post by zoraster »

Day 1

Amrun ( 0 )
(L - 11 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 0 )
(L - 11 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 0 )
(L - 11 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 0 )
(L - 11 )

xReckonerx ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 20 ) Amrun, Andrius, Baby Spice, Fate, Feysal, hitogoroshi, iamausername, Klazam, Lady Lambdadelta, Llamarble, Lost Butterfly, Maruchan, Nautilius, Nicodemus, Nobody Special, Plum, Regfan, tclawren, XReckonerX Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


THE GAME BEGINS NOW


(nominate for latest start of game?)
Last edited by zoraster on Thu Aug 25, 2011 3:16 pm, edited 1 time in total.
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Post Post #256 (isolation #11) » Thu Aug 25, 2011 3:54 pm

Post by zoraster »

Day 1

Amrun ( 0 )
(L - 11 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 0 )
(L - 11 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 2 ) Lost Butterfly, Llamarble,
(L - 9 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 0 )
(L - 11 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Regfan,
(L - 9 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 15 ) Amrun, Andrius, Baby Spice, Fate, Feysal, hitogoroshi, iamausername, Klazam, Maruchan, Nautilius, Nicodemus, Nobody Special, tclawren, XReckonerX Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


Mod: What happens if a player enters the Move Checker room Round 9, chooses player A to check moves, and is himself moved from the Move Checker room during Round 10? Will the player in question see information regarding player A's moves during Round 10?


It depends on whether his target's move occurs before or after he is moved out of the room. If it happens before, he'll get a result. If it's after, he will not.
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Post Post #278 (isolation #12) » Thu Aug 25, 2011 4:43 pm

Post by zoraster »

Klazam wrote:
ZORAMOD- When is the deadline for moves?


It's in the Round Update. So 20:00 EDT (unless it says otherwise, always assume it is the day following)

Maru wrote:1.
@MOD!: Does a Non-Move, if it ends up being used, keep ALL future moves after the non-move is successful from happening, or does it just protect against ONE move? IE: insured chit to non-move maruchan is successful! 3 mafia non-insured moves to move Maruchan to Secluded Villa! What happens here?


All moves that would take you out of the room after the non-move goes into effect that round will be negated.

@Mod!: Possible suggestion, send out a mass PM from zorastermod saying player X started in -- and ended up in --, with all player names on it, just so everyone knows what happened in case they are idiots and not keeping up on the game?


Why would I do this? They can isolate zorastermod and easily tell who moved where. I try to make people's life easier, but this would just annoy those who keep up by spamming their inbox and be ignored by those who aren't keeping up.

@Mod, is there a limit to number of doors I can open every night? Do they get more expensive the more I open/close? Can I INSURE a door open, have someone else insure 2-3 moves into the secret space, then UNINSURED a door close, to get them in and locked all in the same night?


Do you mean Round? If you open more than one door in a round, it'll cost double the chits, just as any multiple move would. But no, there's no limit other than the number of chits you possess.

In the case you suggest, yes. That would cost 2 chits for the first insured and then 2 chits (double) for the uninsured move for 4 chits total.
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Post Post #280 (isolation #13) » Thu Aug 25, 2011 4:44 pm

Post by zoraster »

Day 1

Amrun ( 0 )
(L - 11 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 0 )
(L - 11 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 2 ) Lost Butterfly, Llamarble,
(L - 9 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 1 ) Amrun,
(L - 10 )

Nautilius ( 0 )
(L - 11 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Regfan,
(L - 9 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 14 ) Andrius, Baby Spice, Fate, Feysal, hitogoroshi, iamausername, Klazam, Maruchan, Nautilius, Nicodemus, Nobody Special, tclawren, XReckonerX Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


I'm off to bed for the night.
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Post Post #337 (isolation #14) » Fri Aug 26, 2011 1:19 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 1 ) hitogoroshi,
(L - 10 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 1 ) Lost Butterfly,
(L - 10 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 4 ) Lady Lambdadelta, Regfan, Amrun, Klazam,
(L - 7 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 10 ) Baby Spice, Fate, Feysal, Maruchan, Nautilius, Nicodemus, Nobody Special, XReckonerX Zajnet, iamausername,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


There was a question about LB's vote on LLD being worth two. It should not. Votes are only worth two votes if it's by a person in the rageatorium ON another person in the rageatorium.

As for the circle thing, I'll take a look at it.
Last edited by zoraster on Fri Aug 26, 2011 2:01 am, edited 1 time in total.
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Post Post #355 (isolation #15) » Fri Aug 26, 2011 5:13 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 1 ) hitogoroshi,
(L - 10 )

Klazam ( 1 ) Magua,
(L - 10 )

Lady Lambdadelta ( 1 ) Lost Butterfly,
(L - 10 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 4 ) Lady Lambdadelta, Regfan, Amrun, Klazam,
(L - 7 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 9 ) Baby Spice, Fate, Feysal, Maruchan, Nautilius, Nobody Special, XReckonerX Zajnet, iamausername,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #376 (isolation #16) » Fri Aug 26, 2011 6:10 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 1 ) hitogoroshi,
(L - 10 )

Klazam ( 1 ) Magua,
(L - 10 )

Lady Lambdadelta ( 2 ) Lost Butterfly, Nautilius,
(L - 9 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 0 )
(L - 11 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 4 ) Lady Lambdadelta, Regfan, Amrun, Klazam,
(L - 7 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 8 ) Baby Spice, Fate, Feysal, Maruchan, Nobody Special, XReckonerX Zajnet, iamausername,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #433 (isolation #17) » Fri Aug 26, 2011 11:48 am

Post by zoraster »

The Campfire does not show players who pass through at night. It only ever gives results to players who were in the Campfire at the end of the day and on those same players.
I hope that clears it up.
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Post Post #436 (isolation #18) » Fri Aug 26, 2011 11:54 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 1 ) hitogoroshi,
(L - 10 )

Klazam ( 1 ) Magua,
(L - 10 )

Lady Lambdadelta ( 2 ) Lost Butterfly, Nautilius,
(L - 9 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 0 )
(L - 11 )

plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 4 ) Lady Lambdadelta, Amrun, Klazam, Nobody Special,
(L - 7 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 7 ) Baby Spice, Fate, Feysal, Maruchan, XReckonerX Zajnet, iamausername,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #476 (isolation #19) » Fri Aug 26, 2011 3:15 pm

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 1 ) hitogoroshi,
(L - 10 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 2 ) Lost Butterfly, Nautilius,
(L - 9 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 4 ) Lady Lambdadelta, Amrun, Klazam, Nobody Special,
(L - 7 )

xReckonerx ( 1 ) Plum,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 6 ) Baby Spice, Fate, Feysal, Maruchan, XReckonerX Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


Please note that it is not necessary to unvote before voting another player. In fact, I prefer you don't do that though I wont' count it against you if you do.

@ Mod - If a player was fully locked in a room, lets just say move checker throughout the night alone would it be impossible for mafia to kill them?


Yes (unless altered by some sort of role interaction)
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Post Post #584 (isolation #20) » Sat Aug 27, 2011 2:13 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 3 ) hitogoroshi, Nautilius, Lost Butterfly,
(L - 8 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 2 ) iamausername, Maruchan,
(L - 9 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

xReckonerx ( 2 ) Plum, Nobody Special,
(L - 9 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Fate, Feysal, XReckonerX Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


1. When you submit a move, I should send you a response something like "noted" to let you know that I've received and recorded the move. If for some reason you don't, send me a PM asking me about it.
2. Nothing happens if a player doesn't have enough chits. The move just won't go through. If they needed 2 and they only have one, they'll be charged one and the move won't go through.
3. Blue chits may be used on Rounds 1, 2 and 3. This is Round 2. Next round is Round 3. That's the last round you may use the blue chits. Therefore, all blue chits must be used or lost by submitting moves before today's deadline.
4. Just a reminder: non-moves should explicitly state they are a non-move. This is a different action than moving a player to a room that he is already in.
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Post Post #604 (isolation #21) » Sat Aug 27, 2011 7:54 am

Post by zoraster »

SodaSpirit17 replaces XReckonerX
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Post Post #615 (isolation #22) » Sat Aug 27, 2011 9:54 am

Post by zoraster »

Klazam wrote:Hang on to that idea-

Mod- If there's a party, can other people move any player there, by using 1 chit, or players can only self-move?


Ze Rules wrote:A player may spend two chits to throw a party. So long as the party host stays in the room, any player in the game may spend one chit to move
himself
to the party room.
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Post Post #618 (isolation #23) » Sat Aug 27, 2011 10:00 am

Post by zoraster »

Nobody Special wrote:
@Mod: For clarification, for us dim bulbs in the room: Is going to the party like teleporting? No matter where you are, you go instantly and directly to the party?


Yes. This also occurs before any other moves are made.
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Post Post #628 (isolation #24) » Sat Aug 27, 2011 10:10 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 3 ) hitogoroshi, Nautilius, Lost Butterfly,
(L - 8 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 2 ) Plum, Nobody Special,
(L - 9 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 6 ) Baby Spice, Fate, Feysal, SodaSpirit17, Zajnet, Maruchan,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #644 (isolation #25) » Sat Aug 27, 2011 11:46 am

Post by zoraster »

Feysal wrote:@MOD: Could you explain this?


The rounds are when moves are made. Right now Round 2 has occurred and Round 3 is coming up.

If it makes it clearer I can change the title of the thread to the round coming up rather than the round that's just passed if it makes it easier.
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Post Post #679 (isolation #26) » Sat Aug 27, 2011 1:13 pm

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 1 ) Llamarble,
(L - 10 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 4 ) hitogoroshi, Nautilius, Lost Butterfly, SodaSpirit17,
(L - 7 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 2 ) Plum, Nobody Special,
(L - 9 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Fate, Feysal, Zajnet, Maruchan,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


Just a clarification about the rounds. The rounds are the things that are about to be posted: The moves. Essentially all the action of talking, etc. happens BETWEEN the rounds. For example, you were just between Rounds 2 and 3 and you're about to be between Rounds 3 and 4. This is why when the Day deadlines on Round 14, it ends when the moves are made, not after or before.
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Post Post #687 (isolation #27) » Sat Aug 27, 2011 2:13 pm

Post by zoraster »

P
A
R
T
Y

The music in the room is going to be thumpin' and selected by your host, LLD

You may spend a chit to transport yourself from any room to the party room by PMing me. This will occur before any other move in the coming round.
Last edited by zoraster on Sat Aug 27, 2011 2:14 pm, edited 1 time in total.
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Post Post #742 (isolation #28) » Sun Aug 28, 2011 4:30 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 5 ) hitogoroshi, Nautilius, Lost Butterfly, SodaSpirit17, Llamarble,
(L - 6 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 2 ) Plum, Nobody Special,
(L - 9 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Fate, Feysal, Zajnet, Maruchan,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #758 (isolation #29) » Sun Aug 28, 2011 8:47 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 4 ) Nautilius, SodaSpirit17, Fate, Plum,
(L - 7 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 1 ) Regfan,
(L - 10 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 1 ) Llamarble,
(L - 10 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 1 ) Nobody Special,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 6 ) Baby Spice, Feysal, Zajnet, Maruchan, Lost Butterfly, hitogoroshi,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #784 (isolation #30) » Sun Aug 28, 2011 1:46 pm

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 4 ) Nautilius, SodaSpirit17, Fate, Plum,
(L - 7 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Andrius,
(L - 10 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 1 ) Magua,
(L - 10 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 1 ) Nobody Special,
(L - 10 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 6 ) Baby Spice, Feysal, Zajnet, Maruchan, Lost Butterfly, hitogoroshi,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #848 (isolation #31) » Mon Aug 29, 2011 1:42 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 8 ) Nautilius, SodaSpirit17, Fate, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special,
(L - 3 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 2 ) Andrius, Magua,
(L - 9 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 3 ) Baby Spice, Feysal, Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14


Zajnet and tc have been prodded.

Important Information on Night:

Night will last 36 hours. All actions must be in by this time. Once the night actions have been posted and the thread opened, there will be roughly 12 hours in which to make Round 1 move selections.
Last edited by zoraster on Mon Aug 29, 2011 2:06 am, edited 1 time in total.
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Post Post #871 (isolation #32) » Mon Aug 29, 2011 7:33 am

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 8 ) Nautilius, SodaSpirit17, Fate, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special,
(L - 3 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 2 ) Andrius, Magua,
(L - 9 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 3 ) Lady Lambdadelta, Amrun, Klazam,
(L - 8 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 3 ) Baby Spice, Feysal, Zajnet,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #915 (isolation #33) » Mon Aug 29, 2011 1:13 pm

Post by zoraster »

Day 1

Amrun ( 1 ) tclawren,
(L - 10 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 7 ) SodaSpirit17, Fate, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special,
(L - 4 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 2 ) Andrius, Magua,
(L - 9 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 1 ) Nautilius,
(L - 10 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 4 ) Baby Spice, Feysal, Zajnet, Klazam,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #948 (isolation #34) » Mon Aug 29, 2011 2:29 pm

Post by zoraster »

edit
Last edited by zoraster on Mon Aug 29, 2011 2:48 pm, edited 1 time in total.
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Post Post #985 (isolation #35) » Tue Aug 30, 2011 2:04 am

Post by zoraster »

Day 1

Amrun ( 2 ) tclawren, Nautilius,
(L - 9 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 8 ) SodaSpirit17, Fate, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special, Zajnet,
(L - 3 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 2 ) Andrius, Magua,
(L - 9 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 3 ) Baby Spice, Feysal, Klazam,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #1029 (isolation #36) » Tue Aug 30, 2011 8:49 am

Post by zoraster »

Day 1

Amrun ( 2 ) tclawren, Nautilius,
(L - 9 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 9 ) SodaSpirit17, Fate, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special, Zajnet, Andrius,
(L - 2 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Magua,
(L - 9 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 3 ) Baby Spice, Feysal, Klazam,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #1049 (isolation #37) » Tue Aug 30, 2011 9:36 am

Post by zoraster »

Just a note: I'm out of the house tonight, so the round update won't come immediately as it has been. Probably more like 11-12 EDT.
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Post Post #1061 (isolation #38) » Tue Aug 30, 2011 10:28 am

Post by zoraster »

Clarification about Night:

To perform an action in another room than yours, you don't have to be able to "fit" in there. For example, if I'm in the Door Control room, then a Tickler could still target me to Tickle that night.
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Post Post #1064 (isolation #39) » Tue Aug 30, 2011 10:38 am

Post by zoraster »

Day 1

Amrun ( 2 ) tclawren, Nautilius,
(L - 9 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 8 ) SodaSpirit17, Plum, Lost Butterfly, hitogoroshi, Maruchan, Nobody Special, Zajnet, Andrius,
(L - 3 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Magua,
(L - 10 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 4 ) Baby Spice, Feysal, Klazam, Fate,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
Last edited by zoraster on Tue Aug 30, 2011 10:54 am, edited 4 times in total.
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Post Post #1079 (isolation #40) » Tue Aug 30, 2011 11:08 am

Post by zoraster »

Day 1

Amrun ( 2 ) tclawren, Nautilius,
(L - 9 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

iamausername ( 7 ) SodaSpirit17, Plum, Lost Butterfly, hitogoroshi, Maruchan, Zajnet, Andrius,
(L - 4 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Magua,
(L - 10 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 ) iamausername,
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Feysal, Klazam, Fate, Nobody Special,
Total Votes ( 20 )
Needed to Lynch [ 11 ]


Deadline: Round 14
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Post Post #1145 (isolation #41) » Tue Aug 30, 2011 4:03 pm

Post by zoraster »

Final Day 1 Vote Count

Amrun ( 2 ) tclawren, Nautilius,
(L - 9 )

Andrius ( 0 )
(L - 11 )

Baby Spice ( 0 )
(L - 11 )

Fate ( 0 )
(L - 11 )

Feysal ( 0 )
(L - 11 )

hitogoroshi ( 0 )
(L - 11 )

*** iamausername ( 11 ) ***
SodaSpirit17, Plum, Lost Butterfly, hitogoroshi, hitogoroshi, Maruchan, Zajnet, Andrius, Andrius, iamausername, iamausername,
(L - 0 )

Klazam ( 0 )
(L - 11 )

Lady Lambdadelta ( 0 )
(L - 11 )

Llamarble ( 0 )
(L - 11 )

Lost Butterfly ( 0 )
(L - 11 )

Maruchan ( 0 )
(L - 11 )

Nautilius ( 1 ) Magua,
(L - 10 )

Magua ( 2 ) Regfan, Llamarble,
(L - 9 )

Nobody Special ( 1 )
(L - 10 )

Plum ( 0 )
(L - 11 )

Regfan ( 0 )
(L - 11 )

tclawren ( 2 ) Lady Lambdadelta, Amrun,
(L - 9 )

SodaSpirit17 ( 0 )
(L - 11 )

Zajnet ( 0 )
(L - 11 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Feysal, Klazam, Fate, Nobody Special,
Total Votes ( 24 )
Needed to Lynch [ 11 ]


Deadline: Round 14


iamausername the Mafia Lawyer was lynched


Spoiler: Role Info
Mafia LawyerYou are the Mafia Lawyer. Each night you may target another player (but not yourself). If an investigative role targets your "client" after you protect your client, the investigative role will receive a "Not Guilty" result (whatever that means for the investigative role). Note: this only includes player power roles, but not results that come from room actions (e.g. security room).

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).

You have the power to vote to lynch. You win when all town and all third parties are dead.


Maruchan's unvote came at 20:01 EDT according to MS. (See Round Rule 3). Therefore, due to the Rageatorium effect, iamausername has been lynched.

Deadline for Night actions is Noon EDT on September 1st


The night actions will go through. Then roughly 12 hours will be given for Round 1 moves to be submitted.


Spoiler: Maru's Question Answered
Maruchan wrote:
zoraster wrote:
G3. Potion Room:
Max 2. A player who is a power role that enters the potion room loses his power. (e.g. Town Tracker becomes Vanilla Townie. Mafia Tracker becomes Mafia Goon). A player who lacks a player role and enters the potion room will gain a power. Maximum of one role gained per player per game day. Please note that factional abilities such as the mafia kill and mafia move are unaffected by this room.

Do you get the power the next round-day or overall-day?

If the second one to I get it to use that night, or do I not recieve it till the next day?


The power is given instantly and may be used as soon as the power may be used (helpful, right?).
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Post Post #1146 (isolation #42) » Wed Aug 31, 2011 11:11 am

Post by zoraster »

Just a reminder: Night actions are due by Noon EDT tomorrow (September 1st).
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Post Post #1147 (isolation #43) » Thu Sep 01, 2011 5:19 am

Post by zoraster »

NIGHT RESOLUTION


The following actions occurred last night. They are presented in random order.

Feysal the Town Backup was killed

Fate has disappeared!

Klazam a Town Mason was killed


Spoiler: Role PMs
Town MasonYou are a town Mason with XXXXXXX. Your mason powers will not be taken by the potion room, so if you enter the potion room for the first time, it will give you a power. You may talk at any time with your mason partner, who you know to be town, in the following QT: XXXXXXXX

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


Town BackupIf a town power role dies at night, you will gain their power. If multiple die at night, you will gain the power of the player that is closest to you in room. If you are in the SAME room as someone who dies, you will be given a choice of whether to accept their power or remain the backup. If there are multiple town power roles that die in the same room as you, you will be given the choice between those roles. Note: You do not back up those who are lynched or fried in the electric chair.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


DAY 2 BEGINS NOW


The Deadline for Round 1 moves is tonight at 22:00 EDT


Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 17 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, Lost Butterfly, hitogoroshi, Maruchan, Zajnet, Andrius, Magua, Regfan, Llamarble, Lady Lambdadelta, Amrun, tclawren, Nautilius,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
Last edited by zoraster on Thu Sep 01, 2011 8:10 am, edited 1 time in total.
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Post Post #1155 (isolation #44) » Thu Sep 01, 2011 5:30 am

Post by zoraster »

By the way, Baby Spice is able to stay for now, so no replacement needed
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Post Post #1188 (isolation #45) » Thu Sep 01, 2011 6:05 am

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 2 ) Lost Butterfly, Lady Lambdadelta,
(L - 7 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 15 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Andrius, Magua, Regfan, Llamarble, Amrun, tclawren, Nautilius,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1213 (isolation #46) » Thu Sep 01, 2011 6:26 am

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 1 ) Magua,
(L - 8 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 2 ) Lady Lambdadelta, Amrun,
(L - 7 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 14 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Andrius, Regfan, Llamarble, tclawren, Nautilius, Lost Butterfly,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1286 (isolation #47) » Thu Sep 01, 2011 11:10 am

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 1 ) Magua,
(L - 8 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 2 ) Amrun, Andrius,
(L - 7 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 14 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Regfan, Llamarble, tclawren, Nautilius, Lost Butterfly, Lady Lambdadelta,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1341 (isolation #48) » Thu Sep 01, 2011 3:24 pm

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 1 ) Magua,
(L - 8 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 2 ) Amrun, Andrius,
(L - 7 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 14 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Regfan, Llamarble, tclawren, Nautilius, Lost Butterfly, Lady Lambdadelta,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1418 (isolation #49) » Fri Sep 02, 2011 1:55 am

Post by zoraster »

Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 1 ) Magua,
(L - 8 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Magua ( 2 ) Amrun, Andrius,
(L - 7 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Regfan,
(L - 8 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 11 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Llamarble, tclawren, Lady Lambdadelta,
Total Votes ( 17 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1426 (isolation #50) » Fri Sep 02, 2011 4:23 am

Post by zoraster »

Sorry guys. Was on auto-control.

Magua the Mafia Doctor was Electrocuted


Spoiler: Mafia Doctor
Mafia DoctorYou are the Mafia Doctor. Each night you may PM the moderator with your target who you want to protect that night. If your action goes through BEFORE someone attempts to harm your target, your target will be unharmed. You may not target yourself.

INSTEAD OF
using the doctor power, you can ignore closed doors to carry out your factional kill (potentially getting to the target faster). You may
not
both protect and carry out the factional kill if you use this power. You must indicate to the moderator that you intend to use this power instead of your doctor power. If you do this, you will essentially trade in your Doctor ability for the ability to kill through doors at night.
Once you use it, you may no longer use the doctor ability.


You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.


Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).

You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Regfan,
(L - 8 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 0 )
(L - 9 )

SodaSpirit17 ( 0 )
(L - 9 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 13 ) Baby Spice, Fate, Nobody Special, SodaSpirit17, Plum, hitogoroshi, Maruchan, Zajnet, Llamarble, tclawren, Lady Lambdadelta, Amrun, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14


Day 2 continues as before. The Electric chair may not be used again in the game (however, the room will still be open with a max of 1 player)
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Post Post #1471 (isolation #51) » Fri Sep 02, 2011 11:05 am

Post by zoraster »

Maruchan wrote:
@Mod: how do you decide what PR I get? Can yo uexplain the method at all? IS there al ist yo urandomize and I get the first?


There is no element of randomness involved. Beyond that, I cannot say.
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Post Post #1497 (isolation #52) » Fri Sep 02, 2011 3:05 pm

Post by zoraster »

Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 3 ) Regfan, tclawren, Amrun,
(L - 6 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 1 ) SodaSpirit17,
(L - 9 )

SodaSpirit17 ( 1 ) hitogoroshi,
(L - 7 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 9 ) Baby Spice, Fate, Nobody Special, Plum, Maruchan, Zajnet, Llamarble, Lady Lambdadelta, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
Last edited by zoraster on Sat Sep 03, 2011 1:59 am, edited 1 time in total.
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Post Post #1532 (isolation #53) » Sat Sep 03, 2011 1:57 am

Post by zoraster »

Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 3 ) Regfan, tclawren, Amrun,
(L - 6 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 1 ) SodaSpirit17,
(L - 8 )

SodaSpirit17 ( 1 ) hitogoroshi,
(L - 8 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 9 ) Baby Spice, Fate, Nobody Special, Plum, Maruchan, Zajnet, Llamarble, Lady Lambdadelta, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14



Nobody Special wrote:
Vote: Fate


Invalid vote.
Last edited by zoraster on Sat Sep 03, 2011 1:58 am, edited 1 time in total.
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Post Post #1552 (isolation #54) » Sat Sep 03, 2011 9:02 am

Post by zoraster »

Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 3 ) Regfan, tclawren, Amrun,
(L - 6 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 3 ) SodaSpirit17, Lady Lambdadelta, Fate,
(L - 6 )

SodaSpirit17 ( 1 ) hitogoroshi,
(L - 8 )

Zajnet ( 0 )
(L - 9 )

No Lynch ( 0 )
Not Voting ( 7 ) Baby Spice, Nobody Special, Plum, Maruchan, Zajnet, Llamarble, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14


Maruchan wrote:
@Mod: Is there any role in this game that their wincon is to be lynched?


I believe you're already acquainted with Athena, cat of judgment?
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Post Post #1581 (isolation #55) » Sat Sep 03, 2011 12:56 pm

Post by zoraster »

Day 2

Amrun ( 1 ) Nautilius,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Amrun,
(L - 8 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 3 ) SodaSpirit17, Lady Lambdadelta, Fate,
(L - 6 )

SodaSpirit17 ( 1 ) hitogoroshi,
(L - 8 )

Zajnet ( 2 ) tclawren, Regfan,
(L - 7 )

No Lynch ( 0 )
Not Voting ( 7 ) Baby Spice, Nobody Special, Plum, Maruchan, Zajnet, Andrius, Llamarble,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1585 (isolation #56) » Sat Sep 03, 2011 1:47 pm

Post by zoraster »

In post 1582, Maruchan wrote:
IE: lynch the fagget either way.


This is your one and
only
warning on this subject, ever:

http://mafiascum.net/wiki/index.php?tit ... Game_Rules

The Rules wrote:No racist, homophobic, sexist, etc. language may be used.
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Post Post #1589 (isolation #57) » Sat Sep 03, 2011 1:52 pm

Post by zoraster »

It means it's Saturday and I'm hanging out with my fiancee, and I'll do the round update when I have time in a few minutes, but I wanted to respond to something that was said.
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Post Post #1662 (isolation #58) » Sun Sep 04, 2011 1:13 am

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Amrun,
(L - 8 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 3 ) SodaSpirit17, Lady Lambdadelta, Fate,
(L - 6 )

SodaSpirit17 ( 3 ) hitogoroshi, Maruchan, Nautilius,
(L - 6 )

Zajnet ( 3 ) tclawren, Regfan, Llamarble,
(L - 6 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Nobody Special, Plum, Zajnet, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1669 (isolation #59) » Sun Sep 04, 2011 4:05 am

Post by zoraster »

Day 2

Amrun ( 0 )
(L - 9 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Amrun,
(L - 8 )

Regfan ( 1 ) Lost Butterfly,
(L - 8 )

tclawren ( 2 ) SodaSpirit17, Lady Lambdadelta,
(L - 7 )

SodaSpirit17 ( 7 ) hitogoroshi, Maruchan, Nautilius, Zajnet, Baby Spice, Plum, Fate,
(L - 2 )

Zajnet ( 3 ) tclawren, Regfan, Llamarble,
(L - 6 )

No Lynch ( 0 )
Not Voting ( 2 ) Nobody Special, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1678 (isolation #60) » Sun Sep 04, 2011 6:50 am

Post by zoraster »

Day 2

Amrun ( 1 ) Regfan,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Amrun,
(L - 8 )

Regfan ( 0 )
(L - 9 )

tclawren ( 3 ) SodaSpirit17, Lady Lambdadelta, Lost Butterfly,
(L - 6 )

*** SodaSpirit17 ( 8 ) ***
hitogoroshi, Maruchan, Nautilius, Zajnet, Baby Spice, Plum, Fate, Llamarble,
(L - 1 )

Zajnet ( 1 ) tclawren,
(L - 8 )

No Lynch ( 0 )
Not Voting ( 2 ) Nobody Special, Andrius,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1715 (isolation #61) » Mon Sep 05, 2011 6:20 am

Post by zoraster »

Day 2

Amrun ( 1 ) Regfan,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 1 ) Amrun,
(L - 8 )

Regfan ( 0 )
(L - 9 )

tclawren ( 4 ) SodaSpirit17, Lady Lambdadelta, hitogoroshi, Nobody Special,
(L - 5 )

SodaSpirit17 ( 6 ) Maruchan, Nautilius, Baby Spice, Plum, Fate, Llamarble,
(L - 3 )

Zajnet ( 1 ) tclawren,
(L - 8 )

No Lynch ( 0 )
Not Voting ( 3 ) Andrius, Zajnet, Lost Butterfly,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1738 (isolation #62) » Mon Sep 05, 2011 1:48 pm

Post by zoraster »

Day 2

Amrun ( 1 ) Regfan,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 5 ) SodaSpirit17, Lady Lambdadelta, hitogoroshi, Nobody Special, Amrun,
(L - 4 )

SodaSpirit17 ( 7 ) Maruchan, Nautilius, Baby Spice, Plum, Fate, Llamarble, Zajnet,
(L - 2 )

Zajnet ( 1 ) tclawren,
(L - 8 )

No Lynch ( 0 )
Not Voting ( 2 ) Andrius, Lost Butterfly,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14
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Post Post #1742 (isolation #63) » Mon Sep 05, 2011 2:00 pm

Post by zoraster »

Final Day 2

Amrun ( 1 ) Regfan,
(L - 8 )

Andrius ( 0 )
(L - 9 )

Baby Spice ( 0 )
(L - 9 )

hitogoroshi ( 0 )
(L - 9 )

Lady Lambdadelta ( 0 )
(L - 9 )

Llamarble ( 0 )
(L - 9 )

Lost Butterfly ( 0 )
(L - 9 )

Maruchan ( 0 )
(L - 9 )

Nautilius ( 0 )
(L - 9 )

Nobody Special ( 0 )
(L - 9 )

Plum ( 0 )
(L - 9 )

Regfan ( 0 )
(L - 9 )

tclawren ( 3 ) SodaSpirit17, hitogoroshi, Nobody Special,
(L - 6 )

*** SodaSpirit17 ( 9 ) ***
Maruchan, Nautilius, Baby Spice, Plum, Fate, Llamarble, Zajnet, Amrun, Lady Lambdadelta,
(L - 0 )

Zajnet ( 1 ) tclawren,
(L - 8 )

No Lynch ( 0 )
Not Voting ( 2 ) Andrius, Lost Butterfly,
Total Votes ( 16 )
Needed to Lynch [ 9 ]


Deadline: Round 14


SodaSpirit17 the Vanilla Townie was lynched


Deadline for Night actions is Noon (12:00) EDT on September 7th
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Post Post #1744 (isolation #64) » Tue Sep 06, 2011 4:06 pm

Post by zoraster »

Actions are due by Noon tomorrow (Wednesday) EDT. Please get them in.
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Post Post #1745 (isolation #65) » Wed Sep 07, 2011 4:25 am

Post by zoraster »

NIGHT 2 RESOLUTION


The following actions occurred last night. They are presented in random order.

Amrun the Vanilla Townie was killed.

Fate's Vanilla Townie corpse was found in the Secluded Villa. He is dead.

Lost Butterfly the Vanilla Townie was killed


Fate's body was found mangled in the shrubbery around the Secluded Villa. He had clearly suffered pain. The skin on his left calf was completely missing. His teeth had been pulled out. The bones in his fingers had been shattered. He was, in essence, difficult to look at. Someone, suppressing their gag reflex, managed to approach Fate long enough to determine that he was in fact dead.
[Mod Note: Yes, Fate is dead.]

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 0 )
(L - 7 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 0 )
(L - 7 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 12 ) Andrius, Regfan, hitogoroshi, Nobody Special, Maruchan, Nautilius, Baby Spice, Plum, Llamarble, Zajnet, Lady Lambdadelta, tclawren,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


Game is Now Open for voting, etc. Round 1 moves are due by 22:00 EDT today
Last edited by zoraster on Wed Sep 07, 2011 4:35 am, edited 1 time in total.
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Post Post #1776 (isolation #66) » Wed Sep 07, 2011 2:18 pm

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 2 ) Llamarble, Andrius,
(L - 5 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 1 ) Regfan,
(L - 6 )

Regfan ( 0 )
(L - 7 )

tclawren ( 1 ) Lady Lambdadelta,
(L - 6 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 8 ) hitogoroshi, Nobody Special, Maruchan, Nautilius, Baby Spice, Plum, Zajnet, tclawren,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #1780 (isolation #67) » Wed Sep 07, 2011 2:20 pm

Post by zoraster »

Moderator Error. There is still 42 minutes left until deadline. Sigh. My apologies.
Last edited by zoraster on Wed Sep 07, 2011 2:21 pm, edited 1 time in total.
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Post Post #1796 (isolation #68) » Wed Sep 07, 2011 3:38 pm

Post by zoraster »

P
A
R
T
Y


You may spend a chit to transport yourself from any room to the party room by PMing me. This will occur before any other move in the coming round.
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Post Post #1858 (isolation #69) » Thu Sep 08, 2011 1:48 pm

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 1 ) hitogoroshi,
(L - 6 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 2 ) Llamarble, Andrius,
(L - 5 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 1 ) Regfan,
(L - 6 )

Regfan ( 0 )
(L - 7 )

tclawren ( 0 )
(L - 7 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 8 ) Nobody Special, Maruchan, Nautilius, Baby Spice, Plum, Zajnet, tclawren, Lady Lambdadelta,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


LLD receives a warning for doing more than one of each permitted action in the Secluded Villa. Further violations will result in penalties.
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Post Post #1900 (isolation #70) » Fri Sep 09, 2011 4:29 pm

Post by zoraster »

Hi, guys. I'm on my laptop, so the map update will have to wait until tomorrow morning, but I wanted you to get your moves:

Lady Lamdadelta joins the party
Maruchan joins the party

A real round update will be up tomorrow morning.
Last edited by zoraster on Sat Sep 10, 2011 4:57 am, edited 1 time in total.
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Post Post #1905 (isolation #71) » Sat Sep 10, 2011 4:59 am

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 2 ) hitogoroshi, Maruchan,
(L - 5 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 3 ) Regfan, Llamarble, Lady Lambdadelta,
(L - 4 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 6 ) Nobody Special, Nautilius, Baby Spice, Plum, Zajnet, tclawren,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #1926 (isolation #72) » Sat Sep 10, 2011 3:53 pm

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 1 ) Maruchan,
(L - 6 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 1 ) Llamarble,
(L - 6 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 4 ) Regfan, Lady Lambdadelta, Nobody Special, hitogoroshi,
(L - 3 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 5 ) Nautilius, Baby Spice, Plum, Zajnet, tclawren,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #1967 (isolation #73) » Mon Sep 12, 2011 4:03 pm

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 1 ) Llamarble,
(L - 6 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 4 ) Regfan, Lady Lambdadelta, Nobody Special, Maruchan,
(L - 3 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 6 ) Nautilius, Baby Spice, Plum, Zajnet, tclawren, hitogoroshi,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #2017 (isolation #74) » Tue Sep 13, 2011 3:53 pm

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 5 ) Regfan, Lady Lambdadelta, Nobody Special, Maruchan, Llamarble,
(L - 2 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 5 ) Nautilius, Baby Spice, Plum, Zajnet, hitogoroshi,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #2047 (isolation #75) » Wed Sep 14, 2011 2:42 am

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 1 ) Llamarble,
(L - 6 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 4 ) Regfan, Lady Lambdadelta, Nobody Special, Maruchan,
(L - 3 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 5 ) Nautilius, Baby Spice, Plum, Zajnet, hitogoroshi,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


Just a note: I'm out of town this weekend starting Thursday afternoon until Sunday evening. I'll have my laptop for vote counts and post round updates, but unless I rig it up on my laptop, I probably won't be doing map updates.
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Post Post #2062 (isolation #76) » Wed Sep 14, 2011 4:14 pm

Post by zoraster »

My desktop crashed while updating so this is from my phone so round update tomorrow morning. My apologies! (you can probably mess with the URL name to get the map for this round)
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Post Post #2068 (isolation #77) » Thu Sep 15, 2011 8:06 am

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 1 ) Llamarble,
(L - 6 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 4 ) Regfan, Lady Lambdadelta, Nobody Special, Maruchan,
(L - 3 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 5 ) Nautilius, Baby Spice, Plum, Zajnet, hitogoroshi,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


Limited Access until Sunday starting now. I'll do my best to cobble together a makeshift map for you for the rounds. Everything SHOULD move on schedule, I just may be harder to reach quickly.
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Post Post #2099 (isolation #78) » Fri Sep 16, 2011 11:04 am

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

*** tclawren ( 6 ) ***
Regfan, Lady Lambdadelta, Nobody Special, Maruchan, Llamarble, hitogoroshi,
(L - 1 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 4 ) Nautilius, Baby Spice, Plum, Zajnet,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


And no, I'm not doing proxy votes.
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Post Post #2118 (isolation #79) » Sat Sep 17, 2011 4:57 am

Post by zoraster »

Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

tclawren ( 5 ) Regfan, Lady Lambdadelta, Nobody Special, Maruchan, Llamarble,
(L - 2 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 5 ) Nautilius, Baby Spice, Plum, Zajnet, hitogoroshi,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14
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Post Post #2129 (isolation #80) » Sat Sep 17, 2011 2:14 pm

Post by zoraster »

Final Day 3

Andrius ( 0 )
(L - 7 )

Baby Spice ( 0 )
(L - 7 )

hitogoroshi ( 0 )
(L - 7 )

Lady Lambdadelta ( 1 ) tclawren,
(L - 6 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 1 ) Andrius,
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Plum ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

*** tclawren ( 7 ) ***
Regfan, Lady Lambdadelta, Nobody Special, Maruchan, Llamarble, Zajnet, hitogoroshi,
(L - 0 )

SodaSpirit17 ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 3 ) Nautilius, Baby Spice, Plum,
Total Votes ( 12 )
Needed to Lynch [ 7 ]


Deadline: Round 14


Tclawren the Vanilla Townie was lynched


Deadline is Noon Monday EDT
Last edited by zoraster on Sat Sep 17, 2011 2:19 pm, edited 2 times in total.
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Post Post #2131 (isolation #81) » Mon Sep 19, 2011 7:24 am

Post by zoraster »

NIGHT 3 RESOLUTION


The following actions occurred last night. They are presented in random order.

Plum the Vanilla Townie was killed.

Lady Lambdadelta the Bodysnatcher was killed


Spoiler: Bodysnatcher
BodysnatcherYou are the bodysnatcher. You have a lair that is behind a secret passage to the north of the Secluded Villa.

Doors do not apply to you.


Actions

Each Night there are two possibilities: your lair's table is empty or it has someone on it. Your choices depend on this.

If your lair's table is empty you may:
-Kidnap any player still alive and bring him to your lair. You only have time enough to strap the player down to your table before heading back out again to the room you were previously in. Players that are kidnapped will be displayed as "disappeared." You are investigation immune while your lair is undiscovered. If a doctor protects your target, your kidnap will be redirected to the next closest target and kidnap that player.

If your lair's table has a player on it you may:
- Release the player and return him to the game (at the Secluded Villa if it is not full) and kidnap another player OR
- Torture the player, kill him, and dispose of the body.

Torturing a player will make the player give up his power to you.

Once you have acquired a power, you may use it as the player whose body you stole did. You may use this power in addition to your bodysnatching powers. The Potion room will neither give you powers nor take them away.

If your lair is discovered and entered, any player strapped to the table will be released in his current condition. At this point, you will pick up a gun and turn an ordinary Serial Killer who simply kills any player in the game at night. At this point, you are no long investigation immune.

You may PM the moderator with a message you want to send anonymously to your victim. Maybe they'll beg for their life!

Note: A player who is strapped to the table may still TALK, VOTE AND MOVE OTHERS AS NORMAL. The player may not, however, carry out any night action or move himself. They also may not be targeted by other players. They may not be lynched.

You win in one of two manners:
1. You collect two different power roles OR
2. You are the last player surviving.

If you win through method 1, you will be removed from the game when you win.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


Day 4

Andrius ( 0 )
(L - 5 )

Baby Spice ( 0 )
(L - 5 )

hitogoroshi ( 0 )
(L - 5 )

Llamarble ( 0 )
(L - 5 )

Maruchan ( 0 )
(L - 5 )

Nautilius ( 0 )
(L - 5 )

Nobody Special ( 0 )
(L - 5 )

Regfan ( 0 )
(L - 5 )

SodaSpirit17 ( 0 )
(L - 5 )

Zajnet ( 0 )
(L - 5 )

No Lynch ( 0 )
Not Voting ( 9 ) Nautilius, Baby Spice, Andrius, Regfan, Nobody Special, Maruchan, Llamarble, Zajnet, hitogoroshi,
Total Votes ( 9 )
Needed to Lynch [ 5 ]


Deadline: Round 14



Deadline for Round 1 moves is 22:00 EDT

Please note: All players now get 2 blue chits, 2 green chits, and 2 red chits every day.
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Post Post #2170 (isolation #82) » Mon Sep 19, 2011 2:32 pm

Post by zoraster »

Day 4

Andrius ( 0 )
(L - 7 )

Baby Spice ( 1 ) Llamarble,
(L - 4 )

hitogoroshi ( 0 )
(L - 7 )

Llamarble ( 0 )
(L - 7 )

Maruchan ( 0 )
(L - 7 )

Nautilius ( 0 )
(L - 6 )

Nobody Special ( 0 )
(L - 7 )

Regfan ( 0 )
(L - 7 )

Zajnet ( 0 )
(L - 7 )

No Lynch ( 0 )
Not Voting ( 8 ) Nautilius, Baby Spice, Andrius, Regfan, Nobody Special, Maruchan, Zajnet, hitogoroshi,
Total Votes ( 9 )
Needed to Lynch [ 5 ]


Deadline: Round 14


Not that the rules might be helpful to answer questions..

5. The most restrictive applicable chit will always be used (blue over green over red).
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Post Post #2201 (isolation #83) » Wed Sep 21, 2011 7:15 am

Post by zoraster »

Day 4

Andrius ( 0 )
(L - 5 )

Baby Spice ( 3 ) Llamarble, Regfan, Nautilius,
(L - 2 )

hitogoroshi ( 0 )
(L - 5 )

Llamarble ( 0 )
(L - 5 )

Maruchan ( 0 )
(L - 5 )

Nautilius ( 0 )
(L - 5 )

Nobody Special ( 0 )
(L - 5 )

Regfan ( 0 )
(L - 5 )

Zajnet ( 1 ) Maruchan,
(L - 4 )

No Lynch ( 0 )
Not Voting ( 5 ) Baby Spice, Andrius, Nobody Special, Zajnet, hitogoroshi,
Total Votes ( 9 )
Needed to Lynch [ 5 ]


Deadline: Round 14


PS. If anyone is interested in trying my new mini-theme called Outwitted, you can find the details here: http://www.mafiascum.net/forum/viewtopi ... 2#p3450032 . It's a game with less complexity, but with a mechanic I think should be interesting for players.
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Post Post #2227 (isolation #84) » Thu Sep 22, 2011 8:39 am

Post by zoraster »

Day 4

Andrius ( 1 ) Nobody Special,
(L - 4 )

Baby Spice ( 3 ) Llamarble, Regfan, Nautilius,
(L - 2 )

hitogoroshi ( 0 )
(L - 5 )

Llamarble ( 0 )
(L - 5 )

Maruchan ( 0 )
(L - 5 )

Nautilius ( 0 )
(L - 5 )

Nobody Special ( 0 )
(L - 5 )

Regfan ( 0 )
(L - 5 )

Zajnet ( 1 ) Maruchan,
(L - 4 )

No Lynch ( 0 )
Not Voting ( 4 ) Baby Spice, Andrius, Zajnet, hitogoroshi,
Total Votes ( 9 )
Needed to Lynch [ 5 ]


Deadline: Round 14
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Post Post #2230 (isolation #85) » Fri Sep 23, 2011 2:14 am

Post by zoraster »

Day 4

Andrius ( 2 ) Nobody Special, Nobody Special,
(L - 3 )

Baby Spice ( 3 ) Llamarble, Regfan, Nautilius,
(L - 2 )

hitogoroshi ( 0 )
(L - 5 )

Llamarble ( 0 )
(L - 5 )

Maruchan ( 0 )
(L - 5 )

Nautilius ( 0 )
(L - 5 )

Nobody Special ( 0 )
(L - 5 )

Regfan ( 0 )
(L - 5 )

Zajnet ( 1 ) Maruchan,
(L - 4 )

No Lynch ( 0 )
Not Voting ( 4 ) Baby Spice, Andrius, Zajnet, hitogoroshi,
Total Votes ( 10 )
Needed to Lynch [ 5 ]


Deadline: Round 14
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Post Post #2232 (isolation #86) » Fri Sep 23, 2011 4:34 am

Post by zoraster »

Final Day 4

Andrius ( 2 ) Nobody Special, Nobody Special,
(L - 3 )

*** Baby Spice ( 5 ) ***
Llamarble, Regfan, Nautilius, Baby Spice, Baby Spice,
(L - 0 )

hitogoroshi ( 0 )
(L - 5 )

Llamarble ( 0 )
(L - 5 )

Maruchan ( 0 )
(L - 5 )

Nautilius ( 0 )
(L - 5 )

Nobody Special ( 0 )
(L - 5 )

Regfan ( 0 )
(L - 5 )

Zajnet ( 1 ) Maruchan,
(L - 4 )

No Lynch ( 0 )
Not Voting ( 3 ) Andrius, Zajnet, hitogoroshi,
Total Votes ( 11 )
Needed to Lynch [ 5 ]


Deadline: Round 14


Baby Spice the Mafia Door Closer and Vigilante was Lynched


Spoiler: Door Closer & Vig
[quote="zoraster"]
Mafia Door Closer and VigilanteYou are the Mafia Door Closer. Every night you may if you wish close a door in the room you are currently located. However, you may never close a door that would cut off access from the Nexus to the Door Control Room. So long as there is SOME valid route to the control room, closing the door is fine.

You are also the Mafia Vigilante. You have an old style pirate pistol, but no bullets. In order to get a bullet, you must go to the Secluded Villa and spend 5 chits. This works on the move schedule and can be insured. Once you have done this, the next night you may PM the moderator with a target to kill.

Pirate pistols take a long time to reload. It takes two nights to reload your pistol once you fire it (e.g. if you shoot on N2, you cannot shoot again until N5).

You may
not
both close a door and shoot your pistol. You may
not
both shoot your pistol and carry out the mafia factional kill.

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).


You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


Deadline for Night 4 actions is Noon EDT Sunday
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Post Post #2233 (isolation #87) » Sun Sep 25, 2011 9:11 am

Post by zoraster »

NIGHT 4 RESOLUTION


The following actions occurred last night. They are presented in random order.

Zajnet the Vanilla Townie was killed.

Nobody Special the Town Mason was killed


Day 5

Andrius ( 0 )
(L - 4 )

hitogoroshi ( 0 )
(L - 4 )

Llamarble ( 0 )
(L - 4 )

Maruchan ( 0 )
(L - 4 )

Nautilius ( 0 )
(L - 4 )

Regfan ( 0 )
(L - 4 )

No Lynch ( 0 )
Not Voting ( 6 ) Andrius, hitogoroshi, Llamarble, Regfan, Nautilius, Maruchan,
Total Votes ( 6 )
Needed to Lynch [ 4 ]


Deadline: Round 14


I got a late jump, so Round 1 deadline is 8:00am EDT tomorrow (Monday)
Last edited by zoraster on Sun Sep 25, 2011 9:12 am, edited 2 times in total.
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Post Post #2250 (isolation #88) » Sun Sep 25, 2011 3:19 pm

Post by zoraster »

Maru told me he'd stay in my game as I did not particularly relish finding a replacement for a 90 page game in this replacement environment.
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Post Post #2258 (isolation #89) » Mon Sep 26, 2011 2:39 am

Post by zoraster »

Cogito Ergo Sum Replaces Maruchan


Horay for Cogito!
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Post Post #2262 (isolation #90) » Mon Sep 26, 2011 4:08 am

Post by zoraster »

Maruchan, you have been replaced.
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Post Post #2286 (isolation #91) » Tue Sep 27, 2011 3:41 am

Post by zoraster »

Day 5

Andrius ( 1 ) Cogito Ergo Sum,
(L - 3 )

hitogoroshi ( 0 )
(L - 4 )

Llamarble ( 0 )
(L - 4 )

Cogito Ergo Sum ( 0 )
(L - 4 )

Nautilius ( 0 )
(L - 4 )

Regfan ( 0 )
(L - 4 )

No Lynch ( 0 )
Not Voting ( 5 ) Andrius, hitogoroshi, Llamarble, Regfan, Nautilius,
Total Votes ( 6 )
Needed to Lynch [ 4 ]


Deadline: Round 14
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Post Post #2312 (isolation #92) » Tue Sep 27, 2011 2:56 pm

Post by zoraster »

Day 5

*** Andrius ( 4 ) ***
Cogito Ergo Sum, Regfan, Llamarble, hitogoroshi,
(L - 0 )

hitogoroshi ( 0 )
(L - 4 )

Llamarble ( 0 )
(L - 4 )

Cogito Ergo Sum ( 0 )
(L - 4 )

Nautilius ( 0 )
(L - 4 )

Regfan ( 0 )
(L - 4 )

No Lynch ( 0 )
Not Voting ( 2 ) Andrius, Nautilius,
Total Votes ( 6 )
Needed to Lynch [ 4 ]


Deadline: Round 14


Andrius the Mafia Tunnel Digger was Lynched


TOWN WINS!


Thoughts:
1. The biggest change I would make instantly is giving Mafia extra chits. One of the problems with this game was that mafia was handcuffed by risking everything every time they tried to foil town plans.
2. Mafia losing two powerful roles at the beginning certainly didn't help.
3. I think the setup was reasonably well balanced. 5 scum would have meant seriously ratcheting down the scum powers, and I didn't think that would be as much fun as that would provide a fairly static game.
4. LLD had a tough job with the bodysnatcher role. Despite this, I thought the role was good. For anyone wondering, one of the potion room roles was the "architect" that revealed the existence of LLD's lair.
5. I was a little disappointed in how narrow the game board became. War Room, Potion Room, Campfire and even the security room were not utilized. That says to me that the design didn't adequately provide incentive to use those rooms. Should I run another game I'll probably trash the board and start anew.
6. The secluded villa, on the other hand, was ridiculous overused. I provided role incentives to go to the SV because I thought town wouldn't want players in the SV. But as it turned out lots of people got put in there.
7. Other than the mafia not having chits, the biggest structural problem with the game was actually the way I did rounds. It was far too time sensitive. If I run this again, I need to figure out a way to not have so many rounds and work in a different manner. For one thing, this would make my life as a mod easier. Posting 30-odd round reports with new maps is a pain in the neck.

So what did you guys think? Worth your time playing? If it were redone would you consider replaying? What do you wish I had done differently as a mod? What do you wish you had done differently as a player?
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Post Post #2313 (isolation #93) » Tue Sep 27, 2011 2:56 pm

Post by zoraster »

1 Lady Lambdadelta Bodysnatcher
2 xReckonerx VT
3 hitogoroshi Town Vigilante
4 Fate VT
5 Nautilius (Elli+Nacho) Bodyguard
6 Baby Spice MDoor Closer+Vig
7 plum VT
8 iamausername Mafia Lawyer
9 Nicodemus Mafia Doctor
10 tclawren VT
11 Andrius Mafia Passage
12 Klazam Mason 2
13 Zajnet VT
14 Maruchan VT
15 Feysal Backup
16 Llamarble Sane Cop
17 Amrun VT
18 Regfan VT
19 Nobody Special Mason 1
20 Lost Butterfly (Mina+Faraday) VT

Town:
Town Players 7-15
Vanilla TownieYou are a vanilla townie.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Town VigilanteYou are a town vigilante. You start with a gun and a single bullet. At night you may shoot that bullet at any other player in the game. To reload your gun, you must visit the Secluded Villa. To buy another bullet (max 1 bullet) you must spend a chit. This works on the move schedule and can be insured.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Town CopYou are a town Sane Cop. Each night you may investigate any other player in the game. You will get a guilty result on mafia. You don't know what you'll get on third parties. You know that there are no framers in the game. However, you DO know that the mafia have a lawyer in their employ who can target a player to prevent you from getting a guilty result (i.e. you will receive a "not guilty" result).

You will become a vanilla townie and lose your power to investigate if one of three things occurs (you will flip VT as well):
1. You get two guilty results OR
2. At least two mafia have been eliminated.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881



---

Town BackupIf a town power role dies at night, you will gain their power. If multiple die at night, you will gain the power of the player that is closest to you in room. If you are in the SAME room as someone who dies, you will be given a choice of whether to accept their power or remain the backup. If there are multiple town power roles that die in the same room as you, you will be given the choice between those roles. Note: You do not back up those who are lynched or fried in the electric chair.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Town BodyguardYou are a town Bodyguard. Each night you may protect another player. If your action occurs before a negative action occurs to your target, the action will happen to you instead (e.g. if you're in the same room as your target and someone from a different room tries to kill your target, you will die instead).

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---


Town MasonYou are a town Mason with Nobody Special. Your mason powers will not be taken by the potion room, so if you enter the potion room for the first time, it will give you a power. You may talk at any time with your mason partner, who you know to be town, in the following QT: http://www.quicktopic.com/46/H/vGf5gvQVESL

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Town MasonYou are a town Mason with Klazam. Your mason powers will not be taken by the potion room, so if you enter the potion room for the first time, it will give you a power. You may talk at any time with your mason partner, who you know to be town, in the following QT: http://www.quicktopic.com/46/H/vGf5gvQVESL

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

You have the power to vote to lynch. You win when all mafia and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---
---
---

MAFIA

Mafia Passage DiggerYou are the Mafia Passage Digger. One night during the game you may dig a secret passage from one room to another. That will make a move from one of those rooms to the other a valid move. Any player may make that valid move, including town can use the passage during the day. At night, only the scum team may use the passage. During the day, any player may use the passage if they attempt that move. However, the passage will not be shown on the map.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Your team has a QT. You may talk in it at any time (day talk): http://www.quicktopic.com/46/H/X23qXiuvZNh4

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).

You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Mafia DoctorYou are the Mafia Doctor. Each night you may PM the moderator with your target who you want to protect that night. If your action goes through BEFORE someone attempts to harm your target, your target will be unharmed. You may not target yourself.

INSTEAD OF
using the doctor power, you can ignore closed doors to carry out your factional kill (potentially getting to the target faster). You may
not
both protect and carry out the factional kill if you use this power. You must indicate to the moderator that you intend to use this power instead of your doctor power. If you do this, you will essentially trade in your Doctor ability for the ability to kill through doors at night. Once you use it, you may no longer use the doctor ability.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Your team has a QT. You may talk in it at any time (day talk): http://www.quicktopic.com/46/H/X23qXiuvZNh4

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).

You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---

Mafia LawyerYou are the Mafia Lawyer. Each night you may target another player (but not yourself). If an investigative role targets your "client" after you protect your client, the investigative role will receive a "Not Guilty" result (whatever that means for the investigative role). Note: this only includes player power roles, but not results that come from room actions (e.g. security room).

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Your team has a QT. You may talk in it at any time (day talk): http://www.quicktopic.com/46/H/X23qXiuvZNh4

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).

You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881

---

Mafia Door Closer and VigilanteYou are the Mafia Door Closer. Every night you may if you wish close a door in the room you are currently located. However, you may never close a door that would cut off access from the Nexus to the Door Control Room. So long as there is SOME valid route to the control room, closing the door is fine.

You are also the Mafia Vigilante. You have an old style pirate pistol, but no bullets. In order to get a bullet, you must go to the Secluded Villa and spend 5 chits. This works on the move schedule and can be insured. Once you have done this, the next night you may PM the moderator with a target to kill.

Pirate pistols take a long time to reload. It takes two nights to reload your pistol once you fire it (e.g. if you shoot on N2, you cannot shoot again until N5).

You may
not
both close a door and shoot your pistol. You may
not
both shoot your pistol and carry out the mafia factional kill.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Factional

Your mafia team has a nightkill. This kill should be PMed to the moderator (do not simply put it in the QT) at night. Any player may submit the night kill, but unless you indicate otherwise, the player who submits the kill will carry out the kill. A player may carry out his night action AND the night kill unless stated otherwise.

Your team has a QT. You may talk in it at any time (day talk): http://www.quicktopic.com/46/H/X23qXiuvZNh4

Mafia Move

Your mafia team gets a free move on Rounds 10, 11, 12, and two free moves on Round 14. Before each of these rounds, you may PM Zoraster with what move you want the team to make. Note: this does not cost chits, is not done by a single player (so is invisible to the Move Checker).



You have the power to vote to lynch. You win when all town and all third parties are dead.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


---
---
---

THIRD PARTY

BodysnatcherYou are the bodysnatcher. You have a lair that is behind a secret passage to the north of the Secluded Villa.

Doors do not apply to you.


Actions

Each Night there are two possibilities: your lair's table is empty or it has someone on it. Your choices depend on this.

If your lair's table is empty you may:
-Kidnap any player still alive and bring him to your lair. You only have time enough to strap the player down to your table before heading back out again to the room you were previously in. Players that are kidnapped will be displayed as "disappeared." You are investigation immune while your lair is undiscovered. If a doctor protects your target, your kidnap will be redirected to the next closest target and kidnap that player.

If your lair's table has a player on it you may:
- Release the player and return him to the game (at the Secluded Villa if it is not full) and kidnap another player OR
- Torture the player, kill him, and dispose of the body.

Torturing a player will make the player give up his power to you.

Once you have acquired a power, you may use it as the player whose body you stole did. You may use this power in addition to your bodysnatching powers. The Potion room will neither give you powers nor take them away.

If your lair is discovered and entered, any player strapped to the table will be released in his current condition. At this point, you will pick up a gun and turn an ordinary Serial Killer who simply kills any player in the game at night. At this point, you are no long investigation immune.

You may PM the moderator with a message you want to send anonymously to your victim. Maybe they'll beg for their life!

Note: A player who is strapped to the table may still TALK, VOTE AND MOVE OTHERS AS NORMAL. The player may not, however, carry out any night action or move himself. They also may not be targeted by other players. They may not be lynched.

You win in one of two manners:
1. You collect two different power roles OR
2. You are the last player surviving.

If you win through method 1, you will be removed from the game when you win.

You receive 1
blue chit
, 2
green chits
, and 2
red chits
on the first Day to spend. Please read the rules regarding moving carefully. Remember that blue chits must be spent on Rounds 1, 2 and 3, that green chits must be spent on Rounds 1-8 and red chits may be used on any round.

Confirm by PM. You may access the thread here: http://www.mafiascum.net/forum/viewtopi ... =3&t=18881


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Bodysnatcher Kidnap VictimYou were just minding your business in your room when suddenly someone grabbed you from behind. You had just enough time to catch a glimpse of his or her black ski mask before the chloroform soaked rag covered your mouth and nose. When you awoke, you found yourself strapped down to a hard metal table with tight leather straps. Try as you might you couldn't move, so you spent your energy looking around the room for tools.

The room certainly didn't lack for those, but that was hardly reassuring. Several menacing looking implements that might not have been out of place in a dentist's office were on a cart next to you, but you couldn't reach it. When you lifted your head to look at the wall beyond your feet you noticed something truly disturbing: a collage of photos taken of you. The only reassuring thing was that your kidnapper left you with easy access to your computer, so you could contact the outside world.

Mod Note: You are currently strapped to a table in an unidentified room. This does not mean you are dead... yet. You can still talk in game. You may still vote to lynch. You may still make moves of other people (but not yourself, obviously). You may not, however, perform any power role actions. You may not be lynched (how would they manage that?) You will die of thirst if you are not released by the night you were kidnapped +3 (e.g. if it is Night 2 right now, you will die of thirst on Night 5).


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zoraster
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He/Him
Disorganized Crime
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Post Post #2314 (isolation #94) » Tue Sep 27, 2011 2:57 pm

Post by zoraster »

The round actions are too many to really post. If you have a question about a particular one, please let me know.

Role Player Day/Night 1 Day/Night 2 Day/Night 3 Day/Night 4 Day/Night 5 Day/Night 6 Day/Night 7
Vigilante hitogoroshi Klazam Amrun Plum Zajnet
Sane Cop Llamarble Magua
Backup Feysal
Bodyguard Nautilius hitogoroshi No Action Regfan

Mafia Kill Magua Kills Feysal with Door Power Andrius Kills Lost Butterfly Baby Kills LLD Andrius Kills NS
Passage Digger Andrius Tunnel from Nexus to TP
Door Closer/Vigilante Baby Spice
Lawyer iamausername
Mafia Doctor Magua Trade in for Door Ignoring Power

Bodysnatcher LLD Kidnap Fate Torture Fate Kidnap hito
.
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zoraster
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Disorganized Crime
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Disorganized Crime
Disorganized Crime
Posts: 21680
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Post Post #2366 (isolation #95) » Wed Sep 28, 2011 2:32 pm

Post by zoraster »

some time i'm going to run an invitational with pairs of people who can't stand each other. There will be UK and Reck, Fate and.. well, let's be honest that could be a lot of people but LLD... who else, who else?
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Disorganized Crime
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Disorganized Crime
Disorganized Crime
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Post Post #2378 (isolation #96) » Thu Sep 29, 2011 4:37 am

Post by zoraster »

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Locked

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