Strategy Mafia (Town Victory!)


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Post Post #6 (isolation #0) » Thu Aug 25, 2011 8:41 am

Post by Klazam »

My thoughts on the usage of each room:

A3. Door Control: Trusted player, should open the door between the electric chair and rageatorium, and close the tipping point and the potion room off. Locking a confirmed town in the panic room would be nice. This room can give a player supreme jailkeeper powers, potentially isolating up to 6 players, both protecting them and preventing them from using night abilities. The rooms that can be shut off this way follows: A) Panic room, 1 door, B) Move Checker, 2 doors, C)War Room, 2 doors, D) Electric Chair, 3 doors, E) Party Room, 2 doors, and F)Security Room, 1 door.

D3. Secluded Villa: Interrogation chamber. Players must summarize everything that happened in the Villa upon exiting the room. This gives the full town full disclosure. For these idiots who thinks this room means a neighborhood- let me give you a hint- public neighborhoods is worthless.

E2. Party Room: Unimportant, but there shouldn’t be a party hosted here. It makes players be able to skip around the map too quickly. Another alternative usage can be: One player goes to the door control, another goes to start a party. Close the party room off, then have everyone jump to the party, including the door controller- YAY, we got a normal mafia game without odd mechanics. I’m not sure abut enacting this plan because there’s oh so many ways this can go wrong. A possibility is doing this within the later stages of the game.


E3. Rageatorium: Not important. May be risky, for example, if a townie is at L-1, scum can catapult him to the Rageatorium if somebody in there is voting him for the sneaky private quickhammer. I propose that players in here must only vote for others who is already in the room, or take their votes off if a player nears L-1.

E4. Electric Chair: Extra day lynch. Must be used with the consent of the town.

E5. Security Room: A trusted player should be here, and he must report in full all information received in this room. This player basically acts as a watcher. A mafia watcher may be very harmful so use this room carefully.

F1. Panic Room: Confirmed town players in here, nobody else allowed in. Anybody nonconfirmed going in here should be forced out ASAP. Mafia can try to use their moves to trick us in thinking somebody is going for this room. WIFOM abounds. Tread carefully.

F2. Monastery: Nontrusted players, or a confirmed player racing to the panic room. Probably the room for people with too many chits (purple?). Not sure how to abuse this room.

F3. Nexus: Not important. People need to get out of the Nexus as soon as possible.

F4. The Switch: The switch should be thrown only based on majority decision from the whole town. If not, all players in the room at the time somebody got shocked needs to be lynched, until scum is found.

G2. Move Checker: The player here has to report accurately information gained, each time he gets it. If information is false, he is lynched. If town, the person who lied should be lynched.

G3. Campfire: Nontrusted players. The campfire is a powerful tool, but we need to figure out the optimal usage of it. I’m not sure how to do this.

G4. War Room: Trusted players can stay here, everyone else should move through the nexus. I personally do not think people should be allowed to gain any purple chits.

H3. Tipping Point: This room should not be used. Deadline shortening, both gives mafia advantage, and hurts the town.

I3. Potion Room: This room should not be used. Things can go horribly bad if misused.

We should have 2 lynches a day. (1 using the electric room). I suggest the terminology-
Shock: Playername


We should aim to end the day within 9 rounds, because mafia gets advantages past that number of rounds.

That’s all I could figure out.

I’m planning to be at the Campfire at the day’s end. I want to try it and see what happens. Since I’ll only need 2 chits to do that, I’ll offer up my chits to help anybody else move wherever they want to be.
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Post Post #11 (isolation #1) » Thu Aug 25, 2011 8:46 am

Post by Klazam »

Regfan- NO player should be in panic room except for confirmed players.

fos Reg
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Post Post #15 (isolation #2) » Thu Aug 25, 2011 8:54 am

Post by Klazam »

And i thought i read everything multiple times. Ah well. we should go with the llama's suggestion. Wouldnt it be better if nobody is in the switch? that ensures we dont waste a shot.

The panic room may be not dangerous, but it is a nice advantage. Since it only holds one player, there should not be people who want to go there, except for in specific cases (like confirmage).

And FATE- READ MY COMMENTS ABOUT PANIC ROOM, YOU DONT NEED TO READ THE WHOLE WALL, JUST THE PANIC ROOM SECTION.

by the way, you might want to read the rules too.
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Post Post #17 (isolation #3) » Thu Aug 25, 2011 8:57 am

Post by Klazam »

To make it clear, I'm not gonna move preround one, unless if somebody has a better idea.
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Post Post #21 (isolation #4) » Thu Aug 25, 2011 9:01 am

Post by Klazam »

Llamarble wrote:We should start somebody toward door control asap since it will take awhile to make that happen and then move somebody to the security room.


truth
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Post Post #26 (isolation #5) » Thu Aug 25, 2011 9:07 am

Post by Klazam »

LLD, Andy, LB- We need to have somebody move to the door control before you three fill up the villa.
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Post Post #95 (isolation #6) » Thu Aug 25, 2011 10:19 am

Post by Klazam »

LLD, I totally misread electric room/switch stuff. Ingore that section.

The door control stuff was just my ideas on how to use the power. It should be town controlled, yes.

Maru- I'll prefer to move myself. dont want to go there just now. I'll do it later.

Also, im not used to the pace of this game already. I'll try to post as often as i can.

Also, I'm defintely gonna vote regfan when the game offically starts. NOBODY SHOULD BE IN THE TIPPING ROOM OR POTION ROOM AS OF NOW.

I'm fine with Maru as door switcher. If somebody wants to draw up a plan of moving Maru, I'll offer my chits to help.
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Post Post #102 (isolation #7) » Thu Aug 25, 2011 10:27 am

Post by Klazam »

Tipping point triggers based on how many people is in it.

Potion room can be abused by the mafia.

What i think should happen is for the door controller to lock everyone out of both rooms.

Yea, I'm gonna vote for reg, because his plan will benefit mafia, not town.
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Post Post #108 (isolation #8) » Thu Aug 25, 2011 10:32 am

Post by Klazam »

Regfan wrote:
Klazam, we
want
people in the
tipping point
, that way we can lock them of in there using the door controller and if anything happens we get confirmed mafia (The people in tipping point), if nothing happens then no harm no foul.


you said tipping point.
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Post Post #112 (isolation #9) » Thu Aug 25, 2011 10:36 am

Post by Klazam »

Regfan-

I guess i wont vote for you then.

Potion Room, I personaly think it is a bad idea, but I'm not dicator of the town, so if you all want to go to the potion room, meh, whatever.

LLD- how did you decide it was town on town?
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Post Post #115 (isolation #10) » Thu Aug 25, 2011 10:38 am

Post by Klazam »

I'm for post-claiming moves, except for in cases like door control move, which needs to be organized NAO.
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Post Post #116 (isolation #11) » Thu Aug 25, 2011 10:45 am

Post by Klazam »

Mod- is a triple move possible? Ex: 1 insured move to the rageatrium, then 3 regular moves to the secluded villa, then 1 to the door control? This is what i think would happen: the insured move goes through, That player goes to the rageatorium, then it is 75% chance the player will move to the villa, then the extra villa moves all are cancelled out, then the player will move to door control. Does this work the way i think it does?
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Post Post #117 (isolation #12) » Thu Aug 25, 2011 10:47 am

Post by Klazam »

[/b]MOD- Assuming that these 5 moves are all made by different players, the insured move will cost 2 chits, and the regular moves will cost 1 chit, correct? Thanks![/b]
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Post Post #119 (isolation #13) » Thu Aug 25, 2011 10:55 am

Post by Klazam »

Hm. So we'll have to play the odds here. 50-50 odds would be best, but oh so easy to distrupt. (We get 50-50 odds with 1 of each move, the first of which is insured. )
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Post Post #126 (isolation #14) » Thu Aug 25, 2011 11:12 am

Post by Klazam »

Nautilius wrote:press and push

I want to know what this is supposed to mean.

Maru's plan works. If it fails, we can try again.

I'm fine with going to the move checker area.

I'll volunteer my chits for the door control move.
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Post Post #128 (isolation #15) » Thu Aug 25, 2011 11:15 am

Post by Klazam »

Fey-

Moves are made by sending pms to Zora, not in thread.

Moves should be claimed in thread though.
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Post Post #131 (isolation #16) » Thu Aug 25, 2011 11:20 am

Post by Klazam »

We should probably change players in the movechecker and the security rooms, though. I dont want the scum landing there and staying the whole game. I'm ok with Marble for the first shift in security.

I'm not in favor of putting people in tippy room. We have to leave some people in the nexus for D1.
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Post Post #135 (isolation #17) » Thu Aug 25, 2011 11:30 am

Post by Klazam »

Hito- The door controller does not need to be town at all. In fact it would help if mafia is in there. We dont have to worry about replacing the DC if he/she dies, and we can lynch quickly if he/she doesnt listen to the town with opening/closing doors. I dont really care who we send there, but we should do it ASAP in my opnion.
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Post Post #136 (isolation #18) » Thu Aug 25, 2011 11:31 am

Post by Klazam »

Also, Hito, cryptography isnt allowed in the rules.
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Post Post #146 (isolation #19) » Thu Aug 25, 2011 12:14 pm

Post by Klazam »

LLAMA- NO! read Maruchan's comments.
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Post Post #147 (isolation #20) » Thu Aug 25, 2011 12:14 pm

Post by Klazam »

Maruchan wrote:Better idea for your chances:

1 INSURED move to the rageatorium.
2 INSURED moves to the secluded villa
1 un-insured move to the doro control.

Possible outcomes:
Rage-SV-SV-door
SV-Rage-SV-door
SV-SV-Rage-door<ONLY NON WORKING

2/3 chance of it working
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Post Post #149 (isolation #21) » Thu Aug 25, 2011 12:16 pm

Post by Klazam »

worth posting.
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Post Post #155 (isolation #22) » Thu Aug 25, 2011 12:22 pm

Post by Klazam »

Reg- your plan is overly complicated. A coordinated effort to distrupt it would probably work very well.
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Post Post #157 (isolation #23) » Thu Aug 25, 2011 12:26 pm

Post by Klazam »

#MOVE
Player to Move:
Maruchan
Room to Move to:
Secluded Villa
Insurance?:
Y


I'll do this.

One do the Door control move, uninsured
One more for the insured move to secluded villa.

Who'll help move me to the Move Checker section? (Needs an insured move, then a uninsured move)
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Post Post #162 (isolation #24) » Thu Aug 25, 2011 12:37 pm

Post by Klazam »

Llama, who do you propose for the backup door controller? How about LLD?
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Post Post #212 (isolation #25) » Thu Aug 25, 2011 2:16 pm

Post by Klazam »

Yup
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Post Post #228 (isolation #26) » Thu Aug 25, 2011 3:05 pm

Post by Klazam »

/inb4 moves are utterly screwed up
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Post Post #245 (isolation #27) » Thu Aug 25, 2011 3:41 pm

Post by Klazam »

awesome.

I'm not claiming who i chose to watch, naturally. Later in the day i may want to move out and back in the MC room, to choose another person to watch.

I'm gonna hold on my chits for this round.

Maru- Doors I want closed/ opened: Switch-Chair door open, Tipping point-campfire door closed. (THIS SHOULD BE GENERALLY AGREED UPON BY MAJORITY, NOT JUST BY ME)

NS: We want that door open so we can get somebody in the security room.

I'm gonna reread through the night and decide who i want lynched by tomorrow morning. Activity from quiet folks would be nice.
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Post Post #272 (isolation #28) » Thu Aug 25, 2011 4:32 pm

Post by Klazam »

I also dont agree with the hold postion thing. I typed a good reason why, but then I realized that if i said it, i'll be helping scum. /WIFOM for da scum, tee-hee.

There's no rush to send somebody to the security room. I'd like for people to put two candiates for the S.R. in the switch room this round, then decide on whom to send to the S.R. the S.R. benefits mafia quite a bit, so i would like solid townreads to go to there. I nom Regfan as one of the town reads. (Earlier disagreementt was due to misunderstanding/typo)

I'm reading for scum/townreads right now, will hold off on posting that list until tomorrow at the latest. (BEFORE the end of the round, and most likely before the deadline for moves.)

ZORAMOD- When is the deadline for moves?
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Post Post #274 (isolation #29) » Thu Aug 25, 2011 4:37 pm

Post by Klazam »

Maru- One each round should be sufficent for now. (I'm assuming you mean "night" to be "round")
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Post Post #286 (isolation #30) » Thu Aug 25, 2011 4:54 pm

Post by Klazam »

Reg- Issue is, I'm now slightly unsure about Llama. We empathically do not want any mafia to control the room. I believe that you're town. Just use the room like a watcher role.

Also, LB's vote only counts as double as long as his votee is in the RAGEROOM with him.

Thirdly, I no understand Chess notation. Could you call it by the room-room notation?
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Post Post #290 (isolation #31) » Thu Aug 25, 2011 5:00 pm

Post by Klazam »

tclawren wrote:
Why is Fate in the Panic room again? And why did we let this happen? No one should be in that room right now.


I agree, but seemingly others have other ideas... :igmeou:
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Post Post #292 (isolation #32) » Thu Aug 25, 2011 5:08 pm

Post by Klazam »

I think you staying in your spot is good, but in my case, nah. I have a plan.(TM)
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Post Post #309 (isolation #33) » Thu Aug 25, 2011 5:44 pm

Post by Klazam »

vote tclawren
for now.

I dont want llama in the Security Room, due to tc's pushing of Llama.

Also, I'd like to know what about post 188 is pure gold.
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Post Post #317 (isolation #34) » Thu Aug 25, 2011 6:53 pm

Post by Klazam »

Maruchan wrote:I just realized, since scum as a faction only get extra movies in 10-14


Lucky scum! :lol:

Llamarble wrote:I do think Maruchan, at least, should be helped to sit still since him getting dislodged sets us back 2 turns in the process of setting up our desired nighttime configuration.


I concur. Feysal, you disagree with locking in Maruchan?

#CHIT COUNTER:Bolded: no chits used
Lowest to high-

Llama: 3
Klazam: 3
Nobody Special: 3
Baby Spice: 3
Nautilius: 3
Fate: 3
Hitogoroshi: 4
Feysal: 4
Lost Butterfly: 4
Lady Lambdadelta: 4
Regfan: 4

Andrius: 5
Amrun:5
iamausername: 5
Maruchan: 5
Plum: 5
Tclawren: 5
xRECKONERx: 5
Magua: 5
Zajnet:5


May i suggest we draw our moves for this round from those who haven't used their chits? (With the obvious exception of Maru, who will be making uninsured door openings/closings as requested)

Also, two people need to start posting. I didnt even realize that Magua and Zajnet is in the game.
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Post Post #319 (isolation #35) » Thu Aug 25, 2011 7:08 pm

Post by Klazam »

Hmm. Thats right Maru. I'm checking now.

*Checks*

nope, still 2 chits.

zoraster wrote:
D2. Monastery:
Max 2. Players in the monastery take two chits to move rather than the normal one (self moves still cost 2)


Move wasnt insured too, so my count is right.

Oh, if youre asking who else-
Nautilius [url=https://forum.mafiascum.net/viewtopic.php?p=3377422#p3377422]#224[/url] wrote:
#MOVE
Player to Move:
Fate
Room to Move to:
Monastery
Insurance?:
Y
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Post Post #335 (isolation #36) » Thu Aug 25, 2011 10:04 pm

Post by Klazam »

Klazam wrote:
vote tclawren
for now.

I dont want llama in the Security Room, due to tc's pushing of Llama.

Also, I'd like to know what about post 188 is pure gold.


Reposting, to make sure tclawren doesnt miss this.

Imma seriously going to bed nao.
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Post Post #349 (isolation #37) » Fri Aug 26, 2011 4:59 am

Post by Klazam »

Magua wrote:
Klazam in the move watcher room is very meh. I was doing ok with Klazam -- most of his posts were decent -- until I came to #272. First, there's something here about Regfan being a strong townread, which is then mirrored in Regfan's #237.


My reasoning for regfan's townieness is the same as LLD, due to the tone of reg's posts. After our inital disagreement, It became clear that regfan was likely town.

Magua wrote:Then there's the whole "Mod, when's the deadline for votes", which is just odd given Klazam's analysis of the rooms in #6. It doesn't sit well with me.


First: It was me asking when the deadline for moves is. I orignally thought that 8 PM today was when the round ended. Note this section in the rules: "3. There will be a deadline set for move submissions, generally 10-12 hours before the next Round." Since 8 pm is 22 hours away from 10 Pm, i think it is fairly clear why i'd make that mistake.

Magua wrote:Finally, Klazam's #317, "Where is Magua?"


Seriously? Both you and Nicodemus havent posted in the thread at that point. When I was doing my chit count, I was confused to why i only had 18 people on that list. This is a fabricated reason to attack me.

Magua wrote:Finally, the Potion Room. I
heavily
disagree with Klazam about the Potion Room. This should be abused the fuck out of. Fine, we need to watch out for Tipping Point, but we can at the least send people one at a time into and out of the Potion Room, and we should be doing this thing. If we can get 2-3 people in and out of there every Day, then this game is done.


What I'm worried about is what type of roles scum may get. Can you please explain to me WHY it should be abused.

Magua wrote:My proposed (haven't sent this in) move is to move Llamarble to the Campfire, and from there to either to the Potion Room or the War Room.

Player to Move:
Llamarble
Room to Move to:
Campfire
Insurance?:
Yes (if someone else will make a non-insured move to get him to the War Room or Tipping Point)


Why llamamarble? I do not have confidence in the Llama.
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Post Post #350 (isolation #38) » Fri Aug 26, 2011 5:03 am

Post by Klazam »

Also, we kind of need to come to an agreement regarding the security room. Players that i'm ok with being in there: Regfan, Hito. Players I'm NOT ok with- Llama and Tclawren

What players do you think should be in that room? We need to come to some kind of agreement before we send somebody to that room.
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Post Post #354 (isolation #39) » Fri Aug 26, 2011 5:10 am

Post by Klazam »

Its not personal. Tclawren's push of you to be security room master doesnt sit right with me.

And if you did that, it would be obvious you screwed with the move strat. I believe that you would be able to see that if you were scum.


IMPORTANT POINT IN THIS GAME:

Sound, protown strategy DOES NOT mean the player is protown. Look for townies based on tone, scumhunting, and actions.

---------

PEdit: Ninjaed
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Post Post #357 (isolation #40) » Fri Aug 26, 2011 5:16 am

Post by Klazam »

The above post does make me feel a bit better about you, but still dont like Tc's push of you.

I guess we have to wait and see what Tc says about himself.
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Post Post #361 (isolation #41) » Fri Aug 26, 2011 5:25 am

Post by Klazam »

Magua wrote:20 players. 15-16 town, 4-5 scum. The more people into the Potion Room the better.


Point taken.


Magua wrote:I find Llamarble's play to be the towniest so far next to Maruchan's, and Maruchan is not an option. His play has been transparent, his analysis agrees with my own, and he's been pretty motivated, instead of letting things slide or get lost in the cracks. Things like "no scum meddling in the Maruchan moves."

Whereas I don't see the uber-strong-townread on Regfan that do.


I really like how he posts, and he seems quite town because of that.

So the fact i think regfan is town is the reason why you're voting for me?
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Post Post #366 (isolation #42) » Fri Aug 26, 2011 5:39 am

Post by Klazam »

To be fair, regfan called me town before i called him town.

I'm not pushing myself to the security room. I'm fine with myself where i am. If I am not supposed to want my strongest townread in the security room, who should i want there?

What other reasons for voting me?
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Post Post #367 (isolation #43) » Fri Aug 26, 2011 5:39 am

Post by Klazam »

Nati- explain how you find Tclawren town, please.
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Post Post #377 (isolation #44) » Fri Aug 26, 2011 6:11 am

Post by Klazam »

Magua- one of your reasons for voting me is because i wanted to know where you were? Seriously?

Nati- WHY?

Tclaw- I do think Maru is townish, but I dont see that in post 188. Asking mod questions do not clear a player as town at all. Your calling of it as pure gold is odd.
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Post Post #379 (isolation #45) » Fri Aug 26, 2011 6:16 am

Post by Klazam »

LB- Please dont answer questions directed to others. I want Tc to answer that, and not rely on advice like you just gave him.
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Post Post #413 (isolation #46) » Fri Aug 26, 2011 11:05 am

Post by Klazam »

I'm fine with Feysal in security room and the Llama in the war room.

If LLD asks, I do not see the harm in that move- MUST BE UNINSURED. But, does LLD want to do that move now, or for the end of the day?

I'll be rereading Regfan VS Magua fight.

FATE- YOU NEED TO EXPLAIN WHY YOU WANT TO BE IN THE PANIC ROOM. IF ITS NOT A VALID REASON, WE KICK YOU OUT.
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Post Post #415 (isolation #47) » Fri Aug 26, 2011 11:12 am

Post by Klazam »

Buddy, please read the game, and try to understand the purposes of each room.

And why would you want to lynch "Today"? Do you mean eventually lynch somebody in D1, or Lynch somebody NAO?
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Post Post #421 (isolation #48) » Fri Aug 26, 2011 11:37 am

Post by Klazam »

The campfire doesnt work that way, actually.
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Post Post #425 (isolation #49) » Fri Aug 26, 2011 11:40 am

Post by Klazam »

mod wrote:E3. Campfire: Max 5. Any time a player leaves the campfire at Night for any reason, he is spotted by the other players in the campfire.
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Post Post #427 (isolation #50) » Fri Aug 26, 2011 11:42 am

Post by Klazam »

Nautilius wrote:tclaw wagon is good only for me to strip down, smash, and exterminate later.
So keep on going.


Why is tc not scum? Sooner you tell us this, the sooner other wagons can build.
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Post Post #444 (isolation #51) » Fri Aug 26, 2011 12:40 pm

Post by Klazam »

#MOVE
Player to Move:
Feysal
Room to Move to:
The Switch
Insurance?:
N


This needs to be done by someone who havent moved anybody yet.

I'll send it myself 5 mins before deadline if needed, but i'd prefer not to.
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Post Post #446 (isolation #52) » Fri Aug 26, 2011 12:43 pm

Post by Klazam »

Who havent spent any chits at all.
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Post Post #449 (isolation #53) » Fri Aug 26, 2011 12:52 pm

Post by Klazam »

nobody?
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Post Post #450 (isolation #54) » Fri Aug 26, 2011 12:55 pm

Post by Klazam »

*sigh*

PM sent
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Post Post #452 (isolation #55) » Fri Aug 26, 2011 12:56 pm

Post by Klazam »

That's my belief.
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Post Post #453 (isolation #56) » Fri Aug 26, 2011 12:57 pm

Post by Klazam »

But it'd be better to lock the security room, not the move checker room- the MC works during the day, while the SR works during the night
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Post Post #457 (isolation #57) » Fri Aug 26, 2011 1:01 pm

Post by Klazam »

Llama- I think you're fine because you already used some chits last round. FOS those who didnt move anybody yet

Magua- We're moving him to the war room, because our hand was forced by you. not moving him would be worse than moving him.
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Post Post #465 (isolation #58) » Fri Aug 26, 2011 1:37 pm

Post by Klazam »

Feysal is on his way to the security room.

Magua sent llama to the campfire, after which the only profitable location to stick him in was in the war room.
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Post Post #472 (isolation #59) » Fri Aug 26, 2011 2:07 pm

Post by Klazam »

deadline was a hour ago
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Post Post #478 (isolation #60) » Fri Aug 26, 2011 4:00 pm

Post by Klazam »

Somebody get maru back in the villa.
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Post Post #479 (isolation #61) » Fri Aug 26, 2011 4:00 pm

Post by Klazam »

*Door control, not villa*
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Post Post #480 (isolation #62) » Fri Aug 26, 2011 4:04 pm

Post by Klazam »

Maru- I dont want to be locked in the move checker room. I want to be able to change my target, later in the day (maybe round 3?)
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Post Post #481 (isolation #63) » Fri Aug 26, 2011 4:06 pm

Post by Klazam »

MOD- If somebody tries to make a move that he doesnt have enough chits for, what happens?
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Post Post #483 (isolation #64) » Fri Aug 26, 2011 4:15 pm

Post by Klazam »

I want to know baby's opnions, on who is scum/town. I only see roomrelated stuff so far from her
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Post Post #487 (isolation #65) » Fri Aug 26, 2011 4:41 pm

Post by Klazam »

Amrun, I'd like for you to move me out of the room (with insurance),

And Andrius, I want you to use that one blue chit to move me back in the move checker room.

(This is to change my target for move checking- I have a perfectly good reason for this. )
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Post Post #488 (isolation #66) » Fri Aug 26, 2011 4:42 pm

Post by Klazam »

EBWOP- Amrun move me out of the Move checker, to the campfire
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Post Post #490 (isolation #67) » Fri Aug 26, 2011 4:46 pm

Post by Klazam »

#MOVE
Player to Move:
(Klazam)
Room to Move to:
(Campfire)
Insurance?:
yes

hold on, andrius, you already used your blue chit. someone else's blue chit should be used for me to move back in.
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Post Post #503 (isolation #68) » Fri Aug 26, 2011 5:12 pm

Post by Klazam »

I dont think i should claim anything as of now. Later i will. Let me sow a bit of doubt in scum. :D
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Post Post #506 (isolation #69) » Fri Aug 26, 2011 5:22 pm

Post by Klazam »

B-. Why would you think Maru is scum if he got booted from the door control? I think it confirms him as town.
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Post Post #532 (isolation #70) » Fri Aug 26, 2011 6:08 pm

Post by Klazam »

Somebody needs to send in a uninsured move of me to the move checker.
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Post Post #552 (isolation #71) » Fri Aug 26, 2011 7:05 pm

Post by Klazam »

Amrun- You move me to campfire

Reg- I'd prefer it if somebody else who havent used blue chit move me.

Llama- I have a really good reason to change targets.
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Post Post #553 (isolation #72) » Fri Aug 26, 2011 7:07 pm

Post by Klazam »

Maru- Vote your highest scumspect, please.
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Post Post #554 (isolation #73) » Fri Aug 26, 2011 7:15 pm

Post by Klazam »

Llamarble wrote:Klazam, why do you want to choose a new person to follow so much?
I feel like scum knowing that a cycle is going on means you'll only be able to catch scum in the act as opposed to just seeing who doesn't have the chips they should have.


I cannot see how many chits my target holds, i can just see the moves my target makes for that round.

I do have a good reason to move, though.
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Post Post #562 (isolation #74) » Fri Aug 26, 2011 9:28 pm

Post by Klazam »

NS- its Klazam. Could you explain why reck is your scumread? Personally, I find reck to be more townish.
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Post Post #565 (isolation #75) » Fri Aug 26, 2011 9:45 pm

Post by Klazam »

I can't explain my town-read on Reck without referring to gut. I read the way he attacked the day as arrogant town rather than anything else.




(Joke)

In fact, Its more of how he posts throughout the game. I do not feel that scum would easily make these types of posts. It's mostly gut. Hence why i copy-pasted regfan's answer.
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Post Post #566 (isolation #76) » Fri Aug 26, 2011 9:49 pm

Post by Klazam »

Regfan- how did LB jump up from weak scumread to weak townread?
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Post Post #572 (isolation #77) » Fri Aug 26, 2011 10:13 pm

Post by Klazam »

#CHIT COUNTER:Bolded: no chits used
Lowest to high-

Baby Spice: 1
Klazam: 2
Llama: 3
Nobody Special: 3
Nautilius: 3
Fate: 3
Magua: 3
Regfan: 3
Amrun:3
Hitogoroshi: 4
Feysal: 4
Lost Butterfly: 4
Lady Lambdadelta: 4
Andrius: 4

iamausername: 5
Maruchan: 5*
Plum: 5
Tclawren: 5*
xRECKONERx: 5
Zajnet:5


Tclaw- you MUST tell us whether you sent anything in and what it is.

Maru- If you did anything related to doors- Vote a player, can vote me, i dont care who, but communicate if you used a chit or not. IF you did not, post Unvote, and then we'll figure out what to do with your blue chit.

Iamausername,zajnet,Plum, Reck- You need to use your blue chits this round. I need a uninsured move from one of you guys, to the move checker room. Anybody else see more moves that need to be done? I understand that Zaj is v/la, but it'd be nice if he can use that blue chit- to make more players' chits accountable.
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Post Post #573 (isolation #78) » Fri Aug 26, 2011 10:18 pm

Post by Klazam »

I'll prolly wake up around 2-3ish, so lets see how many posts crop up between now and then.
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Post Post #576 (isolation #79) » Fri Aug 26, 2011 11:09 pm

Post by Klazam »

Thanks Maru

#CHIT COUNTER:Bolded: no chits used
Lowest to high-

Baby Spice: 1
Klazam: 2
Llama: 3
Nobody Special: 3
Nautilius: 3
Fate: 3
Magua: 3
Regfan: 3
Amrun:3
Maruchan: 4
Hitogoroshi: 4
Feysal: 4
Lost Butterfly: 4
Lady Lambdadelta: 4
Andrius: 4

iamausername: 5
Plum: 5
Tclawren: 5*
xRECKONERx: 5
Zajnet:5
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Post Post #578 (isolation #80) » Fri Aug 26, 2011 11:56 pm

Post by Klazam »

I'm having Amrun move me to the campfire, and I need somebody to move me back to the Move Checker. The reason why I'm doing this is because i want to change who I'm watching.

Go ahead, submit it.
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Post Post #610 (isolation #81) » Sat Aug 27, 2011 9:37 am

Post by Klazam »

HOLD ON! Maru was alreqady moved to door control earlier by babyspice!
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Post Post #611 (isolation #82) » Sat Aug 27, 2011 9:39 am

Post by Klazam »

#CHIT COUNTER:Bolded: no chits used
Lowest to high-

Baby Spice: 1
Klazam: 2
Llama: 3
Nobody Special: 3
Nautilius: 3
Fate: 3
Magua: 3
Regfan: 3
Amrun:3
Maruchan: 4
Hitogoroshi: 4
Feysal: 4
Lost Butterfly: 4
Lady Lambdadelta: 4
Andrius: 4
iamausername: 4

Plum: 5
Tclawren: 5*
xRECKONERx: 5
Zajnet:5
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Post Post #612 (isolation #83) » Sat Aug 27, 2011 9:42 am

Post by Klazam »

4 people left with blue chits. I suggest we start moving people to the secluded villa. Maruchan cant be safely moved to rageroom this round- 50% chance of failure...
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Post Post #614 (isolation #84) » Sat Aug 27, 2011 9:49 am

Post by Klazam »

Hang on to that idea-

Mod- If there's a party, can other people move any player there, by using 1 chit, or players can only self-move?
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Post Post #617 (isolation #85) » Sat Aug 27, 2011 9:59 am

Post by Klazam »

Thank you Zora-

LLD- I think your idea is good. Only problem is we have a full rageroom. So we have to move you through the monastery. This means 1 insured move and 1 noninsured(spending 2 chits). If this happens, we save some time by allowing maru to skip some rooms.

Spoiler: Moves made this round
Baby Spice, 482 wrote:
MOVE
Player to Move:
(Maruchan)
Room to Move to:
(Door control)
Insurance?:
yes



Amrun 493 wrote:
#MOVE
Player to Move:
(Klazam)
Room to Move to:
(Campfire)
Insurance?:
yes



iamausername 579 wrote:
MOVE
Player to Move:
Klazam
Room to Move to:
Move Checker
Insurance?:
No



For those who are trying to make things happen- PLEASE BE AWARE OF what's going on so far in that round.
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Post Post #619 (isolation #86) » Sat Aug 27, 2011 10:02 am

Post by Klazam »

Also we need to empty the nexus down to 4 or less people to be able to move Maru through it.
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Post Post #622 (isolation #87) » Sat Aug 27, 2011 10:04 am

Post by Klazam »

Hmm. I think maru may be signaling maru agrees with my thinking.
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Post Post #625 (isolation #88) » Sat Aug 27, 2011 10:07 am

Post by Klazam »

We have more than 5 people in the nexus. we need it to be 4 to let maru move through.

I could move in/out of the MC, yes. but that's a round where scum are free to use moves without a chance of being caught in the act.
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Post Post #627 (isolation #89) » Sat Aug 27, 2011 10:09 am

Post by Klazam »

Lady Lambdadelta wrote:
P-Edit: Fair enough, Klazam. Where do you suggest we move them?

Fake Edit: Oh I know, Teleport them all up into my Party~


This.
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Post Post #630 (isolation #90) » Sat Aug 27, 2011 10:13 am

Post by Klazam »

Actually, LLD, you could do the second move yourself for 2 chits. then spend 2 more chits for PARTYTIME. This has the bonus of making sure you end up with 0 chits. After that, we can send in insured nonmoves on you to make sure the party is running.
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Post Post #634 (isolation #91) » Sat Aug 27, 2011 10:35 am

Post by Klazam »

Llama- your plan does not work, because Maru is ALREADY headed to the door control this round. what we need to happen is to put in 3 ragers to the villa and start that party so maru can teleport there after opening doors.


LLD- theres 2 1/2 hours before deadline. Somebody'll show up. If nobody does, I can do it.
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Post Post #638 (isolation #92) » Sat Aug 27, 2011 10:44 am

Post by Klazam »

#CHIT COUNTER:Bolded: no chits used
Lowest to high-

Baby Spice: 1
Regfan: 1
Klazam: 2
Lady Lambdadelta: 2
Llama: 3
Nobody Special: 3
Nautilius: 3
Fate: 3
Magua: 3
Amrun:3
Maruchan: 4
Hitogoroshi: 4
Feysal: 4
Lost Butterfly: 4
Andrius: 4
iamausername: 4

Plum: 5
Tclawren: 5*
sodaspirit: 5
Zajnet:5

Spoiler: Moves made this round
Baby Spice, 482 wrote:
MOVE
Player to Move:
(Maruchan)
Room to Move to:
(Door control)
Insurance?:
yes



Amrun 493 wrote:
#MOVE
Player to Move:
(Klazam)
Room to Move to:
(Campfire)
Insurance?:
yes



iamausername 579 wrote:
MOVE
Player to Move:
Klazam
Room to Move to:
Move Checker
Insurance?:
No



Regfan 635 wrote:
#MOVE
Player to Move:
LLD
Room to Move to:
Monastery
Insurance?:
Yes


Lady Lambdadelta 636 wrote:
MOVE
Player to Move:
(LLD)
Room to Move to:
(Party Room)
Insurance?:
No


These four people need to use their chits!

Moves left: Rage-villax3
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Post Post #649 (isolation #93) » Sat Aug 27, 2011 11:51 am

Post by Klazam »

Soda- you could move one of the trio from rage to the villa. If you want, we'll move you to campfire at the end of the day.
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Post Post #661 (isolation #94) » Sat Aug 27, 2011 12:19 pm

Post by Klazam »

Soda- you have 40 mins to make that move.
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Post Post #663 (isolation #95) » Sat Aug 27, 2011 12:21 pm

Post by Klazam »

I think so. Ask others.
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Post Post #665 (isolation #96) » Sat Aug 27, 2011 12:35 pm

Post by Klazam »

WE kinda need one other player in the villa with Plum, so its not wasted time.
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Post Post #666 (isolation #97) » Sat Aug 27, 2011 12:37 pm

Post by Klazam »

Feysal wrote:hitogoroshi to Secluded Villa, uninsured
Andrius to Secluded Villa, uninsured
Lost Butterfly to Secluded Villa, uninsured


Wait a second, plum's not on that list. could you change it to Hito?

If needed, i'll move Lost Butterfly.
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Post Post #669 (isolation #98) » Sat Aug 27, 2011 12:43 pm

Post by Klazam »

Ok- How about this:

I move LB, Fey moves Hito, and SS17 moves Plum?
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Post Post #670 (isolation #99) » Sat Aug 27, 2011 12:43 pm

Post by Klazam »

I would much prefer it if one of the people who havent used their chits took my place, though.
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Post Post #671 (isolation #100) » Sat Aug 27, 2011 12:44 pm

Post by Klazam »

Speaking of plum, Its time to prod her. no post in 48 hours.
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Post Post #672 (isolation #101) » Sat Aug 27, 2011 12:50 pm

Post by Klazam »

#MOVE
Player to Move:
Lost Butterfly
Room to Move to:
Secluded Villa
Insurance?:
N (
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Post Post #674 (isolation #102) » Sat Aug 27, 2011 12:51 pm

Post by Klazam »

Plum or hito?
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Post Post #676 (isolation #103) » Sat Aug 27, 2011 12:54 pm

Post by Klazam »

need to know which ss17 moved, though.
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Post Post #677 (isolation #104) » Sat Aug 27, 2011 12:58 pm

Post by Klazam »

Jeez. y'all need to make a better effort to be active near deadline.
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Post Post #685 (isolation #105) » Sat Aug 27, 2011 2:12 pm

Post by Klazam »

Mod- does the party start the moment that the order for the party is sent in?
Last edited by zoraster on Sat Aug 27, 2011 2:13 pm, edited 1 time in total.
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Post Post #686 (isolation #106) » Sat Aug 27, 2011 2:13 pm

Post by Klazam »

Tag fail. -.-
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Post Post #689 (isolation #107) » Sat Aug 27, 2011 2:23 pm

Post by Klazam »

Maru'll move to the party room, i assume.

Players in nexus will need to move there.

No nonmove needs to be sent in for LLD. If she is forced out, another player can simply take over party duties.

Also, this basically confirms that LLD did not force maru out of the door control. (LLD now has 0 chits)

With proper organization, we can have maru in the campfire, halfway to the potion room at the end of this round. (1 partyroom move, 1 insured move to Rageroom, 2 insured moves to nexus, 1 uninsured move to campfire. This gives us a 2/3 chance of having maru in campfire and 1/3 chance of having maru be in the rageroom.) To do this, we need to empty the nexus.

Another player needs to be selected and sent to door control.

All right. Thats all i can think of for now. I'll be scumhunting for now. Everyone, please make a effort to be online at around 7:30 est tomorrow, that way we can make sure all moves that need to happen happens.
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Post Post #690 (isolation #108) » Sat Aug 27, 2011 2:24 pm

Post by Klazam »

Maru needs to elaborate on what is found in the secluded villa if it is in the town's best interests to know.
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Post Post #692 (isolation #109) » Sat Aug 27, 2011 2:27 pm

Post by Klazam »

Soda- LLD has no chits. She cannot move anybody anywhere.
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Post Post #695 (isolation #110) » Sat Aug 27, 2011 2:50 pm

Post by Klazam »

why do u want the campfire so bad?
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Post Post #697 (isolation #111) » Sat Aug 27, 2011 2:56 pm

Post by Klazam »

Why do you think it is a good place to be?
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Post Post #698 (isolation #112) » Sat Aug 27, 2011 2:57 pm

Post by Klazam »

Also, if you want to move to the campfire, why would you go to the partyroom? seems like a waste of chits.
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Post Post #711 (isolation #113) » Sat Aug 27, 2011 3:39 pm

Post by Klazam »

The above plan works.

I'll be emergency backup for any uninsured move (I have 1 chit left, and i'm gaurnateed to be around at deadline. )

Next post everyone makes should be them claiming which move they will make. After that, we're under less stress and can scumhunt more.
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Post Post #713 (isolation #114) » Sat Aug 27, 2011 3:44 pm

Post by Klazam »

You be a emergency universal backup, then.
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Post Post #715 (isolation #115) » Sat Aug 27, 2011 3:48 pm

Post by Klazam »

Soda, wait.
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Post Post #716 (isolation #116) » Sat Aug 27, 2011 3:49 pm

Post by Klazam »

Soda- please read post 697 and 698. Answer them before you submit any moves.
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Post Post #718 (isolation #117) » Sat Aug 27, 2011 3:51 pm

Post by Klazam »

Maruchan wrote:
@Klazam, I had NOT used my blue chit, however last night I used my blue chit to open the door you all wanted open. So now I HAVE successfully used the blue chit. And still have 4 left. The confirm vote was me trying to say NO I still had it, while saving my unvote for my planned signaling of saying Baby Spice's insurance was unneeded.

Maru did correct it.
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Post Post #721 (isolation #118) » Sat Aug 27, 2011 3:55 pm

Post by Klazam »

Soda- why not you stay in the nexus, so you can have a shorter trip to the campfire? We only need to get the nexus down to 4 players.

PLum- Iso Feysal. You'll see what the plan is. Choose a move to make (not yourself), then do it. somebody will move you to the villa.
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Post Post #739 (isolation #119) » Sat Aug 27, 2011 7:59 pm

Post by Klazam »

Llamarble wrote:VOTE: iamausername


Why?
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Post Post #767 (isolation #120) » Sun Aug 28, 2011 12:21 pm

Post by Klazam »

It's odds-based. Villa will be Andy, Hitoshi, and plum. LB will go to door control.
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Post Post #768 (isolation #121) » Sun Aug 28, 2011 12:23 pm

Post by Klazam »

I don't think enough people has left the nexus by this point, so we cannot move forward with the maruplan, but we still need to get feudal in the security room. I have to go now. I'll not be submitting a move in this round.
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Post Post #769 (isolation #122) » Sun Aug 28, 2011 12:23 pm

Post by Klazam »

*feysal
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Post Post #843 (isolation #123) » Sun Aug 28, 2011 7:02 pm

Post by Klazam »

... If tc doesn't show, you better have a damn good explanation.
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Post Post #844 (isolation #124) » Sun Aug 28, 2011 7:05 pm

Post by Klazam »

After thinking, I know why you did it. That's my last comment om that matter.
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Post Post #893 (isolation #125) » Mon Aug 29, 2011 11:00 am

Post by Klazam »

LB- you still need to post a explantion to why you moved Maru.


Iamaus- Yup. I need to focus on scumhunting more. thats why i'm not participating in strategy talks so far. I'm rereading, picking out towntells and scumtells. I'm almost done.
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Post Post #899 (isolation #126) » Mon Aug 29, 2011 11:07 am

Post by Klazam »

Nautilius wrote:wooooo
Unvote, Vote Plum


Clarify.

LB- I'm still waiting for your explanation.
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Post Post #906 (isolation #127) » Mon Aug 29, 2011 11:15 am

Post by Klazam »

Also,
unvote
. Tc's reaction to fake daykilling seems town.
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Post Post #910 (isolation #128) » Mon Aug 29, 2011 12:49 pm

Post by Klazam »

#MOVE#
Player to Move
: maruchan
Room to Move to
: campfire
Insurance?
: n


sending this one in
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Post Post #968 (isolation #129) » Mon Aug 29, 2011 5:39 pm

Post by Klazam »

llama- aye, it seems that way.
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Post Post #972 (isolation #130) » Mon Aug 29, 2011 7:17 pm

Post by Klazam »

Claim time methinks.
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Post Post #973 (isolation #131) » Mon Aug 29, 2011 7:18 pm

Post by Klazam »

Questions: do we want to try to send maru to the potion room before we end the day?
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Post Post #980 (isolation #132) » Mon Aug 29, 2011 10:45 pm

Post by Klazam »

Its impossible. Best they can do is to answer yes/no/other questions. Reason why- they can only vote/unvote/confirmvote once a day.

If asking a question, I guess we culd make it modal by having them vote a certain person for an certain answer.

[quote"Example"]Is apples good?

Vote me if yes, vote regfan if no, vote amrun if you prefer oranges.[/quote]

The above is the type of question we can ask.

I guess if they agree strongly with a post, they could vote that person. If disagree strongly, can unvote that person.

ONLY ISSUE WITH THIS SYSTEM: it wreaks havoc on their contrubtion to lynching people normally.
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Post Post #981 (isolation #133) » Mon Aug 29, 2011 10:51 pm

Post by Klazam »

Maruchan wrote:Or we can FORCE the scum to kill me, by giving me a PR. Then their kill is drawn to me because I am a CONFIRMED PR.


Jeez. This post makes me want to say something, but it's in the town's best interest to not say anything else. We must get Maru in the potion room. It is all upside for us, even if Maru dies. I cant say anything more than that. This is the third time i rewrote this post. Let's hope somebody can figure out what i'm thinking. If anybody does, DO NOT say it in thread, just act upon that knowledge.

...
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Post Post #982 (isolation #134) » Mon Aug 29, 2011 10:54 pm

Post by Klazam »

I think i can safely say this: Regfan's #2 isn't true. It's a reallly good idea to get maru to potions. People with chits must force it to happen. Each time it fails, the movers must be changed up.
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Post Post #1036 (isolation #135) » Tue Aug 30, 2011 9:10 am

Post by Klazam »

Iamausername is scum. Zora finally sent me my move checker report- he moved lld to the rage room.

Get maru to the potion room, then lynch iamausername.
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Post Post #1040 (isolation #136) » Tue Aug 30, 2011 9:14 am

Post by Klazam »

I chose amrun to move check first, then when he was going to go v/la for a day, I got him to move me, then I got back in, and watched iamascumbag.

The lld move was the only move that was made without claiming in thread.


Do. Not. Hammer. Until. Maru. Gets. To. Potions.
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Post Post #1042 (isolation #137) » Tue Aug 30, 2011 9:16 am

Post by Klazam »

That move is only good for scum.
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Post Post #1051 (isolation #138) » Tue Aug 30, 2011 9:41 am

Post by Klazam »

This doesn't give us enough time to lynch someone else before round 10.

And lol at iaaun's post. How does it feel, being caught red-handed?
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Post Post #1054 (isolation #139) » Tue Aug 30, 2011 9:44 am

Post by Klazam »

Organizing a lynch om d1 is difficult. I think we should save the chair for later in the game
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Post Post #1057 (isolation #140) » Tue Aug 30, 2011 10:05 am

Post by Klazam »

Hmm. We still need to get maru in the potion room. Do we have enough chits to force iamausername in the chair, move maru, and flip the switch?
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Post Post #1060 (isolation #141) » Tue Aug 30, 2011 10:28 am

Post by Klazam »

Somebody needs to get these moves done. Some will need to be insured.
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Post Post #1063 (isolation #142) » Tue Aug 30, 2011 10:38 am

Post by Klazam »

Soda, I kind of agree. Let's see what everyone else thinks.

Also, I need to be moved out and back in the mc room, because my target is now useless
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Post Post #1068 (isolation #143) » Tue Aug 30, 2011 10:58 am

Post by Klazam »

Username has 1 chit left, I believe.
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Post Post #1072 (isolation #144) » Tue Aug 30, 2011 11:03 am

Post by Klazam »

No! Amrun- no insurance.

Soda- don't. Save that for next round.
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Post Post #1074 (isolation #145) » Tue Aug 30, 2011 11:04 am

Post by Klazam »

Llama- insured move to nexus, amrun- uninsured to campfire

Next round- insured to tipping, uninsured to potion
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Post Post #1075 (isolation #146) » Tue Aug 30, 2011 11:05 am

Post by Klazam »

We need 2 rounds to move him to potions.
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Post Post #1080 (isolation #147) » Tue Aug 30, 2011 11:09 am

Post by Klazam »

Edit it!
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Post Post #1082 (isolation #148) » Tue Aug 30, 2011 11:10 am

Post by Klazam »

I don't think I need to be in panic room. That's up to everyone, actually
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Post Post #1084 (isolation #149) » Tue Aug 30, 2011 11:20 am

Post by Klazam »

Let's wait and see what amrun's situation is.
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Post Post #1089 (isolation #150) » Tue Aug 30, 2011 11:49 am

Post by Klazam »

Fey- LB has 3 chits not 4.

Llama- we can insure the door close.
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Post Post #1101 (isolation #151) » Tue Aug 30, 2011 12:26 pm

Post by Klazam »

Lb- I opened a pm, thought "aha!scum found!" and posted.

Fne with that. Confirm how many chits you have left, please
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Post Post #1129 (isolation #152) » Tue Aug 30, 2011 1:29 pm

Post by Klazam »

tclawren wrote:
regfan wrote:I don't exactly understand what mafia was hoping or trying to gain from moving LLD out of the party room but confirmed mafia is nice to know, also
essentially clears Klazam
(Like he needed clearing). What's everyones thoughts on moving Klazam to the Panic Room for the night phase to prevent him from potentially being shot?


While I agree that Klazam is town, him catching IAM does not confirm him, in fact it's very much null.

Why do you think it confirms him?


Why would I want to catch iaaun's move? I could have simply kept my mouth shut about it.
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Post Post #1135 (isolation #153) » Tue Aug 30, 2011 1:53 pm

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tclawren wrote:The same reason Hascow shot his teammate in Storm of Swords.


True.

LB- i have no clue why iam did that too, but if it leads to caught scum, I ain't complaining.

I'm waiting for zora to post results and send me my move report. Let's see what happens.

I'd like to change my target, so for the new round, could somebody move me out (Insured) and back in (uninsured) the mc room.
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Post Post #2315 (isolation #154) » Tue Sep 27, 2011 3:04 pm

Post by Klazam »

HITO >.<

WHY VIG ME WITHOUT A CHANCE TO SAY STUFFS?

And the scum all died easily. 2/4 selflynch, 3/4 claimed scum... lol

Check out the dead QT. Magua had me real worried.
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Post Post #2316 (isolation #155) » Tue Sep 27, 2011 3:05 pm

Post by Klazam »

If this was redone, I'd condiser playing, but only if the timebased mechanic was removed, or made longer.
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Post Post #2332 (isolation #156) » Tue Sep 27, 2011 4:58 pm

Post by Klazam »

WOW.

Scumteam just fell apart in the QT.

Thanks Andrius. I'm not sure why you thought i played well this game, though.

Pedit- LOL. Didnt see that. DUMBSCUM. :D
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Post Post #2333 (isolation #157) » Tue Sep 27, 2011 4:59 pm

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What could i have done to not get SHOT? -.-
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Post Post #2335 (isolation #158) » Tue Sep 27, 2011 5:06 pm

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LOL. I was avoiding doing that. I was waiting for after my death- I told NS to do just that after i died. NS didnt.
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Post Post #2339 (isolation #159) » Tue Sep 27, 2011 5:26 pm

Post by Klazam »

Oh, hey. any chance we could get all villa QTs?
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Post Post #2373 (isolation #160) » Wed Sep 28, 2011 6:21 pm

Post by Klazam »

HITO WHY KILL ME WITHOUT LETTING ME TALK?
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