Dayless Mafia (Game Over)


Empking's Alt
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Dayless Mafia (Game Over)

Post Post #0 (isolation #0) » Fri Aug 26, 2011 9:44 pm

Post by Empking's Alt »

---Reserved---
Spoiler: stuff
]14 Players
Dayless - The games lacks days and the thread is permanently locked.
Night lengths - 48 Hours
3:11
Queue thread is also locked (people /in through PM)
If a player Neighbourises a player already in a neighbourhood then the two neighbourhoods gain a new neighbourhood that everyone in both neighbourhoods can post in. The old one is not closed however.
If new neighbourhoods with shared members are made on the same night then only one neighbourhood is created. (e.g. A neighbourises B, B neighbourises C. A,B and C are one neighbourhood.)
Open Game

Role Orders


Neighbourise
Mafia Kill
Vig Kill
Cop Investigation

3 Players:



You are a Mafia Goon.

XXX, YYY, ZZZ are the Mafia Goons. You may talk [Here] (and only here) at night. As a group you have one factional kill per night. As an individual, if you do not kill, you may Neighbourise a player.

You win if the mafia can no longer be eliminated and at least one Mafioso still remains.


5 Players:



You are Town. You have several actions but can only perform one per night.

Neighbourise (Unlimited)
Sane Cop Investigation (One-shot)
Odd Night Vig (One-shot)

You win if the Mafia is dead and at least one town player remains.


6 Players:



You are Town. You have several actions but can only perform one per night.

Neighbourise (Unlimited)
Sane Cop Investigation (One-shot)
Even Night Vig (One-shot)

You win if the Mafia is dead and at least one town player remains.


One Action per Night


Rules:
1. No talking where you shouldn't be.
2. Play to win.
3. Everything else to be expected. If in doubt, ask.


Players


Ant_to_the_max
Xalxe
Chronopie
Zoraster
Hoppster
Valern
Oversoul
kdowns
Kdub
Junpei
Kanyeknowsbest
Amrun
evilpacman18
Espeonage
Last edited by Empking's Alt on Tue Sep 06, 2011 12:19 am, edited 6 times in total.
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Post Post #1 (isolation #1) » Fri Aug 26, 2011 9:45 pm

Post by Empking's Alt »

Night One Begins Now.

It ends in 48 hours
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Post Post #2 (isolation #2) » Sun Aug 28, 2011 9:56 pm

Post by Empking's Alt »

You wake up and count everyone. 1,2,3...14. Hey that's everyone!

You celebrate with a drink and then another then another

Hey, it's bedtime!

Night 2 begins now!
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Post Post #3 (isolation #3) » Tue Aug 30, 2011 10:11 pm

Post by Empking's Alt »

Urghr you really should not had so much to drink last night.

You cal in sick and make your apolagies for not being able to lynch someone today. All of you spart from kdowns on accoint of being dead.

kdowns is dead. He was town.

Night Three begins now
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Post Post #4 (isolation #4) » Thu Sep 01, 2011 10:19 pm

Post by Empking's Alt »

Oversoul and Xalxe slept in each others arms. You wake up to the sight. "Xalxe was beloved" "A princess really."

So you went back to your beds to mourn.
Oversoul was killed. He was a Mafia Goon.
Xalxe was killed. He was Town.
Night Four begins now
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Post Post #5 (isolation #5) » Sat Sep 03, 2011 10:24 pm

Post by Empking's Alt »

So much blood. Sure you'd planned this from the beggining but still it takes your breath away. You shuffle off to bed after this horrific sight.

Junpei was killed. He was town.
Amrun was killed she was scum.
EvilPacman was killed. He was town.
Zorastor was killed. He was town.

Night Five Begins Now.
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Post Post #6 (isolation #6) » Tue Sep 06, 2011 12:18 am

Post by Empking's Alt »

Its Night Five and only three of you have any shots left, will you be able to kill the right person in order to free the town of Dayless from this great evil. Well two of you are confirmed so this shouldn't be too difficult. Well, Chrono begins sneaking up on what he believes to be the last Mafioso. Fortunately, he was right. Unfortunately, he was blown away by a shotgun blast. Oh well.

At least Espeonage is still here...

Yeah Espeonage has just killed Hoppster. Cool.

Chronopie was killed Night Five. He was town.
Hoppster was killed Night Five. He was a Mafia Goon.

Town Won!
Last edited by Empking's Alt on Tue Sep 06, 2011 3:55 am, edited 1 time in total.
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Post Post #13 (isolation #7) » Tue Sep 06, 2011 12:28 am

Post by Empking's Alt »

Thoughts


* I think scum played very well apart from (maybe) their no kill N1. Its a shame that the set up let them down.
* Town played well to break the set up though I think its fair to say that Junpei and Kanye carried them.
* Yeah the set up was broken. I have to make the confession that that was partly by design because I liked the idea of a Daylesss game being broken if not for being Daylesss. (That's why the sign up thread was locked so nobody could strategise there.) I really did not expect the utter lack of kills from town players and the huge numbers of neighbourisations.
* I think that most of the brokeness comes from the mass quicktopic on account of its the only way to get past duplicate results and the like.
* Why did you all neighbourize? And why didn't you kill?
8 I was planning on running another (non-broken) Dayless game but it looks (from comments from the QTs) that the idea is unworkable. Or is that just with 48 hour deadlines?


PEdit: I think it was broken but balanced. The town needed to use all their shots even with the breaking strategy.
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Post Post #14 (isolation #8) » Tue Sep 06, 2011 12:30 am

Post by Empking's Alt »

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Post Post #21 (isolation #9) » Tue Sep 06, 2011 1:46 am

Post by Empking's Alt »

Even: To Ant_to_the_max, Junpei, kanyeknowsbest, Valern, Xalxe, evilpacman18
Odd: kdowns, Chronopie, Espeonage, Kdub, zoraster
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Post Post #24 (isolation #10) » Tue Sep 06, 2011 3:55 am

Post by Empking's Alt »

In post 23, CSL wrote:I'm assuming Town won, Empking?


Yeah. (Also, stop pretending to be Tragedy!)
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