Mechanics (Gold and Phase System)

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Post Post #34 (isolation #0) » Fri May 11, 2012 7:21 am

Post by Amstaad »

Inspire:
Gold mod determined, Phases equal roughly 5 years, Potential if using less than 8 Phases. Either a weightless gold system or a system where there are banks and bonds are used for large transactions. After some time (everyone completed some quests) all active characters choose four relevant skills and are assigned an Aspect by the mod.
CD:
Gold mod determined, less than 8 Phases > deal with it. Older characters receive penalties for age (see post #23). Phases are 5 years or more.
T-Bone:
Everyone has equal gold, richer characters' wealth is bound in shops/estate.
Bub:
Everyone equal phases. Alternatively diminishing return on later Phases.
DN:
First four Phases to adulthood, then ~5 years/Phase.

Edit anything I represented wrongly or missed ~inspire

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