There's no such thing as an overeager vig

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Zindaras
Zindaras
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Zindaras
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Joined: April 13, 2006
Location: The Netherlands

Post Post #20 (isolation #0) » Sun Dec 03, 2006 8:55 pm

Post by Zindaras »

MrBuddyLee wrote:If the math favors overeager vigging, it's good for gaining wins, but probably not so good for gaining friends. I'd hate to be the victim of a random vig if I'd played a good game to date.
:goodposting:
If there's no one significantly scummy, I think no vig is a perfectly reasonable choice. I imagine it'd make the results of the game less random and more dependent on actual scumhunting skills.
I tend to vig on any Night but Night 0. I usually get rid of lurkers. I don't even care that much if they're town or not, but they're useless and need to go. Besides, most Cops tend to avoid lurkers, so you're reducing the number of unconfirmeds as well.

If my scumdar is tingling a lot regarding a player, I'll go ahead and vig him, too.
Show
Finished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed

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