Stoofer's 3rd Law
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Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
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Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
There's an important difference between setups that hurt the town because they hurt the town, and setups that hurt the town because the town handles them badly. If it's the latter, you'd expect that effect to go away as towns became more skilled."I beseech you, in the bowels of Christ, think it possible you may be mistaken." - Oliver Cromwell-
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Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
I think it's hard to justify not vigging N1. Mafia is a race between the town's more-or-less random lynching and the mafia's nonrandom nightkills. Most setups would be skewed toward the town if they were nightless. Vigging makes the game closer to nightless."I beseech you, in the bowels of Christ, think it possible you may be mistaken." - Oliver Cromwell-
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Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
I half take this back. 3:9 is only 50-50, for example. Still not awful, and you have to take into account the vig not killing himself. (Town lynches possibly being better than random should already have been included in the balance for the game as a whole.)Fiasco wrote:Most setups would be skewed toward the town if they were nightless."I beseech you, in the bowels of Christ, think it possible you may be mistaken." - Oliver Cromwell
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