In post 1153, fferyllt wrote:I'll post the PTs in a little while.
Well done town!
Postgame questions:
- Did the 18 hours til prod, 6 hours to post afterwards rule seem reasonable?
- Would a 48 hour day have been preferable to 72?
- What about the 48 hour night? I thought it was better than 24 hours mostly so players could have downtime every few days.
- Is there anything about the format that you would change?
- My design plans were to make the game design a little more townsided than I ordinarily would because of the short format. I also set things up so that early mass claim would hurt town more than mafia. Was this a reasonable design choice? Why or why not?
Sure, it's a blitz game,so fast prods are good.
Actually would have preferred 96, but I'm just being greedy. Mon-Fri days and weekend nights, please.
48 hour nights are good.
If the only thing about the format is length of days/nights, then longer day phases. Still leaves it as a blitz game compared to 10-21 day Days.
Early mass claim will not take place in most instances. The reason it is bad in normal games is the same reason it's bad in blitz games.
I would have skipped the town-sided part. The pace of the games is faster, but the designs should stay the same as normal speed games. (unless you have designed your game aound the time used, like bankable days for early lynch, etc.)
I haven't looked at the design, but I enjoyed playing. Really wish I would have read the story prior to play, though.
Thanks for modding it!!