"villager" terminology
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drealmerz7 Survivor
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"villager" terminology
I'd just like to see the word "Villager" added to the allowed vanilla names for Normal games. Any reason it's not in the list?
(allowed names include: Townie, Vanilla Townie, Townsperson, Citizen)
if this is discussed somewhere previously, please forgive, and provide a link!-
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drealmerz7 Survivor
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drealmerz7 Survivor
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drealmerz7 Survivor
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I'm still unsure that, if I'm writing to moderate a game, if I'm allowed to use "villager" - the rules say "mafia flavor only", but, really? I guess is the dumb question I'm asking. It says "wolf" alignments are okay, but in the "permitted Vanilla Townie names" villager is not there.
Ehhh, if anyone wants to be a answering board for my newbie-to-mafiascum.net questions, I'd much appreciate it.-
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drealmerz7 Survivor
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Okay great!
So, do you think for a mini-normal I could have a mafia/werewolf faction that was called sayyy...."raiders" or "Evil" ? as long as it was understood in the public flavor that raiders or Evil are the "bad guys" ? or something similarly obvious?
I do realize that if I looked through a bunch of games I might find my answers, but, I actually very much dislike reading old games. It doesn't "work" for me.-
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drealmerz7 Survivor
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Yeah, I'm just wondering about the normals. I have a large theme I want to host eventually, and other theme ideas in my head I want to eventually work on. So, gotta do the hosting of 2 normals first, which I'm looking forward to, but am trying to work out the settings and what terminology I can use before I get too far along with working on them.-
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drealmerz7 Survivor
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drealmerz7 Survivor
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Thanks, I do get that. I think it's just hard for me to separate the creative world that is in my head (Vanilla Raider) with the mechanical world I'm putting down on paper (Mafia Goon) for a normal whereas when working on the theme games it all meshes together and is easier for me to implement the things and feel how it all works together and write it out (where I'd just call vanilla raiders Raider Peon or some such and filing for use is easier for me.) I don't know if that makes sense outside of my head.
All theme games I ever mention about myself working on are not theme because of source material, but theme because of other reasons that make games be theme games.
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