Should you keep your old reads on slots that replace?

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mastina
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Post Post #14 (isolation #0) » Sat Nov 26, 2016 7:12 pm

Post by mastina »

Clean slates are the worst possible thing to do.

There's a reason that if a player is being run up and then needs to be replaced, most of the time,
the town lynches the slot
.
They're not gonna bother with the shit a replacement will give, since the replacement won't do anything to change people's minds.
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Post Post #24 (isolation #1) » Thu Dec 01, 2016 9:50 am

Post by mastina »

In post 17, Ranmaru wrote:I think you can't expect a replacement to not change people's minds though. Sometimes they can.
Sure they can.

But 3/4 times, they shouldn't.

If the slot did something to be run up, even--especially--when the slot is being replaced, that's not something which should be dismissed upon a replacement. The thing that caused them to be run up still happened, and without the new player entering the game, the slot would have automatically been lynched for that thing. If it was lynch-worthy before the replace, it is still lynch-worthy after the replace.

The only reason to let a slot live in that scenario is if it WASN'T lynch-worthy, in which case you have to ask the question why the fuck were you even bothering to wagon the slot in the first place.

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