[CYOA] D&D - The Ghost of Lion Castle

For completed/abandoned Mish Mash Games.
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Post Post #100 (ISO) » Thu Jun 03, 2021 7:01 am

Post by Menalque »

In post 88, OkaPoka wrote:VOTE: c39

im gonna guess
In post 89, Charles510 wrote:VOTE: c39
In post 91, Ydrasse wrote:c39 ~
Cowards, the lot of you
"we knew everything... And we knew nothing."
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Post Post #101 (ISO) » Thu Jun 03, 2021 7:02 am

Post by Menalque »

Obviously VOTE: C40]/vote] for the SECOND time
"we knew everything... And we knew nothing."
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Post Post #102 (ISO) » Thu Jun 03, 2021 2:29 pm

Post by petapan »

sorry for the slowness yesterday, will try to hit a few updates tonight if i can


C40.
The second set of wooden doors slams shut behind you. You cannot open the doors.
You cannot levitate, turn gaseous, become
invisible
, or use a
rope of climbing
here.
You are in a dark tunnel. Read entry
L5
.
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Post Post #103 (ISO) » Thu Jun 03, 2021 2:30 pm

Post by petapan »

L5.
You are in the lion's tail tunnel. This dark, 5-foot-wide stone tunnel rises 10 feet into the darkness. The tunnel runs for 55 feet and then opens into a semicircular chamber. The chamber is 15 feet in diameter. A raised portcullis rests above the west wall of the chamber. A dark hallway leads west beyond the portcullis.
You encounter a wandering monster in the tunnel. If you have no light source, follow the guidelines in entry
R13
. To determine what type of monster is in the tunnel, follow the steps in entry
R14
.
If you defeat the monster, or if you escape during combat, you may go through the portcullis. Read entry
L20
. If the monster defeats you, read entry
C42
.

magic journal note 1:
For details on defensive maneuvers (retreating, throwing food or treasure to a monster), read entry R8.


magic journal note 2:
A sleep spell does not work if you encounter one of the following monsters: giant draco lizard, lion, tiger, or weretiger.



we have a lantern and a tinderbox, so we're good for a light source.

as per
R14
, let us refer to table 1:
Image

From the map, we are in castle level 1, so we roll 1d12 and add 6 for our wandering monster

Original Roll String: 1d12+6
1 12-Sided Dice: (5)+6 = 11
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Post Post #104 (ISO) » Thu Jun 03, 2021 2:30 pm

Post by OkaPoka »

im scared hold me
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Post Post #105 (ISO) » Thu Jun 03, 2021 2:34 pm

Post by petapan »

we have encountered a hobgoblin!

Image

now, we roll to determine initiative:

our initiative:
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

the goblin's initiative:
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #106 (ISO) » Thu Jun 03, 2021 2:38 pm

Post by petapan »

unfortunately, we lose initiative, which means the hobgoblin attacks us first

looking at table 7, it has 2 HD and our AC is an unfortunate 8, which means the hobgoblin's hit roll is a 10.

Original Roll String: 1d20
1 20-Sided Dice: (6) = 6
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Post Post #107 (ISO) » Thu Jun 03, 2021 2:39 pm

Post by unwnd »

The hobgoblin is fucking ripped
Stop
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Post Post #108 (ISO) » Thu Jun 03, 2021 2:39 pm

Post by OkaPoka »

are we dead
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Post Post #109 (ISO) » Thu Jun 03, 2021 2:41 pm

Post by unwnd »

Imagine getting folded by a tiny green man.
Stop
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Post Post #110 (ISO) » Thu Jun 03, 2021 2:43 pm

Post by OkaPoka »

do u know dnd math unwnd

are we screwed
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Post Post #111 (ISO) » Thu Jun 03, 2021 2:44 pm

Post by OkaPoka »

why do i hear boss music?
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Post Post #112 (ISO) » Thu Jun 03, 2021 2:45 pm

Post by petapan »

he hits us, and we take 1d4 damage.
Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (2) = 2


our hit points are now
3/5


it is now our turn

we may take the following actions:
  • attack
    speak to the monster
    retreat
    throw food or treasure
(we could cast a spell, except the only spells zayghel knows are hold portal and read magic)
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Post Post #113 (ISO) » Thu Jun 03, 2021 2:46 pm

Post by OkaPoka »

LMAO 2 DAMAGE
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Post Post #114 (ISO) » Thu Jun 03, 2021 2:46 pm

Post by petapan »

In post 111, OkaPoka wrote:why do i hear boss music?
actually this is the music

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Post Post #115 (ISO) » Thu Jun 03, 2021 2:47 pm

Post by OkaPoka »

we can speak hobgoblin
15 charisma

do we want a new best friend
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Post Post #116 (ISO) » Thu Jun 03, 2021 2:48 pm

Post by OkaPoka »

wait nvm thats not us we have 9 charisma
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Post Post #117 (ISO) » Thu Jun 03, 2021 2:48 pm

Post by unwnd »

It's just the fact he managed to hit us at all
Stop
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Post Post #118 (ISO) » Thu Jun 03, 2021 2:49 pm

Post by OkaPoka »

wait this character sucks why do we have 5 hp
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Post Post #119 (ISO) » Thu Jun 03, 2021 2:50 pm

Post by unwnd »

I was prepared for him to turn us into a pretzel which would've been hilarious

@Mod if we speak to the monster, are you going strictly off the book?
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Post Post #120 (ISO) » Thu Jun 03, 2021 2:52 pm

Post by OkaPoka »

presumably peta is not going to start spinning off his own campaign here since this cyoa seems to be one of those cyoa books where you kinda just are soloplay with no dm
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Post Post #121 (ISO) » Thu Jun 03, 2021 2:56 pm

Post by OkaPoka »

ok guessing
attack - strength?
speak to the monster - charisma?
retreat - dexterity?
throw food or treasure - ???

dex is highest stat so retreat probs an option here, idk dnd math fwiw but if his damage is a 1d4 we have a 50% chance of just dying on the next hit which seems uhoh
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Post Post #122 (ISO) » Thu Jun 03, 2021 3:09 pm

Post by lilith2013 »

well yeah but then we have to do this all over again in another entry
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Post Post #123 (ISO) » Thu Jun 03, 2021 3:10 pm

Post by OkaPoka »

ATTACK
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Post Post #124 (ISO) » Thu Jun 03, 2021 3:16 pm

Post by unwnd »

Lol this thing is gonna kill us I can feel it

Attack
Stop

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