The Dresden Files - Early Days Mafia (Bastard) - Over


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Post Post #1400 (ISO) » Mon Dec 03, 2012 9:13 am

Post by Konowa »

Vote: kortul
How many people long for that "past, simpler, and better world," I wonder,
without ever recognizing the truth that perhaps it was they who were simpler and better,
and not the world about them?
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Post Post #1401 (ISO) » Mon Dec 03, 2012 9:15 am

Post by Sixty »

Yes, I remember who was the SK. That's why my point was about Konowa's vig.

Ooooh pretty question, kortul. Do you know how ckd's Wildcard multi-alignment worked? Did you know who he was?
walr~ooooooooooo~f.
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Post Post #1402 (ISO) » Mon Dec 03, 2012 9:15 am

Post by pidgey »

Well.

Maybe shamrock's doc was redirected to SoO or SoO is third party and bulletproof or something? Although SoO shares the same win con as some of us, according to the question. So I dunno.

I dont think the game will keep going when we kill Kortul anyway.
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Post Post #1403 (ISO) » Mon Dec 03, 2012 9:17 am

Post by kortul »

Yes, i do know that. There were some other factors involved that messed everything. *sigh*
As to the details refer to our QT after the game.
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Post Post #1404 (ISO) » Mon Dec 03, 2012 9:20 am

Post by Sixty »

Now to wait for Magnao'
Ball!
usion.

*wags tail*
walr~ooooooooooo~f.
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Post Post #1405 (ISO) » Mon Dec 03, 2012 9:21 am

Post by pidgey »

Good Puppy

*Pats head*
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Post Post #1406 (ISO) » Mon Dec 03, 2012 9:21 am

Post by Sixty »

sword_of_omens very pointedly did not fullclaim and did not use his non-consecutive ability cop power on N3. He may know what happened to that Night's kill.
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Post Post #1407 (ISO) » Mon Dec 03, 2012 9:24 am

Post by kortul »

@Sixty - yep, i noticed that too.

I just have like 15 minutes break from studying, and was lucky to be here in time to see SoO claim. And if the game ends on this day, my curiosity over one thing will be finally satisfied :)
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Post Post #1408 (ISO) » Mon Dec 03, 2012 9:28 am

Post by MagnaofIllusion »

Final Vote Count of Day 5 - Lynch occurred as of post 1400

kortul (5, LYNCH) - Shamrock, Albert B. Rampage, jasonT1981, Sixty, Konowa

Not Voting (4) - kortul, sword_of_omens, fatlikepig, pidgey

With 9 active votes - 5 are required to lynch.

A lynch has occurred, please stand by …
Last edited by MagnaofIllusion on Mon Dec 03, 2012 9:42 am, edited 1 time in total.
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Post Post #1409 (ISO) » Mon Dec 03, 2012 9:28 am

Post by MagnaofIllusion »

Why Don’t You Go Over And Tell Him He’s A Threat To Town?


Those among the residents of Chicago who are more of a vigilante bent than the average citizen take a second straight quiet period as indication that their methods are working and to not waste time fooling around. kortul is quickly cornered and fingers are pointed from pretty much every corner. Despite the fact that he’s by far bigger than any of his individual accusers kortul doesn’t react as so many others have recent. He stands down and goes quietly, waiting for the police to arrive with almost an expression of relief. It appears being the Boss was not a role he wanted. Either that or the array of Blasting Rods, guns and swords encouraged him to not make a scene.

kortul - Hendricks, Jailkeeper for the Chicagoland Mafia
has been lynched.


A Win Condition has been triggered. No more threats to the Town are active in the game.


Congratulations -

Sixty - Harley MacFinn, Loup-garou Mason

Sword_of_Omens - Harry Dresden, Wizard of All Trades

fatlikepig - Bob, Inventing Spirit of Some Trades

pidgey - Toot-toot, Limited Amnesiac Oracle

Shamrock - Michael Carpenter, Praying Knight

Konowa - "Gentleman" Johnny Marcone, 'Honorable' Miller Vigilante

Albert B. Rampage - Tera West, Wolfwere Mason

jasonT1981 - Mortimer Lindquist, Ectomancer

all survive and are victorious. Shmugen, ICENinja, Zdenek, greenknight, and StefanB also win posthumously.


I will have a large data dump coming over the next hour or so. All that actually made this game Bastard will be revealed.
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Post Post #1410 (ISO) » Mon Dec 03, 2012 9:55 am

Post by kortul »

MoI, so who was a traitor? :)
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Post Post #1411 (ISO) » Mon Dec 03, 2012 9:56 am

Post by Sixty »

walr~ooooooooooo~f.
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Post Post #1412 (ISO) » Mon Dec 03, 2012 10:00 am

Post by Shmugen »

Hooray!
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Post Post #1413 (ISO) » Mon Dec 03, 2012 10:01 am

Post by Tierce »

Via PM, Vi wrote:Dresden Files Mafia. Role PM. Last part of flavor. Triggered SK. Do not let ABR claim or otherwise die (easy since ABR is etc.) We are free to claim Mason though. Do not claim triggered SK obvity obv.
:shifty:
Maybe this would happen, maybe not. But we were rather amused by the idea of going against this last set of players as a Very Much Confirmed Town Serial Killer if ABR had died.

The only votes on us happened during RVS~


Shamrock didn't touch us last Night. The knightly intention was there, but we Commuted.
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Post Post #1414 (ISO) » Mon Dec 03, 2012 10:03 am

Post by kortul »

It was game with fun mechanics and some setup quirks. Can't say that all of my experience was positive, but it wasn't fault of town players *evil grin*
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Post Post #1415 (ISO) » Mon Dec 03, 2012 10:04 am

Post by kortul »

It was game with fun mechanics and some setup quirks. Can't say that all of my experience was positive, but it wasn't fault of town players *evil grin*
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Post Post #1416 (ISO) » Mon Dec 03, 2012 10:05 am

Post by StefanB »

Congratulation to the survivors.
Exspecially the wolves. (even if not the same as me)

To lift one secret. Yes I redirected directions to myself. And yes I was on Thor. And yes I thought it was obvious, that was one of the reasons for the overkill vote.
(It moved from Jason to Zdenek to Thor)
To have fun I did sent the first one to MoI in the middle of day 1.

PEdit: Lol to the potential SK. And ABR was luckily only coped.
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Post Post #1417 (ISO) » Mon Dec 03, 2012 10:09 am

Post by kortul »

Sorry for the doublepost. Actually, we had a possibility to recruit a traitor, and in the end i was frantically looking for one, but failed. Thematically (ie according to the book) it should be FLP, by crumbs it looked like SoO. In the end, i have no idea though.

Stefan, i figured that, but there was no reason to show too much knowledge, since Thor was under pressure anyway, and i actually needed him alive. And i still have no idea what Kondi tried to accomplish with his crazy gambit.
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Post Post #1418 (ISO) » Mon Dec 03, 2012 10:09 am

Post by Shmugen »

Someday, I'll join a bastard game and get something neat and fun. I like Mac and all, but half-BP in a rolemadness is meh.
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Post Post #1419 (ISO) » Mon Dec 03, 2012 10:10 am

Post by MagnaofIllusion »

Some quick Mod notes


Town simply rolled scum this game, in large part to scum overall playing so collectively poorly that Town could have played Pants on Head stupid and still probably won. Kortul and Thor were the only scum team members that gave what I consider a quality effort. Scum also universally had the worst luck with how Night actions shook out – almost every lucky break Town could catch happened.

I’d like to thank all the players who kept active and made the game a success in my mind. Two replacements in a 18 player game is not bad at all.

I’d also like to thank Trumpet of Doom, Kdub, Spyrex and farside for helping to smooth out the bumps in the admittedly complex set-up.

QT Links


The Nevernever – Dead QT
Masons QT
Chicagoland Mafia QT
Unseelie Cabal QT
Channelling QT – jasonT1981 and ICENinja
Lovers QT – Unused

Night action summary


Night 1 Actions and Resolution

StefanB attracts Thor - Success, Thor's actions are redirected to StefanB.
Konowa kills no-one - Success.
Shamrock prays for Sixty - Success (no effect)
ICENinja investigates Klick for Chicagoland ties - Success, receives a result of "Not Guilty"
Thor watches Klick - Modified Success - see no-one else target StefanB
Thor nightkills ICENinja - Modified success - kills StefanB
Zdenek investigates fatlikepig for Unseelie ties - Success, receives a result of "Not Guilty"
fatlikepig takes no action - Success.
kortul jailkeeps greenknight - Success, greenknight is protected from kills and blocked.
curiouskarmadog Ninja kills (Chicagoland) Zdenek - Success, Zdenek is killed.
sword_of_omens uses Wizard Sight on Sixty - Success, receives results.
klick PowerCops Sixty - Success, receives results.
pidgey oracles to SoO / greenknight / Klick - Success, random.org sends to SOO.
jasonT submits no action - success

Night 2 Actions and Resolution

ICENinja investigates Albert B. Rampage for Chicagoland ties - Success, receives a result of "Not Guilty"
fatlikepig uses Sensor on lynch wagon - Success, receives a result of "3 Players not aligned with Town were on the wagon"
Thor watches sword_of_omens - Success, sees no-one target sword_of_omens
curiouskarmadog kills (Unseelie) greenknight - Success (greenknight only bulletproof to Chicagoland kills), greenknight is killed.
kortul jailkeeps Shmugen - Success, Shmugen is protected from kills and blocked.
kortul kills (Chicagoland) ICENinja - Success, ICENinja is killed.
Konowa kills Thor - Success, Thor is killed
Pidgey, sword_of_omens and jasonT1981 take no action - Success.
Shamrock prays for Konowa - Success, no effect

Night 3 Actions and Resolution

jasonT1981 channels ICENinja - Success, QT with ICENinja established.
kortul jailkeeps pidgey - Success, pidgey is protected from kills and blocked.
kortul kills (Chicagoland) sword_of_omens - Fails, SOO's Shield Braclet is used up.
Shamrock prays for Sixty - Success, no effect.
fatlikepig makes Escape potion and gives it to Sixty - Success, Sixty received potion.
Konowa kills pidgey - Fails, pidgey is jailkept.

Night 4 Actions and Resolution

Sixty uses Escape Potion - success, Sixty cannot be targetted by any abilities Night 4.
fatlikepig makes Lovers potion and gives it to Shamrock - Success, Shamrock receives the potion.
sword_of_omens uses Wizard Sight on kortul - Success, receives results.
kortul jailkeeps Konowa - Success, Konowa is jailkept.
kortul kills (Chicagoland) Sixty - Fails, Sixty is untargettable.
pidgey oracles to jason / Konowa / kortul - Success, random.org sends result to Konowa.
Shamrock prays for Sixty - Fails, Sixty is untargettable.
Konowa and jasonT1981 take no actions - Success
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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Post Post #1420 (ISO) » Mon Dec 03, 2012 10:12 am

Post by sword_of_omens »

Yaaaay!!!
JOAT with the option to boost my abilities...
i was a 1 shot passive BP (blocked both natural and magic) so that's probably why i wasn't killed on N3
also, i had a kill ability..but was worried if i killed a human, i might turn traitor.


also...
SOOOOO SORRY STEFAN...i was so going to doc you N1 cause of your PR slip...but went for the investigate on Sixty instead...
- Sword of Omens -
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Post Post #1421 (ISO) » Mon Dec 03, 2012 10:16 am

Post by MagnaofIllusion »

Town Role PMs (there may be some slight variation that was editted at PM posting
-

Harley MacFinn


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Harley MacFinn, Loup-garou Mason
!

As the last living member of your family you are subject to the curse of the Loup-garou. Every full moon cycle you transform into an unstoppable engine of destruction. Luckily you are also rich and have the resources to properly protect yourself and everyone around you when the curse strikes. Additionally you have Tera to keep you under control. You have no idea what you would do without her …

Abilities
-

Pack-Mate
(Passive) – You have access to a Masons QT where you may speak with Tera West at any time. Furthermore you know that Tera is confirmed to be aligned with the Town.

Northwest Passage Project
(Passive) – You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

Tera West


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Tera West, Wolfwere Mason
!

The strange lives these humans lead. You’ve spent much of your life when in Human form acclimating yourself to their world. So little respect for their own packs, so little interest in keeping their territory safe for themselves. But in Harley you have found someone who understands the nature of the beast underneath the human exterior. He’s helped to protect hunting grounds that others would bulldoze and make into Mini-Malls.

Abilities
-

Pack-Mate
(Passive) – You have access to a Masons QT where you may speak with Harley MacFinn at any time. Furthermore you know that Harley is confirmed to be aligned with the Town.

Call of the Pack
(Passive) – You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

"Gentleman" Johnny Marcone


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
"Gentleman" Johnny Marcone, ‘Honorable’ Vigilante
!

Chicago. Your turf. Your Town. You’ve risen in the ranks of the Chicago Mafia and now sit in a comfortable spot atop the hidden underworld of organized crime. You’ve done some questionable things to all sorts of people during that rise but you have your own personal ethical compass that has helped you get there. You’ve never killed without a reason and abhor violence for the sake of it. All your underlings understand that life is richer and more profitable doing things your way.

Abilities
-

Contract Kill
(Active) – Each Night you may choose to target a player. If successful that player will be killed.

Morals and Ethics
(Passive) – Despite being a criminal and cold-blooded murderer you have you own personal ethical code. You’ve never killed anyone who didn’t deserve it. If you use your Contract Kill ability and successfully kill a Town aligned player there will be consequences. The first time it occurs you will lose your vote for the next day as you take a sabbatical to consider your actions. The second time it occurs you will commit suicide in shame.

Word from the Top
(Passive) – You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

MOD NOTE: Marcone is a Miller for the Chicagoland Mafia faction and will show up Guilty to an alignment investigation for that faction.


Harry Dresden


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Harry Blackstone Copperfield Dresden, Wizard of All Trades
!

Wizard. That’s what you are listed under in the Yellow Pages. You are member of the White Council and private detective trying to earn a living while protecting Chicago from all sorts of threats both supernatural and mundane. And there are lots of threats to protect from these days. Better grab your blasting rod and duster there is work to be done.

Abilities
-

Shield Bracelet
(Passive) – Your focusing silver bracelet that you use for defensive wards is at the ready. The first attempt to kill you will fail regardless of the source.

Magical Spells and Tricks
(Active) – You have a number of magical Abilities at your disposal. You may only use one Active ability per Night and may not use the same ability two Nights in a row.

Whirlwind – You may target a player. If successful that player will be thrown about in a cyclone of wind and will be unable to use any Active Abilities that Night.

Defensive Ward – You may target a player. If successful that player will be protected from all normal magical attacks that Night.

Soulgaze – You may target a player. If successful you will initiate a Soulgaze with that person. You will be informed of that player’s affiliation.

Focus Rod
(Active) – In place of your normal Magical Spells and Tricks you may choose to use your blasting rod to help you focus your magic on that Night. Doing so will drain your reserves and prevent you from using any Active Abilities the following Night. You may only use one Active Ability per Night.

Firebolt – You may target a player. If successful you will blast that player with a bolt of focused flame, killing them.

Enhanced Ward – You may target a player. If successful that player will be protected from all magical attacks and normal mundane attacks that Night.

Wizard’s Sight – You may target a player. If successful you will open your Wizard Third Eye and look at the player. Nothing can be hidden from this gaze as this shows you the true nature of the subject that you can never choose to forget. You will receive that player’s Character and Role names, Alignment and a list of their Ability names.

You Called for A Consultant?
(Passive) – You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

MOD NOTE – Wizard’s Sight sees through all investigation immunity and miller status. It only returns 3rd Party alignment if one of the Masons has been 'converted'. It also returns the revised alignment for any recruited Town players.


‘Mac’ MacAnally


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
‘Mac’ MacAnally, Bulletproof Townie
!

You own a bar. You make great steak sandwiches. You dispense wisdom. This is more text than should be associated with you given you are a man of very few words.

Abilities
-

Mystical Feng-Shui Architecture
(Passive) – Your bar is laid out to specifically disrupt the flow of magical energies. Kind of necessary when all manner of wizards and arcane creatures make use of your bar. Any normal mystical attempt on your life will fail.

Grunt
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

Thomas Raith


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Thomas Raith, Bulletproof Townie
!

You are the tall, lean, staggeringly good looking black sheep of the White Vampire Court Raith Clan. When you aren’t having eye-rolling good sex with your girlfriend Justine (and feeding a little on her soul to boot) you serve as an errand boy for your father Lord Raith. He’s always trying to get you killed with dangerous assignments since he hates you. Luckily he can’t risk doing it directly since he likes to keep up appearance of not being a homicidal maniac in the Court public eye. Luckily being tough as nails is part and parcel of being a White Court Vampire.

Abilities
-

Demon Inside
(Passive) – The demon who exists at your core feeds on the life energies of women in intimate contact with you. It also stores excess energy that can be used to strengthen your body making you faster and stronger. And also healing wounds at a supernatural rate. Any physical damage to your body will heal almost instantaneously and any normal physical attempt to kill you will fail.

Looking This Good Isn’t Easy
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

MOD NOTE: Thomas is a Miller for the Unseelie Cabal faction and will show up Guilty to an alignment investigation for that faction.


Susan Rodriguez


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Susan Rodriguez, Tracking Cop
!

You are a report for The Midwest Arcane, the preeminent publication for all things that go bump in the Night in the Chicago area. Most people treat your work like the rest of the tabloid garbage it is presented with but you know differently. There are monsters out there and you want to make sure they see the light of day (or rather print). You’ve used your relationship with Harry Dresden to get scoops over the year despite his rather insistent stance that it is dangerous for you

Abilities
-

Weird Intuition
(Active) – You have that sixth sense for when something from the other side of ordinary. You may choose to target a player at Night. If successful you will learn if they are involved in supernatural mayhem (Guilty) or not.

Legwork
(Active) – Part of being a good reporter is being willing to put in the time following up leads. You may choose to target a player at Night. If successful you will follow them and observe any action they take.

Womanly Charms
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

Detective Ron Carmichael


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Detective Ron Carmichael, Investigating Protected Bodyguard
!

What’s a good detective to do these days? Being stuck at Special Investigations is a drag. You’ve got to watch that crackpot Dresden mutter mumbo-jumbo about magic and fairies and whatever else he makes up and still get paid for it. Luckily Murphy has you around to make sure crimes get solved the old fashioned way – actual cop work.

Abilities
-

Interrogating the Suspect
(Active) – You know the best way to crack a suspect and get them to confess their crimes. You may choose to target a player at Night. If you are successful you will learn if they are involved in criminal activities (Guilty) or not.

The Vest
(Active) – On occasion you are assigned protective duty for people important to the Chicago Police Department. When you draw this duty you come prepared with the best bulletproof flack jackets money can buy. At Night you may choose to target a player. If successful you will accompany them that evening and shield them from bullets and other sundry weapons typically employed by the criminal elements of Chicago.

Eye on the Streets
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

Bob


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Bob, Inventing Spirit of Some Trades
!

You are a spirit of air and intellect, a hound-dog for the female form, and generally the one person willing to give Dresden the advice he needs not wants. Although you enjoy spending your time perusing smutty romance novels (the nastier the better) you don’t want to see that Dresden kid hurt. Time to put your vast repository of knowledge and skills to good use whether he wants you to or not.

Abilities
-

Boil, Boil, Toil and Trouble
(Active) – You know more about making potions than any Wizard alive. Unfortunately for you Dresden’s meager resources mean you have a very limited number of potions you can actually make. At Night you may choose to make a potion (if you have any remaining ingredients) and if successful give it to a player of your choice. Being a spirit you can’t exactly use it yourself. You may only use one Active Ability per Night.

Lust (1 shot) – Mixing all the right elements can make the people who drink it fall madly in love with each other. Your target recipient can choose any two players and if successful those players will become Lovers (when one dies the other does also, a shared Daytalk QT) when they use the potion.

Escape (1 shot) – This nasty tasting but quite effective little number turns the user into a disconnected cloud of particles that can move like lightning. Your target recipient will be completely untargetable by any ability when they use the potion.

8 Centuries of Experience
(Active) – While air spirits are not powerhouses by magical standards your age and wisdom allows you to use several tricks. The strain to your being does limit the number of times you can actually use them. At Night you may choose to use one of your skills (if you have any strength left). You may only use one Active Ability per Night.

Consult the Spirits (1 shot) – You can call upon the Spirits of the Netherworld to give you a modicum of advice about the goings-on currently happening in Chicago. If successful you will be informed of the number of players on the previous Day’s lynching wagon that are not aligned with the Town.

Ride Along (1 shot) – Mister the Cat is a great vehicle to keep you protected when you want to venture out into Chicago. You may target a player at Night. If successful you will hide within Mister in their vicinity. Keep in mind Mister is just a cat (even if he looks more like a miniature cougar) and harm that comes to your target might cause him harm as well. If you get caught outside without a body to hide in you a dead spirit floating.

Wisecracks and Bawdy Language
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

MOD NOTE – Death only results in hiding behind an Unseelie Cabal member with Ride Along. If the Unseelie Cabal targets Bob with a Nightkill (of any strength) he is instead recruited to them and joins the Unseelie QT.


Mortimer Lindquist


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Mortimer Lindquist, Ectomancer
!

People need to leave you alone. You left behind the world of magic years ago and now somewhat comfortable living conning suckers who believe you can talk to the dead. Fact is you still can on a good day but playing Whoopi Goldberg from Ghost is much easier than actually making contact with someone who has passed on.

Abilities
-

Channeling
(Active) – You still have enough magical juice to actually contact the Dead when the need arises. At Night you may choose to target any deceased player who has not been dead more than 1 full cycle (Day and Night). If successful you will enter a QT with that player that lasts the following Day and Night.

Fleecing the Gullible
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

NOTE –If the Chicagoland Mafia targets Mortimer with a Nightkill (of any strength) instead he is then recruited to them and joins the Chicagoland QT.


Toot-toot


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Toot-toot, Limited Amnesiac Oracle
!

You are a Dew Drop fairy with a taste for Pizza and a calling as Harry Dresden’s personal go-to fairy. You know an awful lot about and awful lot and what you don’t know you can go wherever you need to find your answers. Too bad you aren’t focused enough on anything but the Za to use it to your own advantage.

Abilities
-

Bribed with Pizza
(Active) – You can use your ability to get answers about just about anything to the Town’s advantage.. At Night twice per game you may choose to ask the Moderator a question about the game and send a list of 3 living players. If successful the Mod will send one random player on that list your question and the appropriate answer. A reminder – as in all things about information the more detailed your question is the more likely your targets will get a useful answer. Please PM the Mod with any questions you have on this ability and its inherent limits.

I’m no Brownie!
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

Michael Carpenter


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Michael Carpenter, Praying Knight
!

As one of the three Knights of the Cross (warriors dedicated to protecting righteous mortals from supernatural dangers and the Order of the Blackened Denarius) you serve the Lord as he directs. Currently he hasn’t sent you on a mission but you feel in your bones the word could come at any time. Luckily Father Forthill helps look after Charity and your many children in your absence.

Abilities
-

Spiritual Devotion
(Active) – Your Faith in God and his righteous goals has helped you protect many from dangerous monsters and madmen. At Night you may target a player. If successful that player will be protected from whatever harm your faith can disrupt.

I Have Faith in You
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.

NOTE – Spiritual Devotion actually does nothing at all. It is trackable (essentially a Fruit Vendor whose target doesn’t get any confirmation) but otherwise useless.


Parker


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Parker, Action Attracter
!

You are the leader of the Streetwolves, a band of rather malcontent bikers. You like to hang out in a dingy garage, drink beer, and commit violent acts on generally innocent civilians. Yes, you channel the bestial fury of Werewolves when the need arises but frankly you are rather harmless in the scheme of things as powers in Chicago go. Frankly all your abilities are good for is drawing unwanted attention, it seems.

Abilities
-

Under a Watchful Eye
(Active) – Your reputation makes it easy for you to draw the wrong sorts of attention. Once per Night you MUST target a player. If successful any Night actions that player takes will be redirected to you instead of their original target. If you do not submit a choice by deadline a random choice among all other living players will be made for you.

Run This Joint
(Passive) - You may vote to lynch each Day.

Wincon


You win all the threats to Town are defeated and one Town player remains alive, or when nothing can prevent that from occurring.
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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MagnaofIllusion
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Post Post #1422 (ISO) » Mon Dec 03, 2012 10:18 am

Post by MagnaofIllusion »

Mafia Role PMs - same as above


FBI Agent Denton


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
FBI Age
nt Denton
,
2 Shot Ninja
2 Shot Strongman
Mafia
Wildcard
!

You are a corrupt FBI Agent who has his fingers deep into both ends of those wishing to control Chicago and kill those standing in the way of that dream. You’ve become a valuable member of Karrin Murphy’s Chicagoland Mafia due to the resources your FBI position and contacts provide. Your Hexenwolf belt has made you the muscle of Bianca St. Claire’s Unseelie Cabal. Neither side knows you are working for the other and you’d like to keep it that way for as long as you can until it comes time to fully commit to whichever side will be the winner in this conflict.

Your partners in the
Chicagoland Mafia
are Player Y – Karrin Murphy (Investigation Immune PowerCop) and Player Z – Hendricks (Jailkeeper).

Your partners in the
Unseelie Cabal
are Player A – Bianca St. Claire (Investigation Immune Roleblocker) and Player B – Victor Sells (Watcher)

Abilities
-

Playing Both Sides Against the Middle
(Factional, Passive) – You have access to both the Chicagoland Mafia QT and the Unseelie Cabal QT. You may speak there at any time.

Trust Is an Important Thing
(Factional, Informational) – Each Mafia Faction believes you to be completely loyal to their cause. The extent to which you end up sharing information is up to you but be aware that the Winconditions for each Mafia are in conflict – they cannot coexist. As such you will NOT count towards the traditional Wincondition for either Faction for endgame purposes (as to whether either Faction has at least half of the remaining living players in the game and it cannot be changed). In the end if it comes down to a choice between the two Factions that will be a call you have to make.

Stolen Identity
(Factional, Informational) – You know that you have killed
Father Anthony Forthill
and hidden his body. You may use his identity as you wish.

Put in a Hit
(Factional, Active) – Each Night you may choose a target player for Nightkill. You make choose to make the Factional kill for both the
Chicagoland Mafia
and the
Unseelie Cabal
. If successful that player will be killed. Note you cannot make the Nightkill for both Factions in the same Night.

Tampering with Evidence
(Passive, 2 Shot) – If you attempt the Nightkill for the
Chicagoland Mafia
you may twice per game choose to tamper with the evidence at the kill scene. This will render you undetectable to any Tracker or Watcher style roles for that Night.

Hexenwolf Belt
(Passive, 2 Shot) - If you attempt the Nightkill for the
Unseelie Cabal
you may twice per game choose to invoke the magic of your Hexenwolf belt turning you into a Werewolf. Your kill attempt will pass by any normal protections against
Unseelie Cabal
kill attempts.

Compromised Souls
(Factional, Informational) – You know that at least one Town player for each Faction would be receptive to joining each faction’s cause. If they are targeted for Nightkill by the proper faction those players will instead survive and join the relevant faction.

Issuing Orders
(Passive) – You may vote to lynch each Day.

Wincon


You win the game when either the
Chicagoland Mafia
or the
Unseelie Cabal
meets its win condition.

Chicagoland Mafia
Wincon – You win when the
Chicagoland Mafia
makes up at least half the remaining living players and nothing can change this.

Unseelie Cabal
Wincon - You win when the
Unseelie Cabal
makes up at least half the remaining living players and nothing can change this.

Reminder – you do not count for purposes of the “at least half the remaining living players” for either side until all your partners from one Faction are dead.

Karrin Murphy –


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Karrin Murphy, Investigation Immune PowerCop for the Chicagoland Mafia
!

You know the expression “It’s a man’s world”? Well when it comes to Chicago law enforcement that statement has never been truer no matter what year it is. Despite coming from a long family line of well-respected Chicago Police Department officers you’ve never been taken seriously. It doesn’t help that you an attractive blonde who weighs 130 pounds soaking wet. After a while despite proving yourself over and over to be a quality officer you got tired of playing their game. So you decided to go into business for yourself. You got ‘transferred’ to the Special Investigation divisions just so you would stay out of the limelight. It is the perfect cover for your elicit dealings. You’ve been slowly consolidating your hold over Chicago’s underworld elements on the sly. Very few people know you are pulling more stings then even the perceived Mob ‘Bosses’. Hell you even have Harry Dresden completely fooled. Soon this town will be your Town.

Your partners in the
Chicagoland Mafia
are Player Z – Hendricks (Jailkeeper) and Player Y – FBI Agent Denton (2 Shot Ninja).

Abilities
-

Chain of Command
(Factional, Passive) – You have access to the Chicagoland Mafia QT. You may speak there at any time.

Bargaining Chip
(Factional, Informational) – You know that you have kidnapped
Georgia Borden
and have her under constant watch. You may use her identity if you choose.

Orders from the Boss
(Factional, Active) – Each Night you may choose a target player for Nightkill. If successful that player will be killed. You may use this ability in conjunction with any other Active abilities you have.

Keeping up Appearances
(Passive) – You actively choose to present the world with the front of a hard-working and incorruptible cop. If you are investigated by any normal alignment investigation ability you will return a result that is consistent with what a Town player would give.

Background Check
(Active) – Each Night you may choose a target player. If successful I will give you a list of all their non-Factional ability names and descriptions.

Payoff
(Factional, Informational) – You know that at least one Town player would be receptive to joining your cause. If your faction targets them for Nightkill they will survive and instead join you.

Respected Figure
(Passive) – You may vote to lynch each Day.

Wincon


You win when the
Chicagoland Mafia
makes up at least half the remaining living players and nothing can change this.

Hendricks -


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Hendricks, Jailkeeper for the Chicagoland Mafia
!

Sometimes the less said the better. That’s the motto you live by. And in this case a good one. You were one of Karrin Murphy’s most important recruits into her power-base and are her most trusted lieutenant. Not that you should feel comfortable. That woman is stone cold evil and despite her petite frame will easily kill anyone who gets in her way. So keeping your mouth shut and nose clean (well, as clean as a Mafia member’s nose can be anyway) has served you well.

Your partners in the
Chicagoland Mafia
are Player Z – Karrin Murphy (Investigation Immune PowerCop) and Player Y – FBI Agent Denton (2 Shot Ninja).

Abilities
-

Orders are Orders
(Factional, Passive) – You have access to the Chicagoland Mafia QT. You may speak there at any time.

Where the Body Is Buried
(Factional, Informational) – Awhile back you killed some dude named
Donald Morgan
on Karrin’s orders. Since he’s not exactly from around here you can use his identity as you see fit with no problem.

Hired Muscle
(Factional, Active) – Each Night you may choose a target player for Nightkill. If successful that player will be killed. You may use this ability in conjunction with any other Active abilities you have.

Intimidating Presence
(Active) – Your exceeding large frame and general disposition mean that most people don’t question when you say to do something. Each Night you may choose a target player. If successful that player will be blocked from taking any active action that Night. As a consequence that player will also be protected from any normal kill attempts made on them since most people try not to interfere in your business.

Do Me This Favor
(Factional, Informational) – You know that at least one Town player would be receptive to joining your cause. If your faction targets them for Nightkill they will survive and instead join you.

Listen Carefully to What I Say
(Passive) – You may vote to lynch each Day.

Wincon


You win when the
Chicagoland Mafia
makes up at least half the remaining living players and nothing can change this.

Bianca St. Claire –


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Bianca St. Claire, Investigation Immune Roleblocker for the Unseelie Cabal
!

As a Baroness of the Red Court you have a great deal of influence on the events that happen on the hidden, magical side of Chicago. But you want more power. The Red Court has always been looking for a way to start a war with the White Council of Wizards and you think you have just the way to do so. By using magic and magical creatures to do your bidding you think you can cause the White Council to overstep their bounds and break the rules of the Unseelie Accords that binds both the Red Court and the White Council. So you’ve started recruiting non-vampires to help with this matter. First Chicago … then the World!

Your partners in the
Unseelie Cabal
are Player Y – Victor Sells (Watcher) and Player Y – FBI Agent Denton (2 Shot Strongman).

Abilities
-

Magical Messengers
(Factional, Passive) – You have access to the Unseelie Cabal QT. You may speak there at any time.

Monster in Pretty Skin
(Factional, Informational) – You have killed
Charity Carpenter
and taken her skin as a disguise. You can use her identity as you see fit.

Bloodlust
(Factional, Active) – Each Night you may choose a target player for Nightkill. If successful that player will be killed. You may use this ability in conjunction with any other Active abilities you have.

Pretty As a Picture
(Passive) – Your disguise as a lovely lady keeps you safe from those who would otherwise dislike your true form. If you are investigated by any normal alignment investigation ability you will return a result that is consistent with what a Town player would give.

Vampire’s Kiss
(Active) – Each Night you may choose a target player. If successful that player will be entranced by your narcotic saliva and be unable to take any action that Night.

Children Can Be Made
(Factional, Informational) – You know that at least one Town player would be receptive to joining your cause. If your faction targets them for Nightkill they will survive and instead join you.

Businesswoman
(Passive) – You may vote to lynch each Day.

Wincon


You win when the
Unseelie Cabal
makes up at least half the remaining living players and nothing can change this.

Victor Sells –


Welcome to
The Dresden Files Books 1 to 3 Mafia
, Player X!

You are
Victor “Shadowman” Sells, Watcher for the Unseelie Cabal
!

Your thriving business selling magically infused drugs hit a snag when Harry Dresden burned down your house. Luckily you survived the conflagration with the help of Bianca. You are indebted to her and thus serve he faithfully even though you know deep down she is a bloodsucking terror.

Your partners in the
Unseelie Cabal
are Player Y – Bianca St. Claire (Investigation Immune Roleblocker) and Player Y – FBI Agent Denton (2 Shot Strongman).

Abilities
-

Demon Consultants
(Factional, Passive) – You have access to the Unseelie Cabal QT. You may speak there at any time.

Glamour
(Factional, Informational) – You once fed
Billy Borden
to a demon friend of yours and can use magic to take on his appearance. You can use his identity as you see fit.

Death Curse
(Factional, Active) – Each Night you may target a player for Nightkill. If successful that player will be killed. You may use this ability in conjunction with any other Active abilities you have.

ThirdEye
(Active) – Your exposure to the ThirdEye drug you used to make has enhanced your senses. Each Night you may choose to target a player. If successful you will see every other player who targets that player at Night.

Corruption Is Easy
(Factional, Informational) – You know that at least one Town player would be receptive to joining your cause. If your Faction targets them for Nightkill they will survive and instead join you.

Selling Your Wares
(Passive) – You may vote to lynch each Day.

Wincon


You win when the
Unseelie Cabal
makes up at least half the remaining living players and nothing can change this.
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.
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kortul
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Goon
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Goon
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Joined: January 24, 2012

Post Post #1423 (ISO) » Mon Dec 03, 2012 10:18 am

Post by kortul »

@Moi
, quick question, just curious. Is Oracle of pidgey targeted or not? Ie since Konowa was jailed, was he a legal target for the ability (and visit of Faerie)?
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Posts: 13964
Joined: February 9, 2010
Location: Assimilating the world ...

Post Post #1424 (ISO) » Mon Dec 03, 2012 10:19 am

Post by MagnaofIllusion »

In post 1423, kortul wrote:
@Moi
, quick question, just curious. Is Oracle of pidgey targeted or not? Ie since Konowa was jailed, was he a legal target for the ability (and visit of Faerie)?


Yes. But regardless your Jailkeep ability only stops them from being Killed, not from being targeted. Had Konowa tried to take an action it would have been blocked.
"I am a leaf on the wind ... watch how I soar!"

Pretty much Geriatric game restricted at this point ... unless there are players I REALLY want to play with.

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